Race: Half elf
Alignment: Neutral Good
Class (or approximation): Druid/rangerish
Power Rating (optional): 0.5
A fairly good looking 17 year old girl with brown hair and lavender eyes and tanned skin she wears a green knee length tunic with silver embroidery and brown breeches and brown gloves. A pouch of herbs and other valuables sits on her belt she is unarmed.
Equipment and Abilities:
Pacifist, Can heal people, Talk to animals.
Backstory:Earliest memory at the moment(more is being developed in a plot as she remembers it). At the age of thirteen her hometown was attacked she was told to flee. Which she did when fleeing she fell and hit her head on a rock destroying her memories. When she awoke she was adopted by the animals of the forest and has only just no emerged
(I'm playing her in both town and acronym)
Cheerful and almost childly inoccent and friendly blindly trusting (mostly)
I refuse to post exact stats :P
((I will eventually have a pic up for him. Just don't feel like doing it at this time.))
I wish to end the war of my people.
Alignment: Chaotic good
Affinity: Hoping for GLOG
Age: Old. Let's just leave it at that.
Weight: When he is in his robot form, probably at least a ton.
Height: In his robot form, about 12 feet high.
Hair: Nope. None.
Eyes: The look and act a little like camera lenses. But they are not black. They are blue.
Well, in his robot form, he is a twelve foot tall robotic being. He looks somewhat human in shape. And by that I mean he has two arms, two legs, and a head. His weapons are part of him, which means that when he's using them, you will see them. When they are not in use, you will not see them. He has two large metal spikes on his shoulders. They are spikes in the sense that they protrude out of his shoulders, right where the arm meets the shoulder. They are not round or pointed. They are flat and a little blade like. His body is silver in color. Some of the parts on him resemble whatever he last transformed into. So, if he was a car, parts of him will resemble the car. If he was a stereo, parts of him will resemble the stereo.
When he is transformed, he will look exactly like whatever he transformed into. See below for a better explanation.
He carries nothing. Everything he needs is part of him.
He has several guns, as well as a small sword. Well, small for him. The sword is probably about five feet long. His guns include machine guns, rockets, grenades, and several different types of beam weapons. He will also have an extra weapon at times, depending on what he last transformed into. If he was a helicopter, then he will have a spinning blade on his hand.
Being a scout, he is very cautious. Especially around new things. Once he has gotten to know someone, he is a very friendly guy. He also has a very strong sense of duty, loyalty, and responsibility.
He talks in a somewhat low, metallic voice. It will also be blue.
He originated from the planet Cybertron. The planet was created by an object called the All Spark. The All Spark is a huge cube, approximately 100 yards in height, width, and depth. The All Spark also created all life on his planet. These beings are living machines.
The All Spark held immense power. As such, many wanted to use it for evil purposes. This group were known as the Decepticons. Their leader was Megatron.
There was also a group that fought to keep the All Spark from the Decepticons. This group was called the Autobots. Their leader was Optimus Prime.
The battle between the Decepticons and the Autobots lasted for centuries, anding with the destruction of the planet. The All Spark was lost to space, and the surviving Decepticons and Autobots searched the universe for it.
Because of the size of the universe, most of the Autobots were separated. As such, Runner is probably the only Autobot to show up in the planet that holds the Town. He is a scout, so his mission is to find as much information as he can about the location of the All Spark. He is also to remain hidden as long as he can.
Unlike most of his race, Runner has the ability to transform into many things. Most of his race can really only transform into one or two things.
As stated, he can transform into an object. There are some limits to this ability. First off, he has to see and scan the object. Second, there is a size limit. The smallest thing he can transform into is a stereo set or a jukebox. The largest is a small helicopter.
He is shielded against most small weapons, like machine guns, pistols, rifles, shotguns, swords. Large caliber round will damage him, though.
He is vulnerable to cold. By cold, I mean well below freezing. Electricity greatly affects him as well. High intense heat blasts will melt through his metal.
This is a list of the things he can transform into as of now.
Ivaz dressed as Bomb Queen done by myself.
Quotes and goodies:
This isn't like the Loch Ness Monster or leprechauns. This is something I have to see to believe.
Name: Hitomi Sanoyuki, Monarch of the clan of Memnoch Age: Don't hold your breath waiting for an answer Alignment: Neutral evil Race: Vampire-succubus Hair: Lime Green, down to about her hips Eyes: Sapphire blue, with slitted, cat-like pupils Likes:Blood, tea, strife, animals, solitude, cool dark places, good novels, painting, cheese, Inigo, drama, being the center of attention Dislikes: Druids and Paladins, stupidity, concepts of "redemption", religion, magic (she actually once had a phobia of magic, though this had calmed), Inigo, children, disrespect towards her Other Physical notes: Black horns that curl down from her head, towards her chin, and leathery bat wings that are not large enough to support her weight in flight, which happen to be scarred due to the many times she's taken hits for Inigo. Also, her skin is pale to the point of near albino-ism, contrasting with the black triangle tattoo she has under her left eye and the swirly one on her right shoulder. Backstory: As most fairy tales start, long ago, there was a young, rather charming girl who was quite normal, aside from her neon green locks. A series of events lead such a thing of innocence into a life of sin, dark and evil, and she became something quite like the mythical figure of Lillith, growing horns and dark wings like that of a bat, monstrous.
Though, she didn't much mind, for the life she lead was exciting, the wings a marker of her power that she had gained. However, as the saying goes, all good things must come to an end. Town History (July 2007-November 2007, Under QueenOfMemnoch account):The village the demonness terrorized rose up, using strong magics to condemn her to an eternity under the ground, banished from the world that she had grown to love, in her own way.
And, ten thousand years later, this is where we find Hitomi, in her containment. A jail cell had been built over her, and poorly maintained,so that the toilet dripped, leaked, spilled its horrible contents all over the magic that restrained her. The vampire-succubus awoke to find a new world, with new rules. Hitomi could no longer reign supreme over the little mortals who ran about her feet. It was time to adapt, repress such urges that would call for her containment again.
As such, she became disillusioned, and tried for love. Over and over, it failed, until, at last, she found one man who would not turn on her, who would bend his beliefs and morals for the chance at her affection.
And she found she could not love, not even the pathetic little being who had given up everything for her.
