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Free Form Roleplaying An forum for open-ended and ongoing roleplaying without a DM, where you can play a persona across multiple threads.

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Old 06-03-2010, 11:59 PM   Top  -  End  -  #1
Kris on a Stick
Bugbear in the Playground
 
 
Join Date: Jun 2008
Location: 
Outside Providence.
Default Nexus Character Directory

What is this place? Here is the place where aspiring Nexites post their characters, for easy reference. That way, you don't have to describe them every single time they appear!
What is Nexus? Well, that's a question that can be better answered by the OoC thread. The current incarnation of it can be found here.

Character pages should follow the general format below, but categories can be added, removed or shuffled around at leisure. The Great Big Index is updated every Sunday, unless I am busy or if I forget.

FULL NAME

I say full name, because though surnames are not required, it helps for indexing, especially for characters with common names like 'Sam' or 'Alex'.
(use color of speech)


Alias: Sometimes people go by different names, be they secret identities, titles or simply nicknames. List them here.
Gender: Male, Female, or anything else really.
Race/Species: Not everyone is a human. List your species here, be it elf, dwarf or talking bear.
Age: The number of years your character has lived. If they are from a particularly long lived race, it may also be appropriate to list a human equivalent in brackets.
Alignment: The Nexus in its current incarnation had its roots in d20 roleplaying. And though we've mostly moved past it, vestiges remain. Alignment can be a good indicator of your character's moral and ethical views, and some characters may have abilities that can detect your character's alignment, or affect you based on it. People are complex, however, and alignment should not be treated as a shackle. If you aren't familiar with the twin-axis alignment scale, it can be found here. Feel free to substitute scales from other cosmologies, if they apply. This field is optional. Well, more optional than the others.
Class/Profession: Characters may have a wide variety of skills. However, if a character has been studying magic or shrubbery for 20 years, it's probably appropriate to call them a 'Wizard' or a 'Shrubber.' Your character's class goes here.
Power Rating: In freeform, a wide variety of things are possible, and no one's going to hold you to a certain set of abilities. However, some characters are by nature more powerful than other. Some people like to measure power by this scale, made by Quinsar, and others use this scale, by Neon Knight. This field is also more optional than the others.
Description: A physical description of your character. It's good to be detailed and specific. Most people find it easier to roleplay if they can get a better picture of the characters involved, and it's easier if you've given them more than 'brown-haired Caucasian male wearing armor'. Clothing can possibly go here, if your character's wardrobe is of the limited variety. Images can go here, but anything much larger than avatar size should be spoilered or linked.
Personality: Everyone is different, and it's very rare that two people will approach a problem in the exact same way. Unless they're like, super-clones or something. Like alignment, this should not be treated as a shackle. Sometimes people can act against type, especially in stressful situations. This field is also more optional than the others.
Equipment: Your character's phat lewts. Armor, weapons, paint supplies, clothes, and other devices that your character routinely carries with them.
Abilities: Your character's skills and abilities. What can they do? What weaknesses do they have? It all goes here.
Backstory: Very simple. How did your character come to be? "To Come Later" is an acceptable substitute for a long and extensive backstory. Even Especially if you conveniently 'forget' to develop it.
Miscellaneous: Anything else that you wanna put down.
__________________
Quote:
Originally Posted by IronStylus (on boobplates)
I still consider myself a feminist despite having a biological attraction to certain parts of female anatomy and the desire to now and again see plate metal curvaceously wrapping around their sensual forms in a cradle of cold, sumptuous, steel.

Last edited by Kris on a Stick : 04-27-2012 at 09:49 AM.
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Old 06-04-2010, 12:11 AM   Top  -  End  -  #2
Kris on a Stick
Bugbear in the Playground
 
 
Join Date: Jun 2008
Location: 
Outside Providence.
Default Re: Nexus Character Directory

Here is the Index. NEXUS was born of ACRO and TOWN. If while browsing an older thread (or even a newer one if our veteran players have been particularly lazy in terms of cross-posting) and you find a character not in the below index, chances are they can be found here or here.
Index #-M
Spoiler
__________________
Quote:
Originally Posted by IronStylus (on boobplates)
I still consider myself a feminist despite having a biological attraction to certain parts of female anatomy and the desire to now and again see plate metal curvaceously wrapping around their sensual forms in a cradle of cold, sumptuous, steel.

Last edited by Kris on a Stick : 04-01-2013 at 08:53 PM.
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Old 06-04-2010, 12:19 AM   Top  -  End  -  #3
Kris on a Stick
Bugbear in the Playground
 
 
Join Date: Jun 2008
Location: 
Outside Providence.
Default Re: Nexus Character Directory

Index N-Z
Spoiler
__________________
Quote:
Originally Posted by IronStylus (on boobplates)
I still consider myself a feminist despite having a biological attraction to certain parts of female anatomy and the desire to now and again see plate metal curvaceously wrapping around their sensual forms in a cradle of cold, sumptuous, steel.

Last edited by Kris on a Stick : 04-01-2013 at 08:54 PM.
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Old 06-04-2010, 12:26 AM   Top  -  End  -  #4
Kris on a Stick
Bugbear in the Playground
 
 
Join Date: Jun 2008
Location: 
Outside Providence.
Default Re: Nexus Character Directory

Sometimes a player doesn't want to make a single character, but instead an entire faction. These can be corporations, secret guilds or marauding armies. There can be times when, while fighting a horde of the EVIL EMPIRE's faceless mooks when a player will wonder, "wait a second, what do these guys look like? Do they use swords or guns? And that one unique one with a special name. You mentioned it before, but I forgot what was special about it?" So here's the place for you to describe all your mooks, once and for all.
There is no guideline for creating a faction, since it's pretty much up to the creating player.
ACRONYM organizations, due to their nature, do not go here. They are made up of many players, and have their own thread for this sort of thing.

Index
Spoiler


Sometimes, people play characters of a certain race enough times, or have so many characters of a single race that it becomes more convenient for them to simply post their racial abilities in one post and refer to it continually, especially if that race is completely made up, or different to that in the public consciousness. These people (these sad, sad people) sometimes make absolutely MASSIVE posts, detailing the minutae of their made-up race's made-up biology and genetics. Their sad, nerdy exercises in futility go here, along with their name, so that people can ridicule them, and also so that people can distinguish between say, John Doe's Vampires, and Hong Gil-Dong's Vampires, which are almost exactly the same, except Gil-Dong's Vampires sparkle in the sunlight. Races in this index are usually open for other people to make characters from (as if people would use OTHER people's ideas instead of their own!) unless otherwise noted in the post.

Species Index
Spoiler
__________________
Quote:
Originally Posted by IronStylus (on boobplates)
I still consider myself a feminist despite having a biological attraction to certain parts of female anatomy and the desire to now and again see plate metal curvaceously wrapping around their sensual forms in a cradle of cold, sumptuous, steel.

