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Old 11-07-2009, 11:20 AM   #1
Power Fist
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Default Rogue Trader - Sailing the Darkest Sea



“The armchair-admirals at the Navy academies will have it that combat in space is a predictable, scientific affair, akin to a game of regicide. They teach that you should only engage your enemy at this or that range, that it takes a particular number of escorts to engage one cruiser and a hundred other such nuggets of tedious, received wisdom.
What do they know? These academics and experts who have never felt the rush of blood as you close on your for, his plasma containment failing as he bleeds out into the void? Who among them has closed to ranges that make the 'experts' splutter with indignation? Which of them know the visceral thrill that is the bloody murder of combat in space?
I have felt the frozen kiss of the void as my hull split, and lived.
I have hurled my warship at my foe as if it were a torpedo, and defeated him utterly. And I will do so again, a thousand times, until the Emperor or the universe decides I've done it once too often.”


-Rogue Trader Lucien Gherrit of the Clan Arcadius, at the victory banquet aboard the Wotan following the defeat of the traitor 88th Flotilla.

THE GAME
Having just arrived at Port Wander, the entrance to the Koronus Expanse, a struggling Rogue Trader dynasty is preparing to capture fame and fortune. Many others have come before them and most found only death, but some few skilled and lucky Rogue Traders have found unsurpassed wealth.

This is going to be a vanilla game of Rogue Trader. You are in the Koronus Expanse and you want to be unbelievably filthy rich. To do this you will risk your lives against everything from other Rogue Traders to xenos to daemonic horrors.

I'll introduce plotlines, but it will also be quite PC driven and there's no huge rambling storyline that you're going to be required to adhere to.

Carnage and intrigue await, for those brave enough to proceed.

CHARACTER CREATION
I'll pick the best of the applicants, aiming for roughly 5 players. There's no first come first serve and no niche protection, I'll just take the best characters. That said, I'll be unlikely to choose a group consisting of five Arch-Militants or anything like that.

Standard Character Creation. I'll make all the rolls.

Once I've chosen the PCs, you can work out exactly which type of ship you want together.


Last edited by Power Fist : 11-08-2009 at 06:26 PM.
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Old 11-07-2009, 11:59 AM   #2
elonin
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Default Re: Rogue Trader - Sailing the Darkest Sea

Where can this game be found? If the mechanics support the amazing OP that you've made I'm definitely interested.
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Old 11-07-2009, 01:08 PM   #3
Power Fist
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Default Re: Rogue Trader - Sailing the Darkest Sea

It's a product of Fantasy Flight Games (http://www.fantasyflightgames.com).

They don't offer any pdf versions that you can download as far as I'm aware, but you can get it either from your FLGS or Amazon/another online retailer
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Old 11-07-2009, 03:42 PM   #4
DJDizzy
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Default Re: Rogue Trader - Sailing the Darkest Sea

Hmm, since my DH books just arrived in the mail, this will be a great oppurtunity for me, that is, if you take new players.

Would an Explorator be acceptable for a character?

Last edited by DJDizzy : 11-07-2009 at 04:17 PM.
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Old 11-07-2009, 06:42 PM   #5
Power Fist
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Default Re: Rogue Trader - Sailing the Darkest Sea

Yes and yes.
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Old 11-07-2009, 08:58 PM   #6
Ceridan
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Question Re: Rogue Trader - Sailing the Darkest Sea

Definitely interested. I own a copy of the Rogue Trader Book and most of the Dark Heresy material. I would like to play a Rogue Trader.
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Old 11-07-2009, 08:58 PM   #7
DrakeRaids
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Default Re: Rogue Trader - Sailing the Darkest Sea

I'd play a Missionary

I'm prolly gonna go, hive world -> Stubjack -> Duty Bound -> Dark Voyage -> Renown -> Missionary

I could also take the role of medicae now that I look at Missionary growths.....
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Last edited by DrakeRaids : 11-07-2009 at 09:34 PM.
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Old 11-07-2009, 09:42 PM   #8
Power Fist
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Default Re: Rogue Trader - Sailing the Darkest Sea

Normally I hate rolled stat generation, but for some reason the various Warhammer RPGs are the sole exception to this.

Just a reminder that everyone can reroll one Characteristic, but they must take the reroll even if it's worse.