Her undead heart heavy with the weight of such a realization, Hitomi threw her body into the furious, unforgiving flames of a fiery pit, content that perhaps the afterlife would be much, much more calm and lifeless. HALO History (December 2007-May2008): Hitomi then awakened, and found herself not in Hel, but in AMEN. Yet, it was not her. Her body was no more, a fit of shadows and mist which pleased Hitomi. No longer was she bound by such a feminine form. It took some time, but she befriended Bushranger, who she followed back to HALO, to the displeasure of many of the evil-hating members. Even so, she found some kind gestures from a few of the inhabitants, and soon became a fixture in HALO, though she determinedly stated her loyalty to AMEN. Not long after, the shadow-shell she had embraced cracked, to reveal her succubus form once again.
While in HALO, Hitomi "fell in love" with Inigo Montoya, an awful thing for him. Reluctantly, and after many arguments (one of which lead her to cheat on Inigo with Nomlas), the vampiress agreed to blend their DNA, using their friend De as a surrogate mother for their child. Hitomi, detesting children, feigned affection for the child, all the while fueling a jealousy, even as the child was "gifted" by Draken, given three gifts, and one cursing prophecy; on the baby's tenth birthday, she would bring the abomination the hearts of both her parents. Inigo was taken care of on the day by Lord Magtok, called in on a favor to the vampire-succubus, and performed a heart transplant. Hitomi, however, was not so lucky, and had her heart removed by her child's silver sickle, also a gift from Draken.
As had been proved before, Hitomi was not capable of really dieing, but of appearing several days after her "death" in her shadow form, memory reset to her suicide in Town. Draken found her quickly, whispering false tales of her lover and child, and Hitomi went about grasping for revenge, nearly killing Inigo, and insuring instilled hatred in Izzy (that being the child's name) of all abyssal and undead creatures.
Hitomi thereafter disappeared for some time, making her re-entry months later, only to emotionally torture Inigo, as, in her mind, he had made his choice of the two women in his life known, and he had picked their daughter.
Shortly thereafter, with the help of Nomlas, Hitomi wiped Izzy's mind and began to sculpt her into a heir to the throne of Memnoch, disappearing yet again, until recently.
((You may be thinking, "jeez, Hitomi's story is sooo long". Yeah. I've been playing her for almost six years. She's the most in-depth character I have, and I can't keep her retired >.<))
Backstory: Benny was born, 6 or so years later he came to AMEN with a PhD, and a freshly altered body. Who cares about the rest, right?
Miscellaneous: Benny has many golems (including a Citadelly Tim, the citadel) which he creates during periods of deadtime. Paddington (Bear golem) is always following him around unless on vacation. He also bodes many serums which is commonly injected into random AMENites.
Race: Bear Construct
Affiliation: AMEN via Benny
Power Rating: BEAR!!
Description: See above. Scaling is off.
Backstory: Benny made him, they've been bestest friends ever since.
Miscellaneous: Touch Benny and be mauled by Paddington.
Aligenment: Netural Good
Looks: Black hair and brown eyes, and has two thin scars on his cheeks.
Backstory: After killing Count Rugen in the book, Inigo knocked around around for ten years, becoming more and more drunk. Eventually he ended up at the bottom of the barrel, drinking wine soaked rags. He was found by a priestess who sobered him up, and got him a job defending her temple. He fell off the wagon though, and accidently killed her. In shame, he left the temple, vowing to never drink again. Eventually he found himself in HALO, where he almost immedently got sucked into it's...interesting atmosphere.
Soon after joining HALO, he met Hitomi, and fell in love with her. After many an arguement, they blended their DNA to have a child, who was named Izzy. However, Izzy was cursed to bring her parent's hearts to Draken. Inigo managed to get around the curse, but Hitomi was not so lucky. She was "killed" and dissapeared. Inigo went to look for her, and was attacked by her, and left for dead. He stayed in a semi-coma for two weeks until Izzy rescued him. After recovering, he started to look for Hitomi. When he found her, she erased Izzy's memory, and dissapered.
Age: About five or six months old.
Aligenment: Netural Good, with chaotic leanings.
Race: Shape-shifter (wolf)
Looks: Tall and thin, with bright red hair tied back in a ponytail.
Backstory: Jenny started out as a clone of Masato, but as fate would have it, she became an archeolgist and spent a few months exploring the world. When she returned to HALO, she adopted a son and got married, seeming to settle down...
Originally Posted by Haruki-kun
Wikipedia NEVER had me busy for a whole day the way TV Tropes did. If Wikipedia is a Time Killer, TV Tropes is a Time Genocider.
Originally Posted by Nerd-o-rama
If you squint really hard, this is the plot of the Command & Conquer: Red Alert series.
Originally Posted by Artemis97
Is the entirety of WoD made up of small decrepid ghost towns?
Gender: Female Race: Human Age: 20 Alignment: Neutral Class (or approximation): Fighter, Level Six Description: Yasmin's a tall, pretty girl. She has smooth, flawless coffee-coloured skin, easily her best feature, and almond-shaped hazel eyes, with long eyelashes. Her hair is long, caramel covered, typically streaming down past her shoulders, in little mini-plaits, or left to cascade. At work, she wears a plain dusky pink dress, knee-length, with short sleeves, and a black apron. Out of work, she'll typically dress sexily, but not provocatively. Equipment and Abilities: Yasmin's an accomplished martial combatant. Her favoured weapon is her father's old blunderbuss, which she uses both at long-range, and, if needs be, in close combat. She also has an assortment of serrated daggers, really just adapted cleavers, if she has had time to prepare for a melee fight. She dual-wields. In addition to her mundane abilities, she recently gained the ability to prestidigitate. Backstory: Yasmin grew up with a loving family, of of Middle Eastern, Persian, and North-East African descent, and, as an NPC, got work as a busty barwench at the Taverna Generica, and continues to work there, now as a low level PC. She is not friends with Nomlas, having beaten him up herself once to get four levels worth XP. Theme Song: -
Words, myweapons... Je veux aller sous votre peau.
Originally Posted by Kneenibble
You rascally psychopath, you.
Originally Posted by Quincunx
On the phone, people talk back. And over. And aren't obliged to listen.
Originally Posted by Felixaar
Originally Posted by CurlyKitGirl
I has been owned.
Yup, Kael beat the Book Geek at her own game.
Originally Posted by Kneenibble
Don't tick off Kaelawrath. The dear fellow is above reproach.
Last edited by Kaelaroth : 04-13-2009 at 07:38 PM.
Gender: Male Race: Human Class: Fighter/Rogue/Dragon Slayer Age: 25 Alignment: Chaotic Good Power Rating: 5 Affiliation: Good League of Good Description:
Brown hair, brown eyes. Has a lightning shaped scar below his right eye.