Last edited by Kris on a Stick : 04-01-2013 at 08:52 PM.
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Old 06-04-2010, 07:54 AM   Top  -  End  -  #5
happyturtle
Troll in the Playground
 
 
Join Date: Mar 2007
Location: 
In bed
Gender: Female
Default Re: Nexus Character Directory

Winslow Warwick
Enhanced Human
Male
Age 52
Married to Winnie Warwick, age 45
Children: Willow Warwick, age 16
Wesley Warwick, age 12
Wendy Warwick, age 8

[Yellow Zone]

In the industrial area, a building is rented and has a new sign put out front.

W
Warwick Works


The building itself consists of a small office area in front and warehouses in back. There is no indication of what sort of business this is, but a certain cyborg with a satellite might recognize the logo and name.

Winslow is a hardworking man who once had his life's work stolen from him. He was forced (forced, I say!) to turn to villainy in order to support his wife and kids. Of course the same wife and kids keep his villainy from being too outright and destructive. After all, he doesn't want to destroy the world they go to school in, and his teenage daughter would never forgive him if he did something flamboyantly evil and embarrassed her in front of her friends.

Willow is vain enough to enjoy her newfound power over boys, but too naive to recognize how dangerous that power can be. She inherited her dad's knack for engineering, but tries to suppress her interest because, duh, it's like totally lame. However, she did agree to work for her dad for the summer.

__________________
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Old 06-04-2010, 08:43 AM   Top  -  End  -  #6
Morty
Titan in the Playground
 
 
Join Date: Jun 2006
Location: 
Poland
Gender: Male
Default Re: Nexus Character Directory

Name: Dipsnig Razortooth
Gender: Male
Race: Goblin (Link contains a description of goblins as I use them).
Occupation: Thief, Spy, former Miner
Age: 33
Affiliation: Neutralist Organisation
Power rating: 3 or D+
Appearance:

Spoiler

Spoiler

(As drawn by Elder Tsofu, Kid Kris and Mazeburn, respectively)
Dipsnig is a small, wiry brown-skinned goblin. He tends to wear an assortment of drab, grey or brown shirts and tunics over a leather jacket as well as two belts, one across his chest and one around his waist, holding his tools, crossbow bolts, knives, spare change and vials of poisons or other nasty substances. He has pale red eyes and rather large ears even by goblin standards.
Backstory: Dipsnig comes from Dragonbone Colony, the largest goblin nation of the northern mountain range of his homeworld. Having grown up as a son of a riding wolf breeder, he joined the military and managed to enlist into Dragonbone Covert Operations. However, his promising career as a government spy was cut short when he had an affair with the wife of one of the high-ranking officers and had to run away rather quickly. He turned to a mercenary lifestyle, which suited him rahter well. However, the less-than positive attitude towards goblins in general gave him a rather negative view of other species, dwarves and elves in particular. He came to ACRO and became an acting leader of Neutralist Organization after some time. His rate of alcohol consupmtion has increased since that day.
Abilities: Dipsnig is a competent spy and infiltrator. He is a good shot with a crossbow and not bad in close combat if he has enough room to dodge. He's also bolder than most goblins. Other than that, Dipsnig is very smart, good at management and a fast talker.
Equipment: As the leader of NO, Dipsnig has access to a lot of powerful equipment. His leather jacket is strongly magic resistant and he has a ring that can make him blurry and hard to hit on command.

Of special note is Dipsnig's crossbow, which is a magitech monstrosity of a weapon. It's a heavy repeater crossbow that can fire three times before Dipsnig has to insert a new clip. It's enchanted to create a wind tunnel upon firing, giving the bolts range, force and steadiness. It can also affect incorporeal beings. Apart from normal bolts, he has a set of special ones:
  • Bolt that drain magic around them, then explode when they absorb enough.
  • Bolts that explode into sticky adhesive upon impact.
  • Bolts that sever the psychic connections of the person it hits.
  • Bolts that summons a small fire elemental upon impact.
  • Drill bolts that penetrate armour easily.
  • Bolts with arrowheads that split into three small, sharp needles upon impact. Ineffective against armoured targets, lethal against unarmoured ones.

For melee combat, Dipsnig uses a pair of short, wide daggers. They're generally enchanted to be sharp and sturdy. They're also equipped with sigils to make them spread a chill around the wounds they make.

Finally, Dipsnig owns a suit of personal power armour. When he sits in it, it responds to his movements precisely and grants him incredible strength. It's extremely durable and equipped with powerful shields.

Personality: Dipsnig is a snarky, pessimistic and grumpy. Also rather greedy and not particularily moral. However, he's also scrupulous and tends to plan things in advance and keep track of everything. He's a kind of a packrat and tends to hoards things that "might be useful later".
He displays strong racial pride and has a low opinion and generally negative attitude towards non-goblin sentient species. He harbors a particular dislike towards dwarves, which stems from the age-old feud between them and the goblins.
Viima & Kullervo:
Dipsnig's female wolf mount and companion. She's a large, silver-furred wolf that Dipsnig rides around on as well as generally keeps around as a pet. She's smart and friendly, and she tends to improve her master's negative attitude somewhat.
Spoiler

Kullervo, a large male wolf with dark grey fur, is Viima's mate and the father of her cubs. He also serves as Dipsnig's mount, but isn't quite as friendly and affectionate as Viima.
__________________
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Last edited by Morty : 05-23-2013 at 08:43 AM.
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Old 06-04-2010, 08:56 AM   Top  -  End  -  #7
Kris on a Stick
Bugbear in the Playground
 
 
Join Date: Jun 2008
Location: 
Outside Providence.
Default Re: Nexus Character Directory

Natalie Deime


Alias(es): N/A
Gender: Female
Species: Black Dragon
Age: ??? (Looks and acts late 20s, human age.)
Alignment: Chaotic Neutral
Class: Adventurer
Power Rating: C+

Description: Natalie most often appears as a somewhat short Asian looking woman in her late-twenties, thanks to her shape-shifting. Her skin is pale, and she has narrow eyes colored violet. Her hair is black, and usually slightly kinky, as opposed to the ramrod straightness endemic to true Asians, but varies in length and styling almost daily. It helps that she has polymorphing powers to help it along. Occasionally appears as other animals, but usually has strong dislike to taking forms that are not her natural form, or human form, viewing the forms of most creatures inferior, at least in the situations usually presented to her. On the rare occasion she does turn into a cat or something to slip through a small gap, her animal forms are typically black in coloration (if applicable) and always have violet eyes to match her natural form.

Equipment: Natalie's standard adventuring gear consists of a white halterneck top and a black bomber jacket, over black pants and heavy boots. A bandoleer with ammunition and random bits and bobs is slung over the top. A sword scabbard on her left hip, a gun holster on her right. Dagger in boot, and knives in jacket. The gun is a modern looking magnum revolver, chosen due to the fact it accommodates custom ammunition better than a semi-automatic. The sword is a rather simple arming sword.

