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Old 03-17-2010, 01:04 PM   Top  -  End  -  #1
The Vorpal Tribble
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Lightbulb [Discipline/Manuevers] The bitter edge of the snowflake...

Bitter Edge

The ways of the Bitter Edge are not so much a secret as isolated and blown about on the breeze. As they focus on movement across ice most overlook the discipline as but an oddity. However, those who have seen the perfection of poise, the complexity of footwork and the devastation of its blows do not mock it, but break out in a cold sweat at its lethality.

Bitter Edges take their name from the literal translation of dwarven for 'snowflake'. Watching them dance and twirl, slash and spin, a glacier dwarf, whose name has been lost to time, was held in fascination. He began to incorporate them into his attacks and taught what he knew and they were in turn perfected. This clan became a dominant power of their region and none could match them in their native ice fields.

Specialized as it was and limited almost solely to the dwarfs of the ice few followers of the Nine Swords have heard of it. Those that have are chilled to the marrow at what they see.

Poise and momentum are the ways of the relentless Bitter Edge. Who like the blizzard and bitter gales are never still even for a moment, but sliding, spinning and battering whatever stands in the way. Those that cannot be battered are worn away until nothing is left.
The key skill for a Bitter Edge is Balance, considering every move must be perfect and poised lest it caused one to lose their footing and thus their lives. Dwarven waraxes, glots, iuaks, and razor skipdisks are associated weapons for the Bitter Edge.

Bitter Edge In Your Setting
Bitter Edges do not necessarily have to be dwarven originated, though with their stability and hardiness they pull it off well. Instead any locale where you find fields of ice could be practitioners. This discipline is with ice skates in mind, though many do not require this stipulation.

Last edited by The Vorpal Tribble : 04-09-2010 at 12:59 PM.
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Old 03-17-2010, 01:05 PM   Top  -  End  -  #2
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Default Re: [Maneuvers] The bitter edge of the snowflake...

1st Level
Bitter Breeze:Boost-Frigid wind increases your speed and lowers temperature.
Slippery Stance Lesser: Stance-You gain a coat of slick armor.
Twin Razor Snowplow: You throw up a cloud of distracting ice.
Whetted By the Wind: Boost-Your weapon gains an enhancement bonus and deals cold damage.

2nd Level
Coldblooded Attack: Strike-You deal frostburn damage that worsens each round.
Scratch Spin: You gain concealment and immunity to sneak attacks.
Throes of the Dying Snowflake: Counter-Your balance grants you an AC bonus and you lose penalties to lying prone.

3rd level
Destructive Crack: Strike-You can make a ranged sunder attack.
Don't Step On the Crack: Strike-You can make a ranged trip attack.
Slide Glide of Pride: Stance-Your momentum on ice allows you to make two actions while still moving.

4th level
A Skating Man With A Knife Can Kill A Thousand Men: Strike-You can attack all foes in a straight line.
Slashing Spin: Strike-You gain concealment and immunity to sneak attacks while also attacking all that approach you.
Stop Tripping Yourself: Counter-You expertise on the ice causes others to trip over themselves.

5th level
Destructive Crack, Split: Strike-You may make multiple ranged sunder attacks.
Don't Step on the Crack, Split: Strike-You may make multiple ranged trip attacks.
Windblown Razor Snowflake: Stance-You deal double damage and can are aided by strong winds.

6th level
Gift of the Dizzying Wind: You grab your enemy and spin him til he's sick.
Gripping the Frozen Blade: Stance-You slip out of any grasp, causing your opponent to shred his own flesh in the process.
Peace of the Black Ice: Strike-You deliver painless blows and siphon the warmth from the wounds, causing your opponent to hibernate on a critical blow.

7th level
Revenge of the Floe: Strike-The ice hinders and harms your opponent.
Whirling Blizzard: Strike-You make a balance check to deal additional damage to targets.

8th level
Howl of the North: Boost-You gain a 200 ft. fly speed and deal sonic damage that can possibly deafen.
Stride of Creeping Winter: Stance-Ice forms where you walk and damages weapons and armor.

9th level
Iron Lotus: Strike-You slice off your enemy's head with a single movement of graceful death.

Last edited by The Vorpal Tribble : 03-18-2010 at 12:57 AM.
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Old 03-17-2010, 01:24 PM   Top  -  End  -  #3
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Default Re: [Maneuvers] The bitter edge of the snowflake...