Is of medium height and build, and has a low center of gravity, so he is
hard to knock down. He has averaged sized feet and hands.
Equipment and Abilities +5 Lighting Longsword. +3 Full Plate,
+3 Anti-Dragon Breath shield (adorned with teeth of slain dragon), Pack,
Mass amounts of treasure stored around the world (or Town...)
Has many acrobatic feats, and would be assumed to have dipped into Rogue
for one level. Is able to hand a blade fairly well, and has been known
to dabble in other weapons, especially the Dwarven War Axe.
Dan grew up on a small farm, helping his parents tend their local fields.
His father made a good living, and he was able to be brought up with proper schooling.
He always enjoyed getting into mischief when he was younger, so he was sent to the local
Fighter Academy, to brush up on some manners. He was taught many things, and learned to weild
a blade quite well. He graduated at the top of his class. He ventured out at the low level of 5
all by himself. Soon he ran into some local dwarves who decided to run away from home and were
caught in a tree. Dan fished them out and was hailed a local hero. He was given a special Dwarven
War Axe, which he never uses. It is ingraved with special runes and has a hilt of pure gold. It
was his first piece of treasure. Dan soon left the Dwarves and moved onto bigger and better things.
Most of these included helping a local Rogue Pirate ship escape from authorities, assist the theft
from a local bank, and move a local brothel down the street. Furniture and the like. Soon Dan realized
that he was on a horrible path, one that would rock his alignment terribly. He went to a local Cleric
who gave him some advice. "Go forth and do what is right, Dan." Dan lived by this rule, and soon his
advice was granted. The next town he came past was having an awful Dragon problem. Dan explored the local
caves, all by himself, and soon found a young dragon. He battled the fearsome lizard and destroyed it.
He was given a vast sum of gold, as well as his own plunder. Dan knew this was his calling. He had
a natural knack for taking care of the lizard-beasts. He was soon able to upgrade his armor and take
on bigger Dragons. The entire "lone adventurer" was good, since he didn't have to share any XP with anyone.
This meant faster levels and more plunder for Dan. He is now at the ripe age of 25, and is a healthy level 18.
He is soon planning his next solo adventure, to the mountain lair of an Old White Dragon. He knows
he will need some help, but knows he will be victorius.
Thanks to Elder Tsofu for the avatar!
Last edited by DragonSlayerDan : 12-06-2008 at 10:03 PM.
MageWeave Clothing (capable of changing form with him,) a wizard's wand of unknown power, a history book on The Town, and his Assassin's Dagger (concealed.)
Jonlas IV was the artificial creation of the wizard Jonlas Lankhannen. He was the fourth incarnation, but the first to be given sentience. He was formed from the combination of both corpses of various magical and mundane creatures and specially-mixed alchemical components. With the ability to shift his form into any living creature that he has seen, the wizard Lankhannen used him to spy on his enemies and assassinate those who caused him trouble.
After performing an assassination on a rival wizard, Jonlas happened upon the woman’s library. This target had been different. This woman had not wronged his master. Up until that point he had been sent against those who had somehow worked to draw his master's ire. This time he had been told to kill the woman and retrieve her wand, for the master desired its power.
Curiosity, naivety, and the confusion overcame his directive from Lankhannen, and he opened a tome about a place called “The Town.” After spending hours perusing the dead wizard’s library, Jonlas decided to find this place called “Town.” Taking a single wand from his target’s study, and the book on The Town’s history, Jonlas headed out on foot. The journey was long… and harsh, but Jonlas eventually arrived in Town, nearly collapsing in the streets from hunger and exhaustion.
In his typical form, he resembles a younger version of his former master. He is tall, of medium build, and quite handsome with long, shaggy brown hair that occasionally hangs over a pair of brown eyes. However, he can assume many different forms, though he will only occasionally do this. He has a natural talent with fighting with various forms of blades and sneaking, having extensive assassination training from his master. He is still incredibly ill-informed of the outside world and is thus extremely open to suggestion. He has no knowledge of good and evil, knowing only orders.
Seduced by LaRoth, Jonlas briefly aided her in her plot by kidnapping Melody and assisting an assault on GLoG headquarters. He was injured and left for dead by those he thought were friends. He stewed in a holding cell for a few days until freed by Alexander and Rabbit Vasque.
He has grown aspirations of becoming his own master, one day. But this will largely depend on if his internal growth is properly guided. He has taken his first steps to achieving this goal thanks to Rabbit Vasque, who successfully severed his connection to his former master.
He speaks in this color.
The Tower serving as his phylactery has been destroyed as has his body. Calublufiok has been ELIMINATED.
*cough* Just kidding. He now looks like a nymph. Seeing as how he stole Irene's body, mind, and soul to use for his own evil purposes.
Gender: Male Race: Fey'ri reincarnated into Goblin, transformed into lich. Age: unknown Alignment: Neutral Evil Class: Fatespinner Description: Just your average looking Fey'ri/Goblin/Lich. Seeing as how much they like to change shape, though, who knows if that's what he looks like.
Equipment and Abilities: The usually wizardy stuff you probably don't want to deal with. One of his more unusual items is a bag of jellybeans he keeps with him at all times. You don't ever see him eat one, though...
Plus all the advantages and disadvantages that come with being a lich. Such as immunity to mind affecting stuff.
Backstory: Back in the day, he lived the average Fey'ri life of political intrigue and backstabbery (they're worse than the drow). Upon learning of a soon to be murder attempt, being frustated with it all, and, well, being a teenage demon elf thing, he decided to leave for good. This... didn't go over so well with the Fey'ri society, seeing as how their home was well hidden from the world and any potential leak was viewed as a serious threat. Now hunted by both his kind and all who held stereotypes against him, he fled and used his shapeshifting abilities to hide as best he could.
Perhaps inevitably, he found his way amongst adventurers, constantly working even against them to keep his secret, lest his former queen's assassins find him. Through many twists and turns he found a gateway to another world, far from Faerun. Upon traveling through this gate, he was reincarnated as a Gobber, though for some reason he maintained his demonic wings. This place mixed technology and magic like he had never seen. Eventually he learned how to harness this gate technology and build it himself. Once he did, he made sure to destroy any others who knew, as well as any other gates he could find. Building one in a secret place, he came here, and is now attempting to accomplish his goal.
