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Old 07-29-2008, 02:32 PM   Top  -  End  -  #91
Mordokai
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Join Date: Apr 2007
Default Re: Spytrap III - Work in Title.

Come on people, give me a guilt trip. You know I deserve it

Pete, I'm soooo going to laught if you end up as Aspirin again Or whatever he may be called this time.
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Old 07-29-2008, 05:23 PM   Top  -  End  -  #92
Artemis97
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Default Re: Spytrap III - Work in Title.

Zar as Aspirin again? I don't know weather to be worried about that or not. I guess it depends on what side I end up on.
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Old 07-29-2008, 11:02 PM   Top  -  End  -  #93
Mordokai
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Join Date: Apr 2007
Default Re: Spytrap III - Work in Title.

No roles have been given out. Yet. Soon enought.

Ok, I think we'll get no more players. As such, recruitment will end somewhere in around 12 hours and after that, I'll start randomising roles. My plans for Friday are somewhat iffy, at best, but if everything works out, you'll get them on Friday eveining, GMT +1. I am a little worried what will happen if the first day of the game starts on weekend, but we'll see how it turns out.

I just want to say this before the game starts. The game has a relatively hugh percentage of new players. WW can be somewhat confusing to new players, Spytrap perhaps more so. If you get any role that you don't understand, don't hesitate to send me a PM with your questions. I'll be happy to clarify anything that's bothering you.
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This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here.
"There will come a day so dark you will pray for death. On that day your prayers will be answered."
Book of shadows, book of night, wake the beast and banish light.
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Old 07-30-2008, 02:06 AM   Top  -  End  -  #94
Zar Peter
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Default Re: Spytrap III - Work in Title.

Quote:
Originally Posted by Artemis97 View Post
Zar as Aspirin again? I don't know weather to be worried about that or not. I guess it depends on what side I end up on.
Let me guess... the germans would cheer if I get that role again
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Old 07-30-2008, 06:57 AM   Top  -  End  -  #95
Free Hand
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Default Re: Spytrap III - Work in Title.

What are the chances of that? *giggles to self inanely*
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Old 07-30-2008, 02:08 PM   Top  -  End  -  #96
Mordokai
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Default Re: Spytrap III - Work in Title.

Ok, recruitment finally closed! I'll start randomising the roles soon. Before I do that, a few more things.

Roles will be given out randomly, which means how famous you are or how many games you've played before won't influence your chances on getting a power role. Equal for everybody. Also, I'm not allowing you to send more than one PM for a night action, if you have one. I allowed this in Baldur's Gate and in my opinion it didn't turn out well. So, if you get night action, think before you use it. Once I get your PM for the night, that is it! No more changing it! that goes for night kills to scries and banes.

The Luger bullet will be in affect! I'm not saying which system I'm using, so as to keep you guessing a little. As for the narration, I give flavour text priority over the actuall happening. If certain narration says that somebody was killed by a woman(blatant example) don't go around accusing every woman in a game. It's only for flavor purposes and is not to be taken seriously. I repeat. Narrations are not to be taken as giving hints!

If anybody else wants to join, PM me. I'll put you on list of players who will get the roles of autolynched players. Dallas, I'm putting you on that list as well. PM me when you get back and you'll get the role of the first autolynched player. One note. If more players get autolynched on certain day, the player on the list will get the role of the player who was first alphabetically! Meaning, if Freshmeat, Supagoof and Zar Peter get autolynched on day three, the player would get Freshmeat's role, even if he was just a paratrooper and Supagoof and Zar Peter were infiltrator and seer respectively. Harsh, but I feel it's the only fair way.

Introductory narration has been writen already, but I'll wait for some time after sending the roles out. I'm kinda busy tonight. Know however, the game will be happening in this very thread. Don't look for another one since there won't be any.

Now, I'm off to randomising roles.
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This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here.
"There will come a day so dark you will pray for death. On that day your prayers will be answered."
Book of shadows, book of night, wake the beast and banish light.
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Old 07-30-2008, 02:49 PM   Top  -  End  -  #97
Zar Peter
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Default Re: Spytrap III - Work in Title.

Ok, I know it was just an example because I'm the last in the alphabet but...

I never got autolynched in a game I signed up so far. Some games I didn't pay enough attention they deserved but I NEVER got autolynched.

