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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 04-28-2010, 05:02 PM   Top  -  End  -  #1
Lix Lorn
Titan in the Playground
 
 
Join Date: Feb 2010
Location: 
Missing her corner
Gender: Male2Female
Default (3.5 PRC, PEACH) Jewelcaster

This class, I came up with before I knew what I was doing At All. It’s primarily based on the feedback I got when I asked for help making it: A big, big thank you to Xallace, as well as Latronis. ^_^

Jewelcaster

Background: A Jewelcaster is an odd type of mage indeed. Fascinated with the many facets of jewels and gems, they draw parallels between those stones and the near infinite applications of magic.

Eventually, it comes to them to try and combine the two-and discover that these complex shapes can, with a little effort, hold and focus magic near perfectly.
Races: Any race capable of shaping magic can become a Jewelcaster, though it is most common among races with a predisposition to long life, or to those with an affinity to valuable objects. This results in Jewelcasters being most common among Elves, Kobolds and Dwarves, with the former two being most common.
Of course, as with almost any study, these are merely the most common, and Human, Halfling, Gnome and essentially any race that can be named has at least one follower of this technique.
Other Classes: Jewelcasters are most commonly Wizards or Clerics, but Sorcerers and other spellcasters can also become them with general ease. Druid Jewelcasters are the least common of full spellcasters.
Jewelcasters are commonly liked by most martial classes, as the ability to store enough buff spells to cast at a moments notice is an excellent strategic boon. However, they can annoy, due to a propensity towards perfectionism.
Role: A Jewelcaster differs from a normal caster in only a few ways. In the initial round, they can cast a barrage of spells, surpassing standard casters by far-but their specialisation to this end leaves them behind in subsequent rounds.
Jewelcasters in the World: It is quite possible to pass a Jewelcaster on the street and be unaware of it. As a more specialised form of magic user, they are much beloved by theives for their ability to end a battle as it begins, and make excellent adventurers for the same reason. Divine Jewelcasters are often bedrocks of any community, with the ability to store magical healing for when it is needed.
Inspiration: An OC I made up for Sailor Moon. No, seriously.

Prerequisites:
Skills: Craft (Gemcutting) 8 ranks
Feats: Craft Wondrous Item
Special: Ability to cast 3rd-level spells
Special: Must not be barred from casting Conjuration spells

Hit Dice: d4
Class Skills: Appraise (Int), Concentration (Con), Craft (Int), Knowledge (all skills, taken individually)(Int), Profession (Wis), and Spellcraft (Int)
Skill Points per Level: 2 + Intelligence modifier

Level BaB Fort Ref Will Special Spellcasting
1 +0 +0 +0 +2 Imbue Jewel (Self), Crystalline Casting -
2 +1 +0 +0 +3 Imbue Jewel (Multiple)+1 level of existing spellcasting ability
3 +1 +1 +1 +3 Imbue Jewel (Allies)+1 level of existing spellcasting ability
4 +2 +1 +1 +4 Imbue Jewel (Absorb)+1 level of existing spellcasting ability
5 +2 +1 +1 +4 Crystalline Perfection-

Imbue Jewel (Self) (Su): A Jewelcaster’s primary ability is to store magical abilities within Jewels. They may cast a spell into a gem, Jewel or any other precious, faceted object, using a longer casting time, detailed below this ability. These items are then referred to as Spell Stones. You use all material components during this initial casting, although any focus must be used when the spell is loosed. A spells power is hard to hold: It requires a Spell Stone worth the spells level times 100gp. A spell may be cast from its Spell Stone as either a swift action, or it's original casting time. No components are required, other than any focus. Alternatively, you may activate number of Spell Stones on your person equal to half your class level rounding up as a Full Round Action.

These Spell Stones will last indefinitely, but if they still exist when the Jewelcaster renews their spells, all stored spells count against their users spells per day as if they were cast again that day.

Spell Stones can be given to characters other than their creators. They are used in exactly the same way as if they were held by their creator. In addition, a Jewelcaster may activate a Spell Stone he created as a standard action, as long as it is within 1 mile/caster level.

Casting Time Imbuing Time
Free, Swift, or Immediate Action Standard Action
Standard Action Full-Round Action
Full-Round Action 1 Round
1 Round 2 Rounds
Longer Times Normal Casting Time

Crystalline Casting: Whenever a Jewelcaster casts a spell after storing it in a Spell Stone, it is cast at a higher caster level. He gains a bonus to his effective spellcaster level equal to his class levels in Jewelcaster.

In addition, they gain access to three new spells: Call of the Jewelcaster, Crystal Shard and Swarm of Crystals. Call of the Jewelcaster is added to their spells known, class spell list or spellbook. (For spontaneous casters, divine casters and preparing arcane classes respectively) Crystal Shard and Swarm of Crystals are added to their class spell lists (At the lower level they are available for Jewelcasters, even if the class already has them at a higher level)-they may immediately swap one spell of the correct level for each of them.

Imbue Jewel (Multiple) (Su): A second level Jewelcaster can store more than one spell in a single Spell Stone. They may store as many spells as they desire in one stone, but it must still be worth 100gp for each spell level within it.

Imbue Jewel (Allies) (Su): A third level Jewelcaster can create Spell Stones to contain the magics of other mages. A willing spellcaster may cast a spell into a Spell Stone using all the rules under Imbue Jewel (Self). The Jewelcaster must remain with them as they do for the entire length of the casting time, and either character can activate the Spell Stone remotely.

These stored spells count against their caster’s list of spells, not the Jewelcaster’s.