Originally, his goals started out small as to be expected from a rebellious teenager. He wanted to end the persecution of his people. Eventually he grew to realize this wouldn't happen so chose instead on becoming a powerful mage. Even later he decided his goal was to become a lich(succeeded) and take over his own race's kingdom, then take over the world, then become a god, and finally destroy the world. It is at this last goal he stands now, having abandoned the rest.
Cade is a thin, sullen looking boy in his late teens. His unruly mop of hair is dyed a deep red, and tends to hang over his eyes most of the time. Cade likes that just fine; it’s his eyes that show more about him than he wants to talk about, it’s his eyes that give a suspicion of the trauma that he’s been through. They are a deep brown, and look much older and tired than they should in one of his age. It’s obvious that he was once a handsome boy, and may well be again, but recent experiences have left him looking shell-shocked and care-worn.
Cade tends towards wearing neutral colours like greys and blacks, usually with a pair of worn jeans and trainers. He rarely speaks right now, when he does his voice cracks and wavers, like his vocal chords are recovering from some injury. He gives the impression of someone who has had to deal with far more recently than anyone ever should, someone who would end his suffering if only he could bring himself to.
Cade had a happy childhood, growing up in a small rural town with his mother and stepfather. A bright pupil, he did well at school and was odds on for a scholarship. That all changed one night a month ago. Cade was in his bedroom when the screams started downstairs. He made the mistake of rushing out onto the landing…and watched as a mass of shadowy creatures tore his family apart.
Why they left him alone he doesn’t know, they clearly heard and saw him, as he wept on the stairs he felt the glowing red orbs of the creatures pass over him. There he stayed until someone came to the house and discovered the charnel scene that had played out in the living room.
That was a month ago. Cade was put into the care of the government, and is still closely psychologically monitored. He is still clearly numb from what happened, he rarely speaks, and his counselling sessions tend to degrade into an hour of sullen silence. Cade is damaged goods, emotionally dead. Whether he stays that way depends on what happens now…
Elder Tsofu believes in the power of Banjo!
Last edited by banjo1985 : 12-09-2008 at 08:54 AM.
Name: Draco Race: Mutant Age: 34 Alignment: Neutral Evil Power Level: 7 Physical Notes: Draco has several odd, dark green, symbolic tattoos on his face. His eyes are emerald coloured, with slitted, snake like pupils. He has a long, forked tongue, just like a serpent, and two very large fangs. Equipment: He carries two very sharp Sai with him wherever he goes. Abilities: Draco has the abilities of a snake. A single venomous bite or spit from him contains enough venom to take down at least 10 fully grown humans. He can also shapeshift into a snake at will.
Avatar and photo by Dr. Bath.
Last edited by Almighty Salmon : 12-19-2008 at 07:44 AM.
Class (or approximation): Red Mage
Description: reddish-white fur, red leather armor, a small crossbow, a small sword, blue eyes. when casting magic his eyes will change to match the kind of magic cast (black or white)
Equipment and Abilities: Crossbow, sword, assorted Materia, magic.
Backstory: Maric is a Airship builder who found his way here, the ACROverse, on a ship he made.
Name: Michael Race: Human Age: 23 Alignment: Chaotic Evil/trying to get better than that... Class: Ninja/assassin that sort of area Appearance: Short, small, agile man with blonde hair and blue eyes. Usually wears black ninja clothes. small scar on his left cheek. Equipment: Ninja sword (of course). knives, lots of knives. Two 9mm pistols. Backpack with generic sack of supplies. Backstory: Michael is a ninja trained from some far away land. He ran away from the guild when he was sick of all the lawful good there and turned to a life of evil. Loves to kill, steal, cause havoc. He has little tolerance for good and has a short temper. He solves his problems with violence.
However of recent, he is starting to doubt his life and wishes to do some more with it. He feels his life has started to lose it's meaning. "I have killed a hundred people but never had a single friend." He wants to have more to a life than just senseless killing. He wants to have more than just that. He then is going on a path to redemption from those ways.
i will be your Liberator
Alignment: NE / CE
Class (or approximation): Reaper of souls
Power Rating: 7
Description: Yuari wears gray and red robes. All of her equipment is not visible when not in battle.
Equipment and Abilities:
Scythe, Magic Gauntlets, various Materia
Backstory: Yuari came to the ACROverce on the same ship as Maric but she vanished shortly thereafter
Miscellaneous: she loves to cast Death
Last edited by Goblin Music : 04-01-2010 at 04:25 PM.
One among many characters I use without regularity. The more regularly used ones ar eunlikely to be described any time soon.
"Heed my words, for they are grievous, and you called this fate upon yourself."
Titles: The Harbinger of Ill Omens, The Herald of Dark Prophecies, The Bringer of Bad News. Race: Wintergaunt Class: Fighter Gender: Male Age: Undead Stuff: Nemo only carries his Ice Arms and Armor. These are, however, superior to the ice arms and armor of ye average wintergaunt. Description: Nemo's been a servant of Draken and the Kyorl'Zuraj for a long, long time. What favour he called upon these dreadful beings has been forgotten to time, but the words he used were not, which indicates he hated a god.
Currently Nemo bids his time wandering the universe, the messenger of his foul masters, every now and then, he is sent to the ACRONYM world to threaten people with prophecies and to generally give bad news. His sense of humour is not dead and frozen, but it is only funny to him.
Name: Ludovic S.A.N.C.E.O. Race: Sentient Nanocolony. Gender: Male. Power Level: probably well over 14, albeit self-restricted to 7, "Because it's much more sporting this way". Alignment: Evilish, Neutralish. Physical Appearance: Ludovic Sanceo is tall, although not nearly as tall as Martin. He is perhaps 6'10". He wears a slim, pale grey tuxedo, which upon closer inspection appears to be a bulked down suit of powered armor. His head is enclosed in a silvery, opaque domed visor, which completely obscures his features. He wears special gloves that attach to the suit, which is completely sealed against the environment. Equipment Carried: Ludovic usually carries no equipment, although he does always wear his suit. Sometimes he will be found carrying his valise or his cane. Personality: Ludovic, or Vic to his closer associates, is a very warm, lighthearted fellow, unusual for most evil individuals. He's always got a kind word for those who are down, and he is always willing to help out others when they're in need. He has what passes for charisma and wit, although it often has darker undertones. Unfortunately, he is, under his surface, a very cruel and manipulative person. He will often point someone in the 'right' direction to further his schemes, and his advice will sometimes lead the advisee directly into trouble. He always has a sceme in mind, and those around him will find themselves, willing, witting, or not, drawn into them for his benefit. He enjoys having people sign contracts with him, especially if they end up owing him a favor. Favors are rather flexible in definition. He appears to refer to himself in the third person, although it's actually because he's a composite of several trillion nanites. Backstory: Ludovic began his life, or approximation, as a liquid-state robot, built by Martin. He was eventually upgraded into a nanite swarm, and equipped with a prototype time drive. His last name is actually his original designation-Sentient Ambient Nanite Colony Experiment One. After a while, Ludovic was given the ability to slowly upgrade his own hardware, although he still depended on Martin for software updates. Martin also installed an AI, which he still regrets, as he hates Ludovic's slightly stuffy British persona. Ludovic hitched a ride with Martin when he crossed dimensions, and has his own agenda. He has since refined his time drive, and has used it to 'live' from the birth of creation to the end of the universe more than once. Speech: Ludovic talks like this. With a bit of a British accent.