Abilities: Mysterious Dragon PowersTM. That is all. Okay, maybe not. Her breath weapons are frosty breath and spooky breath. You know, like that fear toxin in Batman Begins, except it comes from her mouth. Is somewhat skilled with sorcery, with a knack for enchantment. She's a rather skilled adventurer, and she prefers her human form to her dragon form, which leads her to have developed proficiency in swordplay and gunplay both. Her fighting style is quick and athletic, occasionally drawing on agility and strength usually not possessed by humans. Has dabbled in the bardic arts, and while she found them not entirely to her liking, has occasionally drawn upon her learned talents.

Backstory: Natalie had always preferred the adventurer's lifestyle better than the typical dragon one, consisting of eating, sleeping, counting gold, and occasionally leaving to kidnap the odd princess. Combined with the startling lack of parenting that goes on with most dragons, Natalie managed to become self-sufficient relatively early, taking human form to travel with bands of adventurers. And often outlasting them too, as they found themselves in over their heads, and Natalie found herself invariably surviving certain TPK, thanks to being a dragon. The first few times had given Natalie a strong feeling of survivor's guilt, but eventually she learned to cope, shrugging off the deaths of her fellow adventurers, and never allowing herself to form close bonds. This lasted up until the point where she realized she was adventuring solo more than she was with a party, and eventually decided to just make it a conscious choice and strike out her on her own. Eventually her travels brought her to the center of the Nexus. And here she is (and will probably stay).

Miscellaneous: Kid Kris style dragons.
__________________
Quote:
Originally Posted by IronStylus (on boobplates)
I still consider myself a feminist despite having a biological attraction to certain parts of female anatomy and the desire to now and again see plate metal curvaceously wrapping around their sensual forms in a cradle of cold, sumptuous, steel.

Last edited by Kris on a Stick : 11-27-2011 at 04:06 AM.
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Old 06-04-2010, 09:04 AM   Top  -  End  -  #8
Kris on a Stick
Bugbear in the Playground
 
 
Join Date: Jun 2008
Location: 
Outside Providence.
Default Re: Nexus Character Directory

Jazirian


Alias(es): N/A
Gender: Male
Species: Gold Dragon (Part Sky Dragon)
Age: ??? (Looks and acts late teens, human age.)
Alignment: Chaotic Good Funky
Class: Rogue
Power Rating: B- (Human Form)/A- (Dragon Form)

Description:

As a human:
Aside from the obvious, he usually takes the form of an attractive young man (late teens-ish) with blond hair and golden eyes in a stereotypical rogue outfit, as shown by this awesometastic drawing by Kara Kuro. Or this one, by me.
Jazirian is fond of taking the shape of various animals, and is almost constantly experimenting with new forms. In these forms his eyes are always golden. Since getting an infusion of Sky Dragon blood from Ingileifr of the Western Peaks, Jazirian's skin is slightly paler, and his hair is a lighter shade of blonde. Also, his left eye has become sky blue instead of gold, a trait which carries over to all his forms. Strangely, Jazirian does not smell of sweat, or dead skin, or whatever else it is people smell of. Instead, he is always accompanied by the smell of incense and saffron, and very occasionally, ozone.

In dragon form:
In his natural form, Jazirian mostly resembles a Pathfinder Gold, roughly 9 meters long, with curving horns and a narrow, armored tail. His right eye is pure, burning gold, however his left is a rather out of place sky blue color. Further clues as to his Sky Dragon blood lie in his scales, which are not the brazen, full-bodied gold of burnished jewelry, but rather a much paler color, more akin to that of sunrays timidly gleaming through a cloudy sky. Additionally, his horns, claws, spines and other assorted spiky bits are a streaky white color, reminiscent of the wispy formations of cirrus clouds.
A quite young dragon (rapid aging aside), Jazirian is still lighter framed and somewhat smaller than most dragons in his age category, seemingly built for speed and high-altitude flying than for the sheer power possessed by most dragons. Indeed, when in flight, Jazirian's skill, speed and maneuverability far outstrips that of almost all terrestrial dragons (except maybe the Silver Dragons), though he doesn't quite match the aerial prowess of pure-blooded Sky Dragons, or other celestial dragons of their type.

Equipment: Aside from the clothes, Jazirian usually carries tools for thieving and escaping bonds, as well as a vast multitude of knives and daggers on various parts of his clothing. Some visible, some not. Otherwise, he travels light.

Abilities: Mysterious Dragon PowersTM. That is all. Okay, maybe not. He can breath fire, and also a gas that puts people who inhale it to sleep. Since becoming partly Sky Dragon, Jazirian has kept his fire breath, though it has transformed somewhat, becoming more like a wave of solar energy, losing heat, but becoming far more deadly to vampires, undead, and other creatures of the night. Is a rather competent rogue, though is more at home sneaking through an urban or domestic environment, rather than a wilderness or tombsy environment. Skilled with throwing daggers and knives of many sorts, and reasonable at unarmed combatant. Has never really trained with any other sort of weapon, so is unfamiliar and awkward with them.
Jazirian uses his magical talents unsubtly, when he uses them at all, preferring to blast things with powerful beams or fireballs. He's also starting to favor blasts of wind as well, capable of lashing out with hurricane force gales and summoning miniature tornadoes in addition

Backstory: Jazirian and his 3 hatchmates spent most of their lives trapped in their eggs in the custody of a Lich Witch (rhyme, heh), who used their energies to power her spells, leaving them weak. This changed after a certain Fanboy Amakirr raided her fortress, defeating her and rescuing the eggs, where they soon hatched. The disproportionately long time spent in the eggs accelerated their growth, and the four hatchlings spent their short childhood under the tutelage of of Fanboy, Nil and Khiansa. After they grew up, they went their separate ways. Venrai, the Sapphire Dragon, binding herself to Fanboy and becoming as Rider and Mount. Giranule, the first Platinum Dragon since Bahamut himself, bound himself to Nil, aiding him in his crusade against the Seven Dark Towers. Jazirian remained at GLoG, binding himself to no-one, as Khiansa had left some time before, and the Radiant Dragon, whatever his name was, sorta disappeared, because Shas lied and said he would join the plot but didn't. We don't talk about him anymore.
After getting nearly killed by Jack Empty, Jazirian received a blood infusion from Ingileifr of the Western Peaks, a Sky Dragon native to Valhalla. Thanks to [i]Mysterious Dragon PowersTM, this has resulted in him gaining some of Ingi's powers as the blood has slightly altered his biological makeup, making Jazirian at least partially Sky Dragon in addition to a Gold Dragon.
...
Shut up! It totally makes sense!

Miscellaneous: Kid Kris style dragons.
Jazirian's birthday is on the 18th of September.
__________________
Quote:
Originally Posted by IronStylus (on boobplates)
I still consider myself a feminist despite having a biological attraction to certain parts of female anatomy and the desire to now and again see plate metal curvaceously wrapping around their sensual forms in a cradle of cold, sumptuous, steel.

