I created this for an adventure I'm DMing, and I thought I should share it with the world. However, due to this, I only have the young version.
This is an undead dragon made from its own perpetually burning ashes, created by an evil divine ritual. They are in permanent service to their creator.
Anyway: Young Flame-Ash Dragon
Young Flame-Ash DragonLevel 8 Solo Controller
Large natural animate (undead, dragon, fire) XP 1,750 Initiative +8 Senses Perception +5 Fire Glow (fire) aura 20; there is always at least dim light in the aura. Fire Heat (fire) aura 1; any creature starting its turn in the aura takes 1 fire damage. HP 201; Bloodied 100 AC 24; Fortitude 25; Reflex 25; Will 24 Immune disease, poison; Resist 5 fire, 5 necrotic Vulnerable 5 radiant, 5 cold Saving Throws +5 Speed 6, fly 5
Action Points 2
Slam (standard; at-will;basic melee) * Fire
+11 vs. Reflex; 2d6 + 5 fire damage and ongoing 5 fire damage (save ends). Ash-Grab (move; at-will) * Fire, Necrotic
+11 vs. Fortitude; 1d8+5 necrotic damage and the target is immobilized and takes ongoing 5 fire damage (save ends both). Double Attack (standard; at-will) * Fire
The dragon makes two slam attacks against one target. Flame Wall (standard; recharge 5, 6) * Fire, Zone
Close wall 6; the target area becomes a zone of fire that lasts 5 rounds. Flame Teleport (move; recharge 6) * Fire, Teleportation
The dragon teleports up to 10 squares. The teleport must end in a fire. Flame Burst (free; used at the end of a Flame Teleport; encounter) * Fire
Close burst 10; +11 vs. AC; 3d6+3 fire damage and ongoing 5 fire damage. Flame Body (immediate reaction; when hit by a melee attack; at-will) * Fire
+5 vs. Ref, 2d6 fire damage. Subside (standard, at-will)
The dragon becomes small flakes of ash scattered across the floor. It requires a DC 30 Perception check to be noticed if it was not seen subsiding.
+9 vs. Reflex; 5 fire damage. Alignment Unaligned Languages none Skills Stealth +9, Intimidate +8
STR - 17 (+7) DEX - 11 (+4) WIS - 14 (+6)
CON - 10 (+4) INT - 20 (+9) CHA - 12 (+5)
History DC 35: This creature resembles Jarthrax, a primordial in the shape of a dragon made of flame.
It tries to surprise enemies, either from "unsubsiding" or using Flame Teleport or a summoning match to teleport in, unleashing Flameburst as it enters. It then attempts to immobilize ranged attackers with Ash-Grab so that it can Slam melee fighters into oblivion. Whenever it is recharged, the dragon uses Flamewall so that it can teleport around the battlefield.
Also: when these dragons are created by means of a not-yet-created ritual, five summoning matches attuned to that particular dragon.
so: Summoning Match
When struck, the attuned dragon immediately Flame Teleports to the match, regardless of its location.
These were originally created by the Unnamed One, a powerful mummy lord who was the head of a cult of flame and undeath, known as the White Flame.