Gender: Male Race: Gold Dragon Age: 60 Alignment: Chaotic Good (In your FACE, race/alignment restrictions!) Class (or approximation): Mid Level Rogue Power Rating (optional): C+ in Human form, B+ as Dragon, other animals scale as appropriate. Description:
Aside from the obvious, Jazirian is fond of shapeshifting, and so will usually take on the form of various animals. When talking to humans however, he usually takes the form of an attractive young man (late teens-ish) with blond hair and golden eyes in a stereotypical rogue outfit, as shown by this awesometastic drawing by Kara Kuro.Or this one, by me. Equipment and Abilities: The typical abilities of a Young Adult Gold Dragon, as well as a low level Rogue. Is usually armed with a pair of revolvers, a number of useful bits and bobs a rogue might need, and also an insane number of knives, as well as pair of longer daggers. Backstory: Jazirian and his 3 hatchmates spent most of their lives trapped in their eggs in the custody of a Lich Witch (rhyme, heh), who used their energies to power her spells, leaving them weak. This changed after a certain Fanboy Amakirr raided her fortress, defeating her and rescuing the eggs, where they soon hatched. The disproportionately long time spent in the eggs accelerated their growth, and the four hatchlings spent their short childhood under the tutelage of of Fanboy, Nil and Khiansa. After they grew up, they went their separate ways. Venrai, the Sapphire Dragon, binding herself to Fanboy and becoming as Rider and Mount. Giranule, the first Platinum Dragon since Bahamut himself, bound himself to Nil, aiding him in his crusade against the Seven Dark Towers. Jazirian remained at GLoG, binding himself to no-one, as Khiansa had left some time before, and the Radiant Dragon, whatever his name was, sorta disappeared, because Shas lied and said he would join the plot but didn't. We don't talk about him anymore. Miscellaneous: Not your typical gold dragon. Don't engage in conversation with him expecting your usual paladin-y fare from him. Because someone *cough*Khiansa*cough* imparted in him a strong sense of individuality, and various non-Gold Dragon like traits.
Click teh Link
Originally Posted by IronStylus (on boobplates)
I still consider myself a feminist despite having a biological attraction to certain parts of female anatomy and the desire to now and again see plate metal curvaceously wrapping around their sensual forms in a cradle of cold, sumptuous, steel.
Last edited by Kris on a Stick : 05-09-2010 at 11:00 PM.
Race: Human (Death-touched - basically a rip-off of Shadar-kai)
Alignment: Lawful Evil
Class (or approximation): Swashbuckler/Fighter/Rogue/(Something from that ToB thing I've never even seena copy of)
Power Rating (optional): 6 (Legendary, Villian on his home plane. Seriously, they sing songs about this dude. Most of which adivse running away)
Michalson Gender: Male Race: Half-elf Occupation: Shadowcaster working as a bounty hunter Age: 28 Alignment: Neutral Evil Backstory: Michalson has a tendency towards killing or severely hurting people who ask about his past, which leads to a conclusion it's not very pleasant. Another clue would be his constant state of anger and agression towards the rest of the world. There must also have been some sort of accident that gave him several unhealable wounds- one on his forehead, one on each of his forearms and one of his right hand, luckily he is left-handed. Either way, what he was doing before becoming a succesful bounty hunter is a mystery. Michalson is ruthless and compassionless, but he views unnecesary sadism and curelty with disdain, as a silly waste of time and effort. As to his other personality traits, it's sufficient to say that he's an arrogant, misanthropic d*ck. He fervently worships a deity known as Lady Death, who is in fact Mother Eve in her aspect of the Crone, but he doesn't know that. Appearance: Michalson is a quite tall, extremely skinny half-elf. He's got a strong loathing for sunlight, so he keeps his skin covered by long grey robe, hood and veil. He's got several stiched wounds, gaunt eyes and pale skin, which doesn't endear him to people. He has unkempt brown haird and a short beard. Abilities: Michalson practices form of magic known as shadowcasting, that is based on manipulating shadows, mists and smoke, as well as, to a limited degree, perception. It allows him to achieve various effects, his favorite being forming shadows into black thorns that strangle and stab his enemies or protect him. He's also good at "jumping" from place to place through shadows. He's very frail physically, so he relies on his magic. Equipment: Michalson's equipment consist of his staff, that he uses to help him channel magical power and as a weapon, his clothing and his spellbook. His robe is seemingly non-magical, but Michalson knows a spell that makes it able to deflect blows. He also has his rat familiar, Gink, who follows him around, usually sitting on the shadowmage's shoulder and is the only living being Michalson treats with a semblance of respect and affection.
My FFRP characters. Avatar by Kid Kris. Sigatars by Gulaghar, Kid Kris, Zefir and billtodamax, respectively.
Class (or approximation): Artificer/ Rogue
Power Rating (optional): 5
Description: tiger-like catfolk, white labcoat, blue shirt, grey pants, green eyes, or just look at my avatar.
Equipment and Abilities: Many, Many inventions, he can also invent anything .
Backstory: Trizap is a mad scientist who travels the multiverse just cause he can, being taught by a secret organization of geniuses called The Society of the Neomind.
Miscellaneous: has a cybernetic implant that keeps him from aging, travels in the Trinity, his blue oval ship.