Last edited by Kris on a Stick : 06-16-2012 at 08:36 AM.
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Old 06-04-2010, 09:30 AM   Top  -  End  -  #9
Kris on a Stick
Bugbear in the Playground
 
 
Join Date: Jun 2008
Location: 
Outside Providence.
Default Re: Nexus Character Directory

Kal'selthezaar


Alias: N/A
Gender: Male
Race: Tiefling
Age: 62 (33 by human reckoning, looks mid-twenties)
Alignment: Lawful Evil Funky
Class: Assassin
Power Rating: C+

Description:
A red-haired, dark-skinned tiefling, with the little pointy horns and the arrowhead tail and stuff, who usually wears a sleeveless leather jerkin, and leather pants and leather boots, or else a military dress uniform of some description, as well as a pair of black gauntlets that go up to the elbow. More recently, Kal has undergone a minor transformation, his fingers are clawed, and his eyes solid orange. The fiendish features of his face have also been pronounced slightly, giving him an otherworldly air of aristocracy and refinement, and hints of scales can be found at the edges of the face, the neck, the shoulders, the base of the tail. The gauntlets are in themselves quite unusual, in that rather than simply being bits of metal, cloth and leather stitched together, they seem to be rather intricate clockwork mechanisms, little gears ticking and tocking, driven by a curious orange fire that on closer inspection are revealed to be THE BURNING REMAINS OF DAMNED AND TORTURED SOULS.
He also has a hat! Yay! But then stupid SAINT went and blew it up! Boo! But then he got it back for Thanksmas! Yay!
Quote:
Originally Posted by Kid Kris View Post
OMGHAT! Only the feather is red and sort of on fire (it's a phoenix feather). And without the ridiculous shirt.
And lastly, on his left shoulder blade he has a tattoo of a black lotus flower.


Equipment:
Aside from a few daggers, the only weapons of note that Kal possesses, are his

Infernas Gauntlets
A gift from the Succubus Queen Morgana, these are made of a high-grade helliron, and are capable of shifting their shape to an extent due to internal clockwork mechanisms, producing razor-sharp claws that Kal can slash with, or even retracting the 'glove' part entirely into protective clockwork bracers, allowing Kal to use his hands normally. Like all of Morgana's Clockwork creations, they are animated by the souls of the Damned, split across the two gauntlets, which prevent them from being worn by anybody else, lest they be consumed, and also allow Kal to shoot blasts of Hellfire from his palms, or produce Hellfire weapons and manipulate Hellfire, as a full-blooded fiends or powerful half-fiend would be able to.

And two small hatchets, one being generically magical, the other with a Dispelling charm on it.

Abilities:
Being a Black Lotus, Kal is incredibly skilled with weapons and combat of various types, as well as stealth, infiltration, and protection. He's skilled in various martial arts, including one created by the Master of the Black Lotus Academy, which revolves not around self-defense and combat, but around the defense of a charge.
Curiously, he also seems to be highly resistant to magic and supernatural abilities of all sorts, friendly or malign. Most spells simply bounce off him, and even some of the most powerful do little but knock him about. It takes the most epic magic to harm him properly. Psionics are exempt from this.

Backstory:
Grandson of Succubus Mistress Morgana, Lady of the Clockwork Fortress, Kal has always been something of a preferred child, raised higher than his fellows (though considering how much Morgana gets around, it's hard to believe that there is someone in the Hell, or out of it for that matter, who isn't related to him in some way). Some say his obfuscating stupidity and mindless hedonism is an act, used to lure his enemies into a false sense of security before he destroys them. Some say he's just an idiot. Those who believe it usually don't survive.

Miscellaneous:
  • Epicness is decided by me, not you. I'm sick of generic looking lightning bolts with one line of description and no build up being touted as being 'EPIC MAGIC!' No, I don't care if he's a god, or thousands of years old. If I'm not in awe when reading it, it ain't epic.
  • Consort of Lady Decker, Marchesa of War
__________________
Quote:
Originally Posted by IronStylus (on boobplates)
I still consider myself a feminist despite having a biological attraction to certain parts of female anatomy and the desire to now and again see plate metal curvaceously wrapping around their sensual forms in a cradle of cold, sumptuous, steel.

Last edited by Kris on a Stick : 04-27-2012 at 08:34 AM.
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Old 06-04-2010, 10:01 AM   Top  -  End  -  #10
ThePhantom
Bugbear in the Playground
 
 
Join Date: Jan 2008
Location: 
Hiding in the shadows
Gender: Male
Default Re: Nexus Character Directory

Gordon
Gender: Male
Race: Human? Blue Dragon
Age: 42
Alignment: Neutral Evil
Class: Rogue

Description: Other times, for formal occasions like blasting a city or attending a party while plotting a downfall, he wears a tenchcoat with a patten of flames that move.

Personality: Gordon is a schemer and prefers plots over just starting something. However, get him worked up enough and he'll just start doing things which aren't good for his long-term health. He also hates wasting resources, so that limits him from schemes of pure destruction.

Equipment: Shock Pistol, upgrade for rail gun, body armor under the coat. Often carries a number of revolers and knives. A grapple gun. Also has access to AMEN's armory, so weapons vary. A energy-resitant armor that can fit him as a human or a dragon.

Abilities: Gordon has some skill in fighting dirty, exspecially with traps. He also has strong mental defenses, but relies on tech for that protection. He also has enough skill as a pilot to fly about anything. As a blue dragon, he has the power to change back and forth between his human form and his dragon form. He is also now immune to electric-based attacks and as a dragon mostly immune to the effects of lava. Can breath a bolt of lightning, and knows a number of different kinds of magics.

Backstory: None of your business, except this part: Gordon came to AMEN in what was thought to be its last days. But he reformed AMEN around himself, and nows stands as its head, with all the menace to the rest of Nexus as that position gives him.
__________________
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Last edited by ThePhantom : 04-19-2011 at 04:23 PM.
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Old 06-04-2010, 11:53 AM   Top  -  End  -  #11
Morty
Titan in the Playground
 
 
Join Date: Jun 2006
Location: 
Poland
Gender: Male
Default Re: Nexus Character Directory

