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Free Form Roleplaying An forum for open-ended and ongoing roleplaying without a DM, where you can play a persona across multiple threads.

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Old 07-07-2010, 02:46 PM   Top  -  End  -  #91
nanobot_swarm
Dwarf in the Playground
 
 
Join Date: Jul 2009
Location: 
Pennstlvania
Gender: Male
Default

Faction profile: The Legion of Travesty

General Information: A diverse group of creatures that hail from the "Dark World", they seek to remind mankind as to why it originally feared the dark. Most members won't actually seek to kill their victims, just scare them; keyword is most, the other is kill, as some do not shy away from grievous bodily harm. Each is a twisted creature that normally should not exist, but does. Each disguises itself in an outfit that looks like a humanoid stitched up sock.
Leader: The man with the umbrella. A man with skin completely white, eyes and a a mouth completely black, a red tuxedo, and always carries a black umbrella with him, opened and above him like it was always raining. He is incredibly powerful, capable of warping his minions almost anywhere in the Nexus, walking through solid matter as if it didn't exist, and ripping holes in space-time without breaking a sweat.

Members (Because mooks deserve a mention):
Gaius-Description:
Quote:
...nightmarish warrior. The warrior is about eleven feet tall, with dark-blue skin, no lips, welded-on armor covering the arms, waist down area, and a plate upon the head, and the body is covered with numerous arrows and partially broken spears that have stuck themselves within
An incredibly powerful warrior addicted to the thrill involved in the destruction of objects. Not poetic like his brother, but is somewhat musically inclined. (Deceased)

Kestral the Stalker-Description:
Quote:
One is a torso and head, but no bottom half. It has the head of a utahraptor, three sets of arms (two sets are small regular human hands, while the last pair are massive gorrila ones which it uses to walk around on), dangeling entrails from the hole where the bottom half should be, and it has an exo-skeleton (not like an insect, but bones on the outside of the flesh).
A pervert who loves to stalk people, especially the pretty women. It's really creepy too, considering he likes to get his internal organs in their face to hear them scream. Squick.

Grell-
Quote:
One looks like a midget with massive, fleshy club arms, and two frog heads.
A brute who is incredibly stupid, let's just leave it at that. (Deceased)

Kilroy Reagis-Description:
Quote:
One is a centaur of sorts. The human part has six arms, each wielding a mace, long black hair, and an obsidian horned helmet fused to its head. The animal half is a hairless spider colored yellow with sickly-green dots all over.
A warrior with no battles to fight, he's just along for a chance to pick a fight and screw around with people.

Meloniane Kera-Description:
Quote:
Meanwhile the one who birthed all the spider-things bursts the rest of its disguise, revealing its form to all. The center/head has a mushroom cap design, and is a pink fleshy color, covered in yellow eyes. Underneath the cap are three rows of jagged teeth, eight serpentine tongues, and two human legs.
A lady of class and taste, enjoys classical music and romance stories. Also gives birth to dozens of human-headed spider crabs that serve her every whim, but she still cares for them.

Cheswick Oaken-Description:
Quote:
The other horror is halfway emerged in the floor, and has revealed itself as a man-shaped tree with numerous gnarled branches serving as limbs, a face devoid of features save six red circles, and much shorter gnarled branches atop the head.
Normally dwells within the Misty Woods in the Dark World, joined up with the Legion for a chance at living like his ancestors. Very protective of friends, and a reasonable being.
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Old 07-13-2010, 09:11 AM   Top  -  End  -  #92
Morty
Titan in the Playground
 
 
Join Date: Jun 2006
Location: 
Poland
Gender: Male
Default Re: Nexus Character Directory

Trollfinger, Ironpick & Greencheek, Mining & Engineering

A trio of goblins running a company.

Krugzim Greencheek

Gender: Male
Race: Goblin
Age: 25
Profession: Miner
Power level: 2 or E
Description:
Krugzim is a thin, lanky grey-skinned goblin with a mullet, pointy nose, large ears, large fangs and red eyes. He usually wears thick, black clothes with a large hood. He can often be seen in multi-layered protective clothing when working underground.
Equipment and abilities:
Krugzim is a skilled miner and knows a lot about working underground. He has a variety of tools related to that line of work, as well as a score of miners employed by his company. He has absolutely no combat training and like most goblins he will run away, hide or surrender at the first sign of a fight.
Backstory:
Krugzim was born in a large goblin colony in the central mountain range of the continent, the same one as Reelshka and Grimzig and joined the Miner's Guild. At some point, they all decided to team up and sell their services outside of their colony. Dipsnig Razortooth, the leader of Neutralist Organization, hired them to dig a network of tunnels for his group and that's how they ended up in the Nexus.
Miscellaneous: Due to an accident involving monkeys some months ago, he's now nervous when outside.

Reelshka Trollfinger

Gender: Female
Race: Goblin
Age: 24
Profession: Architect
Power Rating: 2 or E
Description:
Reelshka is a slim goblin woman with light brown skin, delicate fangs and yellow eyes who wears her grey hair in a braid. She tends to wear practical, brown and grey clothes and usually carries a sketchbook with her.
Equipment and Abilities:
Reelshka is an architect and a bit of an amateur artist. Her preferred models are surface animals. Like the other goblins here, she has no combat ability to speak of.
Backstory: Reelshka was born in the same goblin colony as the other two and is in fact Krugzim's cousin. She was the one who came up with the idea of making a business and leaving, as she wasn't feeling good in her home colony, thinking it restricted her and opressed her.
Miscellaneous: Reelshka likes fuzzy animals including cats and foxes. This irritates her collegues somewhat.



Grimzig Ironpick

Gender: Male
Race: Goblin
Age: 26
Profession: Engineer
Power level: 2 or E
Description:
Grimzig is a rather large and a bit overweight goblin with pale gray skin. He has spiky hair, sideburns, blunt, short fangs, flat nose and orange eyes. He tends to wear a shirt, trousers and a vest, all with a lot of pockets, and a toolbelt. He als tends to have protective goggles on his head.
Equipment and abilities:
Grimzig is a true goblin engineer - inventive, clever and prone to forgetting about safety and hygiene when working on a new invention. As above, he has no combat ability, but he's not quite as cowardly as other goblins and can swing his heavy wrench in a nasty fashion. He has a collection of various tools, function of many of which he has little to no idea about.
Backstory:
Joined Krugzim's and Reeshka's company because he thought there'd be less of a competition as far as inventions go in the surface world.
Miscellaneous: None

Assorted goblins: NPC miners, builders, demolition experts and mechanics working for the trio.
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Last edited by Morty : 09-15-2010 at 05:14 PM.
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Old 07-13-2010, 08:23 PM   Top  -  End  -  #93
Murkus
Pixie in the Playground
 
 
Join Date: May 2010
Default Re: Nexus Character Directory

Faction Profile:

The Queendom of Scarsil

Leader: Queen Agony, though she has a Grand Conclave to advise her and act as her most powerful servants.

The Grand Conclave: Several different aspects of the Queendom are run by these individuals. They are her eyes, ears, and arms throughout the empire. As there are seven different Conclave members, so I'm going to write up their character sheets over the next few days.

General Information:
Spoiler


Important Agencies of the Queendom:

The Queen's Army and the Queen's Air Force

Founded and led by the great Lord Arthur Pendragon, an alter-Earth version of the legendary King and member of the Grand Conclave, the Queen's legions are a force to be reckoned with. They utilize Technomagical vehicles capable of tremendous, firey destruction combined with heavily armed and armoured infantry. Practically every aspect of the Army is enchanted, be it with protection spells or spells designed to assist in the destruction of enemy forces. These technomagic vehicles are typically legged rather than wheeled, and can range from small recon units to towering engines of magical might.

As I'm in something of a hurry, and I don't expect to see full scale combat between the Army and Nexus forces anytime soon, I shall go into more extensive detail another time.

The Queen's Men

Spoiler


The Custodians

Spoiler


Current Members of the Grand Conclave:

Byron Katch, High Inquisitor and head of the Queen's Men.
Spoiler


Lord Arthur Pendragon, Commander-in-Chief of the Queen's armed forces.


