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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 03-27-2007, 10:22 PM   Top  -  End  -  #1
The Vorpal Tribble
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Lightbulb [Items] Spare a copper?

Open to suggestions for the pricings.

-=-=-=-=-


Beggar's Glittens
These thread-bare gloves have the fingers worn off and sport many patches and stitches.
When donned they may be used to cause a being passing to make a donation if they fail a DC 14 will save. Those that fail the save hand you a single coin of the highest denomination they possess. You may use the glittens five times per day and they can only be removed once every twenty four hours, binding to your hands like a second pair of skin.

While worn you take a -5 penalty to Charisma-based checks.
Faint Enchantment; CL 3rd; Craft Wondrous Item, Suggestion, Price 500 gp.

-=-=-=-=-

Brawling Bands
These leather straps snap together comfortably about your hands like gloves.
When worn you find that anything in this hand becomes a potent weapon. You may use improvised weapons without penalty.
Two gloves must be worn to wield a two-handed improvised weapon.

See Complete Warrior for details on the damage dealt by these weapons.
Faint Transmutation; CL 1st; Craft Wondrous Item, Magic Weapon, 1,000 gp.

Last edited by The Vorpal Tribble : 03-15-2010 at 11:36 AM.
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Old 03-27-2007, 10:24 PM   Top  -  End  -  #2
Icewalker
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Default Re: [Items] Spare a copper?

man, I love the Beggar's Glittens. nice.
You've made some nice pairs of items.

What're the normal penalties for improvising with weapons again?
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Old 03-27-2007, 10:24 PM   Top  -  End  -  #3
Innis Cabal
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Default Re: [Items] Spare a copper?

eh? the brawling bands are pretty cool but the gloves are....eh....
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Old 03-27-2007, 10:26 PM   Top  -  End  -  #4
knightsaline
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Default Re: [Items] Spare a copper?

As usual, you never fail to impress me. Are you in for the AMNC event?
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Old 03-27-2007, 10:29 PM   Top  -  End  -  #5
The Vorpal Tribble
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Default Re: [Items] Spare a copper?

Quote:
Originally Posted by Icewalker View Post
What're the normal penalties for improvising with weapons again?
-4 penalty to attack and you are considered non-proficient.

Quote:
Are you in for the AMNC event?
AMNC?
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Old 03-27-2007, 10:37 PM   Top  -  End  -  #6
knightsaline
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Default Re: [Items] Spare a copper?

Against My Normal Creations, an event that I am trying to get happening next month. basically you create things you don't normally create. I'm going to try my hand at creating some magic items. I tried to launch the event early, yet no one seems to want to join in. You replied to the first post about creating something non psionic or monstery.

look in my signature for some of the things I have created for the event. Its not all of it, but its a start.
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Originally Posted by knightsaline View Post
Living Vengeful Gaze of God/Contingent True Resurrection: Kills you, kills itself, True rezzes itself, kills again, kills itself again, true rezzes itself again..........
"On the other hand, maybe all of this could have been prevented if you had just managed to get laid once in a while. You can't tell me you would have been as tightly wound if you had been getting treasure type O once in a while"

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Old 03-28-2007, 12:00 AM   Top  -  End  -  #7
Jack Mann
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Default Re: [Items] Spare a copper?

But he's Vorpal. He creates everything.
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Old 03-28-2007, 01:33 AM   Top  -  End  -  #8
Starsinger
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Default Re: [Items] Spare a copper?

I rather like the Beggar's Glittens... but why a penalty to knowledge nobility? Just because you're impoverished doesn't mean you're might not know who nobles are.. I can see an additional charisma check penalty when dealing with nobles, but not necessarily knowing who they are.
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Old 03-28-2007, 02:08 AM   Top  -  End  -  #9
Icewalker
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Default Re: [Items] Spare a copper?

Yeah, maybe a -4 to cha related checks involving nobility instead, that might make a little bit more sense.
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Old 04-02-2007, 07:14 PM   Top  -  End  -  #10
Matthew
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Default Re: [Items] Spare a copper?

Indeed, a nice pair of items. The only thing I wonder is whether Beggars wouldn't see fit to sell the Glittens rather than use them?
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Old 04-02-2007, 09:43 PM   Top  -  End  -  #11
Eighth_Seraph
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Default Re: [Items] Spare a copper?

A monk. With the Brawling Bands. And 18 strength. Add in a door, some shards from a broken vase and a thick leather belt. Place in a bar and grab the popcorn.
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Old 04-02-2007, 10:02 PM   Top  -  End  -  #12
Inyssius Tor
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Default Re: [Items] Spare a copper?

Quote:
Originally Posted by Jack Mann View Post
But he's Vorpal. He creates everything.
I suppose he could just leave his part blank?
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Old 04-03-2007, 07:19 AM   Top  -  End  -  #13
The Vorpal Tribble
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Default Re: [Items] Spare a copper?

Quote:
Originally Posted by knightsaline View Post
Against My Normal Creations, an event that I am trying to get happening next month. basically you create things you don't normally create.
About the only thing I haven't made is a Base Class, and I rarely make PrC's, though I have about a dozen of them still.

Maybe I could come up with a class...

Quote:
I rather like the Beggar's Glittens... but why a penalty to knowledge nobility? Just because you're impoverished doesn't mean you're might not know who nobles are.. I can see an additional charisma check penalty when dealing with nobles, but not necessarily knowing who they are.
Well, basically the glittens make a person feel sorry for you, give you a dime, etc. However, was thinking the same urge to help out this poor guy also makes him radiate the feeling of 'a lower caste'.

Quote:
The only thing I wonder is whether Beggars wouldn't see fit to sell the Glittens rather than use them?
Naw, in the long run the glittens would be far mor profitable.
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Old 04-03-2007, 07:26 AM   Top  -  End  -  #14
Shadow of the Sun
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Default Re: [Items] Spare a copper?

lemme see... that feat that lets you throw something at something in visual range and brawling bands. Pick up a foe, and throw them at the sun.
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Old 04-03-2007, 02:14 PM   Top  -  End  -  #15
Ever Phasm
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Default Re: [Items] Spare a copper?

The brawling bands are way overpowered for their price. The hulking hurler wears them and he throws everything at you with no penalty! Up the price to about 50000gp. then it is a little more balanced.

The beggar glove things are awesome! Do you have any hard feelings if I use them in my next campaign?
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Old 04-03-2007, 07:14 PM   Top  -  End  -  #16
The Vorpal Tribble
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Default Re: [Items] Spare a copper?

Quote:
Originally Posted by Ever Phasm View Post
The brawling bands are way overpowered for their price. The hulking hurler wears them and he throws everything at you with no penalty! Up the price to about 50000gp. then it is a little more balanced.
You are using the Hulking Hurler PrC as an example of how this is broken?

*twitches*

Anyways, if I recall correctly they already get something like that in their class anyways. And I don't think they got that much of a penalty to begin with. This might improve their throw by +4 or so? Thats not much for 50 grand.

Quote:
The beggar glove things are awesome! Do you have any hard feelings if I use them in my next campaign?
Nope, thats what I post'em for.
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