Gender: N/a (Appears and acts male to appear more physically powerful. Were he to have flesh he would choose to be female due to dangly bits.) Race: Moon Age: 4.527 Billion years old. Give or take ten million. Alignment: Apathetic Evil Class (or approximation): Celestial Power Rating (optional): 10 Description: Imagine the moon. Now shrink it down to the size of a golf-cart. Now put an insubstantial robed body beneath it, for flavor. Equipment and Abilities: Has a menagerie of technology in his extra-dimensional room. Can bend the waves of gravity to the effect of super-powerful telekenisis. Has been known to use magic from time to time. Backstory: Once upon a time there was nothing. then there was something. After a long while that something formd into Thea, which crashed into a molten pile of slag, which then formed the Earth (Terra) and the Moon (Phase). Voila. Miscellaneous: Has numerous cults/religions worshipping him. Dislikes things that exist. Rivals with Sol.
Class (or approximation): Hunt Saboteur / Bounty Hunter
Description:Fair skinned, light but sturdy build. he wears a bomber's coat, light dark colored slacks and a blue shirt
Equipment and Abilities: Blaster Pistol, Ion Pistol, Dart Gun (with Knockout darts), Modified Y-wing, Modified Maka-Eekai.
Backstory: Hard to come by.
Last edited by Goblin Music : 04-01-2010 at 04:26 PM.
Gender: Technically androgynous, male-ish build and personality however
Race: Intermingled Undead/Fungus colony
Age: unknown, hundreds of years old; ballpark guess: around 700-years-old or so
Alignment: Neutral (evil)
Class: Artist/master painter/scholar/philosopher
Pickman appears as gaunt humanoid with dark greyish-purple skin. His skin is withered and weathered, like a corpse left laying in the desert sun. He has long, thin, pointed ears that stick out from the sides of his head and his dark eyes are slightly sunken. Like a cat's, his eyes reflect light, appearing to shine in darkness. His face, although mostly human-like, has a feral aspect to it with a heavy brow and a wide nose. His mouth is full of nasty, sharp, pointy teeth and his fingers are tipped with short claws. He has small, goat-like hooves for feet. He is utterly hairless.
His chest, shoulders, biceps, and the top of his head are spotted with olive-colored mold. Erratic rows of orange-spotted red toadstools have sprouted from his back an peek over his shoulders.
A pair of ancient, tattered, and stained grey trousers are all that remains of his clothing. Some of the stains appear to be from blood.
Pickman speaks in DarkSlateGray.
Equipment and Abilities:
Ancient, tattered, and stained grey trousers.
Stuffed into the trouser pockets:
The Silver Key which opens portals to and from Unknown Kadath.
Several gold coins he took from the castle treasury, remembering from his human life that these are supposedly worth something.
Although somewhat stronger and more agile than most humans, Pickman doesn't possess many other supernatural powers or abilities. He has extraordinarily good senses of smell and hearing, short claws on his fingers, and fangs. His bite attack can easily crack and splinter bone. If pressed, he can disgorge a digestive enzyme, which stings and smells hideous. The enzyme seeps into skin, and most other materials, and will continue to reek for days even if washed off. If magical means are used to wash the enzyme off the smell will still linger, albeit muted, for a few hours.
Composed partially of undead and plant tissue, Pickman is resistant to many forms of attack that prove ineffective against these types of creatures. However, Pickman is more of a lover than a fighter. And, honestly, he isn't much of a lover, either, given his undead-and-partially-fungal physiology. He can stand up to a stout beating and is never-tiring, but is unlikely to pose much of a threat to an experienced combatant.
Pickman's body is little more than a bipedal colony of fungal spores, connected psychically with the rest of the colony back in the caves and castle Pickman left behind recently. If his body is destroyed, the colony back in the cavern can grow a new body for him in a few days. If injured, he can heal relatively quickly by increasing the growth rate of the fungi that composes his body. Although he does technically need to eat in order to sustain the fungi colony, his dietary needs are exceptionally simple and he can go without eating for long periods of time if given an ample meal beforehand.
The fungal colony back in the caves stretches for miles and is unlikely to be completely erradicated if an enemy should somehow find their way to the caves and attempt to cleanse them of the abominable undead/fungi symbiosis. Given his partially undead nature, as well as the regenerative capabilities offered by the colony, Pickman is effectively immortal.
Although the psychic connection between Pickman and the rest of the colony extends over any distance on the colony's plane of origin, planar travel will cut off this connection, resulting in the colony growing a new body as if Pickman had been killed.
Richard Upton Pickman was born on Earth in the late 1800's. While attending university, he gained a reputation as an extraordinarily skilled artist, especially so for his paintings.
However, while searching for inspiration one night, he happened upon a group of ghouls feeding and something about them entranced him. He quickly became obsessed with the creatures and began stalking them; searching for them at night, watching them feast on cadavers, and attempting to follow them back to their lairs before daybreak.
His studies began to suffer as he routinely sacrificed sleep and class attendance in order to pursue his nocturnal habits. It wasn't long, however, before the ghouls noticed he was watching, which could have spelled disaster for him. But, perhaps sensing a kindred spirit in him, they did not immediately slay him. Instead, they allowed him to take infrequent photographs of them which he used as references for his art. He began to paint again, this time depicting a subject matter far darker and gruesome than anything he'd done before.
It wasn't long before he was ostracized and later expelled from the univeristy. Booted from the university dormitories and having no family to return to, he found housing where he could, usually in run-down and dangerous sections of the city. His association with the ghouls grew only stronger as he used the last of his inheritance to seize ownership of a key property and welcomed them into his home, giving them easy access to a vast network of underground tunnels forgotten beneath the city.
As time went on, Pickman's association with the ghouls had more and more of an effect on his body and psyche - he began to transform into one as well.
However, a chance accident led to a large fire in the section of town where Pickman and his ghouls resided. Fleeing the flames, the ghouls brought him along as they travelled with a silver key through a portal long forgotten by men; into Unknown Kadath.
For unknown years he travelled with the pack of ghouls through Unknown Kadath, eventually becoming a ghoul himself. However, his mind remained ever-keen and his skill at artistry never diminished despite his increasingly perverse appetite for the flesh of the living and the dead. He became a great leader of ghouls as the pack continued to grow under his guidance and he fathered many ghoul-pups.
However, tragedy eventually struck. While leading a hunting party through unexplored territory, Pickman and his pack encountered a strange tomb. When they removed the large stone slab covering the sarcophagus they found, instead of a delicious corpse, an iron grate over a deep hole delving down into blackness. Perhaps foolishly, they removed the grate and attempted to better inspect the well-like pit. In the process, however, Pickman and two of his lieutenants fell inside, plunging down into darkness; their comrades meeping their funeral song sorrowfully above.