Name: Wenomir Rawicz
Race: Human
Occupation: Warrior
Age: 32
Alignment: Pissed off
Power Level: C+/B-
Backstory: Born in a poor, backwater village in the southern fringes of the once-glorious kingdom of Martenia, Wenomir used to be a warrior in some noble's retinue until something made him agree to take part in a dangerous alchemical experiment known as "Demonhunter project". This experiment involved injecting a group of individuals with demonic and devilish blood to turn them into perfect hunters with supernatural abilities. The experiment turned out to be a partial succes- only 40% of subjects survived, but they did become perfect killing machines capable of taking down demons that'd tear regular warriors of their skill apart. They were also neraly emotionless and obeyed their masters without question. At some point though, Wenomir's emotions began to go back. During a mission that involved cutting down some cultists who were merely misguided rather than corrupt, he snapped. He ran away without completing the task and vanished. Now he wants to stop being a killing machine and start living again. But his former masters weren't going to just let their weapon run loose. After many adventures, he finally settled down in Watchtower. He also managed to revert his demon-blood infusion and become a natural human again.
Apperance:
Appearance-wise, "intimidating" is the word to describe him. Wenomir is tall, quite muscular - not overly so, though - lean and wiry. His skin is fairly dark and his entire body is covered in scars caused by various attacks, from conventional slashing and piercing blades to claws, bites, pincers and even worse things. He rarely shows any skin beyond his face and hands and parts of his arms, though. His hair is dark brown, almost black, and long. He wears it in a ponytail. His eyes are dark brown and have a very determined and strangely unmoving expression.
As far as clothes go, Wenomir feels most comfortable in his armor, which is a long, sturdy mail. He tends to wear a black surcoat above it, but not always. He's got a few sets of padded armor to wear underneath the mail that he often wears casually as well. Apart from that, he's got an assorment of dark, dull shirts. He doesn't pay much attention to clothing.
Personality: Wenomir is a very serious, down-to-earth person. He tends to be rather grim and sour as well as really stubborn and relentless. He believes strongly in the value of hard work and self-development, and follows a pecuilar brand of martial mysticism focused on self-percfection and emphasizing the view that if you want something, you need to earn it yourself. Due to that, personal experience, and remains of a frontier peasant's work ethos, he's prejudiced against those who, in his opinion, had powers, abilities or status "handed over to them". Mages and nobility in particular are objects of his scorn.
Abilities: Wenomir is highly skilled in a fast and brutal style of longsword fencing, which emphasizes speed, precision and ruthlessness. It's an amalgamate of various techniques and styles Wenomir has encountered, forming his own combat form which he calls "Blur of Steel". A characteristic manuever that Wenomir learned about from his first swordfighting tutor and honed in his days as a demonhunter is spell parrying - an intricate parry combined with a great effort of will allows him to deflect spells with his sword. He has a number of such techniques tailored to fight magic users which he was taught as a demonhunter.
He has also been training with a bearded axe, and while he still has a long way to go before he achieves true proficiency, he compensates for it with speed and tenacity. However, he's able to use most melee weapons somewhat effectively and is always ready to improvise when his usual combat style doesn't work. Apart from that, he's extremely fast and athletic and quite strong. He also has a good understanding of battle tactics as well as strong will and discipline. All this makes him an incredibly dangerous opponent in close combat.
As for ranged combat, he has learned the art of throwing daggers, which he uses when necessary. He still has a lot to learn about the technique, but his speed and precision make up for it.
He used to have various abilities granted by his demonic blood - those are gone now.
Equipment: Wenomir has gone through tree weapons in his career in the Nexus. Currently, he's wielding a Gvalchir, a razor-sharp blade from high-quality steel enriched with some other minerals. It's covered in anti-magic runes and bears the Elder Sign and the Eye of Delreth which ward it against eldrith abominations. He also posesses a tech belt made for him by KR that allows him to teleport and slow bullets and a glove that can be used to multiply the force behind a movement of his arm - again made by KR.
His other weapon is a set of adamantine throwing daggers. He often uses them in conjunction with the glove to multiply the force behind them.
Theme Song: Raised by the Sword or Sword of the Witcher
Miscellaneous: Member of WATCHTOWER. One of the three highest-ranking members in fact, even if he doesn't like it very much.
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Old 06-04-2010, 11:58 AM   Top  -  End  -  #12
happyturtle
Troll in the Playground
 
 
Join Date: Mar 2007
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Faction Profile: Ostari Elves

informal "City Elves"

The Ostari Elves have lived in the Nexus for thousands of years, living in the city that has always existed in this meeting place of worlds. It has gone by different names, but is currently known as Inside.

As beings that do not weaken and die as they age, they are naturally loathe to do battle, as they have no immunity to being slain. The conflicts of mortals rarely interest them, and they can often seem cruel and capricious when faced with human suffering.

Their love is for building, which is fortunate as they live in a city that encounters a great deal of destruction. What magic they have is geared for this purpose, and they are often the ones who repair things offscreen.

They have no interest in ruling Inside, and are happy to serve whatever government they believe will best promote stability. They don't believe in revolution or civil war. They also have very little interest in the expansion of the empire outside the city.

Their numbers are few, and most of the population has seen a millenium or more in the nexus.

Their representative to the Empire is Councillor Veriswen Hiriloth (next post)

******

Restated in plain talk: These are Tolkien elves, proud and aloof and immortal and very old. Like the various divisions of elves tended to have special talents towards certain fields of endeavor (some with ships, some with trees, some with gems), these elves are particularly talented civil engineers and city builders.

They tend not to care much when humans are injured or killed, as they were going to die soon anyway, but they work very hard on rebuilding the property damage and keeping the city's infrastructure going.

They're pretty much a bunch of jerks, actually. But useful jerks.
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Old 06-04-2010, 12:30 PM   Top  -  End  -  #13
Beans
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5 OUNCES OF TABASCO
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Thryza
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Thal
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Neiz
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Chol
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And Echoes as a race in general. Anyone who (yeah, right) intends to make an Echo character can ask me any questions they have.
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Old 06-04-2010, 12:36 PM   Top  -  End  -  #14
happyturtle
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Name: Veriswen Hiriloth
Race: Ostari Elf
Sex: Female
Age: soooo tempted to say >9000, but it's not quite that high. Several millenia though
Class: Urban druid
Title: Councillor

Like most Ostari elves, Veriswen has city building powers, but hers tend towards the tending of urban wildlife. This is of next to no use in combat, which is one of the many reasons that she'll almost never engage in it directly. She has the ability to disappear in plain sight in an urban environment.

She works on the council to help administor the civic side of the government.



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Old 06-04-2010, 01:32 PM   Top  -  End  -  #15
iElf
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Join Date: Dec 2009
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COVERD IN BEEEEEEES!
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Revamped version MK II:
Din Hylia


Gender:Female
Race/Species:Hyrulian (half elf)
Age:25
Alignment: Chaotic Neutral
Class/Profession: Ranger
Power Rating: D
Description:long silver hair, silver eyes likes wearing green and brown clothes .
Personality: Cold , determined
Equipment:A elven composite longbow and a quiver with magic arrows, A Howling Banshee energy sword ,A ranger Laser sniper rifle, Light modern armour, several wands and magic scrolls.
Abilities:can use a bow and sword quite well, has a small amount of nature and healing magic.
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in the moths away from the nexus, Din has pushed away her angst and fears, and toughened up. Not able to function normally in society ,Din took up work as a bounty hunter staying clear of the nexus for the next 5 years of her life. she now returned (due to quantum only 5 months later) and is not sure she wants to confront her old life
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Old 06-04-2010, 01:35 PM   Top  -  End  -  #16
happyturtle
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Name: baby
Race: Dwarf who identifies as Orcish
Gender: Female
Class: Barbarian
Power level: B



Baby works as a bouncer in Trog's, and does not leave the thread. She can be godmodded in her bouncer capacity if I am not around.