Nerizene Boyce, Archdruid of the Conclave, head of Agriculture, Head of Zoology, and so forth. She's in charge of the general things that deal with nature.

Carter Chapman, head of Exploration, Archaeology, History, and similar aspects of the Queendom.

Edwin Stones, resident Magi-Scientist in the conclave and captain of industry. He puts forth his considerable mental faculties in pursuit of superior technology and scientific knowledge for the empire.

Earius, Edwin's counterpart in magical dealings. She is head of the Mages Association in the empire, and focuses on development of magic for use in both military application and everyday life. Her people sometimes assist the Queen's Men in espionage.

Erin Vapsid, Head of Economic and Trade Welfare. She keeps an eye on the money, the commerce, and anything related to those two.



And that should be all for now. I plan on developing this faction profile over a period of time.
__________________
The (somewhat) overdue avatar of Adir, my FFRP character, was done by Gulaghar. Thanks!

Spoiler

Thanks Recaiden!

Nexus Characters

Last edited by Murkus : 10-24-2010 at 12:38 AM.
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Old 07-13-2010, 09:00 PM   Top  -  End  -  #94
RE:Insanity
Banned
 
 
Join Date: Jul 2010
Location: 
I'm all in your mind...
Gender: Male
Default Re: Nexus Character Directory

Nabick Zapbang
Gender: Male
Race/Species: gnome
Age: 47
Alignment: NG
Class/Profession: mad scientist/wizard
Power Rating: B+
Description:look at my avater
Personality: Buried mental problems. Generally just wants to invent random things whenever he wants. Luckily, he empathizes well,so everything he's made has been helpful.
Equipment: Multiple parts and pieces that he can reconfigure into almost anything. A magic lab coat that enhances his abilities and suppresses his mental problems.
Backstory: Nabick was always very inventive, even for a gnome. Unfortunately, his inventions worked all too often, so he was ousted from the Inventor's College in Ironcogg.
Miscellaneous: More to come later.
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Old 07-14-2010, 04:17 PM   Top  -  End  -  #95
RE:Insanity
Banned
 
 
Join Date: Jul 2010
Location: 
I'm all in your mind...
Gender: Male
Default Re: Nexus Character Directory

Nyorg
Gender: Male
Race/Species: orc, fiendish owlbear
Age: 13/2
Alignment: CN
Class/Profession: beserker
Power Rating: D+
Description: A dark grey and muddy red owlbear baby with shiny eyes and backwards curving devil horns above his eyes.
Personality: Naieve, curious, and generally childish, due to having a young orc's mind shoved into a baby fiendish owlbear. Craves attention.
Equipment: Just a little leather diaper/loincloth.
Backstory: Nyorg was a young orc who never stopped getting into trouble. One day, on a dare, he snuck into an old witch's house. Unfortunately, he accidentally fell through her window onto her and killed her. with her last breath, she cursed him to wander forever as a clumsy baby owlbear. wandering the woods, he was almost eaten by his tribe before he was saved by a celtic warrior with a time traveling stone.
Miscellaneous: Hangs out with Lann Conall http://www.myth-weavers.com/sheetvie...sheetid=224198
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Old 07-22-2010, 03:52 AM   Top  -  End  -  #96
Murkus
Pixie in the Playground
 
 
Join Date: May 2010
Default Re: Nexus Character Directory

Johnathan Dempty


Alias: He Who Seeks for Reunion, though he doesn't even know it yet. He has a number of fake identities to avoid detection by the authorities on Earth. The 'Dempty' last name isn't even a legitimate one, simply a fake alias that Johnathan's father made because he thought it would be funny.

Gender: Male

Race: Human, somehow.

Age: Mid-late twenties, I think.

Alignment: Chaotic Neutral, which could really snap towards either end of the Alignment pool at any time. He's in a bit of a moral Limbo right now.

Class/Profession: Previously Psychopath/Soldier/Environmental Worker, currently drunkard/vagabond-without-a-purpose.

Power Rating: Probably around D.

Description: Average height, currently gaunt face, fair skin, very light blonde hair. He gets buzzcuts usually, though. He's physically fit, but not really slim.

His ears are cropped close to his head. His facial features are short and solid.

Personality: Not too long ago, he was nothing more than your run-of-the-mill fictional psychopath, who believed in his own little unoriginal purpose for mass murder. Y'know, freeing people from the misery of everyday existence, or some such. But after a certain encounter with a certain Jack Empty, John abandoned what he thought to be his purpose. He abandoned a lot of things. Though that base sadistic hunger for blood yet remains, it's starting to disappear. And John's life is starting to take a new direction. One that will be very, very bad for the multiverse in the long run.

At his most basic, he's still a simple, angsty teenager who misses his mother. This teenager sought but an outlet for his inborn rage. A trait inherited from his father, maybe. Until now. Now, he's just a depressed, confused young fellow who, after clinging to his supposed righteous purpose for so long, has finally admitted to his own insanity. And then left it behind.

He tends to be a tad obsessive and unstable, keeping his feelings in check only when things are going his way. Otherwise, he tends to betray his emotions when in a bad spot.

Probably add more later, or just develop him as I go along. Or both.

Equipment: None. At the moment, no knives, no weapons, nadda but the clothes on his back.

Abilities: That of an above-average human soldier, as well as a practiced psychopathic killer. Of course, without any weapons, this doesn't amount to much in the Nexus.

Also, he may not be able to die, or at least, not permanently. Not really clear on it yet.

Backstory: I'm not really clear on it yet. Though for players who care, he is the bastard child of Jack Empty. And rather important to my little Holders mythos that I've introduced to the Nexus.

Miscellaneous: To this day, he's killed precisely 538 people. That number is probably insignificant to you. As it should be, for the sake of sanity.
__________________
The (somewhat) overdue avatar of Adir, my FFRP character, was done by Gulaghar. Thanks!

Spoiler

Thanks Recaiden!

Nexus Characters

Last edited by Murkus : 07-23-2010 at 06:10 PM.
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Old 07-22-2010, 04:47 PM   Top  -  End  -  #97
Cealocanth
Bugbear in the Playground
 
 
Join Date: Jan 2010
Location: 
Colorado
Gender: Male
Default Re: Nexus Character Directory

I'd like to register a new character. Duh...

Erias Goldtiger

Alias: Eri (nickname, only for friends) He has no title so far.

Gender: Male.

Race: Human.

Age: Late twenties.

Alignment: Chaotic Good. Tends to lean toward his own way instead of anyone elses.

Class/Profession: Explorer. He travels the world in search of dragons in order to catalouge the many species and study their behaivior. He studies rune magic as a form of defense against the more hostile ones.

Power Rating: D

Description: Erias looks to be of a stronger build, although he is no great warrior. He usually dresses in a blue poet shirt with red pants with a renaissance style vest. He falls a bit taller than average height for a human. His hair's about medium length for a guy. He always wears a pair of black gloves with red embroidery on them. His face looks like a young man's. It has a few large scars.

Personality: Erias doesn't like the laws of the cities. He prefers to go his own way, doing what he thinks is right. He is cocky and quite often sarcastic. He will jokingly play and joke with anyone, it doesn't matter if they're a king, peasant, or monster. He trusts people quite quickly, and people are friendlies first, enemies only when they become a threat.

To the first to meet him, he seems quite childish and stupid, although once you see him in his ballpark, ie; in the woods, on the hunt for a dragon, he comes across as very serious and intelligent.

(Keep in mind, this is a young character in terms of time created and played. I still need to develop him some more.)

Equipment: Erias carries his journal and a writing utensil wherever he goes, as well as host of potions, runes, and other tools used in his trade of dragonology. They are in pouches attached to his belt and his vest. he also wears a sun hat when needed. He also carries a longsword in a sheath at his side.

Abilities: As I've said before, Erias practices rune magic in order to defend himself against hostile dragons. He has a number of defense and stealth spells, but few that can harm or kill anything.

Backstory: Erias was born to a regular family. His big brother was a blacksmith and his mother was the woman of the house, and the two were the ones who kept the house. Erias's father was an explorer, and rarely saw the family. Erias enjoyed more than anything seeing what his father brought back from faraway lands, and he pretended with his sibling that he was a great explorer, seeing the world like his father.