This is a plea to the people who signed up (and should go into every thread):

Play the role you get. No matter what role you get. And if your role is a simple, boring villager: Play it!
Because: One day you will be the seer. Or the baner. And you will get very frustrated if all people who only got the villager role stop playing because they wanted to be the seer or the baner.
Remember: Every Sperm is sacred! (Don't want to link to YouTube here because I don't know if it's compatible with the forum rules...)
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Old 07-30-2008, 03:31 PM   Top  -  End  -  #98
Dallas-Dakota
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Default Re: Spytrap III - Work in Title.

Quote:
Originally Posted by Mordokai View Post
Dallas, I'm putting you on that list as well. PM me when you get back and you'll get the role of the first autolynched player.
Thenk you! Thenk you! Thenk you! Thenk you!!!!!!!!!!!!!

*Gives cookies*
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Old 07-31-2008, 06:00 AM   Top  -  End  -  #99
Mordokai
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Default Re: Spytrap III - Work in Title.

Ok, my spreadsheet says everyone got their role. If you disagree with it, send me PM as soon as possible and I'll send you to you ASAP!

Game will start in a few hours or sooner. Let me just check for grammar errors and similar and glance few things out, then we can start.
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This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here.
"There will come a day so dark you will pray for death. On that day your prayers will be answered."
Book of shadows, book of night, wake the beast and banish light.
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Old 07-31-2008, 06:27 AM   Top  -  End  -  #100
Ranna
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Join Date: Dec 2007
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Default Re: Spytrap III - Work in Title.

Quote:
Originally Posted by Mordokai View Post
Ok, my spreadsheet says everyone got their role. If you disagree with it, send me PM as soon as possible and I'll send you to you ASAP!

Game will start in a few hours or sooner. Let me just check for grammar errors and similar and glance few things out, then we can start.
Well you know you could always just PM me the spreadsheet and I could always check it for you.

*Whistles innocently*
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Old 07-31-2008, 06:35 AM   Top  -  End  -  #101
Mordokai
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Default Re: Spytrap III - Prisoners of War.

((Nice try, Ranna dear ))

Game Starts Now!

The year is 1943, and the second world war is in full swing. You are a member of a paratrooper regiment, chosen for a top secret mission. You are to drop of at the African continent and infiltrate the secret base that reconnaissance discovered not long ago. It's not known what it's purpose it, but whatever it is, Nazis can be up to no good if they are trying so hard to hide it.

From the looks of it, it will be an easy enough mission. As you prepare yourself and board the plane, everybody is in cheerful mood. After what seems like a short flight, you get to your designated drop zone. As you prepare for the jump, somebody cracks a joke.

“Perhaps something interesting will happen. Perhaps we'll actually have to fight.“

As everybody stops laughing, it is already time to jump. True, it was said this mission was to be a breeze. Nobody could guess how wrong they were...

After the landing, you gather your equipment and gather at your commander.

“Ok lads, here's the plan. According to the chaps from the intelligence, the German base is hidden not far from here. We are to infiltrate it, find whatever useful information we can and get out as fast as possible. Any questions?“

A lonely hand raises up.

“Yes soldier?“

“Well, excuse me if this question is stupid sir, but... if this is a super secret mission as you claim... why did command send a whole platoon? Wouldn't it make it more sense to go with a small strike team?“

A silence envelops everybody. That does make sense. But then why...

Before you can think on this throughout, a voice can be heard in the night.

“Hands up vere I can zee dem!“

After that, a lot of clicking sounds can be heard, like at least thirty rifles are pointed at you. Looking around, you see nothing but darkness and a lot of rocks. After some time, a tall figure steps from one of the rocks and everybody points a gun at him. But he raises his hand and right after that, a single shot can be heard and one of your own falls down, instantly dead. After that, the figure speaks:

“Now den, now that dis little... chore is out of our vay, perhaps ve can talk like grown up, ja? My name is Colonel Klaus Kappel. You are hereby made a prisoners of zi Third Reich! Obey us und survive. Fail to do so und, well, lets just say the consequences would be less than pleasant, ja?“

An evil smirk crosses his face after saying this. As for you, you are shocked indeed. In a span of a minute, you've gone from a soldier to a prisoner of war. Even british humor can't help you here. But from the events that just unfolded, you seem to have a little choice. Throwing down your weapons, you are soon tied up tightly and thrown on a truck. After a short ride, you arrive at the end of the proverbial road, which is, ironically enough, the base you were supposed to investigate. After being unloaded none too gently, you are once again brought before Colonel Kappel.

