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Old 03-01-2010, 01:45 AM   Top  -  End  -  #241
Felyndiira
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This is a little concept/pre-plan for Viola, a character in an upcoming fancomic. I intended her to be a young child - probably around 11 or so - with a bit of a bleaker outlook on life due to circumstances. The only thing I'm having trouble with is the "child" part, so I'm looking for ideas on how I could make the character, well, seem a bit less mature and more innocent, without making her too much so (little edits, adjustments in proportions, etc. I'm okay with going off of OotS style a little).



There's also something that I dislike about the hair. I wanted to make a child-friendly hairstyle without relying on pigtails or side ponytails, although the result ended up looking a bit strange. I'm trying a few ways to fix it without changing hairstyles entirely at the moment, though I'm not getting very good results.

EDIT: Concept Art of Viola. As you can see, the avatar looks really off, and that's been bugging me for quite a while - not really sure how to fix the problem.

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Old 03-01-2010, 07:39 AM   Top  -  End  -  #242
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Default Re: Our Comic Lab in the Playground: An experimentation class

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Originally Posted by Felyndiira View Post
This is a little concept/pre-plan for Viola, a character in an upcoming fancomic. I intended her to be a young child - probably around 11 or so - with a bit of a bleaker outlook on life due to circumstances. The only thing I'm having trouble with is the "child" part, so I'm looking for ideas on how I could make the character, well, seem a bit less mature and more innocent, without making her too much so (little edits, adjustments in proportions, etc. I'm okay with going off of OotS style a little).


To make a child, scale the body down about 2/3, but leave the head the same size. Following that, group the whole thing (head included) and scale it down once more (look at Haley in This Comic)

As for hairstyles, maybe go for braids?
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Old 03-01-2010, 01:07 PM   Top  -  End  -  #243
MethosH
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You should ask yourself what make us see the difference between a child and an adult. I think they are, in the particular case of OotS-style: Size; the head proportion; the feet proportion and lack of muscles and breast.

By the way... Her shoes are a little blur
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Old 03-01-2010, 01:09 PM   Top  -  End  -  #244
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So there will be two Nintento inspired comics around here?

Whatever, I'm looking forward to it. Anything you can say about it at this point? Plot? Characters?

Also, what do you think of my most recent art update with Peach's Castle? Anything else I can improve?
1) Yes, there will be. But don't expect it anytime soon, say, for at least a year.
2) Not really, i'm debating between several other characters from elseware in the series, like Dark Samus and Armstrong Houston, all I know is that Samus won't be the main character. I'll probably just do what I do with WTwU's plot and add characters on a basis of necessity.
3) *looks for it* Ah there it is. Yes, looks pretty good. I kinda liked the way the goombas looked before but their crab-walking ingame definitely leaves little room for realism. The koopas still look awkward, I recommend increasing the curvature on their beaks/snouts/mouths/whatever.

Other than that looking good.
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Old 03-01-2010, 04:29 PM   Top  -  End  -  #245
Silverraptor
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Default Re: Our Comic Lab in the Playground: An experimentation class

Unfortunately, it appears I put this out on the bottom of a page and everyone missed it. So here's a repost of what I'm initiating.

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I would like to initiate a contest for my comic, Idiosyncrasy. Anyone who can develop a unique style uniform for a black op covert of the trogodytes shall recieve a cameo appearance in my comic in the future. They will, however, need to pm the character they want the cameo appearance with.

Contest will last until I need to use the uniform Black op Trogodytes. (So you guys have to guess when. Pretty much, when it seems that they are getting closer, that's when you guys need to step up.)

Hope to see you all compete.
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Old 03-01-2010, 06:39 PM   Top  -  End  -  #246
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Unfortunately, it appears I put this out on the bottom of a page and everyone missed it. So here's a repost of what I'm initiating.
I didn't. I just didn't find anything to say.
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Old 03-01-2010, 07:18 PM   Top  -  End  -  #247
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Default Re: Our Comic Lab in the Playground: An experimentation class

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Unfortunately, it appears I put this out on the bottom of a page and everyone missed it. So here's a repost of what I'm initiating.
It takes time for people to deliberate, be patient

Anyone now how to make squinty eyes of suspicion OoTS style?
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Old 03-01-2010, 07:36 PM   Top  -  End  -  #248
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http://keychain.patternspider.net/archive/koc0251.html
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Old 03-01-2010, 08:02 PM   Top  -  End  -  #249
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Default Re: Our Comic Lab in the Playground: An experimentation class

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So there will be two Nintento inspired comics around here?

Whatever, I'm looking forward to it. Anything you can say about it at this point? Plot? Characters?

Also, what do you think of my most recent art update with Peach's Castle? Anything else I can improve?
Um... Q... *points to siggeh*
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Old 03-01-2010, 10:07 PM   Top  -  End  -  #250
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Unfortunately, it appears I put this out on the bottom of a page and everyone missed it. So here's a repost of what I'm initiating.
Fear not! I plan on joining this contest.
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Old 03-01-2010, 10:25 PM   Top  -  End  -  #251
Darklord Bright
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Default Re: Our Comic Lab in the Playground: An experimentation class

Nintendo-inspired comics aren't exactly a new and exciting concept.
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Old 03-01-2010, 11:58 PM   Top  -  End  -  #252
Felyndiira
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You should ask yourself what make us see the difference between a child and an adult. I think they are, in the particular case of OotS-style: Size; the head proportion; the feet proportion and lack of muscles and breast.

By the way... Her shoes are a little blur
Thanks for the feedback, Methos and Herpeste ^^.

