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Thread: The Carbarian [Prc, 3.x]
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2008-08-20, 04:41 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Florence, SC
- Gender
The Carbarian [Prc, 3.x]
The Carbarian
I'd like to credit ObsidianRose for assistance with this class
“WTF?! YOUR’E DOING THE SPEED LIMIT?!”
Prerequisites:
Alignment: Any nonlawful
BAB: +3
Skills: Intimidate 8 Ranks, Ride or Pilot 8 Ranks
Special: Rage or Frenzy Ability
Special: Access to a wheeled vehicle, preferably THE DAMN CAR
Hit Die: d8
Table: The Carbarian
{table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|+1|+2|+0|+0|Road Rage, Hit and Run +2d6
2nd|+2|+3|+0|+0|Lead Foot +10
3rd|+3|+3|+1|+1|Stuck in the Grille, Hit and Run +3d6
4th|+4|+4|+1|+1|Lead Foot +20, Dead Weight
5th|+5|+4|+1|+1|Mobile Death Machine, Hit and Run +4d6[/table]
Weapon and Armor Proficiency: Carbarians gain no new proficiencies in any weapons or armor.
Road Rage (Ex): When a Carbarian rages instead of the normal benefits she can choose to enter Road Rage and instead gains a +2 bonus on all intimidate and ride or pilot checks. In addition the trample damage of the Carbarian’s vehicle increases by 1 step.
Hit and Run (Ex): A Carbarian gains trample damage with her vehicle. This damage increases as the Carbarian increases in levels. The normal damage of a car's slam is 1d8 the number on the class table is added to this 1d8. For example, at first level a Carbarian will do 1d8+2d6 trample damage.
Lead Foot (Ex): The Carbarian has a lead foot and so drives faster than normal people. She gains a bonus to her vehicle’s movement speed as shown on the class table.
Stuck in the Grille (Ex): Sometimes enemies get stuck in various parts of a vehicle. A Carbarian knows how to utilize this and intentionally get people stuck in their car. She can now make grapple attempts with her car.
Dead Weight (Ex): Whenever a creature is grappled by the Carbarian’s car it takes additional trample damage every time the Carbarian tramples another target or hits something.
Mobile Death Machine (Ex): At the pinnacle of Carbarian-ism the car can destroy people merely by driving over them. With a successful overrun attempt the Carbarian can command the car to open a giant whole and effectively swallow the target whole. This works the same way as a normal swallow whole attack.Last edited by Mr Pants; 2008-08-20 at 09:30 PM.
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2008-08-20, 07:11 PM (ISO 8601)
- Join Date
- Oct 2007
- Gender
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2008-08-20, 07:20 PM (ISO 8601)
- Join Date
- Oct 2007
Re: The Carbarian [Prc, 3.x]
I can just see it now, indifferent paladin Jaryn of Lahseepants one day becomes enraged by his recent productivity. Unwittingly taking a dip into barbarian, he becomes a chaotic enraged individual, eventually running down innocent passerbys in his mount of smashing.
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2008-08-20, 08:03 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Florence, SC
- Gender
Re: The Carbarian [Prc, 3.x]
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2008-08-20, 08:22 PM (ISO 8601)
- Join Date
- Oct 2007
Re: The Carbarian [Prc, 3.x]
Did you just find some semi-logical fluff for a character of these classes?
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2008-08-20, 08:30 PM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Florence, SC
- Gender
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2008-08-20, 09:17 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Near Atlanta,GA USA
- Gender
Re: The Carbarian [Prc, 3.x]
So is the damage for trample at first level 1d8, 2d6, or 1d8+2d6?
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2008-08-20, 09:25 PM (ISO 8601)
- Join Date
- Jan 2007
Re: The Carbarian [Prc, 3.x]
I'd like to say that a car for a normal person does 1d8 (it'll pwn a commoner in the face, but a football player might survive), but it's 2d6+1d8 at first level for this class.
:Elan:Dirgesinger of the Elan Fanclub :Elan:
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2008-08-21, 12:12 AM (ISO 8601)
- Join Date
- Oct 2007