History:

A family of dwarves is caught in a flash flood. Mum and Dad can't escape, but they assemble a makeshift raft and attach their baby to it. Of course they hang on to the very last minute and only let go when it is clear that they are about to be drowned. They die, but the baby is swept downstream and eventually is discovered by a particularly low int orc barbarian who decides to keep her. Being the super creative guy that he is, he names her Baby. Had Baby been any other race, she almost certainly wouldn't have survived his parenting, but she survived and grew up among the orcs, learning to hold her own with the orc children and in the fights with her dad. She is fiercely loyal to her orc tribe and has no desire to rejoin dwarf society.

Baby's history (according to her): Gruumsh and dwarf god fight over Baby. Dwarf god steal Baby, make Baby born in dwarf body. But Gruumsh tricky. Gruumsh know dwarves not like water and send flood. All real dwarves drown, but Baby not drown. Baby get washed away until Daddy finds Baby. Daddy not god, so no can make Baby look like orc. But Daddy make Baby good orc in everything else. One day, if Baby fight good enough, Gruumsh will give Baby orc body.


Typical fight with dad:


"daddy tell baby do dishes!" "daddy not boss of baby!" "baby live under daddy roof, do what daddy say!" "baby go out with friends! baby has life! baby do dishes tomorrow!" "baby do dishes now!" "raawr!" "raawr!"

......

Much later... "dishes all broken now. baby go meet friends." "okay baby. daddy loves baby." "baby loves daddy" *hugs*
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Old 06-04-2010, 01:48 PM   Top  -  End  -  #17
Darkcomet
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Join Date: Sep 2007
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Faction Profile: Acronymian Empire


Leader: No current individual leader, current major figures in the interim government include ISF General Leon Vettel and Imperial Army General Johnathan Noir
General Information: The Empire as it is now is a reformed entity, having ousted Emperor Vyrn and his inner circle, and is presently awaiting elections to take mainline power away from the military.
Equipment, Vehicles, and Sources: (Note, some things may not appear here.)
Spoiler


Imperial Army:
Spoiler


Imperial Security Forces

The Imperial Security Forces, bearing an identical acronym to the government's old name, are a reorganized force in Inside itself alone. The new ISF is a quick-response sub-organization of the Imperial Army, with specialized equipment and vehicles. The base of the ISF is the Old Base, previously used in the original War for Inside and a while after before the new HQ was built. The ISF has also taken the old army's riot troopers.

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[Special Assets]

Airborne Aircraft Carrier Sanctuary
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Aerial Weapons Platform/Battlecruiser Supremacy
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The Mortal Coil Unit (Player: Wolfbane)
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Imperial Navy:

Spoiler

Headquarters: The Imperial Army HQ and ISF HQ lie in Inside, along with the Acro-Imperial Government Complex (post is from when it initially popped up), which is slated to become more important in the near future.
Current Territory: Inside (Capital), the Mountain Base, many villages and small towns Outside
Bases: HQ (Inside), Old Base/ISF HQ (Inside), Mountain Base (located in/on a mountain in Imperial Territory, obviously), small garrisons in villages/small towns in Imperial Territory as previously mentioned


SPECIAL: ISF squads can be led by PCs if the PCs in question join the ISF. Highly encouraged by me! The player of a PC with a squad can control it, and decide what exactly they're carrying. ISF squads with PC leaders will have the leader in question attached to them, bringing their numbers up to 7.
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Last edited by Darkcomet : 12-26-2010 at 08:54 PM.
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Old 06-04-2010, 01:50 PM   Top  -  End  -  #18
Darkcomet
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Join Date: Sep 2007
Gender: Male
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Faction Profile: Evolution Industries (formerly Evolution Electronics and Power)

Spoiler


Background: Long ago while the old GLoG base was intact, a certain psychic received six Zero-Point Modules from the Bushranger. These were powerful high-tech batteries, in a sense, capable of providing power for thousands of years, but with the capacity to destroy half of an Earth-sized planet if they overloaded. One went to power WATCHTOWER's airship, while one was often abused for firing gigantic lasers at targets DC really wanted eliminated. Eventually, DC got his hands on a temporary intelligence boost and modified one. This produced something called a Mass Acquisition and Conversion of Energy (MACE) Unit-modified ZPMs with far lower maximum energy capacity used to suck in ambient energies around them. In the Nexus, the sheer number of universes contributing to this produces a great amount (ambient magic and such things are great for that), allowing the unit to provide power essentially indefinitely without the problem of ZPM-style destruction. DC went to the Ostari to make a deal-to produce more of these units as power for Inside. From there, DC formed the company now known as Evolution Electronics and Power, which later took over the arms production role left empty by K-Corp and became known as Evolution Industries.

Leader/CEO/Owner/Whatever: DC, though this fact is not known to the public at large, instead known as a Mr. D. Halley, not publicly revealing his first name. Though someone might catch the reference in the surname, there.

Headquarters: A tower-ish structure in Inside, by no means a skyscraper.

Products:
Spoiler


Power Rates: Evolution charges very low rates for use of MACE units to supply power. This is due to the extreme ease of power output by MACE units-near no maintenance, and no ongoing fuel costs, for two examples. These rates will likely undercut most anything normal.

Note on Rechargeables: EI power technology will not recharge properly outside the Nexus, thanks to its odd nature. Weapons and the like can still be manually recharged, but MACE units will become completely useless.

Evolution Security: The company handles its own security with armed guards. Evolution Security has access to all EI products, but usually only appears using publicly available gear.
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Old 06-04-2010, 05:42 PM   Top  -  End  -  #19
Falgorn
Bugbear in the Playground
 
 
Join Date: Feb 2009
Location: 
In the Playground
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Cornelius Blanc

Gender:
Male
Race: Purple Dragon
Age: He looks late thirties/early forties
Alignment: True Neutral/Neutral Evil
Class: Warlock/Knowledge-Seeker
Power Level: C-/C
Appearance:
A man who looks to be in his middle ages. His height is slightly above average, and he is rather thin. His black hair is braided into cornrows and is graying slightly. He has dark skin, suggesting African descent. He wears Glacier-style sunglasses and modest clothing. His body bears many scars, but the most noticeable thing about him is the dragon tattoo on his right cheek, that probably extends down his entire back. He has brown eyes.