On his 10th birthday, his father returned with a strange egg. He gave it to Erias as a token of his journey to a hot island, where jungles dominate much of the surface and the oceans thrive with colorful fish. Erias, in excitement, accidentally dropped the egg into his brother's forge where he assumed it was birnt to a crisp. His father got him a baby chicken instead.

In 3 weeks, the chicken was full grown, and a strange creature crawled out of the forge. Erias recognised it as a bipedal dragon, one that hatched from the egg dropped in the forge. It ate the stupid chicken, and it became Erias's pet. Erias raised it as his familliar, and it soon hunted on it's own.

His father returned one day and saw Erias's dragon. He saw that his son was gifted with the ability to speak to and understand dragons. From then on, he accompoanied his father on the journies.

Erias learned from his father and became an explorer himself. The world is there to be explored, and the dragons are there to be studied. Some day, he may just find them all.

Misc.: Erias has a dragon fammiliar named Redwing. He is very intelligent and acts as a companion on his journies. He also understands how to track, read maps, and use other navigational instruments. Although few can recognise his species, he is a Pygmy Marsupial dragon. He has a bright crimson coloring and is still a hatchling, although he is about 14 years old. Occasionally he rides on Erias's shoulder.
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Last edited by Cealocanth : 07-22-2010 at 04:48 PM.
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Old 07-22-2010, 08:17 PM   Top  -  End  -  #98
CMOTDibbler
Dwarf in the Playground
 
 
Join Date: Sep 2007
Location: 
Ankh-Morpork
Gender: Male
Default Re: Nexus Character Directory

Oswin

Spoiler


(00205c)
__________________
Nunc id Vides, Nunc ne Vides ("Now you see it, Now you don't.")

All My Characters

CMOT Avvie By Dr. Bath

Last edited by CMOTDibbler : 12-01-2011 at 12:02 AM.
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Old 07-23-2010, 08:49 AM   Top  -  End  -  #99
Morty
Titan in the Playground
 
 
Join Date: Jun 2006
Location: 
Poland
Gender: Male
Default Re: Nexus Character Directory

Name: Markhithassirn
Alias: Mark
Gender: Male
Race: Yugoloth, Marraenoloth subtype
Age: 127
Alignment: Technically Neutral Evil
Profession: Ferryman on River Styx, formerly. Right now, a spy.
Power rating: 3 or C-
Description: Like all Marraenoloths, Mark resembles an extremely skinny human with bleak eyes. However, instead of a grey, drab sack-like robe most of his kind wears, he prefers a stylish, if rather dirty and worn coat, also with hood.
Personality: Mark has an upbeat and relaxed attitude. He doesn't understand why all his brethren are to bent on spreading corruption all over the multiverse or manipulating Tanar'ri and Baatezu against each other. He believes everything would be better if they just relaxed and stopped worrying so much. He likes hanging out with people, drinking beer, playing chess and writing stories.
Equipment: Mark only has his coat, a cheesboard, a set of figures and a boat hidden in an extradimensional storage. He tends to carry the oar around with him though, for an inexplicable reason.
Abilties: Despite his appearance, Mark is smart. As a Marraenoloth, he has a good sense of direction and memory. His most potent ablitiy is his fear-inducing gaze. He can also summon lesser daemons for help and cast some minor spells.
Backstory: Mark was born on Gehenna and spent his early existence as a ferryman on River Styx. However, as an incredibly atypical Yugoloth, he was something of an embarassment for his extremely gloomy and scheming brethren. This caused him to pack his stuff and leave, to everybody's surprise. Despite severing most of the ties to his home plane, he remained a mercenary for other fiendish races. Recently, he's entered into the service of a General Baalthazar who ordered him to keep an eye out on his daughter.
__________________
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Last edited by Morty : 07-23-2010 at 10:44 AM.
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Old 07-23-2010, 09:19 PM   Top  -  End  -  #100
Murkus
Pixie in the Playground
 
 
Join Date: May 2010
Default Re: Nexus Character Directory

The Masked Bastard


Alias: Anon E. Mous, The Inciter, John Jacob Jingleheimer Schmidt, The Bird, A.

Gender: Changed at will. Though for this CS, to simplify things, I'll refer to it as a he.

Race/Species: Human? Devil? Possessed human? Who knows.

Age: Even I don't know. Probably fairly young.

Alignment: True Neutral, though he tends to lean both ways. Basically, "Whatever you want it to be." He might still have some moral principles, though.

Might.

Class/Profession: Espionage Expert/Spy/Shapeshifter

Power Rating: D/C, with what he has on him usually.

Description: Anything he wants. Though when off-the-job or speaking with someone who knows his identity, he'll typically wear a V-For-Vendetta Guy Fawkes mask, a cheekily grinning facade that he finds amusing. Other than that, nothing is consistent.

Personality: Here is where he has problems. He changes so often, becomes others so often, he can't seem to remember what he was really like when it all began. As a default, he tends to be cheeky, patient, and enjoys inciting anger in people. He likes mind-games, games in general, and is rather intelligent. He often drowns himself in simple pleasures. For what reasons, he doesn't say.

He tends to mimic or copy the last person he became. Cheery, short-tempered, mild-mannered, hearty, friendly, whatever.

Rather a sad existence, not really being someone. Keyword 'one'.

Equipment: He keeps a safe house somewhere in the Nexus, a place for weapons, relaxation, supplies, and hiding out. His inventory is always changing to accomadate his personal whims or the next assignment. What he needs, he buys or steals.

Abilities: Complete duplication of another's body, essence, spirit and sometimes mind. He can shift forms at will, and does so regularly. This ability seems to be unlimited. For most or all intents and purposes, he becomes the creature entirely.

He possesses some skill with a wide range of weapons and combat types, though mostly firearms. He can fight in hand-to-hand combat well enough, and is typically very quick and agile.

He can completely cloak himself by using chameolon-esque shapes.

He can only become something vaguely humanoid.

He can steal your mind and personality, like a doppelganger, except without the brain-eating part.

He knows a lot of guys.

He cannot duplicate mind or magical or superhuman abilities. However, he has some illusionary magics, and can use them to fool people into thinking he can do other those things.

He has a surprisingly large knowledge of Earth pop culture.

His creator might add more later, depending.

Backstory: Not much. He showed up in the Nexus a few months back, going into public only when absolutely necessary. It's just now he's starting find some work.
__________________
The (somewhat) overdue avatar of Adir, my FFRP character, was done by Gulaghar. Thanks!

Spoiler

Thanks Recaiden!

Nexus Characters

Last edited by Murkus : 03-02-2011 at 11:02 PM.
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Old 07-23-2010, 11:31 PM   Top  -  End  -  #101
InyutheBeatIs
Orc in the Playground
 
Join Date: May 2010
Location: 
What means location?
Gender: Male
Default Re: Nexus Character Directory

Christopher Grimm (Name subject to change)

Alias: "Hey kid" to most people at first. "Chris" to others. He has gone under a bunch of aliases when he found it convenient.
Gender: Male
Race: Human
Age: 17
Alignment: Neutral Good, a little towards True Neutral
Class: Warblade/Factotum would probably be the best way to summarize his abilities.
Profession: Adventurer/detective is a good start.
Power: Around 3.5 to 4

Description:
Spoiler


Personality:
Spoiler


Equipment:
Spoiler


Abilities:
Spoiler


Backstory: To be written later.

Misc.: May have notes here.