The character was supposed to be more of an in-between of a child and an adult; I wanted her to look a bit younger than an average adult, although taller and older than child Haley. The hair, though, I scrapped and basically redid from scratch, resulting in the following:



Any further suggestions would be greatly appreciated ^^.
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Old 03-02-2010, 08:40 AM   Top  -  End  -  #253
Keveak
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Thanks for the feedback, Methos and Herpeste ^^.

The character was supposed to be more of an in-between of a child and an adult; I wanted her to look a bit younger than an average adult, although taller and older than child Haley. The hair, though, I scrapped and basically redid from scratch, resulting in the following:



Any further suggestions would be greatly appreciated ^^.
Shouldn't she have arms?

I think that the charter would look More like a child if it had bigger eyes (cartoon children have big eyes for this very reason) but that's just my opinion.
It's good
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Old 03-02-2010, 08:49 AM   Top  -  End  -  #254
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Default Re: Our Comic Lab in the Playground: An experimentation class

By the way, I need a D&D guy familiar with gestalt rules to collaborate on my comic with me. Any takers?
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Old 03-02-2010, 10:29 AM   Top  -  End  -  #255
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By the way, I need a D&D guy familiar with gestalt rules to collaborate on my comic with me. Any takers?
Eh. I don't know the difference between gestalt or otherwise. But I do know DnD rules for 3.5
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Old 03-02-2010, 10:38 AM   Top  -  End  -  #256
Herpestidae
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Eh. I don't know the difference between gestalt or otherwise. But I do know DnD rules for 3.5
Good enough, because I have some homebrew feats and such I want to run by someone, else everyone starts calling my characters munchkins.
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Old 03-02-2010, 10:45 AM   Top  -  End  -  #257
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By the way, I need a D&D guy familiar with gestalt rules to collaborate on my comic with me. Any takers?
I know the gestalt rules. And more random D&D 3.5 knowledge...like builds and funny ftuff like the spelunker.
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Old 03-02-2010, 03:38 PM   Top  -  End  -  #258
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I know the gestalt rules. And more random D&D 3.5 knowledge...like builds and funny ftuff like the spelunker.
Excellent. I'll keep in touch with you then.
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Old 03-03-2010, 01:03 AM   Top  -  End  -  #259
Felyndiira
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Shouldn't she have arms?

I think that the charter would look More like a child if it had bigger eyes (cartoon children have big eyes for this very reason) but that's just my opinion.
It's good
Thanks for the reply, Kev ^^.

The reason that she doesn't have arms is because it's a template; I'll add arms when I arrange the character into the comic. About the eyes, though - I actually tried giving her bigger eyes before, but it looked admittedly a bit creepy, so I ended up keeping the smaller eyes.

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Old 03-03-2010, 01:25 AM   Top  -  End  -  #260
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Default Re: Our Comic Lab in the Playground: An experimentation class

Here are the main characters.



How do they look?
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Old 03-03-2010, 07:58 AM   Top  -  End  -  #261
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Here are the main characters.



How do they look?
I love the look of the one in the middle, do they have names.
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Old 03-03-2010, 10:07 AM   Top  -  End  -  #262
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Here are the main characters.



How do they look?
they look like I could hug and love then forever and ever!
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Old 03-03-2010, 11:21 AM   Top  -  End  -  #263
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Thanks for the reply, Kev ^^.

The reason that she doesn't have arms is because it's a template; I'll add arms when I arrange the character into the comic. About the eyes, though - I actually tried giving her bigger eyes before, but it looked admittedly a bit creepy, so I ended up keeping the smaller eyes.

Makes sense.
Strangely I can't see why that would look creepy, but it hardly matters, it's good both ways

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Here are the main characters.



How do they look?
You spend all that time on figuring out how to make a female feline and not one of the main characters are one?

They're very good, though.
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Old 03-03-2010, 11:59 AM   Top  -  End  -  #264
Maximum Zersk
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I love the look of the one in the middle, do they have names.
I still have to pick out names.

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they look like I could hug and love then forever and ever!


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Originally Posted by Keveak View Post
You spend all that time on figuring out how to make a female feline and not one of the main characters are one?

They're very good, though.
I needed the female body template for the beginning of the first chapter. Also could get handy for later on.

Alright, I'm going to work on the first page of the comic now. The page lay-out is going to be like an average graphic novel, though, so I'll see how that turns out.

Thanks for all the help guys!
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Old 03-04-2010, 01:18 AM   Top  -  End  -  #265
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Default Re: Our Comic Lab in the Playground: An experimentation class

Can anyone tell me if an assassin can be a Lich? I believe I heard that somewhere on the RPG threads
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Old 03-04-2010, 07:18 AM   Top  -  End  -  #266
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As long as he can create the phylactery, yes.

Of course, the DM can make a level 1 human commoner lich if he wants, because he does not have to abide by the rules if he doesn't feel like it.
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Old 03-04-2010, 07:27 AM   Top  -  End  -  #267
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Default Re: Our Comic Lab in the Playground: An experimentation class

Okay, how do draw a hood/cloak? I find it very frustrating.
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Old 03-04-2010, 01:42 PM   Top  -  End  -  #268
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Okay, how do draw a hood/cloak? I find it very frustrating.
Look in the Illustrator Help Thread in the Arts and Crafts section, I think there was a guide for hoods and cloaks there somewhere....
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Old 03-04-2010, 05:21 PM   Top  -  End  -  #269
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Check out the guy in the 4th panel.
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Old 03-06-2010, 08:50 PM   Top  -  End  -  #270
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Hey Methos, can you add my contest to the first post?
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