Important Equipment:
His journal, which contains more amounts of recorded knowledge than any other book. A Rubber-Ducky that is indestructible, and can transform into an elemental. Thirdly, his sunglasses, capable of redirecting his magical energies into controlled forms. Lastly, a plastic magic-wand.
Abilities:
Among other abilities, Cornelius is able to control the spectrum of shadow, and has majic that varies from conjuration to enchantment., due to magic ability. Able to create balls, blades, and cones of pure energy, and launch them, wield them, and...cone them. He is also an adept swordsman and martial artist, but not, say, godly.
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Old 06-04-2010, 06:02 PM   Top  -  End  -  #20
The Bushranger
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Join Date: Oct 2007
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Stuck here
Gender: Male
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Bushranger

Alias: John Patrick O'Connell
Gender: Male
Race: Human Metahuman/Ghost Hybrid
Alignment: Neutral Good
Affiliation: HALO
Age: Relativistic
Class (or approximation): Ghost hybrid; Dashing Knight; Dirty-minded Gentleman
Profession: Adventurer; Captain (reserve), Earth Alliance
Power Level: A+/bottom S.
Description:
Tall and well-built, can change his clothes at will but usually is in either a black-and-white super-suit or a gray t-shirt, jeans, and sneakers (gray socks!). White hair, slightly glowing green eyes, and a noticably low body temperature. Bleeds green ectoplasm.
Personality: Gentlemanly; forgiving; caring; hot-headed.
Abilities: Ectoblasts, shielding, teleportation, reality-shattering, the works. 9th level spells at epic caster level, too. And all sort of techno-gizmos. Don't make him angry. You won't *like* him when he's angry...
Backstory: Lost his first love (the drowess Cal'drin) when he got his ghost powers (a wizardsorcerer did it). Went mad. Blew up a planet (among other things). Recovered. Spent time as an officer in the Earth Alliance (Babylon 5 universe). Hopped dimensions for awhile. Wound up in HALO. Crushed on Da Rogue. Crushed on Sorcy. Crushed (a little) on Tialait. Found his soulmate in De. Had his heart broken by her. Went walkabout. Returned. Finally pulled the curtain(!) a few times. Is crushed on my Angela, has a odd thing with Sam Goswell - and is the father of her son, Theo. Fell in love with Marle, and married her, only to have her slip into NPCdom/permadeadtime...
Status: Semi-active.
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Old 06-04-2010, 06:09 PM   Top  -  End  -  #21
The Bushranger
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Erin Patricia O'Connell (I)
(Not to be confused with Erin (II), Aeryn, or Arina, all of whom are really the same person as her. Yes, you will need a scorecard.)

Theme song: "Flirtin' With Disaster"

Alias: Acro-Erin
Gender: Female
Race: Human Metahuman/Ghost Hybrid
Alignment: True Neutral
Affiliation: HALO
Age: 5 years (post-cloning; relativiistic)
Class (or approximation): Ghost hybrid; Rogue
Profession: Arms dealer. Adventurer and VERY Naughty Girl
Power Level: B+
Description:(NOTE: She has blue eyes. Tekteks are being fixed - slowly.)
Dressed as Sept:
Tall and curvaceous, can change her clothes at will a khaki t-shirt, jeans, and sneakers (gray socks!). Or...er...nothing at all...
White hair, slightly glowing green eyes, and a noticably low body temperature. Bleeds green ectoplasm.
Personality: Hot-headed, impulsive, extroverted, caring, submissive.
Abilities: Ectoblasts, shielding, teleportation, etc. High level spells, too.
Backstory: BR's clone. Not the same person as Town-Erin. Was married to Mike, and has a child from the future, Patricia, who came back in time. And Patty has a bratty brother from the future too who never got off the ground before Kyr vanished :(. Adopted May, and then went though hard times when she cheated, May was killed, etc. Went walkabout. Came back, got a conditional perma-deadtime divorce, and is currently involved with Angela (but also crushes on Tobias...). Owns Erin's Emporium, a arms dealer, Inside, but leaves Crissy to run the place nowadays (). OWNED EE, but with Mike's return faced a distinct dilemma, still loving him but also loving Angela and refusing to break either's heart. Therefore, she fished the Dup-o-Matic out of storage, and zapped herself with it. The split was even, but the personalities...well, this Erin, staying at HALO and with Angela (...and Tobias...) is rather more, shall we say, free-spirited, and has decided to let the 'other Erin', now Aeryn, take over the Emporium...
Status: Active

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Old 06-04-2010, 06:14 PM   Top  -  End  -  #22
The Bushranger
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Join Date: Oct 2007
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Stuck here
Gender: Male
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Patricia Michelle O'Connell

Alias: Patty
Gender: Female
Race: Human (Metahuman hybrid)
Alignment: Chaotic Neutral
Affiliation: HALO; Angela
Age: 22 (more or less)
Class (or approximation): Cleric/Soulknife
Profession: High Priestess of Angela
Power Level: C+
Description:
Personality: Affectionate, impulsive, sultry, hot-headed.
Abilities: Soulblade; clerical spells; naughty toybox.
Backstory: Daughter of Mike and Erin, come back in time from thea now-alternate(??) future. Formerly engaged to Matthew Vulpan and Ari Wolfsbane. High Priestess of a lust goddess.
Status: Active

When genderbent...
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Old 06-04-2010, 06:18 PM   Top  -  End  -  #23
The Bushranger
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Join Date: Oct 2007
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Stuck here
Gender: Male
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Erin Patricia O'Connell (II)

Theme song: "I Need You To Love Me"

Alias: Town-Erin
Gender: Female
Race: Human/ex-Ghost Hybrid
Alignment: Neutral Good
Affiliation: Iames
Age: 2 years (post-cloning)
Class (or approximation): Sorceress/Cleric
Profession: Acolyte of Iames
Power Level: C
Description: Bleeds green ectoplasm.
Personality: Shy. Loyal. Prone to guilt. Caring. HULK SMASH.
Abilities: Various magical abilities. Some low-level ghostly powers.
Backstory: Erin from Enupnion. Still hoping for Maia's return (and forgiveness).
Status: Active
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Old 06-04-2010, 06:22 PM   Top  -  End  -  #24
The Bushranger
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Arina

Alias: "I don't need one."
Gender: Female
Race: Ghost. FEAR HER.
Alignment: Chaotic Evil
Affiliation: Black Fox
Age: "I should have you thrown in the dungeon for asking that."
Class (or approximation): "...what part of 'ghost' did you not get?"
Profession: "Dominatrix."
Power Level: "More than yours."
Description:
Personality: Conniving. Dominating. Capricious. Frustrated. Spoooooooky eeeeeeeevillllllllllll.
Abilities: "Wouldn't you like to know?"
Backstory: The split-off ghost part of "Town-Erin", who at first nearly joined LOVE (it died just before she could ), then came here and has joined up with the Black Fox. A few bricks short of a load.
Status: Mostly offscreen.
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Old 06-04-2010, 06:27 PM   Top  -  End  -  #25
The Bushranger
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Join Date: Oct 2007
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Gender: Male
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Patricia Abigail O'Connell