1st Level
Spoiler


2nd Level
Spoiler


3rd Level
Spoiler


4th Level
Spoiler


5th Level
Spoiler


6th Level
Spoiler


7th Level
Spoiler


8th Level
Spoiler


9th Level
Spoiler

Last edited by The Vorpal Tribble : 03-18-2010 at 12:54 AM.
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Old 03-17-2010, 01:26 PM   Top  -  End  -  #4
The Vorpal Tribble
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Default Re: [Maneuvers] The bitter edge of the snowflake...

Ok, this is the first time I've ever written up stances and maneuvers, so suggestions, critiques, and ideas for additional ones are more than welcome.
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Old 03-17-2010, 02:03 PM   Top  -  End  -  #5
DracoDei
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Default Re: [Discipline] The bitter edge of the snowflake...

Very first thought: Lethal figure skating? Awesome! Could be played for laughs, or with Bond-like seriousness...


First mechanical thought:
Strikes, Boosts, and Counters are generally not supposed to scale very well, that is what the replacement mechanics are there for.I have no idea if this applies to what you have or not and say it only to put what I say next into context.

Stances can't be replaced (well, baring the capstone of a PrC I created...) and you get much fewer of them than maneuvers. Thus they SHOULD scale, or at least remain useful. A 20th level character should still be using his 1st level stances on occasion (maybe rare occasion, but still). This is to say that "Slippery Stance, Lesser" should scale into "Slippery Stance", probably based on ranks in balance. Fire Resistance equal to (Balance Ranks -3), or even 2x(Balance Ranks-3) should be fine. Alternatively, substitute IL for (Balance Ranks-3). This isn't as good as the 1st level Desert Wind stance "Flame's Blessing", but since the stance also does OTHER things, it shouldn't be. The +4 to escape artist can remain static, and the AC bonus can be 1/4 of your balance ranks or something. The losing the stance if you take fire damage is a nices touch.... I would strongly consider saying that the hoarfrost is NOT protected by your racial fire-resistance/immunity and maybe not even by your magic items and spells or their are WAY to many ways of making sure your free AC never goes away. EDIT: OR does it not stack with an amulet of natural armor?

EDIT: I would make the duration of Twin Razor Snow-Plow "Special" or maybe "One standard or Move Action", since that is what you will have left after using a move action.
Quote:
(1 frostbite damage, 1 unnamed)
Should be "untyped", not "unnamed".
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Last edited by DracoDei : 03-17-2010 at 02:19 PM.
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Old 03-17-2010, 02:43 PM   Top  -  End  -  #6
JoshuaZ
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Default Re: [Discipline] The bitter edge of the snowflake...

"twirl, slash and spin, a glacier dwarf lost, whose name has been lost to time, was held in fascination"

First lost seems lost. Maybe lose it completely?

I would make the maneuvers that actually create cold supernatural (in analogy to Desert Wind and the fact that it just seems well beyond extraordinary to make ice out of thin air).

Need's a descriptor for how you pick up the discipline and who can do so. You may want to consider using The Demented One's mechanic which is more or less accepted as standard for homebrew disciplines. (I'd presume that this can be a default for either crusaders or swordsages. Is that as intended?).

Specific maneuvers-
I don't think anyone is ever going to take Lesser Slippery Stance. They'll just take a maneuver from another discipline and wait until they can get the whole thing (there's no way to replace stances unlike the other maneuvers).

I'd consider replacing it with a stance that actually helps you resist cold which would fit the general theme and wouldn't then get obsoleted by the rest of the discipline.

Iron Lotus- there should be some way of resisting the falling prone aspect. Maybe they should only fall prone if they make the save DC by less than a certain amount?
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Old 03-17-2010, 03:00 PM   Top  -  End  -  #7
DracoDei
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Default Re: [Discipline] The bitter edge of the snowflake...

Note that Age of Warriors includes direct re-workings of Desert Wind to change it from Fire to Cold, Lightning, or Acid. Thus I believe that giving this too much Cold damage maneuvers would be re-inventing the wheel.
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Last edited by DracoDei : 03-17-2010 at 03:01 PM.
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Old 03-17-2010, 04:04 PM   Top  -  End  -  #8
The Vorpal Tribble
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Default Re: [Discipline] The bitter edge of the snowflake...