DJDizzy

WS: 37
BS: 40
S: 34
T: 33
Ag: 37
Int: 37
Per: 40
WP: 39
Fel: 35

Wound Roll: 3
Fate Roll: 8

Ceridan

WS: 41
BS: 41
S: 34
T: 35
Ag: 34
Int: 38
Per: 44
WP: 44
Fel: 38

Wound Roll: 5
Fate Roll: 2

DrakeRaids

WS: 30
BS: 36
S: 35
T: 37
Ag: 35
Int: 43
Per: 33
WP: 35
Fel: 38

Wound Roll: 3
Fate Roll: 7
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Old 11-07-2009, 09:44 PM   #9
DrakeRaids
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Default Re: Rogue Trader - Sailing the Darkest Sea

Very nice, can I get a reroll on WS?
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Old 11-07-2009, 09:54 PM   #10
Power Fist
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Default Re: Rogue Trader - Sailing the Darkest Sea

Rerolled at 35.
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Old 11-07-2009, 10:17 PM   #11
DrakeRaids
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Default Re: Rogue Trader - Sailing the Darkest Sea

Rolling my insanity, unless you want to do it

(2d5)[4]
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Old 11-07-2009, 10:24 PM   #12
Ceridan
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Question Re: Rogue Trader - Sailing the Darkest Sea

Is Fate an acceptable reroll? If not, I'll take Agility.

Origin Path: Noble Born, Vaunted (+3 Fellowship, d5 corruption), Chosen by Destiny (Fated for Greatness: +1 Fate, 1d10+1 Insanity), High Vendetta, Rogue Trader.
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Last edited by Ceridan : 11-07-2009 at 10:46 PM. Reason: Added Path
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Old 11-07-2009, 10:44 PM   #13
Power Fist
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Default Re: Rogue Trader - Sailing the Darkest Sea

DrakeRaids

Yup, I'll roll. You got 7.

Ceridan

The Wounds and Fate rolls aren't applicable uses of the reroll.

On the plus side, your agility is now 43.
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Old 11-07-2009, 10:46 PM   #14
Phrax
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Default Re: Rogue Trader - Sailing the Darkest Sea

I'd like to throw my hat in for a Navigator.
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Old 11-07-2009, 10:50 PM   #15
DrakeRaids
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Default Re: Rogue Trader - Sailing the Darkest Sea

Well if the dice are being this mean to me now I have to pull out eventually. Law of averages right?

Edit: On the Duty to the Throne Lure, can I gain armor of contempt if I spend 100 xp in Character Creation to get 40 wp, even if I didn't have it when selecting lures?
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Last edited by DrakeRaids : 11-07-2009 at 10:52 PM.
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Old 11-07-2009, 10:51 PM   #16
Power Fist
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Default Re: Rogue Trader - Sailing the Darkest Sea

Phrax

WS: 31
BS: 34
S: 37
T: 41
Ag: 32
Int: 43
Per: 34
WP: 39
Fel: 37

Wound Roll: 5
Fate Roll: 1
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Old 11-07-2009, 10:57 PM   #17
Phrax
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Default Re: Rogue Trader - Sailing the Darkest Sea

Hmm...I think i'll reroll WS.
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Old 11-07-2009, 10:59 PM   #18
Power Fist
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Default Re: Rogue Trader - Sailing the Darkest Sea

New WS = 39.
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Old 11-07-2009, 11:06 PM   #19
DJDizzy
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Default Re: Rogue Trader - Sailing the Darkest Sea

Hmm... Something about the mechanic being the dumbest of all characters... I'll take a reroll on Toughness

Oh allmighty Tzeentch, Changer of ways, Lord of knowledge, grant me a good T roll

And would you mind if my character grew up on a forge world, is a savant and a renegade, had a dark voyage and motivation was seeking forbidden knowledge (fortune)?

EDIT: nevermind about the INT reroll, higher chance of getting something lower.

Last edited by DJDizzy : 11-08-2009 at 12:25 AM.
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Old 11-07-2009, 11:10 PM   #20
Ceridan
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Default Re: Rogue Trader - Sailing the Darkest Sea

Hey, that works for me.

Alexander Xanatov
Rogue Trader

WS: 41
BS: 41
S: 34
T: 35
Ag: 43
Int: 38
Per: 41
WP: 39
Fel: 46

Wounds: 11

Fate: 3

Traits: Ettiquitte, Legacy of Wealth, Supremely Connected, Vendetta, Vaunted, Fated for Greatness, Blood will have Blood, Brook no Insult, Prestige.