Last edited by InyutheBeatIs : 10-12-2010 at 06:55 PM.
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Old 07-24-2010, 12:14 AM   Top  -  End  -  #102
Moff Chumley
Troll in the Playground
 
 
Join Date: Jul 2007
Location: 
Crossing the Delaware
Default Re: Nexus Character Directory

Ilyena


Alias: Goliath
Gender: Male
Race/Species: Half-Elf
Age: 33
Alignment: LN
Class/Profession: Spellcaster of some sort, makes a study of it.
Power Rating: C
Description:

Personality: Ilyena is a scientist, first and foremost, and his study is magic. Everything magical. Curiousity, rationality, and little patience for anything in the way of explanations. Needless to say, this attitude does not make him popular with the wizards and warlocks he studies. Ilyena is rather used to treating people like puzzles to be solved, and marks to be robbed. With his few friends, though, he's quite loyal and would go to the ends of the earth for them.
Equipment: Ilyena has a small collection of magic items that he's either not through studying or can't bear to part with, sealed away in a bag of holding. Aside from that, Ilyena has a jaw-droppingly extensive catalogue of spells on his laptop, and has memorized a decent portion of them. He does a lot of traveling, so his possessions are limited as far as clothes and such go.
Abilities: Ilyena is a formidable spellcaster, in that he has a spell for every occasion and can modify and combine his spells when nescessary.
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Old 07-24-2010, 06:22 AM   Top  -  End  -  #103
Emperor Ing
Titan in the Playground
 
 
Join Date: May 2007
Location: 
Ameritopia
Gender: Male
Default Re: Nexus Character Directory

Dr. Yersel

Alias: Yersel
Gender: Male
Race/Species: Green Dragon
Age: 32
Alignment: Neutral Good
Class: Biologist
Power Rating: 3
Description: Unless specificed otherwise, Dr. Yersel can commonly found in a shirt, tie, pants, and labcoat. He is fairly attractive looking for a dragon and he walks around in a bipedal stance with his body hunched over not unlike a dinosaur.
Personality: Yersel is patient, calm, friendly, and very smart. He does, however, have a tendency to get violent and is quick to annoy at times.
Equipment: Labcoat, an array of random magic-esque potions. Sometimes, coilguns.
Abilities: Claw attack, Tail Whip, Bite attack, Fire breath, Fire immunity. Shockingly formidable mental defenses. Crippling pinches.
Backstory: Certain other characters know it in more detail but what is common knowledge is that presently, Yersel has been killed six times.

Dr. Yersel

Alias: Yersel
Gender: Male
Race/Species: Green Dragon
Age: 32
Alignment: Lawful Evil
Class: Biologist
Power Rating: 3
Description: Unless specificed otherwise, Dr. Yersel can commonly found in a shirt, tie, pants, and labcoat. He is fairly attractive looking for a dragon and he walks around in a bipedal stance with his body hunched over not unlike a dinosaur. He is identical in appearance to his counterpart.
Personality: The other Yersel is nonchalant, sadistic, and malevolent who believes that the ends justify the means, and that nobody should stand in the way of progress.
Equipment: Labcoat. Sometimes, coilguns.
Abilities: Claw attack, Tail Whip, Bite attack, Fire breath, Fire immunity. Shockingly formidable mental defenses. Crippling pinches.
Backstory: Arlem split Yersel's two personalities into identical bodies. They both identify as "Yersel" and are nearly indistinguishable except their personalities.

Rand

Alias: Rand
Gender: None, presumed Male
Race/Species: Arcane Incarnation
Age: 4000+
Alignment: Unknown
Class: Alpha type Arcane Incarnation Sorcerer
Power Rating: 10
Description: Hovers inches above the ground. Has a pink/purple flaming head hovering above his shoulders with deep purple slits resembling eyes. There is a purple flame coming out of his torso where his neck should be. His hands are purple flames. He also wears a light blue robe with a dark blue cape.
Rand is a humanoid(?) being of pure concentrated arcane energy. His body constantly radiates and absorbs untold amounts of this energy, causing those who cast Detect Magic or similar spells on him are often blinded by his presence.
Personality: Loud, arrogant, quick to anger, but sometimes easy going and only mildly annoying. He is prone to rapid mood swings.
Equipment: Unknown array of magical items are presumed carried on his person, though he has been seen to dual-wield chainsaws.
Abilities: Unsurpassed Arcane spellcasting ability. Nonliving body made of arcane energy grands Rand a great array of resistances and immunities, but it is possible he's vulnerable to antimagic.
Backstory: All that is known is that he's thousands of years old and was once a living creature.

The Metroid

Alias: None
Gender: Sequential Hermaphroditism
Race/Species: Metroid
Age: Unknown
Alignment: Neutral Good
Class: Zeta Metroid
Power Rating: 4
Description:

Personality: The metroid tends to be quiet and likes to speak his mind. He is extremely patient, calm
Equipment: None
Abilities: Claws and bite. Extremely tough hide.
Backstory: Pending
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Old 07-25-2010, 02:26 AM   Top  -  End  -  #104
Kenyon
Pixie in the Playground
 
 
Join Date: Sep 2006
Location: 
Central TX
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I just realized that I have no idea where Kenyon's description would be back on this forum, if it's still here. That, and most of the people around here now probably aren't familiar with him.

Personal Stats

Name: Kenyon Trammel
Race: Human
Class: Rifleman
Alignment: Neutral Good
Temperment: Very casual, Kenyon remains calm under most stressful situations.
While capable of holding his own in any confrontation, he'd sooner drink a beer with his opponent than shoot them. However, when he sees someone doing something that "just ain't right", he has been known become highly aggressive and confrontational.
Power Level: D+ to C-, depending on who you ask.
Age: 29
Height: 6'4"
Weight: 190 lbs
Hair: Dark Brown, in a military-style haircut.
Eye colour: Light Brown

Weapons:

-"Soulstriker," Kenyon's rifle, given to him by his father. Based on local military muskets, but improved to give better range and accuracy. The barrel of the rifle is made of an odd mithril/adamantine alloy, to help prevent damage from within and without. Equipped with a bayonet for close-quarters combat, and a steel-reinforced stock for those who get too close into his personal space. Able to be armed with several types of shots, depending on circumstances.

-Shortsword. Regular. Boring. Standard military issue.

Description:

Kenyon is commonly seen wearing a light grey military coat over a blue, short-sleeved tunic, dark gray pants, and black leather boots. Has a bandolier, with several types of bullets and shots, draped across his shoulder, and a medium-sized satchel at his side.

Backstory:

The land where Kenyon comes from, Sarundia, is an interesting place. In an area known for legendary magic users, not a single person in Sarundia has been able to learn or utilize magic themselves. There have been many legends explaining why. Some say Sarundia was cursed in ancient times, so that no one born on the land would learn the arcane arts. Others say the first people to settle here were refugees from another land that exiled all non-magic users. Whatever the reason, the culture of the Sarundians has centered more around mechanics and gunpowder than magic.

The same went for Kenyon's father, Darryn Trammel, one of the land's greatest inventors and a legendary gunsmith. Darryn designed much of the weaponry currently used by the Sarundian military. When he was finally old enough to carry a weapon, young Kenyon would help his father demonstrate the newest tools he had developed.

As he got older, Kenyon showed a great deal of skill with much of his father's equipment, especially the difficult to use long-range rifles. It was at this time that Darryn, noticing his son's affinity to rifled weaponry, made "Soulstriker," his greatest development to date.

After a brief stint in the military, Kenyon was bitten by the Adventurer's bug by age 22. With only Soulstriker, a sword, and his technological knowledge, he went out into the wild to make a name for himself and the Trammel family.

Common Knowledge:

-Accent best described as American, Southern.
-Despite his tall frame, Kenyon is surprisingly agile.
-Loves a good drink. Give him a beer, and he'll be your best friend. However, don't give him a Dragon's Liver Buster if you wish for him to stay conscious.
-Due to his Sarundian heritage, Kenyon is an avid tinkerer. He is enthralled by anything mechanical.
-Since nearly all Sarundians are unable to perform magic, enchanting weaponry is an expensive business there, left generally for elite warriors and the nobility. Due to that, Kenyon and his father invented several new types of shot for Sarundian muskets and rifles. Using their chemical and mechanical knowledge, they were able to create shots that could engulf their target in flame, encase them in ice, even directly attack them without killing. Kenyon keeps many of these shots in his bandolier and satchel.

Notes:

-An apparent side effect to the Sarundian curse, Kenyon seems to have strange reactions to healing or buffing magic that is cast on him. Drinking a simple healing potion has been known to make him violently ill, and healing spells seem to cause him as much pain as the wounds they are healing. As such, he avoids healing magic as much as possible, preferring non-magical alternatives, despite the fact that they may hurt or leave scarring.

