6/4/2013 - Free Wallpaper (and Mini Release)
5/29/2013 - Important: GiantITP Server Compromised
2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
Frequently Asked Questions (FAQ)

Order of the Stick 894 The Last Room
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Homebrew Design
Register FAQ Members List Mark Forums Read End

Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

Closed Thread
 
Thread Tools
Old 11-17-2007, 09:52 AM   Top  -  End  -  #1
The Vorpal Tribble
Banned
 
 
Join Date: Dec 2004
Location: 
The Mindfields
Gender: Female
Lightbulb [Spells] I CAN'T HEAR YOU!

Life Whispers
Conjuration (healing)
Level: Bard 1, Cleric 1, Druid 1
Components: S, F
Casting Time: 1 round
Range: Living creature touched
Target: Touch
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No

This spell grants the creature touched the ability to speak by the manipulation of life energy that all living creatures instinctively understand. Creatures lacking a Constitution score cannot hear a thing said through this spell, even if under the effects of a tongues spell.

This does not grant the creature touched any special ability to understand the speech of another.

Focus: A jawbone.

-=-=-=-=-

Wailspell
Transmutation (sonic)
Level: Bard 4
Components: V, F
Casting Time: 1 round
Range: Personal
Target: You
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No

Your voice rises to such a high pitch that most creatures cannot even hear you. You may even cast spells with a verbal component in seeming silence. All creatures in range of your voice can attempt a DC 30 listen check to hear you. Creatures with blindsight that use their hearing to 'see' can hear you normally, as well as canines such as dogs and wolves.

Focus: A dog whistle.

Last edited by The Vorpal Tribble : 03-15-2010 at 01:25 PM.
The Vorpal Tribble is offline  
Old 11-17-2007, 10:24 AM   Top  -  End  -  #2
DracoDei
Ettin in the Playground
 
 
Join Date: May 2007
Location: 
Near Atlanta,GA USA
Gender: Male
Default Re: [Spells] I CAN'T HEAR YOU!

My first glance reaction is that these spells should never exist in the same game. Not because of some horrible broken synergy between them, but because they step on eachother's suspension of disbelief with their relative caster levels (which seem good choices for balance). The first one just sounds like a more difficult trick than the second, and yet it is much weaker mechanically. OTOH Cure Light Wounds sounds much harder to pull off then Fireball from a "grab some energy and deploy it" perspective...
__________________
Best homebrew:
Grace-Gift - Taking "Defender" to a whole other level.
Falling Anvil Discipline - Loony Slapstick as a Martial Art, Mepholk - Snuggly skunk-people. , Wing Dragon Masters of flight Comment HERE, Organ Undead Mega-Thread, including two new organs!
Filk: 4000 Years(to live) . . . . For everything else see: Full list of Homebrew.
My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.
DracoDei is offline  
Old 11-17-2007, 06:06 PM   Top  -  End  -  #3
The Vorpal Tribble
Banned
 
 
Join Date: Dec 2004
Location: 
The Mindfields
Gender: Female
Default Re: [Spells] I CAN'T HEAR YOU!

Aye, it's an unfortunate thing that the results is what a spell is based on rather than what is actually required to get there.
The Vorpal Tribble is offline  
Old 11-17-2007, 06:22 PM   Top  -  End  -  #4
FlyMolo
Bugbear in the Playground
 
 
Join Date: Feb 2007
Default Re: [Spells] I CAN'T HEAR YOU!

Quote:
Originally Posted by DracoDei View Post
My first glance reaction is that these spells should never exist in the same game. Not because of some horrible broken synergy between them, but because they step on eachother's suspension of disbelief with their relative caster levels (which seem good choices for balance). The first one just sounds like a more difficult trick than the second, and yet it is much weaker mechanically. OTOH Cure Light Wounds sounds much harder to pull off then Fireball from a "grab some energy and deploy it" perspective...
Writing a story with a pencil is simple. Writing a story with a girder is hard.

Building a little bridge over a cup or something is easy. Building a big bridge is hard.

Lots of energy means more difficulty, even though the spell is simpler.
__________________
Proud initiate ref for the Arena!
Spoiler


Crimson Mageatar!
Spoiler
FlyMolo is offline  
Old 11-17-2007, 06:58 PM   Top  -  End  -  #5
Mewtarthio
Firbolg in the Playground
 
 
Join Date: Oct 2006
Gender: Male
Default Re: [Spells] I CAN'T HEAR YOU!

