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Old 05-26-2010, 08:23 PM   Top  -  End  -  #211
Optimystik
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Default Re: FATAL: A Campaign Journal

Quote:
Originally Posted by Tengu_temp View Post
Link the recruitment thread when you start it on Mythweavers, Plothook or somewhere else. I'm sure a lot of people want to give it a try.
This. I'll click through.

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I got a middle-aged homosexual human gladiator, by the way.
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Old 05-26-2010, 08:38 PM   Top  -  End  -  #212
Oracle_Hunter
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Default Re: FATAL: A Campaign Journal

Y'see, I halfway thought about making a FATAL character myself, but then I read this thread.

Rolling characters just sounds painful
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Old 05-26-2010, 08:49 PM   Top  -  End  -  #213
Mewtarthio
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Default Re: FATAL: A Campaign Journal

Dust and his party have sacrificed their sanity so that we don't have to play FATAL, and now you people are planning to play FATAL? What's wrong with you people?!
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Old 05-26-2010, 09:00 PM   Top  -  End  -  #214
AstralFire
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Default Re: FATAL: A Campaign Journal

I can't speak for the rest of you guys, but while this is a fun read, the novelty of how bad FATAL is wore off on me years ago. I don't think anything short of payment could convince me to roll up a character.
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Old 05-26-2010, 09:49 PM   Top  -  End  -  #215
Tengu_temp
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Default Re: FATAL: A Campaign Journal

After some of the games I played, a 3 hour character creation process is nothing. Polish RPG scene is very weird.
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Old 05-26-2010, 10:04 PM   Top  -  End  -  #216
AstralFire
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Default Re: FATAL: A Campaign Journal

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Originally Posted by Tengu_temp View Post
After some of the games I played, a 3 hour character creation process is nothing. Polish RPG scene is very weird.
It's not the length that dissuades me - I spend a minimum of that making a new character in the current systems I play, just as an artifact of being thoughtful. It's just... like... I don't have enough enjoyment out of tacky kitsch to make that fun rather than painful.
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Old 05-26-2010, 10:28 PM   Top  -  End  -  #217
Maerok
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Default Re: FATAL: A Campaign Journal

I almost spend that much time on DnD equipment selection without any of the fancy Compendiums.
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Old 05-27-2010, 02:55 AM   Top  -  End  -  #218
Bayar
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Default Re: FATAL: A Campaign Journal

Well, we might be able to play it here too, if we scrap all that sexual content, but that wouldn't be FATAL no more now would it ?

So I'll see if I can make a game thread on MW.
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Old 05-27-2010, 02:56 AM   Top  -  End  -  #219
Eldan
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Default Re: FATAL: A Campaign Journal

I knew a player who would spend his skill points in 3.5 that way when he made a level five character.

"Now, my next skill point... perhaps one more in jump? Or better in climb?... Give me a few minutes to think about it..."

And yes, he took a minute or two for every single point.
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Old 05-27-2010, 02:58 AM   Top  -  End  -  #220
Weimann
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Default Re: FATAL: A Campaign Journal

Frankly, 3 hours is a rather average time investment for a character of mine, at elast if you also factor in putting the major parts of the background and personality down, given a decently involved system, of course.
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Old 05-27-2010, 03:23 AM   Top  -  End  -  #221
Oracle_Hunter
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Default Re: FATAL: A Campaign Journal

It's not that the mechanics of character creation are long or offensive - the system is just borked.

You can end up with negative stats; you can roll later stats that affect previously rolled stats that, in turn, affect other subsequently rolled stats; you can spend hours reconciling modifiers on a given stat only to realize it has no in-game impact at all! Worse, it's all random - it's not like you're trying to hash out your character's backstory or motivations for adventuring; you are literally spending those three hours rolling dice and paging through tables.

It's torturous!
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Old 05-27-2010, 05:19 AM   Top  -  End  -  #222
Yuki Akuma
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Default Re: FATAL: A Campaign Journal

Aging effects on stats is presented after you're likely to have already worked everything out, so you have to go back and recalculate your derived values.

Bitter? Me?

However I do find it oddly fun. Maybe I'm just a masochist.
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Old 05-27-2010, 07:20 AM   Top  -  End  -  #223
Bayar
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Default Re: FATAL: A Campaign Journal

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Want me to DM a game of FATAL ?
On second thought, **** that. Got better things to do than playing Maim Master (FATAL's DM, before they changed it to be more historically accurate, if the Roman empire was in medieval times).
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Old 05-27-2010, 07:32 AM   Top  -  End  -  #224
Yuki Akuma
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Default Re: FATAL: A Campaign Journal

I am both relieved and disappointed.

Edit: Why is there a delousing skill?!
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Old 05-27-2010, 08:07 AM   Top  -  End  -  #225
Bayar
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Default Re: FATAL: A Campaign Journal

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I am both relieved and disappointed.