Last edited by Kenyon : 01-12-2013 at 01:22 AM.
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Old 07-26-2010, 12:26 AM   Top  -  End  -  #105
RE:Insanity
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Join Date: Jul 2010
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I'm all in your mind...
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Name: Jacky Paper
Age: 23 (keeps forgetting he's not 22 anymore)
Race: Human
Class: Would prolly be a bard
Alignment: Chaotic Good
Attitude: Laid back, imaginative, and a procrastinator. Likes to be underestimated, and is very energetic. When under stress, he switches between his usual attitude, and taking advantage of the situation as an excuse to let out a bit of his bottled up anger, frustration, sadness, and general hatred of pretty much everything around him. Prefers to do and learn things until he's mastered doing them, then move on and never do them again, unless they're fun. Tries to be nice and friendly, and outwardly is, but deep inside he can always find a reason to hate everyone he sees. Pessimistic, then optimistic, witty, then sarcastic, open, then closed, poetic, then bored, Jacky can't be summed up by any words other than, "Sure-wait, what?"
Height: 5'11''
Weight: 189 lbs, though tends to lose weight over vacation due to forgetting to eat. A schedule reminds him to do so, usually.
Weaponry: Keeps some simple firearms at home for protection, as well as a titanium crowbar and highway hooligan, toys around with different traps and weapons, but always keeps a pocket knife on hand if he can.
Background: Jacky Paper was born the son of two Ren-Fair class geeks in Kansas City, Kansas, right after one left the other on the altar. Ouch. Since then, his life has been nothing but 'what the hell' moments, ranging from blowing up wolf spider nests with his friends, to getting repeatedly shot in the hip by his step father, to accidentally killing a man who tried to run him over for telling a store owner when the man stole a watch. Jacky once had a dog named Puff, but when the dog died, he decided to just pretend the dog had been replaced by a dragon. He knew the dragon wasn't real, but talking to an imaginary dragon when nobody was looking was better than talking to air when no one was looking.
Multiple people thought he had mental, emotional, and anger issues (which he really didn't), and diagnosed him with everything from ADHD to aspergers to schizophrenzia (a good bit of which weren't even real *cough*ADHD*cough*). Jacky was put on multiple different cocktails of antidepression and chemical imbalance curing 'medicines', all of which would actually give him the issues they were supposed to cure, and then some! When that didn't work, Jacky was sent to multiple different psychologists, which eventually lead to his fear of psychologists, and of anyone who wanted to know anything about him. Asking Jacky his name would get someone garbage canned. Jacky bought himself an XboX when he was young, but his parents decided that the games he was playing (HALO, Splinter cell, COD) were what was causing his anger (even though they had been lessening his anger and the nonexistent issues had 'started' long before he got the XboX) and then went on a string of groundings, disallowing video games, after school activities, camping trips, and the use of light bulbs.
Jacky found solace in drawing in a leather sketchbook his mother had given him right before she died of breast cancer and anemia, but that ended when a doberman bit his arm, severing most of the nerves in his wrist and making it hard to draw. He then got himself a laptop, and since then has earned most of his money typing stories, newspaper articles, and poems for children.
Of course, his life being full of 'what the hell moments', Jacky just had to start randomly producing arcane energy from his dreams, and pissing off pretty much everyone in Chicago who had a gun when he saved a group of teenagers who were about to be killed by a drug dealer.
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Old 07-26-2010, 05:30 PM   Top  -  End  -  #106
ApeofLight
Orc in the Playground
 
 
Join Date: Jun 2008
Gender: Male
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Garth Smith

Age: 34
Race: Mostly Human, partial dragon
Class: Warrior
Alignment: Lawful Good

Description: He's a very tall and broad looking man. He has brown hair and slightly brown, amber, somewhat reptilian eyes. He's usually smiling and in a good mood. He can also be seen wearing simple clothes.

Equipment: A large broadsword and several pouches to carry rations and other things he may need to.

Powers: The only powers he has is being slightly stronger than normal and being able to cover himself in strong, golden dragon scales.

Backstory: Garth was born of mixed parenthood in a small farming town out in some forgotten land. While his mother was human his father was five eighths of a dragon making Garth five sixteenths of a dragon. He had a good and normal childhood until a red dragon destroyed his town because they wouldn't or couldn't pay a tribute of money to him. This happened while he was at the age of eight years. He was able to escape but was left an orphan. After traveling alone for a few months he was eventually taken in by an orphanage and was raised there for the next seven years. After that he joined the military and fought in two different wars over the period of the next eight years. He then left not liking how the military could be so callous at times and just leave conquered areas to die. Garth joined a dragon hunting group but left after a few years not liking the way they did business. He then spent seven years adventuring but mainly focused on ways to improve himself and hunt down dragons. He then found his way to the Nexus and joined GLoG and has been here ever since.
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Old 07-26-2010, 05:34 PM   Top  -  End  -  #107
ApeofLight
Orc in the Playground
 
 
Join Date: Jun 2008
Gender: Male
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Warren Capello

Race: Half-elf
Gender: Male
Age: 35
Alignment: Neutral

Appearance: Wears a white hooded cloak with a black and gray swirling pattern on it. He has light blonde hair almost silver or perhaps white. He has light green eyes. He wears round glasses. His hair is cut short and neatly taken care of. His ears have a slight point to them showing his elvish decent and his human ancestry. He can usually be seen with a pair of dice or a deck of cards.

Abilities: It seems he has some magical ability that is different with each new item he has.

Backstory:?
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Old 07-26-2010, 05:35 PM   Top  -  End  -  #108
ApeofLight
Orc in the Playground
 
 
Join Date: Jun 2008
Gender: Male
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Kadogurraq Skyhammer

Age: 58
Race: Dwarf
Class: Warrior
Alignment: Lawful Good

Description: A dwarf with dark brown hair. He has a large braided beard with short cut hair. He has well crafted plate armor that has a tint of blue in it. He wears two pendants, one with a comet and the other with a upside down hammer within a lighting bolt. He is usually wearing a helmet with a visor over his hazel eyes. Kadogurraq is only about 4" foot but is fairly muscular.

Backstory: Kadogurraq Skyhammer is from the Fallen Comet Clan. This is a clan that believes that there first ancestors where cast down here by the gods to live on the land. Thus they worship both the earth and the sky, the place they came from and the place they now dwell. In there culture the highest valued rocks are those that have fallen from the sky. Kadogurraq is from a family that has fallen from grace within the clan and Kadogurraq has a plan to fix that. He plans to find a meteorite and bring it back.

Personality: A fairly nice guy. Usually pretty stern but is kind as well. Probably something like an old mentor kind of personality.
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Old 07-26-2010, 05:36 PM   Top  -  End  -  #109
ApeofLight
Orc in the Playground
 
 
Join Date: Jun 2008
Gender: Male
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Name: Dr.Rato
Race: Human
Class: Scientist
Age: He has forgotten but he looks pretty old
Alignment: good
Appearance: A old looking human with crazy white air and a lab coat a beard and glasses. Nearly 5' 10"
Equipment:Who knows what is under is coat.
Backstory: A human that learned much and eventualy found himself here at the Town by accident and decide to figure more out about this place.
Likes: Experimenting, Science, finding stuff out and going on walks.
Dislikes:Stupidity
Picture by Szilard
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Dr.Rato talks in green

Allen Rato aka Al
Race: Human
Age: Around 25
Alignment: Neutral Evil
Appearance: He has golden blond hair that looks like it isnt taken care of much. His eyes are blue. He seems to be in his mid twenties. He wears a long sleeved button shirt. He has several pockets and hidden pockets and a few pouches as well.
Backstory: His father was a scientist that fell in love with a stage magcian. He falls somewhere in between there. He is the great grandson of somewhat famous Dr.Rato. He was with a traveling circus doing some research on animals while he was there. Then one day while he was traveling he ended up here.
Al speaks in darkgreen
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Old 07-26-2010, 07:37 PM   Top  -  End  -  #110
SinisterPenguin
Barbarian in the Playground
 
 
Join Date: Feb 2009
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Sinister Penguin

Gender: Male
Race: Penguin
Age: ???
Alignment: Chaotic Evil-ish
Power Rating: 4
Description: He is a penguin with glowing red eyes that wears a stylish red suit and red hat.