Quote:
Originally Posted by DracoDei View Post
Very first thought: Lethal figure skating? Awesome! Could be played for laughs, or with Bond-like seriousness...
Oh, deadly serious. In my campaign half the world is frozen, so warriors that can run on ice are very sought after. These are to go specially for a PrC I'm also working on.

Quote:
Stances can't be replaced (well, baring the capstone of a PrC I created...) and you get much fewer of them than maneuvers.
Good point, will work on it.

Quote:
EDIT: I would make the duration of Twin Razor Snow-Plow "Special" or maybe "One standard or Move Action", since that is what you will have left after using a move action.
That works.

Quote:
I would make the maneuvers that actually create cold supernatural (in analogy to Desert Wind and the fact that it just seems well beyond extraordinary to make ice out of thin air).
Like DracoDei said, not going for a cold-based discipline really. It's just cold-enhanced.

Quote:
Need's a descriptor for how you pick up the discipline and who can do so. You may want to consider using The Demented One's mechanic which is more or less accepted as standard for homebrew disciplines. (I'd presume that this can be a default for either crusaders or swordsages. Is that as intended?).
Yes, anyone can use it. What is this mechanic?

Quote:
Iron Lotus- there should be some way of resisting the falling prone aspect. Maybe they should only fall prone if they make the save DC by less than a certain amount?
Based that bit off of the Awesome Blow feat which doesn't allow a save. Besides, unless you've got a strength score out the wazoo it's not like you're throwing them very far. Thus likely not to do more than 12d6 if they survive it all, which comes no where near the other 9th levels. This way in place of the 20d6 on of the others does if they save against death, they get 12d6 and a prone condition.
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Old 03-17-2010, 04:13 PM   Top  -  End  -  #9
JoshuaZ
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Default Re: [Discipline] The bitter edge of the snowflake...

Quote:
Originally Posted by The Vorpal Tribble View Post

Like DracoDei said, not going for a cold-based discipline really. It's just cold-enhanced.
Right. I understand that. But they should still probably be Su maneuvers.

Quote:
Yes, anyone can use it. What is this mechanic?
Are you sure you want this to be a default for Warblades also?

The mechanic is pretty simple. The normal wording is

Quote:
There are two ways to master the discipline. The first is to have been trained in it. If you choose to make a martial adept that has already been trained in the _ discipline at character creation, you simply replace one discipline that adept could normally learn maneuvers from with the _ discipline. LIST ACCEPTABLE BASE CLASSES HERE

The other way is to seek out a master of the _ discipline–a martial adept capable of using at least 5th-level maneuvers from the discipline. You must train for a month under the master and spend 1,000 xp at the end of your training. You gain the ability to learn maneuvers from the _ discipline. In addition, you may exchange your maneuvers known for maneuvers of the _ discipline. You may exchange one maneuver of each level, and the new maneuvers you learn must be of the same level as the exchanged maneuvers, unlike normal. The difficulty of finding an appropriate mentor is left to the DM to choose.
Some disciplines have slight modifications to this as appropriate to the discipline in question.
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Last edited by JoshuaZ : 03-17-2010 at 04:13 PM.
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Old 03-17-2010, 04:15 PM   Top  -  End  -  #10
DracoDei
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Default Re: [Discipline] The bitter edge of the snowflake...

Quote:
Originally Posted by The Vorpal Tribble View Post
Oh, deadly serious. In my campaign half the world is frozen, so warriors that can run on ice are very sought after. These are to go specially for a PrC I'm also working on.
Didn't quite make the connection between this and Dying Ember. In any case, what YOU use it for is not necessarily going to match with what OTHER people use it for... Dwarves in parka's, versus elves in skin-tight clothing, and a bit of the fluff of the description could make all the difference...

Quote:
Originally Posted by The Vorpal Tribble View Post
Yes, anyone can use it. What is this mechanic?
Here is a cut-paste for you to modify...
Quote:
Because the Black Rain discipline was never taught at the Temple of the Nine Swords or any similar center of training, most martial adepts do not know any maneuvers from it, or even know it exists. Any martial adept can learn maneuvers from the Black Rain discipline, but they must either have the Exotic Weapon Proficiency (Firearms) feat or otherwise be proficient with firearms to do so. There are two ways to master the discipline. The first is to have been trained in it. If you choose to make a martial adept that has already been trained in the Black Rain discipline, you simply replace one discipline that adept could normally learn with maneuvers from with the Black Rain discipline. He loses the associated skill of the replaced discipline as a class skill, but gains Spot as a class skill. You must take Exotic Weapons Proficiency (Firearms) at 1st level in order to begin with knowledge of the Black Rain discipline.

