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2018-09-23, 10:30 AM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
Q 88
Is there a strict definition of 'line of sight'? If my character is blinded, does that mean that he immediately loses line of sight to his surroundings? Thank you in advance.Last edited by Corran; 2018-09-23 at 10:30 AM.
Hacks!
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2018-09-23, 10:43 AM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
Rogue Equivalent Damage calculator, now prettier and more configurable!
5e Monster Data Sheet--vital statistics for all 693 MM, Volo's, and now MToF monsters: Updated!
NIH system 5e fork, very much WIP. Base github repo.
NIH System PDF Up to date main-branch build version.
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2018-09-23, 10:57 AM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
I apologize for the follow up, if this has to be a new question I can edit it.
To be more specific, I was wandering how the spells fear and blindness combine against the same enemy, assuming both hit said enemy. Does the frightened enemy gets to make a save because 'he ended his move in a location where it has no line of sight to me' because he is blinded?Hacks!
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2018-09-23, 02:20 PM (ISO 8601)
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- Mar 2018
Re: Simple RAW for 5e 4: Smackdown v. RAW
The only requirement is that someone cannot see the target. If the circumstances dictate that you cannot see a creature, then of course, you cannot see a creature. A Creature without Darkvision can see the source of Fear during daylight and dimlight, but in heavily obscured circumstances, such as Darkness, or Cloudkill, they are blinded and thus cannot see as effectively as if there was a brick wall in the way. Should said character without darkvision later pick up the Devil's Sight invocation, they would no longer be able to use Darkness to blind themselves.
In addition to all of this, most creatures with a Gaze attack like the Medusa, or the Umber Hulk specify in the the ability to avert their eyes at the start of their turn, preventing them from seeing the creature. It is reasonably within the RAW that you averting your gaze does not have to happen against these monsters only, but merely that there is largely little benefit in doing so by voluntarily blinding one-self.Last edited by Kadesh; 2018-09-24 at 03:11 PM.
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2018-09-24, 07:00 AM (ISO 8601)
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- Nov 2016
Re: Simple RAW for 5e 4: Smackdown v. RAW
Q89: Hex Warrior & Improved Pact Weapon
Originally Posted by Hexblade
However, does this also apply to magic weapons, i.e. a +2, can be made into a pact weapon by ritual.
I ask this because, although not initally summoned into existance, once riyualised into a pact weapon it can be conjured away and back.
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2018-09-24, 09:39 AM (ISO 8601)
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- Mar 2018
Re: Simple RAW for 5e 4: Smackdown v. RAW
A89
Yes.
Letters
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2018-09-24, 11:25 AM (ISO 8601)
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- Oct 2017
Re: Simple RAW for 5e 4: Smackdown v. RAW
Q90 can you change your prepared spells DURING a long rest? Or do you need to spend time after the 8 hours? (The rules says when you finish a long rest you can change the list of prepared spells)
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2018-09-24, 01:46 PM (ISO 8601)
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- Aug 2016
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2018-09-25, 05:03 AM (ISO 8601)
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- Nov 2016
Re: Simple RAW for 5e 4: Smackdown v. RAW
Q91 - Multiple Pact Weapons
You can use your action to create a pact weapon in your empty hand. You can choose the form that this melee weapon takes each time you create it (see chapter 5 for weapon options). You are proficient with it while you wield it. This weapon counts as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.
Your pact weapon disappears if it is more than 5 feet away from you for 1 minute or more. It also disappears if you use this feature again, if you dismiss the weapon (no action required), or if you die.
You can transform one magic weapon into your pact weapon by performing a special ritual while you hold the weapon. You perform the ritual over the course of 1 hour, which can be done during a short rest. You can then dismiss the weapon, shunting it into an extradimensional space, and it appears whenever you create your pact weapon thereafter. You can’t affect an artifact or a sentient weapon in this way. The weapon ceases being your pact weapon if you die, if you perform the 1-hour ritual on a different weapon, or if you use a 1-hour ritual to break your bond to it. The weapon appears at your feet if it is in the extradimensional space when the bond breaks.
You can only transform one magic weapon into a pact at a time
Question - I'm expecting the answer to be no, but....
If you have transformed a magic weapon into your pact weapon, can you still summon other, for want of a better word "mundane", pact weapons in a different form, minus the magical traits?
Or are you restricted to summoning only the weapon you transformed?
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2018-09-25, 06:19 AM (ISO 8601)
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- Mar 2018
Re: Simple RAW for 5e 4: Smackdown v. RAW
A91
Wording can be argued easily either way. Ask your DM.
Edit: see below, am in agreement, missed 'thereafter'Last edited by Kadesh; 2018-09-25 at 09:23 AM.
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2018-09-25, 09:11 AM (ISO 8601)
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- Dec 2005
Re: Simple RAW for 5e 4: Smackdown v. RAW
A91
I'm going to disagree that the wording is ambiguous. The relevant line is "it appears whenever you create your pact weapon thereafter". That means, whenever you create your pact weapon, it's the magic weapon you transformed. No option for other weapons.