Equipment and Abilities: Sinister Penguin carries around a simple revolver that he uses to fight. How he is able to manipulate such a weapon with flippers is a mystery.
Backstory: Sinister Penguin was a normal penguin until he mysteriously gained sapience one day, through means unknown. Since then, he has been running around doing odd jobs and living up to his name. (More tom come, maybe.)
Personality: Sinister Penguin is extremely malevolent and mildly insane. He has a penchant for death and destruction, and can be rather overdramatic at times. He also has a great deal of difficulty taking anything seriously, up to and including life-or-death situations.
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Old 07-27-2010, 04:35 AM   Top  -  End  -  #111
RE:Insanity
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Location: 
I'm all in your mind...
Gender: Male
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Nadraga

A barghest that pulled herself out of Jacky's nightmares one night and proceeded to go a murderous rampage throughout HALO and the rest of Nexus. Has proven herself to be a fierce fighter and an adept spellcaster...
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Old 07-27-2010, 04:52 AM   Top  -  End  -  #112
Kris on a Stick
Bugbear in the Playground
 
 
Join Date: Jun 2008
Location: 
Outside Providence.
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Johannes Frederikson


Gender: Male
Race: Human
Age: Mid 30's
Alignment: LAWFUL GOOD! (LGF)
Class (or approximation): Fighter
Power Rating (optional): Variable. Usually around A-.
Description:
A large Nordic man, with shoulder length blonde hair and a full beard (think Ultimate Thor). He is always usually sometimes rarely seen wearing full plate. Yes, even while sleeping. He's that hardcore. He kept bursting it every time he flexed. Nowadays he tends to wear more flexible gear.
Equipment and Abilities: Aside from aforementioned full plate, he wields a giant greatsword, nearly as long as he is tall. The greatsword is carved with runic engravings of the 12 starsigns of the Zodiac. Previously, he had been able to invoke the various signs, but now it seems this power has left him. The only power that remains in the sword is the power to chop people in half with ease.
Backstory: From birth, Johannes was different. He was stronger, faster, better, a man. At the age of 12, he confronted an Aboleth which had been plagueing shipping lanes and killed it with his bare hands, and by the age of 15, he had slain his first Dragon. At 18, he graduated top of his class at the knight academy, with the second in the class having several more bruises, and the third on life support. After much traveling, fighting, meeting new people and um... earning the nickname 'Johannes the Virile'.... he left his homeland, searching excitement and adventure abroad, much to the joy of the local monsters. Joined HALO a while back, but never did much with them, instead choosing to engage in a few solo heroics. Of course, this didn't work out quite so well as expected, and he spent a brief stint as Calublufiok's zombie slave. After various adventures in Nexus, he apparently decided it wasn't quite challenging enough for him, and so headed back to his home in the North. That is, until now it seems. Rumors have come from the outlying towns of a mysterious knight errant, clad in shining armor and a cloak of purest blue, traveling the paths and setting wrongs right, usually by lifting a house or a giant boulder or something. Because all of man's problems can be solved by lifting buildings over your head. *nodnod*
Miscellaneous: He's hardcore. And hardboiled. And a man. And a manly man at that. A real man's man.
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Old 07-29-2010, 12:30 AM   Top  -  End  -  #113
Recaiden
Ettin in the Playground
 
 
Join Date: Apr 2008
Location: 
The Icy Northlands
Gender: Male
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Alkania Leah Danir
AKA
Anchor, Allie, 'that kid who stole my glasses'

Gender: Female
Race: Demigoddess
Age: Physically & mentally adult/middle aged, temporally young.
Alignment: Dark Blue
Class: Thief
Power Rating: C+?
Description:


Backstory:

Alkania was born not long enough ago to a cursed Cleosepha Danir and Zophiel, and promptly stolen away to another dimension by faeries. This and exposure to pyschic powers and nanomachines have made her age and learn at vastly more than normal speeds, and she will be dead of old age within three years. See equipment
Being rescued was certainly different, but with one parent on the run through the multiverse and the other a nervous wreck living in a cave, it wasn't exactly a return to normality.
There was at least a house for a while. But it was repossessed. Then there was a few months of living on the streets with a malfunctioning robot and a sentient lizard, alternately starving and gorging on lost travelers. When her robot friend inevitably went crazy, she ended up in GLoG, and found part of her family again.

Abilities: Most the abilities (and most of the weaknesses) of being a ghost, without technically being dead.

She can temporarily drain emotions from others with a touch, and must to retain life and sanity. Prolonged exposure could do serious damage to one's mind. A weak-minded NPC might succumb to a single tug, while an average one would require a four part disentangling of self. For tough, PC types, it could take up to twenty separate steps to extract their personality. Though the hurt and the emotionally fragile a still in a fair bit of danger.

Her father also eventually taught her to turn into a cat. This isn't practical, but it's fun.

And those glasses she stole from Arina probably do things too. They're solid enough for muns to touch.
So is the staff, which she got from her Mom's office.
And the gloves (and possibly fencing foil) stolen from PACK.
And the coil of unbreakable wire in her pocket, a gift from her father.
But she's usually only wearing the sunglasses.
Recently acquired a ring from a city near the end of time in another universe. It lets her be solid, and slows her down. She has a reasonable amount of time left to live now, 40 years more with good health.


Theme Song: Tears of the Blue Sky
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Last edited by Recaiden : 05-10-2013 at 03:59 PM.
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Old 07-29-2010, 07:25 AM   Top  -  End  -  #114
Lord Loss
Ogre in the Playground
 
 
Join Date: Sep 2008
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Nicholas Tyb

Gender: Male

Race/Species: Human. However, a shard Bastyb, The Cat Spirit is hidden in his soul. Should it's power truly be unlocked, his power would be nearly divine.

Age: Unknown (Physically 27)



Alignment: Lawful. However, Nicholas hovers between Good and Neutrality.

Profession: Detective.

Power Level: C+/B-

Personality: At times calm and collected, at others rushed and quick, Tyb is just as likely to think long and hard as to rush to the rescue of a loved one. He is generally independant, but shows great loyalty towards the few he trusts.

Equipment: Beyond his clothes, forensic equipment, a Notepad and a trusty
.44 Magnum, Tyb carries little with him.

Abilities: Tyb has the spped and agility of a cat. He can land any fall, outfight and outrun your average man. His vision is excellent and, at times he can even dodge bullets. His nails are sharp and clawlike.

Backstory: Tyb woke up one morning without any memories except a strange love of cats, superhuman abilities and a mission to bring down crime in all it's forms. Though his body is 27, he knows his mind is far, far older
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Last edited by Lord Loss : 07-29-2010 at 07:26 AM.
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Old 07-29-2010, 07:16 PM   Top  -  End  -  #115
Lord Iames Osari
Banned
 
 
Join Date: May 2006
Location: 
Up in the sky
Gender: Male
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Tetsuko, the Iron Princess


Gender: Female
Race: Eclipse-Caste Solar (Human)
Age: 24 (20 in Exalted years; appears to be in her early 20s)
Alignment: Lawful Neutral
Class: Diplomat
Power Rating: 5 (Essence 4)
Description:
Backstory: Tetsuko is new to her power, having Exalted only a year or so ago, when the Deliberative was negotiating with her father's Southeastern kingdom for his integration into the Deliberative's rule. The Deliberative's representatives were pressing an unfavorable compromise using social Charms, and she stepped forward to take up the negotiation despite her youth, determined to protect her kingdom's interests - and took her Second Breath.

Since then, she has become known as a skilled and fair diplomat and negotiator, successfully bringing her father's realm and several minor realms into the Deliberative's fold.

Last edited by Lord Iames Osari : 07-29-2010 at 10:07 PM.
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Old 07-31-2010, 12:50 AM   Top  -  End  -  #116
Murkus
Pixie in the Playground
 
 
Join Date: May 2010
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Jack


Aliases: Jack Empty, the Yochanan, Valeyria

Gender: Male

Race: Human

Age: Millenia. At least in body.