Quote:
Originally Posted by DracoDei View Post
My first glance reaction is that these spells should never exist in the same game. Not because of some horrible broken synergy between them, but because they step on eachother's suspension of disbelief with their relative caster levels (which seem good choices for balance). The first one just sounds like a more difficult trick than the second, and yet it is much weaker mechanically. OTOH Cure Light Wounds sounds much harder to pull off then Fireball from a "grab some energy and deploy it" perspective...
But the first spell only subtly strengthens a character's influence on the web of life that connects all living creatures. Surely you'll agree that's far simpler than altering your vocal chords such that you become inaudible.
__________________
Quote:
Originally Posted by Winterwind View Post
Mewtarthio, you have scared my brain into hiding, a trembling, broken shadow of a thing, cowering somewhere in the soothing darkness and singing nursery rhymes in the hope of obscuring the Lovecraftian facts you so boldly brought into daylight.
Mewtarthio is offline  
Old 11-17-2007, 07:08 PM   Top  -  End  -  #6
DracoDei
Ettin in the Playground
 
 
Join Date: May 2007
Location: 
Near Atlanta,GA USA
Gender: Male
Default Re: [Spells] I CAN'T HEAR YOU!

Quote:
Originally Posted by Mewtarthio View Post
But the first spell only subtly strengthens a character's influence on the web of life that connects all living creatures. Surely you'll agree that's far simpler than altering your vocal chords such that you become inaudible.
Actually, no, I wouldn't NECESSARILY. One is merely changing the specifics, the other is altering communication to a totally different medium. But I could see that working that way too...
__________________
Best homebrew:
Grace-Gift - Taking "Defender" to a whole other level.
Falling Anvil Discipline - Loony Slapstick as a Martial Art, Mepholk - Snuggly skunk-people. , Wing Dragon Masters of flight Comment HERE, Organ Undead Mega-Thread, including two new organs!
Filk: 4000 Years(to live) . . . . For everything else see: Full list of Homebrew.
My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.

Last edited by DracoDei : 11-17-2007 at 07:10 PM.
DracoDei is offline  
Old 11-17-2007, 08:51 PM   Top  -  End  -  #7
Zeful
Troll in the Playground
 
 
Join Date: Nov 2005
Gender: Male
Default Re: [Spells] I CAN'T HEAR YOU!

Quote:
Originally Posted by The Vorpal Tribble View Post
Life Whispers
Conjuration (healing)
Level: Bard 1, Cleric 1, Druid 1
Components: S, F
Casting Time: 1 round
Range: Living creature touched
Target: Touch
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: No

This spell grants the creature touched the ability to speak by the manipulation of life energy that all living creatures instinctively understand. Creatures lacking a Constitution score cannot detect a thing, even if under the effects of a tongues spell.

This does not grant the creature touched any special ability to understand the speech of another.

Focus: A jawbone.
Not to nitpick, but this spell seems to have no affect other than to make your conversations undetectable to undead (not that that's bad), and I don't think that was your intention. So you might want to add a line saying something like "all living creatures understand you, despite not sharing a common language" unless you want that to be more of an inferred effect.
The reason I bring this up is because a couple of days ago it was pointed out that rope trick is usless as the spell does not specifically mention that you can enter the extradimensionall space at all. So you might want to clarify what, specifically, the spell can do. That and you can miss the "all living creatures instinctively understand." I did the first time through.

Just my 0.02$
__________________
Thanks to Ninja Chocobo for the avatar.

I am not perfect, nor do I pretend to be, if you find an error in something I've said, show me.

Adoption Box
Spoiler
Zeful is offline  
Old 11-17-2007, 09:07 PM   Top  -  End  -  #8
DracoDei
Ettin in the Playground
 
 
Join Date: May 2007
Location: 
Near Atlanta,GA USA
Gender: Male
Default Re: [Spells] I CAN'T HEAR YOU!

Ummm... Tongues is a 3rd level spell, therefore I must conclude that this is indeed meant only to keep undead and constructs from understanding the enchanted parties and in no way provides increased communications abilities (except in as much as they may speak more openly).
__________________
Best homebrew:
Grace-Gift - Taking "Defender" to a whole other level.
Falling Anvil Discipline - Loony Slapstick as a Martial Art, Mepholk - Snuggly skunk-people. , Wing Dragon Masters of flight Comment HERE, Organ Undead Mega-Thread, including two new organs!
Filk: 4000 Years(to live) . . . . For everything else see: Full list of Homebrew.
My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.
DracoDei is offline  
Old 11-17-2007, 11:26 PM   Top  -  End  -  #9
Zeful
Troll in the Playground
 
 
Join Date: Nov 2005
Gender: Male
Default Re: [Spells] I CAN'T HEAR YOU!

And that's my point, due to the line "all living creatures instinctively understand." It can be infered that this spell is a lower level tounges effect, because all living creatures understand it. It works in the same way it's assumed you can climb the rope in rope trick to enter the extra dimensional space, despite that the spell's entry makes no reference to entering said dimensional space.
__________________
Thanks to Ninja Chocobo for the avatar.

I am not perfect, nor do I pretend to be, if you find an error in something I've said, show me.

Adoption Box
Spoiler
Zeful is offline  
Closed Thread


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 02:34 AM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.