The other way is to seek out a master of the Black Rain discipline–a martial adept capable of using at least 5th-level maneuvers from the discipline–and training under him. You must train for a month under the master, and spend 1,000 xp at the end of your training. You gain the ability to learn maneuvers from the Black Rain discipline, and add Spot to your martial adept class’s list of class skills. In addition, you may exchange your maneuvers known for maneuvers of the Black Rain discipline. You may exchange one maneuver of each level, and the new maneuvers you learn must be of the same level as the exchanged maneuvers, unlike normal. You must still be proficient in firearms to receive training in Black Rain.
*Goes off to FINALLY get around to inserting and modifying it into Falling Anvil.*
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Old 03-17-2010, 04:44 PM   Top  -  End  -  #11
Temotei
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Default Re: [Discipline] The bitter edge of the snowflake...

So this is what you needed that picture for...
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Old 03-17-2010, 04:44 PM   Top  -  End  -  #12
The Vorpal Tribble
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Default Re: [Discipline] The bitter edge of the snowflake...

Ok, so basically what you're saying is for slippery stance I just put further info for how it improves as you level up? All of the slipperies, lesser to great in one lump?

Quote:
Are you sure you want this to be a default for Warblades also?
I didn't think there would be any problems with it. Might there be? I read the rules through only last night and never played a martial class so there might be stuff I've overlooked.


Quote:
Didn't quite make the connection between this and Dying Ember. In any case, what YOU use it for is not necessarily going to match with what OTHER people use it for... Dwarves in parka's, versus elves in skin-tight clothing, and a bit of the fluff of the description could make all the difference...
Well, I was only commenting about what 'I' was using it for. Feel free to go have lil elves nancying about in their leotards

Quote:
So this is what you needed that picture for...
Yeeup

Last edited by The Vorpal Tribble : 03-17-2010 at 04:47 PM.
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Old 03-17-2010, 04:48 PM   Top  -  End  -  #13
Temotei
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Default Re: [Discipline] The bitter edge of the snowflake...

Quote:
Originally Posted by The Vorpal Tribble View Post
I didn't think there would be any problems with it. Might there be?

Well, I was only commenting about what 'I' was using it for. Feel free to go have lil elves nancying about in their leotards
I don't think that's a problem to have warblades get it. Then again, I've barely looked at the discipline.

Elves are ugly and smelly. They should be banned from fantasy.
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Old 03-17-2010, 05:19 PM   Top  -  End  -  #14
DracoDei
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Default Re: [Discipline] The bitter edge of the snowflake...

Quote:
Originally Posted by The Vorpal Tribble View Post
Ok, so basically what you're saying is for slippery stance I just put further info for how it improves as you level up? All of the slipperies, lesser to great in one lump?
Yes. Starts off at lesser, and then somehow scales up as your level increases.
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My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.
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Old 03-18-2010, 12:58 AM   Top  -  End  -  #15
The Vorpal Tribble
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Default Re: [Discipline] The bitter edge of the snowflake...

Alright, adjusted Slippery Stance to scale and added Gripping the Frozen Blade stance and Peace of the Black Ice strike.
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Old 03-18-2010, 01:03 AM   Top  -  End  -  #16
Saintheart
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Default Re: [Discipline] The bitter edge of the snowflake...

Given the existence of the bard's character option of Snowflake Wardance from Frostburn this martial discipline is highly ironic, to say the least ...

Planning on putting little Shout Out in there to that feat?
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Old 03-18-2010, 01:18 AM   Top  -  End  -  #17
The Vorpal Tribble
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Default Re: [Discipline] The bitter edge of the snowflake...

Quote:
Originally Posted by Saintheart View Post
Given the existence of the bard's character option of Snowflake Wardance from Frostburn this martial discipline is highly ironic, to say the least ...

Planning on putting little Shout Out in there to that feat?
I actually thought about it after I started this, but all the feat does is add your Charisma mod to your attack. This discipline isn't Charisma-based at all. Still a very cool bardic feat though
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Old 03-19-2010, 06:17 AM   Top  -  End  -  #18
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Default Re: [Discipline] The bitter edge of the snowflake...

I'll just post it here, since it was inspired by your other thread. No guarantees on balance.