Powers &8^]
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2018-09-26, 03:00 PM (ISO 8601)
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- Dec 2005
Re: Simple RAW for 5e 4: Smackdown v. RAW
Q92:
Does a known spell count as "prepared" for purposes of being able to scribe it into a spellbook?
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2018-09-26, 04:45 PM (ISO 8601)
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- Mar 2018
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2018-09-26, 08:25 PM (ISO 8601)
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- May 2005
Re: Simple RAW for 5e 4: Smackdown v. RAW
I would say "yes" based upon the rules from "Replacing the Book" on Page 114 of the PHB, specifically regarding how if your spellbook is lost/stolen/destroyed, you can scribe your spells into a fresh book from memory. Given how "A wizard scroll of detect magic" is NOT a thing, while "a scroll of detect magic" IS, I would argue that regardless of the source, the "same" spell is the same, and qualifies the same way to be transcribed into the book, regardless of where you "originally knew" the spell from.
How this "interacts" with things like known spells from another class that overlaps with the Wizard spell list is somewhat ambiguous. Could you bypass the "2 spells per level" thing that way via spells from a deity (cleric/druid lists) or from "just known" like sorc? And then swap out the spells at a later day (deities) or level (sorc and others)? I'd say you could. If you're going to multiclass that hard just to bypass that requirement, I think you're giving up a lot more, but definitely seems like an "ask your DM" question.
After writing all of that, I'd say in the end, it's "ask your DM, RAW isn't clear."
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2018-09-27, 04:58 AM (ISO 8601)
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- Mar 2018
Re: Simple RAW for 5e 4: Smackdown v. RAW
Druids, Clerics and Wizards do not 'know' their spells. There is no mention of 'known' anywhere within their entries, neither does the replacing your spellbook rules. Your spells are still prepared, even if you can't create new ones.
Kmowing how to cast the spell is different that the 'Spells Known' mechanic.
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2018-09-27, 12:20 PM (ISO 8601)
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2018-09-27, 12:51 PM (ISO 8601)
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2018-09-27, 01:29 PM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
Rogue Equivalent Damage calculator, now prettier and more configurable!
5e Monster Data Sheet--vital statistics for all 693 MM, Volo's, and now MToF monsters: Updated!
NIH system 5e fork, very much WIP. Base github repo.
NIH System PDF Up to date main-branch build version.
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2018-09-27, 11:30 PM (ISO 8601)
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- Jan 2013
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Re: Simple RAW for 5e 4: Smackdown v. RAW
Last edited by Dalebert; 2018-09-27 at 11:31 PM.
If you cast Dispel Magic on my Gust of Wind, does that mean you're disgusting?
In real estate, they say it's all about location, location, location. In D&D I say it's about action economy, action economy, action economy.
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2018-10-02, 01:17 AM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
Q93
If I were to take the Dueling Fighting Style and were primarily a Sword & Board type character, but also had Tavern Brawler (really not necessary for the question to apply but anyway), and made improvised attacks with the shield, would the Dueling Fighting Style still function for the actual weapon in the other hand?
RAW (I think) it should, because regardless of its use shield is not an actual weapon; it's only used as an improvised weapon.
For reference, the fighting style says the following:
Originally Posted by Fighting Style: DuelingLast edited by Arkhios; 2018-10-02 at 01:18 AM.
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2018-10-02, 01:24 AM (ISO 8601)
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- Apr 2018
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2018-10-02, 09:14 AM (ISO 8601)
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- Dec 2005
Re: Simple RAW for 5e 4: Smackdown v. RAW
A93
I believe Sage Advice has stated that an improvised weapon counts as a weapon only for the duration of the attack. As soon as the attack is resolved, it's no longer a weapon.
Powers &8^]
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2018-10-02, 11:08 AM (ISO 8601)
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- Jan 2016
Re: Simple RAW for 5e 4: Smackdown v. RAW
Q94
If you have pact magic from the warlock class, and pick magic initiate feat with a class that got say absorb elements, would you then be able to cast it with your pact magic spell slots?
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2018-10-02, 12:23 PM (ISO 8601)
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Re: Simple RAW for 5e 4: Smackdown v. RAW
a94
No. Letters.
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2018-10-05, 09:19 AM (ISO 8601)
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- Oct 2013
Re: Simple RAW for 5e 4: Smackdown v. RAW
Q95 Does speed 0 while flying means falling? specifically I would like to know what happens if a wizard with the fly spell gets the restrained condition while in the air, does he fall?
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2018-10-05, 09:26 AM (ISO 8601)
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- Apr 2018
Re: Simple RAW for 5e 4: Smackdown v. RAW
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2018-10-05, 09:41 AM (ISO 8601)
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- Oct 2013
Re: Simple RAW for 5e 4: Smackdown v. RAW
Q96 Web spell says it needs to be anchored to 2 solid masses, do these masses have to be within the spell area or can they be far away?
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2018-10-05, 10:33 AM (ISO 8601)
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2018-10-05, 03:34 PM (ISO 8601)
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2018-10-06, 09:47 PM (ISO 8601)
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- Oct 2013
Re: Simple RAW for 5e 4: Smackdown v. RAW
A97 DMG around page 106