When Pickman and his fellows finally landed at the bottom, the fall fractured their hardy but withered bodies. Barely conscious and injured beyond ability to move, they rested there hoping against hope they might be somehow rescued. Against hope, it indeed was, for the floor and walls of the pit they'd fallen into was lined with a variety of insidious fungi that slowly began to spread over their putrefied bodies and consume them while they could do nothing to halt the fungi's progress.
However, perhaps by some strange alchemical miracle, utterly destroy them the fungi did not. Instead, over many months, it infested their necrotic flesh in an ever-spreading, unique colony. Though their bodies were eventually consumed, their individual minds mingled together in a newfound consciousness withthat of the fungi.
Utterly changed, yet frighfully similar, Pickman emerged from the colony with a new body, crafted of undead flesh as well as living fungus. His memories intact, though mixed about with those of the other ghouls who befell the same fate as he; though his dominant personality held the greatest sway.
Finally mobile once again, Pickman decided to explore for the first time the pit that would apparently forever be his home. To his surprise, it was not a well alone, but a mere moonlit glade amongst a near-endless sprawl of underground tunnels.
His eyes long-ago turned to the dead orbs of a ghoul, darkness impeded his vision not and so he traveled the tunnels, everywhere he went shedding spore to take root amidst the caverns in an ever-expanding colony of undead and fungal flesh intermingled. Eventually, he came to a dark and lonely castle, long ago buried and forgotten by unknown peoples to unknown purpose. Unafraid, he entered the keep and explored its passages.
To his surprise, the keep contained a vast gallery to the arts and a library unrivaled by anything he'd seen ever at the university of his human days. The keep was well stocked with all of the supplies needed for him to ply his trade as a painter once more, for the first time perhaps in centuries. And, thus, paint he did, amidst the perfect darkness.
At the same time, he would scour the various tomes of the library, ever seeking further forbidden truths and accused inspirations from the illustrations within. Though the study of language was something he had only been a dabbler while human, he quickly mastered a number of the odd and ancient languages the books were written in; almost as if the librams themselves had long waited for him to come and were anxious to share their foul knowledge with him.
Eventually, though, even the eldritch words and images in the cabalistic bibles grew tiresome to him and he longed for interaction with some creatures not of his own flesh. While walking the castle's courtyard, he chanced to spy a solitary beam of light filtering down from somewhere far above - a lone strand of moonlight. Somehow, it had penetrated the canopy of rock forming the roof of the tunnels that he had for so long believed impassable.
And so, with great strength of purpose, he scaled the castle walls, striving to bring himself closer to the light and hoping it would lead him to the surface, out of the caverns that had been his lonely home for so long.
Reaching the spire of the tower, he discovered a metal grate, like that he had fallen through so many years before. Light from a gibbous moon shone through the iron mesh onto his face for the first time since time immemorable. Though barely within reach, he took a chance at the hop up and shoved the grate aside. With a second hop, he climbed into the fresh night air in a graveyard somewhere in the lands of Acronymia. Some fool left the lid off the sarcophagus concealing the grate.
Shedding spore like dandruff, Pickman wandered off in search of someone or something interesting...
Pickman is very, very old and, though he's smart, he's not a super-genius. Memories from his human life are faded and it takes some effort for him to remember events from that life. He has been a ghoul for far longer (a number of centuries) than he lived as a human (about 23 years) and he has been trapped, alone, in the subterranean castle for centuries since he encountered, and was infested with, the fungus that he currently shares his existence with.
As such, it takes some prodding and experimenting for him to remember how some things work; from doors to the complex rules of social interaction and even language. As such, he has a child-like curiosity about things and will largely be unaware of social nuances or boundaries. He will poke and 'test the waters' where he doesn't understand or remember something.
At the same time, he tends to take the long-view of events. Objects, creatures, and even people seem fleeting and, as such, somewhat unimportant to him. If he breaks something while experimenting with it, he will be unconcerned; simply dropping the object and moving on. He is likely to treat people in much the same way and doesn't easily form attachments unless he sees something or someone that he thinks stands a chance of being around for a while; such as other undead and other immortal beings.
A fusion of undead flesh and fungus, he has no interest in romance and the concept of it is utterly alien to him. Also, his concept of beauty is as dissimilar from human sensibilities as should be expected of a creature such as himself.
Name: Tyler Vanden
Class (or approximation): Sorcerer/Marksman
Description: Tyler's default appearancence is short, dark blond hair and blue eyes. He's well build, though he's often wearing padded leathers which don't show much of his actual muscle. Tyler always carries a black pistol with him. He frequently fiddles with it, trying to figure out new ways to make it shoot faster, or other types of weaponry. With a bit of magic, the gun can now shoot small lightning shocks.
Backstory: Tyler knows nothing up to the time he was 21 years old. Whether that's due to some sort of suspended animation, amnesia, or something else is unknown. However, he soon realized that he was something rare, an involuntary shapeshifter. On occasion, he transforms without warning into a random form, but he most often changes when he makes eye contact, often gaining a few of his target's features. The process is usually incredibly painful for him, and because of this, he never looks people in the eye, giving him either a timid or arrogant disposition depending on how one looks at it. Tyler devoted his life to organizational murders, finding a group of people he identifies with, and killing their critics or despondants. More to come, in time.
Gender: Male (Though he's a skeleton, so it doesn't matter)
Race: Skeletal Raven
Age: Very Old
Class (or approximation):...Bird?
Description: Birdie looks exactly as one would expect him to look. He's a skeletal raven, who somehow can caw and fly as if he were alive. Apparently, he's taken a liking to circular pink glasses. Funny, that.
Backstory: Birdie was once a raven in a blighted land who died of disease in a graveyard. A young Nerull, not even a god at that point, came into the graveyard and cassed a mass animate dead spell, reviving all the dead corpses, including Birdie's. After hundreds of battles, Birdie was the only survivor of the original crop of undead. When Nerull ascended to godhood, Birdie was left sitting on a post in Nerull's maddening realm, to either leave hints or harm the lost souls trying to find their way, depending on Birdie's mood.
Miscellaneous: Despite being an undead bird, Birdie is highly intelligent. Though he cannot speak in common (Though he does speak Avian). He currently lives with Rabbit, though he spends a lot of time around Amour's Temple.
Alignment : Chaotic Netural
Appearance: An ill-dressed gentleman. Socks don’t match, coat a bit too small, a new, green hat.