Alignment: True Neutral/Neutral Evil

Class: Wizard

Power Rating: B-, C+

Description:

Jack is a mildly handsome man who's recently shaved his whole head bald. It would appear his dome is now scrawled over with ancient alien symbols. He's Late thirties or early forties, at most. Slightly taller than average. A jagged, ugly scar runs up his wrist and away into his sleeve. Some others are visible elsewhere, one in particular dancing up his forehead and cutting a patch out of his scalp. His eyes are a bright grey.

Personality: Jack is a new man. He was, up till last year, a powerful sorcerer with a cruel personality. After an incident addressed below, he lost his memories, and transformed from a horror into a human again. He's a strange creature, an eccentric with a broken mind. What remained of his old personality recently jumped ship as a 'tulpa', a creature formed from a man's thoughts. That certainly hasn't helped his stability.

Equipment: He doesn't carry much with him. The important bits are:

-The Liar's Note, one of (2)538 indestructible Objects that litter the Multiverse, and are destined to eventually bring it to an end. Or at least, that's how the legend goes. Those who search after these objects are simply called 'Seekers'. The Note, upon being read, forces the reader to trust the Note's user, giving a reason why and then making them believe it.
-Maybe another of the Objects, one of the ones that don't grant any inherent or immediate abilities.
-A pen and some paper.

Abilities:

-Magical might, including advanced Void or Mind-related magic, amongst other things. Many of his abilities are explained by some form of magic or dark deal. Though he's likely unwilling to use most of it these days.
-Access to the Yellow Road, a pandimensional realm that transcends space and time. Through it, he can teleport, open portals, and perform similar manipulations of what we call 'reality'. He can't use it in quick succession anymore.
-Skill with a wide variety of weaponry from all ages.

Backstory: There's lots of legends about Jack. Some fools stories, no more believable than a bad vampire novel. Others... well, you could definitely peg Jack Empty in there somewhere. One tells of the Devourer, Edo Edi Essum, as he smote across the Multiverse in the elder days. It's said one of the original Demons stole a piece of foul Edo, dragging it down into the Abyss and forging it into some horrible semblance of mortal man.

Another says Jack was the leader of a cult, meant to worship the Void between worlds. He gained power, over time, but in turn lost his soul to the darkness.

Another, a theory proposed by some of the finest Seekers ever to transcend the trials, is perhaps the most believable. It tells of He Who Seeks for Power, Jack's alleged title in the ancient Minoan civlization. An equally fine Seeker, who brought prosperity to his people and admiration from his peers. He became a king, says the legend. He was madly in love, with a family on the way. He Sought often, hunted the strange Objects and fought off their madness. But, with their potential for destruction, there were some Objects that Jack refused to gather.

Of course, it's in Their nature to be brought together, so They decided to motivate him. The will of the Objects destroyed everything that was dear to him. But the loss simply broke him, rather than drive him forward as They had intended. A terrible darkness began to grow in the rift where his soul had been. He became unfit to Reunite the Objects. And so, like They always do, the Objects chose somebody else. Thus the hollow void inside grew unchecked, consumed him, molded him.

Jack continued to Seek madly for a time, waiting for the day when the Objects would all be brought together, turning ally against ally and bringing strife to the earthly realms. But not long after he came to the Nexus, something began to change inside of him. He began to see, truly, what the void had done and how control it had wrested from him. Only Jack knew its origins, and only he knew how to destroy it before his will was lost entirely - he had to become human again. After all these years, he was the furthest thing from human a creature could be.

He got his wish, but at the price of his memory. He lost his knowledge of the apocalyptic artifacts known as the Objects, along with just about everything else that mattered. The witch who granted this wish let him keep his powers, however - an even trade as any. He lost his only reaosn to exist, but at least he regained control. That was the imporant part. Right?

Even this 'solution' didn't solve his problem entirely. The Void Inside had become too strong and independent, had formed its own mind. Two distinct beings, sharing space inside Jack's mostly vacant brain. Two Jacks. It was a painful paradox for both of them. The Void jumped ship at its first opportunity, taking what remained of Jack's (in)sanity with it, and he was glad to be rid of his dark side.

Jack has never been a very nice man. Despite his memory loss, he still feels that he must atone for what he's done. Hence his residency at the Nexus organization called GLoG. There he hopes to make good use of this new life that's been thrust upon him, no matter how far it deviates from his old schemes. Or at least, that's what he says. You never do know with Jack.
__________________
The (somewhat) overdue avatar of Adir, my FFRP character, was done by Gulaghar. Thanks!

Spoiler

Thanks Recaiden!

Nexus Characters

Last edited by Murkus : 12-11-2012 at 06:22 AM.
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Old 07-31-2010, 08:20 AM   Top  -  End  -  #117
RE:Insanity
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Join Date: Jul 2010
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I'm all in your mind...
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Default Re: Nexus Character Directory


Dan-E.V. and Tommy Lebretta
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Old 08-03-2010, 01:20 PM   Top  -  End  -  #118
Reinholdt
Ogre in the Playground
 
 
Join Date: May 2008
Location: 
In hiding. Always hiding.
Default Re: Nexus Character Directory

Reinholdt

Alias: Treasure Hunter Extraordinaire; Destroyer of Worlds; the Dangerously Insane
Gender: Male
Race: Cat, human, catman, worm
Class: Thief/Sniper

Description: He's a Russian Blue cat with a penchant for treasure and occasional mischief. Often changes shape through various means not normally available to him, sometimes against his will. A common one is that of a flaming hawt human whose origins can be traced back centuries to Prince Kaelaroth Maschin of Magtok-Armennia.

Personality: He outright earned the name Dangerously Insane. Originally a nihilist of extreme measures, he has since changed his views and now largely just wants to stay out of everyone's way while trying to do what he can to make up for what he's done. Once a self-proclaimed pacifist, he still prefers to avoid violence whenever he can, if for no other reason than the fact he's usually on the losing side of such confrontations. Largely unstable, he's been through such issues like split personalities, amnesia, talking to people who aren't there, building himself wish-fulfillment friends, masochism, trying to destroy the multi-verse, suicidal depression and more. Unusually resilient, however, he has managed to shake all but the masochism and the depression which tends to cling to him like moss to a tree.

Equipment and Abilities:
Has a variety of equipment he keeps in a hammer space and uses magic to access. How else do you expect cats to carry these type of things? He's an excellent shot, particularly with a sniper rifle, though has avoided touching one for some time now. He has a few illusion spells and can turn pink to fly thanks to a hazardous encounter with some will-o-wisps.

Backstory: Lengthy. Probably best to find out the normal way. I'd also recommend reading the ACRO digest.

The current "official" Reinholdt is actually a clone Magtok made in hopes of gathering information to use against Calublufiok. He was not actually there during the infamous Apoca-Con incident and loathes the thought of what Reinholdt Prime did. Like all Reinholdts, he was responsible for Shepherd's existence and often has to face that fact and his subsequent shooting of his son on a daily basis. Occasionally designated as Reinholdt C. to represent his clone status and separate him from the others.

Quote:
Originally Posted by Reinholdt C
"I'm not looking for trouble, though it seems to follow me like an obsessed fangirl after a bad date..."

Reinholdt Prime

Alias: Treasure Hunter Extraordinaire; Destroyer of Worlds; the Dangerously Insane
Gender: Male
Race: Cat, human, catman, worm
Class: Thief/Sniper

Much the same as above with a few exceptions:

Personality: Due to Astir's influence, his intelligence has been greatly increased at the cost of being incredibly corrupted. He is obsessed with making this world safe from threats like Magtok and eliminating sin while hypocritically wallowing in it, unaware of just how twisted his views are.

Equipment and Abilities: He has the faded domain of life granted to him by Astir and held in a ghostlike state ironically by Shepherd. This gives him minor control of vermin and plantlife, a healing factor, and healing capabilities, though their power has been greatly reduced since Astir's time.

