Re: Our Comic Lab in the Playground: An experimentation class
This is a little concept/pre-plan for Viola, a character in an upcoming fancomic. I intended her to be a young child - probably around 11 or so - with a bit of a bleaker outlook on life due to circumstances. The only thing I'm having trouble with is the "child" part, so I'm looking for ideas on how I could make the character, well, seem a bit less mature and more innocent, without making her too much so (little edits, adjustments in proportions, etc. I'm okay with going off of OotS style a little).
There's also something that I dislike about the hair. I wanted to make a child-friendly hairstyle without relying on pigtails or side ponytails, although the result ended up looking a bit strange. I'm trying a few ways to fix it without changing hairstyles entirely at the moment, though I'm not getting very good results.
EDIT: Concept Art of Viola. As you can see, the avatar looks really off, and that's been bugging me for quite a while - not really sure how to fix the problem.
Last edited by Felyndiira : 03-01-2010 at 02:30 AM.
Re: Our Comic Lab in the Playground: An experimentation class
Quote:
Originally Posted by Felyndiira
This is a little concept/pre-plan for Viola, a character in an upcoming fancomic. I intended her to be a young child - probably around 11 or so - with a bit of a bleaker outlook on life due to circumstances. The only thing I'm having trouble with is the "child" part, so I'm looking for ideas on how I could make the character, well, seem a bit less mature and more innocent, without making her too much so (little edits, adjustments in proportions, etc. I'm okay with going off of OotS style a little).
To make a child, scale the body down about 2/3, but leave the head the same size. Following that, group the whole thing (head included) and scale it down once more (look at Haley in This Comic)
As for hairstyles, maybe go for braids?
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Re: Our Comic Lab in the Playground: An experimentation class
Quote:
Originally Posted by Felyndiira
You should ask yourself what make us see the difference between a child and an adult. I think they are, in the particular case of OotS-style: Size; the head proportion; the feet proportion and lack of muscles and breast.
By the way... Her shoes are a little blur
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Re: Our Comic Lab in the Playground: An experimentation class
Quote:
Originally Posted by The Q
So there will be two Nintento inspired comics around here?
Whatever, I'm looking forward to it. Anything you can say about it at this point? Plot? Characters?
Also, what do you think of my most recent art update with Peach's Castle? Anything else I can improve?
1) Yes, there will be. But don't expect it anytime soon, say, for at least a year.
2) Not really, i'm debating between several other characters from elseware in the series, like Dark Samus and Armstrong Houston, all I know is that Samus won't be the main character. I'll probably just do what I do with WTwU's plot and add characters on a basis of necessity.
3) *looks for it* Ah there it is. Yes, looks pretty good. I kinda liked the way the goombas looked before but their crab-walking ingame definitely leaves little room for realism. The koopas still look awkward, I recommend increasing the curvature on their beaks/snouts/mouths/whatever.
Re: Our Comic Lab in the Playground: An experimentation class
Unfortunately, it appears I put this out on the bottom of a page and everyone missed it. So here's a repost of what I'm initiating.
Quote:
Originally Posted by Silverraptor
I would like to initiate a contest for my comic, Idiosyncrasy. Anyone who can develop a unique style uniform for a black op covert of the trogodytes shall recieve a cameo appearance in my comic in the future. They will, however, need to pm the character they want the cameo appearance with.
Contest will last until I need to use the uniform Black op Trogodytes. (So you guys have to guess when. Pretty much, when it seems that they are getting closer, that's when you guys need to step up.)
Re: Our Comic Lab in the Playground: An experimentation class
Quote:
Originally Posted by The Q
So there will be two Nintento inspired comics around here?
Whatever, I'm looking forward to it. Anything you can say about it at this point? Plot? Characters?
Also, what do you think of my most recent art update with Peach's Castle? Anything else I can improve?
Um... Q... *points to siggeh*
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Re: Our Comic Lab in the Playground: An experimentation class
Quote:
Originally Posted by MethosHazara
You should ask yourself what make us see the difference between a child and an adult. I think they are, in the particular case of OotS-style: Size; the head proportion; the feet proportion and lack of muscles and breast.
By the way... Her shoes are a little blur
Thanks for the feedback, Methos and Herpeste ^^.
The character was supposed to be more of an in-between of a child and an adult; I wanted her to look a bit younger than an average adult, although taller and older than child Haley. The hair, though, I scrapped and basically redid from scratch, resulting in the following:
Any further suggestions would be greatly appreciated ^^.
Re: Our Comic Lab in the Playground: An experimentation class
Quote:
Originally Posted by Felyndiira
Thanks for the feedback, Methos and Herpeste ^^.
The character was supposed to be more of an in-between of a child and an adult; I wanted her to look a bit younger than an average adult, although taller and older than child Haley. The hair, though, I scrapped and basically redid from scratch, resulting in the following:
Any further suggestions would be greatly appreciated ^^.
Shouldn't she have arms?
I think that the charter would look More like a child if it had bigger eyes (cartoon children have big eyes for this very reason) but that's just my opinion.
It's good
Re: Our Comic Lab in the Playground: An experimentation class
Quote:
Originally Posted by Keveak
Shouldn't she have arms?
I think that the charter would look More like a child if it had bigger eyes (cartoon children have big eyes for this very reason) but that's just my opinion.
It's good
Thanks for the reply, Kev ^^.
The reason that she doesn't have arms is because it's a template; I'll add arms when I arrange the character into the comic. About the eyes, though - I actually tried giving her bigger eyes before, but it looked admittedly a bit creepy, so I ended up keeping the smaller eyes.
Re: Our Comic Lab in the Playground: An experimentation class
Quote:
Originally Posted by Felyndiira
Thanks for the reply, Kev ^^.
The reason that she doesn't have arms is because it's a template; I'll add arms when I arrange the character into the comic. About the eyes, though - I actually tried giving her bigger eyes before, but it looked admittedly a bit creepy, so I ended up keeping the smaller eyes.
Makes sense.
Strangely I can't see why that would look creepy, but it hardly matters, it's good both ways
Quote:
Originally Posted by Maximum Zersk
Here are the main characters.
How do they look?
You spend all that time on figuring out how to make a female feline and not one of the main characters are one?
Re: Our Comic Lab in the Playground: An experimentation class
Quote:
Originally Posted by icastflare!
I love the look of the one in the middle, do they have names.
I still have to pick out names.
Quote:
Originally Posted by MethosHazara
they look like I could hug and love then forever and ever!
Quote:
Originally Posted by Keveak
You spend all that time on figuring out how to make a female feline and not one of the main characters are one?
They're very good, though.
I needed the female body template for the beginning of the first chapter. Also could get handy for later on.
Alright, I'm going to work on the first page of the comic now. The page lay-out is going to be like an average graphic novel, though, so I'll see how that turns out.