Dwarven Sliding Stone
One handed exotic thrown weapon
Spoiler


Base damage: 1d8 (M), 1d6 (S)
Critical: 20/x3
Damage Type: Bludgeoning
Range Increment: 20 ft.
Special Rules:
The Dwarven sliding stones is used by sliding it along an even surface towards the enemy. Therefore, it can only be used against an enemy which is connected to the attacker by a straight strip of uninterrupted, non-difficult terrain.
With a sliding stone, the attacker always adds his strength bonus to damage, and, on a critical hit, can automatically make a trip attempt against the enemy.
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Last edited by Eldan : 03-19-2010 at 06:18 AM.
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Old 03-19-2010, 09:45 AM   Top  -  End  -  #19
The Vorpal Tribble
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Default Re: [Discipline] The bitter edge of the snowflake...

Actually, in Frostburn they have the 'glot' which is basically that.
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Old 03-19-2010, 09:52 AM   Top  -  End  -  #20
Eldan
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Default Re: [Discipline] The bitter edge of the snowflake...

Oh. I guess I should actually read all those 3.5 books some time...
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Old 03-19-2010, 11:06 AM   Top  -  End  -  #21
JoshuaZ
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Default Re: [Discipline] The bitter edge of the snowflake...

Quote:
Originally Posted by The Vorpal Tribble View Post

I didn't think there would be any problems with it. Might there be? I read the rules through only last night and never played a martial class so there might be stuff I've overlooked.
It isn't a rule issue so much as a fluff issue. Warblades generally don't have supernatural abilities at all and have no access to any discipline that even smacks of supernatural stuff. They are essentially the ultimate Badass Normal warrior. Given that this does cold damage and makes frost that seems much more fitting for crusaders and swordsages as an option for a default discipline.
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Old 03-19-2010, 09:19 PM   Top  -  End  -  #22
The Vorpal Tribble
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Default Re: [Discipline] The bitter edge of the snowflake...

Ah, that makes sense. Will probably change it.

Btw, finally finished the PrC I made this discipline for:
Guard of the Biting Wind
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Old 03-19-2010, 10:35 PM   Top  -  End  -  #23
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Default Re: [Discipline] The bitter edge of the snowflake...

This is awesome. I especially like the Blades of Glory reference (see Iron Lotus).
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Old 04-09-2010, 12:52 PM   Top  -  End  -  #24
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Default Re: [Discipline] The bitter edge of the snowflake...

Quote:
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This is awesome. I especially like the Blades of Glory reference (see Iron Lotus).
Only good thing to come out of the film...
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Old 04-09-2010, 01:16 PM   Top  -  End  -  #25
Krazddndfreek
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Default Re: [Discipline/Manuevers] The bitter edge of the snowflake...

Iron Lotus seems like it should provoke a reflex save (from a fluff perspective anyway).

I really like this discipline btw.
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Old 04-11-2010, 03:40 PM   Top  -  End  -  #26
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Default Re: [Discipline/Manuevers] The bitter edge of the snowflake...

Quote:
Originally Posted by Krazddndfreek View Post
Iron Lotus seems like it should provoke a reflex save (from a fluff perspective anyway).
They already got a fortitude save and a bull rush to avoid it all. Three saves against it would be a bit much doncha think?
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Old 08-15-2010, 12:53 AM   Top  -  End  -  #27
Danzig
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Join Date: Jun 2010
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Thumbs up Re: [Discipline/Manuevers] The bitter edge of the snowflake...

Quote:
Originally Posted by The Vorpal Tribble View Post
They already got a fortitude save and a bull rush to avoid it all. Three saves against it would be a bit much doncha think?
Three saves is patently ridiculous.

Great discipline, though. I also had been wondering how long it would take before curling rocks were used as a weapon in D&D. Since I live in Canada, we have to suffer through the TVs in our pubs being on curling whenever the Brier is on. Curling's not really that exciting of a sport, at least to watch. That said, it makes me smile that somebody uses rocks slid along ice as a weapon. You might include a mechanic for sweeping the ice to make the rock slide further, or something.

Also, I don't suppose hockey sticks are in here? That'd go great with this discipline, and it'd be a great way to slide grenade-type weapons (or delayed-detonation spells) over to an enemy, in addition to being an interesting staff-type weapon made for trip attacks. I'm sure I saw skis and ice skates as equipment somewhere....
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