Backstory: Largely the same as above due to the fact that Reinholdt M split from Reinholdt Prime just weeks before the Apoca-Con. After gassing the people at the Apoca-Con to remove their sapience, he formed Astir's Kingdom, assaulted the Magcave and temporarily killed Magtok, though lost his life in the process, ensuring Astir's Kingdom would never get off the ground. Spent a great deal of time in Hell before visited by Furiel, an emissary of Shepherd's and sent back to ACRO for the purpose of bringing Shepherd back to life.

Quote:
Originally Posted by Reinholdt Prime
As Reinholdt stares out the window, hundreds of tiny little mirrors form, angled perfectly to reflect his face. No longer is Reinholdt looking at hundreds of mewling Shepherds, but rather hundreds of Reinholdts.

"Kill them all."
Reinholdt the Meek

Deceased
Alias: Treasure Hunter Extraordinaire; Destroyer of Worlds; the Dangerously Insane
Gender: Male
Race: Cat, human, catman, worm
Class: Thief/Sniper

Much the same as the first with the following exceptions:

Personality: Due to Eve's influence, he gained a fair amount of enlightenment but his attributes good and bad were increased. He grew far more timid and scared than usual and earned the nickname the Meek, having almost lost the ability to talk altogether.

Backstory: A simulacram created by Reinholdt Prime and left in GLoG to retrieve what he considered to be his Brightheart, he was away when Astir first corrupted Reinholdt Prime so remained more himself than Reinholdt Prime did. Until Jedwiga gave him a pomegranate of knowledge that is, changing him and enhancing his traits, particularly his timidness. He opposed the Apoca-Con, providing the information necessary for an antidote. When he was finally free from Reinholdt Prime due to the later's death, he went to the Prima Materia plane and started working to recreate some of the worlds he had destroyed. In the process however, he created not only Calublufiok, but his own world and ancestors as well, inadvertently creating a time loop.

Quote:
Originally Posted by Reinholdt the Meek
"Tell... her, I'm... sorry..."
Total deaths: 5
Currently using: 2 lives
__________________
There is happiness for those who accept their fate.
There is glory for those who resist their fate.
~Chibi Reinholdt by Siena.
Spoiler

Last edited by Reinholdt : 01-12-2013 at 12:42 AM.
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Old 08-04-2010, 12:38 AM   Top  -  End  -  #119
Kris on a Stick
Bugbear in the Playground
 
 
Join Date: Jun 2008
Location: 
Outside Providence.
Default Re: Nexus Character Directory

KR-15



Gender: Robot
Race: Robot
Age: Robot
Alignment: Robot
Class: Combat Robot
Power Level: C++

Description: KR-15 has a new prototype body, originally built to serve as a potential vector for starting things over, should events turn against him. To serve this purpose, KR-15 leaned away from the deceptively sleek, round-headed single eyed unit that served him so long and became somewhat of a trademark, to a less recognizable frame that he blatantly copied from Czerka Corporation. What did you expect, really? Robots aren't exactly known for their creativity, originality, or indeed their ability to create new things. Though almost entirely different to what he looked like before, it still has some of the distinctive KR-15 flair, including a third photoreceptor much like his old one and the blood red (bright and fresh from the artery!) paint-job (as opposed to rust orange). Here, have a picture.
((Warning. Below spoiler contains a blatant photoshop job, as opposed to the lovingly crafted drawings or avatars you may have come to expect. Because Kris can't draw robots for %&$#.))
Spoiler

Equipment: KR-15 lacks any sort of stockpile of personalized and specialized weapons, unlike his various predecessors. As of right now, the only weapons he carries are:
  • The trusty beam rifle which has been with him from the very beginning and is capable of removing the heads of meatbags organic units from long distance.
  • His new short ranged weapon, a double barreled Ion Cannon of suspiciously familiar design and function to DC's weapon of choice, which can fire blasts of various size and strength.
He's lost a lot of the modularity and concealed weaponry of previous KR models, though you can be sure he has a few surprises up his sleeve. And in other places.
His senses, however, are a lot more advanced than before: The two smaller photoreceptors operate in the visible spectrum (though they bleed slightly into the infrared and ultraviolet spectra) but the larger one on his forehead is capable of cycling through the entire EM spectrum for Great Justice.

Abilities: KR-15 is capable of speaking thousands of languages, knows how to set a table for 100, accounting for caste and relative standing with the host, knows what wines go with what food and how to play a proper game of lawn tennis. He's also capable of operating a staggering amount of modern and futuristic weaponry and how best to use them to terminate meatbags organic units for MAXIMUM EFFICIENCY.

Backstory:
Spoiler

A new droid has appeared bearing superficial similarities to the old KR-15. Indeed, the unit refers to itself as such. However, it seems to have lost most of the personality and individuality of the old KR-15, speaking in a blank, metallic monotone and holding a businesslike demeanor of a of a factory created, run-of-the-mill droid whose purpose just happens to involve slaughtering meatbags organic units in the most reprehensible manner possible. Perhaps the old KR-15 lies somewhere, buried beneath all that.

Miscellaneous: Due to the reset, he doesn't seem to hold any memory of K-CORP, his mission, his vendetta against DC, or the word 'meatbag'. For now, it seems he's just a highly effective combat droid with a shocking disregard for organic life. For now.
__________________
Quote:
Originally Posted by IronStylus (on boobplates)
I still consider myself a feminist despite having a biological attraction to certain parts of female anatomy and the desire to now and again see plate metal curvaceously wrapping around their sensual forms in a cradle of cold, sumptuous, steel.

Last edited by Kris on a Stick : 08-04-2010 at 05:42 AM.
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Old 08-04-2010, 11:34 AM   Top  -  End  -  #120
VampireRot
Orc in the Playground
 
 
Join Date: Jan 2009
Location: 
Reply Hazy. Ask again.
Gender: Male
Default Re: Nexus Character Directory

Vampire Rot

Alias: Vampire Rot. No, its not a real name, but that's what he calls himself
Gender: Male
Race/Species: Formerly human, he's now a vampire.
Age: He's lost track. He's pretty fricken old though.
Alignment: Chaotic Evil
Class/Profession: Generic fighter guy/Undead monstrosity
Power Rating: Much stronger then your average human and very good at killing, but he has no magicks.
Description: My avatar. But... Going from the top down: His hair is coal black and a bit ragged. His skin is ash gray and his eyes are completely red (as in his irises, pupils, and the whites are all blood red). His mouth is adorned with two large fangs that poke out from under his lip, always. There is a metal plate, shiny, chrome, and spiky, protecting the left side of his chest and his heart. On his back is a pair of large, bat-like wings that he can use to fly, which are now adorned with spiky metal plates that strangely do not upset his flight. He can hide the wings at will. Rot is usually dressed in stereotypical vampire clothes, which consist of a large-collared velvet cape and fancy black suit. His boots are iron and studded.
Personality: Vampire Rot is almost completely insane. His personality can change at the drop of a coin, from sadistic and sarcastic to blood-thirsty and violent. He dislikes everything in general.. His favorite pastime is making people miserable, whether it be by mocking them or torturing them. Usually, his aggressiveness grows the longer he has gone without eating people, though he'll still happily kill things even if he just ate.
Equipment: A black Hello Kthulhu umbrella that protects him from the sun. He has a black magic sword, which is enchanted to protect him from holy water and garlic, as well as to teleport back to his hand if loss. It has been further augmented to let him suck blood through it. He wears the stereotypical vampires clothes, and also keeps a lot of hatchets handy for lobbing at people.
Abilities:
Spoiler

Backstory: Rot was probably bitten by a vampire when he was around 26 or so. How long ago that was is completely unknown, as he is ageless now and suffers from long (very long) term amnesia. Most of his pre-Nexus memories are broken or locked away. Apparently, he had a wife at one point, and killed her.

Kill Count: 6 (Any PCs killed, regardless of whether or not they come back *shakes fist at Nexus*)
__________________
Avatar by Gulaghar. Yeah.

Quote:
Originally Posted by Julius Caesar, Shakespeare
Cowards die many times before their deaths;
The valiant never taste of death but once.
Of all the wonders that I yet have heard,
It seems to me most strange that men should fear,
Seeing that death, a necessary end,
Will come when it will come.
Nexus characters

Last edited by VampireRot : 09-15-2011 at 06:27 PM.
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