“Ok monkeys, you listen to me now, ja? Dis is our secret base und we intent to keep you here for a long, looong time. Be gut and you may live. Well, live longer. Be bad and you'll regret ever crawling out of your muther! Now... into the line! Forward, march!“

With that, you're pushed forward by few German guards and through the wooden doors. The sun is starting to rise and you're getting beaten constantly by Germans who are all too happy to indulge some of their pent of frustrations. At one point, somebody tries to be a hero, but that doesn't end well for him. One of the guard fires his rifle and the poor souls is mowed down in a second. After that, a chaos ensues, but is soon forgotten, as guard threaten to shoot everybody. Seeing they are very serious, you swallow your pride. Better that then a bullet, right? After arriving in the camp, you are quickly organized and sent to one of the huts. It's a big one and the entire squad can fit into it quite easily. After some time, Colonel Kappel makes another appearance.

“I'll make it quick, since you like seeing me as much as I like seeing you. You will work in the mines, close by. We need all de help we can get und you'll no doubt be usefull. De better you perform, de longer you'll live.“

And with that, he is gone. You all turn to the commander, awaiting his reaction to all this. He is a little busy, rummaging in his jacket. Soon, he pulls a folded piece of paper out of it and starts reading it in silence. After a few minutes, his face ashens, as he turns towards you.

“This mission... it's a spytrap!“

At that, an enraged murmur goes over the entire room. So, the Germans are hiding among you in this very room? Well, this will not stand. Turning towards the commander, he continues.

“Some of you work for British Crown. One of you is a traitor. All of you are known to me. As for the rest of you... most of you are loyal, some of you are Germans. We'll need to find them out before we can even attempt to escape.“

So, this is it. You're in the middle of enemy territory, surrounded by Germans as well as hiding in your midst and you have no idea who they are. How will you get yourself out of this one?

Day one starts now and ends in approximately 72 hours.


List of players, sorted alphabetically:

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Adrie, half elven bard. Drawing by Vulion, avatar by CheesePirate. Colored version by Callos_DeTerran. Thanks a lot, you guys.

This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here.
"There will come a day so dark you will pray for death. On that day your prayers will be answered."
Book of shadows, book of night, wake the beast and banish light.
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Old 07-31-2008, 06:40 AM   Top  -  End  -  #102
Emperor Demonking
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Join Date: Jun 2006
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Default Re: Spytrap III - Prisoners of War.

(If my character spoke German would you lynch me for it?)
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Old 07-31-2008, 06:44 AM   Top  -  End  -  #103
Shadowcaller
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Default Re: Spytrap III - Prisoners of War.

"This is a trap!"
((playing captain obvious))
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Old 07-31-2008, 06:55 AM   Top  -  End  -  #104
Zar Peter
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Join Date: Jan 2007
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Default Re: Spytrap III - Prisoners of War.

Quote:
Originally Posted by Emperor Demonking View Post
(If my character spoke German would you lynch me for it?)
Nein, warum sollten wir?

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Old 07-31-2008, 06:56 AM   Top  -  End  -  #105
Murska
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Whose eye is that eye?
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Default Re: Spytrap III - Prisoners of War.

Quote:
Originally Posted by Zar Peter View Post
Nein, warum sollten wir?

He spoke german! KILL!
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Old 07-31-2008, 06:56 AM   Top  -  End  -  #106
Fleeing Coward
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Default Re: Spytrap III - Prisoners of War.

Excuse-moi, je ne parle pas anglais.
Parlez-vous allemend?

Turning to Zar Peter he says
Bonjour mon amie, êtes-vous allemand aussi?

((Playing a mentally unstable soldier who occasionally believes he's a German and speaks French instead of English. A knock to the head will usually snap him out of his French speaking ways.))
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Old 07-31-2008, 06:57 AM   Top  -  End  -  #107
Zar Peter
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Default Re: Spytrap III - Prisoners of War.

* knocks FC on the head *

hush, silly! Du wirst us bring to hell!
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Old 07-31-2008, 06:58 AM   Top  -  End  -  #108
Ranna
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Join Date: Dec 2007
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Gender: Female
Default Re: Spytrap III - Prisoners of War.

I don't understand, therefore I will lynch all that I don't understand.