Imbue Jewel (Absorb) (Su): A fourth level Jewelcaster can capture their enemies spells within their Spell Stones. To use this ability, they must succeed on an Opposed Caster Level Check. If they succeed, then the spell is stored in the Spell Stone-assuming the Spell Stone can hold a spell of that level. From then on, the spell is treated as if it were cast by the Jewelcaster-but it does NOT count as one of their spells today.
This ability may only be used a number of times per day equal to the Jewelcaster's primary casting modifier, and the spell does not gain an increase to caster level from the Crystalline Casting ability.

Crystalline Perfection: A fifth level Jewelcaster gains great control over their magics. Any spell cast through a Spell Stone cannot be countered.
In addition any spell that has a metamagic feat that increases its level applied to it, and is cast through a Spell Stone, has its level reduced by one. (Example: A Quickened Lightning Bolt would normally be a seventh level spell, but when cast through a Spell Stone is only sixth.)
Finally, the focussed energies of Spell Stones are resistant to antimagic effects. Any Spell Stone has a chance of surviving an Antimagic effect equal to twice their class level %. They may still not be activated in this effect.
(Without this ability, they would lose their power upon entering the field)

New Spells
Spoiler


New Powers
Spoiler


Psionic Variant Feat
Spoiler


Adaption
Spoiler


Well, I’ve branched out from Base Classes. What do you think?
Once again, thanks to Xallace and Latronis.
__________________
Recent Homebrew:
Who said books can't hurt you? Fire Emblem Tomes
Pick a celestial, any celestial
Valley Dwarves-Vodka, Blizzards, and Wolves
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Last edited by Lix Lorn : 06-11-2012 at 12:14 PM.
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Old 04-28-2010, 05:08 PM   Top  -  End  -  #2
Raging Gene Ray
Ogre in the Playground
 
 
Join Date: Feb 2008
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The Blessed Geometry
Gender: Male
Default Re: (3.5 PRC, PEACH) Jewellcaster

Quote:
Originally Posted by Lix Lorn View Post
A spell may be cast from its Spell Stone as swift action.

In addition any spell that has a metamagic feat that increases its level applied to it, and is cast through a Spell Stone, has its level reduced by one. (Example: A Quickened Lightning Bolt would normally be a seventh level spell, but when cast through a Spell Stone is only sixth.)
Finally, Spell Stones are immune to antimagic effects, and their activation is treated as an Extraordinary ability.
I love this class, but the very reason I like it is it seems broken. Why would anyone bother with Quicken Spell if they can already be cast as a swift action?

Also, the Antimagic immunity seems a little out of place. At least try to justify it with some fluff. Otherwise, it just seems like a "I Win D and D" button slapped on.
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Old 04-28-2010, 05:15 PM   Top  -  End  -  #3
Lix Lorn
Titan in the Playground
 
 
Join Date: Feb 2010
Location: 
Missing her corner
Gender: Male2Female
Default Re: (3.5 PRC, PEACH) Jewellcaster

Well, you'd be able to cast it in as only a standard action-but that's quite unintuitive, I should specify that.

...Fair enough. I was trying to think of something powerful enough to justify the lost caster level. What would you recommend?
__________________
Recent Homebrew:
Who said books can't hurt you? Fire Emblem Tomes
Pick a celestial, any celestial
Valley Dwarves-Vodka, Blizzards, and Wolves
Spoiler

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Old 04-28-2010, 05:16 PM   Top  -  End  -  #4
Djinn_in_Tonic
Firbolg in the Playground
 
 
Join Date: Nov 2006
Location: 
Stuck in a bottle.
Gender: Male
Default Re: (3.5 PRC, PEACH) Jewellcaster

I think this class is misplaced. It seems like it would function much better as a feat or two allowing the creation of a magic item. That seems like a simpler and more elegant way to get the same point across.

Crafting them = 1 feat (crafting the stones themselves, still counting them against daily limits).

Crystalline Casting = 1 feat (granting new spells, and a +2 or +3 bonus to caster level when casting from the stones).

Crystalline Perfection = 1 feat (making the spells impossible to counter, and reducing metamagic by 1 [to a minimum of +0]).

Nix the anti-magic portion, as that doesn't fit with the concept of anti-magic. There you go. Nice, simple, and your "class," if you must have one, becomes to levels long (requiring the crafting feat, and granting the other feats each level).
__________________

Ingredients

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1 Lime Wedge


Instructions

Pour Djinn and tonic water into a glass filled with ice cubes. Stir well. Garnish with lime wedge. Serve.
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Old 04-28-2010, 05:26 PM   Top  -  End  -  #5
Lix Lorn
Titan in the Playground
 
 
Join Date: Feb 2010
Location: 
Missing her corner
Gender: Male2Female
Default Re: (3.5 PRC, PEACH) Jewellcaster

I do see your point, but I really like it as a class. (shrug)
__________________
Recent Homebrew:
Who said books can't hurt you? Fire Emblem Tomes
Pick a celestial, any celestial
Valley Dwarves-Vodka, Blizzards, and Wolves
Spoiler

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Lix Lorn is offline   Reply With Quote
Old 05-02-2010, 02:33 PM   Top  -  End  -  #6
Lix Lorn
Titan in the Playground
 
 
Join Date: Feb 2010
Location: 
Missing her corner
Gender: Male2Female
Default Re: (3.5 PRC, PEACH) Jewellcaster

Added background and a feat to allow psionic characters to use this, as well as weakened the anti-antimagic facet of Crystalline Perfection.
(Hehe. Facet. See what I did there?)
__________________
Recent Homebrew:
Who said books can't hurt you? Fire Emblem Tomes
Pick a celestial, any celestial
Valley Dwarves-Vodka, Blizzards, and Wolves
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