Skills: Command, Commerce, Charm, Common Lore (Imperium), Evaluate, Literacy, Scholastic Lore (Astromancy), Speak Language (High Gothic, Low Gothic), Inquiry

Talents: Peer (Nobility, , ), Decadence, Paranoia, Air of Authority, Pistol Training (Universal), Melee Weapon Training (Universal)

Corruption:

Insanity:

EXP: 500

Back Story to follow, I'll chose my two open Peers as I work it out.
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Old 11-08-2009, 12:04 AM   #21
DJDizzy
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Default Re: Rogue Trader - Sailing the Darkest Sea

Tristan "Jericho" Freemont
Explorator

WS: 32
BS: 40
S: 34
T: 36
Ag: 37
Int: 56
Per: 40
WP: 36
Fel: 35

Wound: 12
Fate: 4

Traits: Mechanicus Implant, Stranger to the cult, Freethinker, Against all odds, Illstarred, Unnatural Intelligence x2, Charaterristic (int, simple)

Skills: Forbidden Lore (Archeotech , Adeptus Mechanicus) (int), Logic (Int), Common Lore (Machine Cult(Mastery), Tech(Mastery)) (Int), Literacy) (Int), Speak Language (Explorator Binary, Low Gothic, TechnaLingua) (Int), Tech-use (Int), Trade (Technomat) (Int), Sleight of hand

Talents: Dark Soul, Technical Knock, Melee Weapon Training (Universal), Basic Weapon Training, Logis Implant, Enemy (Ecclesiarchy), AutoSanguine

Origin: Forge World, Scrapegrace, Renegade, Ship-lorn, Fortune, Explorator.
Please roll 1d5 corruption and 1d10 insanity and 1d5+1 bonus starting wounds

Starting Gear: Best-Craftmanship lasgun, Good-Craftmanship power axe, Enforcer Light Carapece, Multikey, Void Suit, Injector, Sacred Unguents, Micro-bead, Combi-tool, Dataslate, A servoskull called Harold (Combi-tool, Auspex, Lumen-Globe, Pict-recorder, Bonus skill: Tech use) Baleful Eye, Cortex Implant (Good)

Please tell me if anything is missing or wrong, should be fixed now.

Last edited by DJDizzy : 11-08-2009 at 02:09 PM.
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Old 11-08-2009, 08:13 AM   #22
DrakeRaids
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Default Re: Rogue Trader - Sailing the Darkest Sea

I think I might try making a Militant instead of a missionary.....

Hurm. Choices choices.....
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Old 11-08-2009, 08:14 AM   #23
Power Fist
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Default Re: Rogue Trader - Sailing the Darkest Sea

DJDizzy

New toughness = 36

Also your origin path should be as per the standard character creation rules, meaning you either have to pick the option directly below the one you've already chosen or one of the ones adjacent to the one below it. Normally I'd be flexible about character creation, but as this is my first time running a very new system (Even if it is similar to Dark Heresy) I'm sticking to the rules.

Ceridan

Can you list your full origin path on your character sheet, please? You listed it in a different post but it's easier for me to see everything in a single post and you left out your Motivation, although that should be Prestige.
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Old 11-08-2009, 11:35 AM   #24
Phrax
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Default Re: Rogue Trader - Sailing the Darkest Sea

Question. If I were to take the Zealot (Blessed Scars) origin and pay the 300 xp for the 'good' quality bionic, could I take The Rite of Setesh from page 140 of the Inquisitor's Handbook?
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Old 11-08-2009, 11:51 AM   #25
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Default Re: Rogue Trader - Sailing the Darkest Sea

is there any room left? I just got the book.
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Old 11-08-2009, 12:35 PM   #26
Power Fist
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Default Re: Rogue Trader - Sailing the Darkest Sea

Phrax

No, the only applicable bionics are those on page 148.

Greystone

Yes, plenty of room
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Old 11-08-2009, 05:10 PM   #27
DJDizzy
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Default Re: Rogue Trader - Sailing the Darkest Sea

Do you want background story?
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Old 11-08-2009, 05:20 PM   #28
Greystone
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Default Re: Rogue Trader - Sailing the Darkest Sea

I am thinking of playing either an Astropath or an Magister.
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She's Shona Han. Disappearing for a hundred years just means she's had a hundred years to plan. Trying to find out what happened to her is just going to draw her attention.

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Then it's a good thing Greystone can KICK REASON TO THE CURB AND GO BEYOND THE IMPOSSIBLE!
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Old 11-08-2009, 05:22 PM   #29
DrakeRaids
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Default Re: Rogue Trader - Sailing the Darkest Sea

On the Duty to the Throne Lure, can I gain armor of contempt if I spend 100 xp in Character Creation to get 40 wp, even if I didn't have it when selecting lures?
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Old 11-08-2009, 05:35 PM   #30
Talkkno
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Default Re: Rogue Trader - Sailing the Darkest Sea

I'm interested, though can we arrange the numbers favor stats as we see fit? Or are they set in stone? Also can we use the point buy system deitiled in the book for our stats? (pg 14)
I'm aiming most likely for Arch-milltant or Seneschal depending on the makeup of the rest of the group.
Also can you speficy what time period it is taking place? After the 13th Black Crusade or such?

Last edited by Talkkno : 11-08-2009 at 05:36 PM.
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