Its a simple rule but it does result in many lynchings
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Old 07-31-2008, 06:58 AM   Top  -  End  -  #109
Free Hand
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Default Re: Spytrap III - Prisoners of War.

(((*Jabs an OOC finger at Zar Peter.* NAZI!!)))

Corporal Doyle presses his head against his knees, bemoaning this horrid turn of events in his mind.
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Old 07-31-2008, 06:59 AM   Top  -  End  -  #110
Murska
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Default Re: Spytrap III - Prisoners of War.

No jos te kerran aiotte pelata tätä peliä...

(I'm a finnish-American then.)
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Old 07-31-2008, 07:00 AM   Top  -  End  -  #111
Emperor Demonking
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Question Re: Spytrap III - Prisoners of War.

Quote:
Originally Posted by Zar Peter View Post
Nein, warum sollten wir?

The only people that would risk speaking German are paratroopers and werewolves pulling a risky gambit.

Therefore its safe for pro-town players to vote for those speaking German but those that are German would not vote for those speaking German.

Zar Peter

Last edited by Emperor Demonking : 08-02-2008 at 03:49 AM.
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Old 07-31-2008, 07:01 AM   Top  -  End  -  #112
Vampiric
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Join Date: May 2006
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*noms*
Gender: Male
Default Re: Spytrap III - Prisoners of War.

Hehe, I think I'll play the soldier who's on the brink of a mental breakdown...

*runs in circles, yelling loudly*
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Old 07-31-2008, 07:01 AM   Top  -  End  -  #113
Zar Peter
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Join Date: Jan 2007
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Default Re: Spytrap III - Prisoners of War.

Quote:
Originally Posted by Ranna View Post
I don't understand, therefore I will lynch all that I don't understand.

Its a simple rule but it does result in many lynchings
What about the theory of relativity? Do you lynch Einstein, too?
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Old 07-31-2008, 07:02 AM   Top  -  End  -  #114
Murska
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Default Re: Spytrap III - Prisoners of War.

Quote:
Originally Posted by Emperor Demonking View Post
The only people that would risk speaking German are paratroopers and werewolves pulling a risky gambit.

Therefore its safe for pro-town players to vote for those speaking German but those that are German would not vote for those speaking German.

Zar Peter
Or there might be people who don't know HOW to speak german?

Note that I, in fact, know some German, although I hate learning it.
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Old 07-31-2008, 07:03 AM   Top  -  End  -  #115
Shadowcaller
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Default Re: Spytrap III - Prisoners of War.

((This game is going to be confusing...))

"Zar Peter is speaking german!"
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Last edited by Shadowcaller : 07-31-2008 at 07:03 AM.
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Old 07-31-2008, 07:03 AM   Top  -  End  -  #116
Emperor Demonking
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Join Date: Jun 2006
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Default Re: Spytrap III - Prisoners of War.

Quote:
Originally Posted by Murska View Post
Or there might be people who don't know HOW to speak german?

Note that I, in fact, know some German, although I hate learning it.
I fail to see what that has to do with anything.
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Old 07-31-2008, 07:05 AM   Top  -  End  -  #117
Murska
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Whose eye is that eye?
Gender: Male
Default Re: Spytrap III - Prisoners of War.

I fail to see why Germans would speak german in this game, or why they wouldn't point at people speaking german.
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Old 07-31-2008, 07:06 AM   Top  -  End  -  #118
Ranna
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Somewherelse
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Default Re: Spytrap III - Prisoners of War.

Quote:
Originally Posted by Zar Peter View Post
What about the theory of relativity? Do you lynch Einstein, too?
He's already dead isn't he? How'd you think that happened? Heart failure pah! Convienent excuse....
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Old 07-31-2008, 07:07 AM   Top  -  End  -  #119
Fleeing Coward
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Default Re: Spytrap III - Prisoners of War.

Rubbing his head the soldier says
Bloody hell mate, what was that for?
Pointing at Freshmeat_
He's the one that wants you dead. If you don't want to alert those troopers, you better silence him first
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Last edited by Fleeing Coward : 07-31-2008 at 07:28 AM.
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Old 07-31-2008, 07:07 AM   Top  -  End  -  #120
Zar Peter
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Default Re: Spytrap III - Prisoners of War.

And I only responded in German because it's my mother language. If this game would be with french infiltrators I swear I never would have thought of speaking French!

Oh, I remember Castaras playing a Pirate in Pirate III. Of course she got lynched. Of course she was a passenger...
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