His wagon, which he lives in burned by Cal. A few decks of trick cards, a pair of rigged dice, a locked chest, which he hasn’t gotten open yet.
Ebenezer is a conman, and for the most part, an unsuccessful conman. He was on his way to the next town, after being chased out of the last town, when Draken’s Blizzard hit, trapping him out in the middle of the ACROYM world. The most important thing to him right now is the chest, which he got in the last town. He knows there’s something special in there, but he has yet to open it. He opened the chest, revealing a book with a enormous amount of postive energy, which knocked him out. Cal found him, but was driven off by the book. In revenge, Cal burned the wagon, the book, and Marley to ashes. However, the energy of the book restored itself and Marley. Marley wandered to the Taverna Generica, where he met Butler, which led him to join GLoG, as a sort of member, as he still doesn't have the good mentally.
Avatar by The Randomizer
Last edited by ThePhantom : 05-24-2009 at 10:15 PM.
Gender:Very Female. Race: Modified Human Alignment: True Neutral/Neutral Evil. Assassination's just a job, but at times she seems to enjoy it a bit too much. Class: Assassin Power rating: D+ Description: Hot blonde in a skintight catsuit with a high powered rifle. Perfect for those missions which require seduction. Equipment and Abilities: A hightech skintight catsuit (the skintight-ness is completely necessary, we swears! ), a high powered rifle, a high powered pistol, a few gadgets, and a whole lotta skill. Also a suit of high-tech armor. Backstory: Born an experiment, Kiara lived her life in training, broken by the occasional surgery to implant various cybernetic enhancements. Enhancements which helped her do her job. Or so she says. Miscellaneous:She sort of exists only for the Taverna, so don't expect to see her anywhere else. Retired Now out of retirement, and apparently working for KR-15.
Originally Posted by IronStylus (on boobplates)
I still consider myself a feminist despite having a biological attraction to certain parts of female anatomy and the desire to now and again see plate metal curvaceously wrapping around their sensual forms in a cradle of cold, sumptuous, steel.
Last edited by Kris on a Stick : 01-24-2010 at 01:50 AM.
Age: Unknown around 5,000 years old but stuck in 21 year old body
Alignment: Chaotic Good (kind of leads towards neutral sometimes)
Class (or approximation): A forgotten pirate class
Power Rating (optional): 5.5
Description: A normal elf with bandana blue shirt that says GRR eyepatch
Equipment and Abilities: Sword, gun, shirt, pants, bandana, eyepacth, basic survival equipment, pirate plunder, bag o holding
Backstory: Sonny (original name was Kevin) was born in the town of iris, the head base for all ninjistu activity. Kevin then was dubbed the chosen one from the ancient prophecy. The trained until he was 15 when a pirate, raided the city. They tormented Kevin because he failed to protect them so he left on the next ship and threw off all his past and denied his destiny. He became a great pirate. Then when he meets his old friend Rose he joined her adventuring party. Where he meets his best friend Cosh and Edward the paladin. After he saved the world by sacrificing himself, the gods were angry and cursed him until he could fulfill his destiny. So the forever travels to new world went he die’s or after a certain period of time forever until he fulfill his destiny
Miscellaneous: He travels with his partner Clucky the evil chicken mage whose world was accidentally destroyed by Sonny. He hates Sonny but has to go with him to survive.
Did I do it right? i tried to keep his backstory short and simple i could have put so much more but thats the basic gist of it
Last edited by someonenonotyou : 12-17-2008 at 09:33 PM.
Gender: Female Race: Human Alignment: Neutral leaning Good Class: Miner Power rating: 2 Description: She appears to be in her forties, though she's actually only 36, dark hair sprinkled with gray, crows feet around her cheerful blue eyes. Her skin is pale. Not 'undead' pale, just the pale of someone who hasn't seen a lot of sun. Her hands are calloused with short, dark stained fingernails. Equipment and Abilities: She's very good at mining, drinking, gambling, and brawling. She has a mining pick hanging from her belt.
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The summer of Deryni's birth, the Red Fever was sweeping through the overcrowded tenements of Diamond Lake. When Mara Ironwood died, her brother, himself delerious with fever, cut the child out of her body. He did not long survive his sister, but the infant herself lived when even when her first wet nurse died.
As she grew up, the death that so often stalks a poor community seemed to pass her by. A fire that broke out in the hovels killed her foster family while she was in the mines as a young apprentice. A mine collapse occurred when she should have been on shift, but Dery was in jail, having been involved in a drunken brawl the night before. The illnesses and plagues that happen whenever the population grew too high never touched her, but always took someone she loved. She bore four stillborn children.
The day her last child was buried, her best friend died of childbed fever. Dery was still producing milk, and adopted the baby boy. Mauris became her pride and joy, and the light of her life. Like her, he became a miner, but unlike her, he dreams of escaping Diamond Lake and taking his wife and children to a better place. Though Dery could not imagine a life away from Diamond Lake, she would do anything for her milk son. To help him raise the money he needed, Dery was working extra shifts in the mine, when it seemed her luck had finally run out. When Mauris heard the news of the collapse, he rushed to the mines to aid in the rescue attempt. Three days later, he was himself killed in a further collapse.
Eight days after the collapse, a thin, dirty, nearly skeletal figure emerged into one of the working tunnels, climbing out of a crevice so thin that no sane person would have attempted to crawl through it. The miners could hardly believe that Deryni Ironwood had escaped death again, but soon it seemed that she had not completely escaped after all. Sometimes she seems to be the same Dery that she has always been, but she has not returned to work in the mines. When someone is dying, Deryni often appears at the deathbed without being summoned--sometimes to offer healing, but more often to provide last rites and a terrible compassion. When she learned that her milk son had died in the rescue attempt, she vowed to leave Diamond Lake forever, lest she bring down her curse on anyone else she loves.
Age: 53 (about 30 in human years)
Alignment: Chaotic Evil
Class (or approximation): Mage
Power Rating (optional): 8
Description: he looks like just a normal chicken
Equipment and Abilities: Powerful Magic not from this world, Bag of never ending Clucky feed
Backstory:He met Sonny while in exile from his home city, they became partners until Sonny die to save him. unknown to Sonny that was a Big disgrace to the Chicken kind they put a powerful spell so he has to be feed from this bag By someone else, the worse punishment for Clucky cause he had to relie on others. When hew meet Sonny again long story short he accedently disrtoy the whole planet. Clucky then travles with Sonny.
Miscellaneous: hes not form this world so his magic is diffent from most peoples.