Alias: Patty Ann
Gender: Female
Race: Three-quarters human/Quarter silver dragon/One-eighth ghost
Alignment: Chaotic Good
Affiliation: Ghostbusters None.
Age: 20s
Class (or approximation): Commoner
Profession: Clothing store clerk.
Power Level: D+
Description: Thanks to Wingrae for doing her hair. (this one I need to fix the hair on)
Personality: Cheerful. Caring. Helpful. Outgoing. Slightly hot-headed.
Abilities: ?
Backstory: Grandaughter of Erin and Maia from Enup (Modern Town). Clerk at Nameless Clothing.
Status: Retired.
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Old 06-04-2010, 06:32 PM   Top  -  End  -  #26
The Bushranger
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Join Date: Oct 2007
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Gender: Male
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Quinn Druid

Theme Song: "Mission of Love"

Alias: Dr. Quinn, Medicine Woman
Gender: Female
Race: Human (we presume)
Alignment: Chaotic Good
Affiliation: Neirian; GLoG.
Age: 27-ish
Class (or approximation): Psion (Telepath)/Shadowmind/Human Paragon/Paladin of Freedom/Champion of Neirian
Profession: Champion of Neirian. Head of Pastoral Care at GLoG. Possible member of the GLoG Triumvirate.
Power Level: C+ to A- depending on how much power Neirian is channeling through her Champion.
Description:
Personality: Caring. Hot-headed. Scatterbrained. Accident-prone. Happy.
Abilities: Many and varied depending on PLAWT.
Backstory: She grew up in Enupion Town. Crushed on Jamie (Jacklu's character) there.. May have been...involved...with Melantha (alternate self??). Status during aging between teenage years there and arrival in ACRO unknown. Nearly died fighting Shephard's Apocalypse, saved by Susan. Joined GLoG, and sees herself as Toby's Guardian Angel. Engaged to marry him and they have a daughter together, plus two foxchildren adopted by Toby.
Status: Active
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Old 06-04-2010, 06:38 PM   Top  -  End  -  #27
The Bushranger
Troll in the Playground
 
 
Join Date: Oct 2007
Location: 
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Gender: Male
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Jamie Misaki Catherine Druid


Theme Song: "One Girl Revolution (Battle Mix)"

Alias: Druid Princess Mikani
Gender: Female
Race: Human/Branded
Alignment: Neutral Good
Affiliation: Nimai's Magical Girls
Age: Early teens (appearance/mental)
Class (or approximation): Magical Girl/Psion
Profession: ?
Power Level (Jamie): D-
Power Level (Mikani): C+
Description (Jamie): avatars by Lord Iames and Happyturtle

Description (Mikani): big avvie by Happyturtle, OOtS avvie by araveugnitsuga
Personality: Cheerful. Outgoing. Trusting. Friendly. Conniving.
Abilities: Headache inducement. Low-level sonic blasts. Various earth/weather/wild-themed Magical Girl powers.
Backstory: Daughter of Tobias-the-younger and Quinn. Part of a Magical Girl team with Nimai, Maralah, Abigail, [color=white]Decker[color] and Holly.
Status: Active


Jamie/Mikani's Powers and Abilities
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Last edited by The Bushranger : 01-04-2012 at 12:20 PM.
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Old 06-04-2010, 06:42 PM   Top  -  End  -  #28
The Bushranger
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Join Date: Oct 2007
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<s>Converted</s>

Shrike of Swiftly Striking Talons

Alias: Dorothy Ellen Williams
Gender: Female
Race: Human Exalted
Alignment: ...you have to be kidding
Affiliation: GLoG (more or less)
Age: 29 (or thousands)
Class (or approximation): Night Caste Solar Exalted
Profession: See above. Also, "troubleshooter".
Power Level: A++ (on paper, anyway)
Description: superawesome pic by Vael!
Personality: Cocky. Sultry. Overconfident. Hotheaded. Submissive.
Abilities: Exalted. 'Nuff said. Also, remnant electrical psionic abilities.
Backstory: She doesn't talk about it much. Call her "Dorothy", variations thereof, or make Wizard of Oz jokes if you want the rest of your existiance to be very short, and very 'exciting'. Sister of Dani, and Solar Mate of Zamira.
Status: A Solar again and active

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Old appearance:
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Last edited by The Bushranger : 03-07-2011 at 05:01 PM.
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Old 06-04-2010, 06:47 PM   Top  -  End  -  #29
happyturtle
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Join Date: Mar 2007
Location: 
In bed
Gender: Female
Default Re: Nexus Character Directory

Name: Charity "Cherry" Evans

Profession: Artist / Chromamancer

Race: Human

Sex:
Female

Values: Charity is a good person who is a pacifist and devout atheist. Though she has seen evidence of 'gods' in the Nexus, she doesn't believe that there was one or more intelligent forces that created the multiverse, and that very powerful beings that call themselves gods are just narcissists. As such, she despises any being that expects to be worshipped.

Power Level: E

Special Abilities: Knows normal first aid. Color based magic.

Appearance: She changes her hair and eye color often, but the natural color is brown hair and hazel eyes. She has the tattoo of a pair of cherries on her left thigh. Tends towards curviness, despite the skinniness of the second avatar.





Theme songs: We've Got Tonight and Straight from the Heart and For You

Charity comes from RL North Carolina, and was originally horrified by the chaos and violence of Acro. She discovered her latent chromamancy though, and has really come to love the wild variety of people, though she still isn't used to the casual regard for life. She developed a habit of binge drinking and looking for males of different species to have friends-with-benefits relationships with. (What? She's an artist! She likes novelty! )

Eventually one of her FWBs, Edijar, managed to insinuate himself into her heart to the point where she confessed that her fear of commitment is tied in to the fact that she had to have an emergency hysterectomy and she has had a lot of trouble coming to terms with her infertility. She was finally able to commit to Edijar, though she's still not very good at monogamy. She finally got help for her PTSD and stopped binge drinking.

After a confrontation with Remnant's chief doctor, Bugs, Charity realized that pacifism wasn't enough to support her life-first values, and she started training as a medic, with the goal of eventually becoming a registered nurse.
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Last edited by happyturtle : 11-10-2011 at 08:11 AM.
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Old 06-04-2010, 06:49 PM   Top  -  End  -  #30
The Bushranger
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Danielle Eshter Williams

Alias: Dani
Gender: Female
Race: Human
Alignment: Chaotic Cute.
Affiliation: GLoG. Er, HALO. Er...Sam. *nods*
Age: ...was 21. Spent time in a pocket dimension where time ran faster while Theo grew up. Still looks 18.
Class (or approximation): Nomad
Profession: Inactive Priestess of Angela.
Power Level: C
Description: 4'8 and 80 pounds of pure redheaded spunk
Personality: Cute. Cheerful. Cute. Exhibitionist. Loyal. Did I mention the cute?
Abilities: Teleportation, psionics, limited shapeshifting. (Can assume Erin's form - , don't ask why Erin's form though.)
Backstory: Ask her. If you want your ear talked off and the hole whispered into.
Status: Active.



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Last edited by The Bushranger : 08-30-2012 at 09:07 PM.
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