Edit: Why is there a delousing skill?!
So that a person can play a delouser. Like, the actuall class occupation. Oh, and remember, it is female only. And you get 5 AP for every person you delouse. That is only 200 people for level 2. Do that and pick another career like Bandit (although it says that female bandits are uncommon...better not delve deeper into Hall's mysoginy, not on this forum anyway) and get 1 AP for every silver piece or equivalent stolen and AP equal to half damage inflicted while ambushing things.
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Old 05-27-2010, 08:43 AM   Top  -  End  -  #226
Blackfang108
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Default Re: FATAL: A Campaign Journal

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Originally Posted by Mewtarthio View Post
Dust and his party have sacrificed their sanity so that we don't have to play FATAL, and now you people are planning to play FATAL? What's wrong with you people?!
Speaking as someone willing to play FATAL: A Lot.
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Old 05-27-2010, 08:54 AM   Top  -  End  -  #227
Oracle_Hunter
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Default Re: FATAL: A Campaign Journal

Quote:
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So that a person can play a delouser. Like, the actuall class occupation. Oh, and remember, it is female only. And you get 5 AP for every person you delouse. That is only 200 people for level 2. Do that and pick another career like Bandit (although it says that female bandits are uncommon...better not delve deeper into Hall's mysoginy, not on this forum anyway) and get 1 AP for every silver piece or equivalent stolen and AP equal to half damage inflicted while ambushing things.
Wait a sec.

I thought all of the Female Only occupations were just what they were calling "it" then
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Last edited by Oracle_Hunter : 05-27-2010 at 08:54 AM.
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Old 05-27-2010, 09:32 AM   Top  -  End  -  #228
YPU
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Default Re: FATAL: A Campaign Journal

You know, from what I hear the character generation is completely random yes? Then isn't there probably some character generator out there? (I'll be darned if I am the first to look tough, who knows what might happen)

It COULD be fun to see what sorts of things can roll out of such an infernal device, without the need to actually read FATAL itself.
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Old 05-27-2010, 09:47 AM   Top  -  End  -  #229
Volthawk
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Default Re: FATAL: A Campaign Journal

Quote:
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You know, from what I hear the character generation is completely random yes? Then isn't there probably some character generator out there? (I'll be darned if I am the first to look tough, who knows what might happen)

It COULD be fun to see what sorts of things can roll out of such an infernal device, without the need to actually read FATAL itself.
Turns out it exists.
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Old 05-27-2010, 09:52 AM   Top  -  End  -  #230
YPU
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Default Re: FATAL: A Campaign Journal

So who is brave enough to try it first, and censor his results until they can be posted here?
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Old 05-27-2010, 09:53 AM   Top  -  End  -  #231
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Default Re: FATAL: A Campaign Journal

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So who is brave enough to try it first, and censor his results until they can be posted here?
That sounds like a challenge. I'll do it.
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Old 05-27-2010, 10:09 AM   Top  -  End  -  #232
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Default Re: FATAL: A Campaign Journal

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!!!

Uh, god. That's why they said to be careful with your wishes.
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Old 05-27-2010, 10:18 AM   Top  -  End  -  #233
Yuki Akuma
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Default Re: FATAL: A Campaign Journal

Here's what I got.

Spoiler


Annoyingly, it doesn't randomly generate occupation or skill points for you.
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Old 05-27-2010, 10:39 AM   Top  -  End  -  #234
Bayar
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Default Re: FATAL: A Campaign Journal

That is because you have to have certain stats and skills to be a certain class. Like 1st edition, only more so.
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Last edited by Bayar : 05-27-2010 at 02:27 PM.
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Old 05-27-2010, 10:41 AM   Top  -  End  -  #235
Tengu_temp
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Default Re: FATAL: A Campaign Journal

A butt-ugly lecherous gnome? Typical FATAL character!
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Old 05-27-2010, 10:41 AM   Top  -  End  -  #236
Flickerdart
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Default Re: FATAL: A Campaign Journal

So he's a generous but immoral Kobold with luscious locks of hair?
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Old 05-27-2010, 10:41 AM   Top  -  End  -  #237
Optimystik
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Default Re: FATAL: A Campaign Journal

Manhood length might be pushing the envelope a bit.

EDIT: Yeah, I definitely think we should leave out the sexual attributes.

Last edited by Optimystik : 05-27-2010 at 11:09 AM.
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Old 05-27-2010, 10:59 AM   Top  -  End  -  #238
SaintRidley
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Default Re: FATAL: A Campaign Journal

I give you the character I rolled with it:

Spoiler


You don't need to know anything about her womanhood.
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Last edited by SaintRidley : 05-27-2010 at 11:08 AM.
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Old 05-27-2010, 11:02 AM   Top  -  End  -  #239
Worira
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Default Re: FATAL: A Campaign Journal

Cut out the sexual features section, guys. This should be fairly obvious.
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Old 05-27-2010, 11:10 AM   Top  -  End  -  #240
Zeta Kai
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Default Re: FATAL: A Campaign Journal

Quote:
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Cut out the sexual features section, guys. This should be fairly obvious.
But that's half the fun squick.

Seriously though, why was I compelled to download the CharGen tool? Why? I knew I shouldn't, but I did it anyway. Ugh!
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