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Old 07-29-2010, 06:16 PM   Top  -  End  -  #1
cooperflood
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Join Date: Oct 2009
Default Spell Specialists: Teleport [3.5 PrCs and more]

Spell Specialists: Teleport



This is the first in a ongoing series of posts highlighting prestige classes, feats, and other options for characters who want to specialize in a particular spell theme. This week's post will focus on conjuration [teleportation] spells. Teleport Specialists are best known for their iconic spells Dimension Door and Teleport which allow them to move from one place to another in the blink of an eye. However teleportation is also a favorite of those who like to rearrange the battlefield. What ever the flavor Teleport Specialists are sneaky characters who thrive on doing the unexpected.

Teleport Mage [Arcane Caster PrC]
Spoiler


Teleport Champion [Duskblade PrC]
Spoiler


Champion of Orien [Eberron, Mark of Passage PrC]
Spoiler


Warlock Invocations
Spoiler


Teleport Domain
Spoiler


Other Resources
Spoiler

Last edited by cooperflood : 07-30-2010 at 03:20 AM.
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Old 08-02-2010, 01:11 PM   Top  -  End  -  #2
cooperflood
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Join Date: Oct 2009
Default Re: Spell Specialists: Teleport [3.5 PrCs and more]

Bump.

Would love to see if what others think; good, bad, boring? Does this post format even interest anyone else?

Personally I was really pleased with how Teleport Champion turned out, but thought Teleport Mage ended up being a bit bland.
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Old 08-02-2010, 02:03 PM   Top  -  End  -  #3
Rin_Hunter
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Default Re: Spell Specialists: Teleport [3.5 PrCs and more]

I actually quite like these, despite not being much of a fan of teleportation (I like airships ).

I like the two prestige classes, but I have to say that I hate it when they miss a single level of spellcasting. I can live with it, but it's a personal irk of mine. I could see me using either of these if I were to consider focusing on Teleportation spells. I can't comment on anything to do with Eberron, though, since I know nothing of the setting.

Anything that gives short-range teleportation, such as your Domain, is a good thing in my eyes since it is always useful.

I have a player who likes Warlocks and I'd let him use those Invocations.

Good job in my eyes.
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Old 08-02-2010, 02:30 PM   Top  -  End  -  #4
cooperflood
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Default Re: Spell Specialists: Teleport [3.5 PrCs and more]

I too avoid loosing caster levels. However check out what I gave the duskblade in return. He ends up knowing 9 extra spells (almost 50% more) and gains a very nice at-will spell like ability. Additionally most of those bonus spells are granted at lower spell levels than a wizard/sorcerer (two are even 9th level spells).

P.S. How do you love airships and no nothing about Eberron? It's one of the best parts of the setting. If nothing else you need to check out the Explorer's Handbook, it has gobs of airship info (around 1/5 of the book is related to airships).
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Old 08-02-2010, 02:34 PM   Top  -  End  -  #5
Rin_Hunter
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Default Re: Spell Specialists: Teleport [3.5 PrCs and more]

And now I need to put money aside for Eberron... Thanks for that Though since I've created my own airship rules it may not matter too much.

I do realise that the loss of a spell level is usually to balance out the class, I just don't like it. Just me and my OCD being silly~
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Old 08-02-2010, 02:37 PM   Top  -  End  -  #6
Frog Dragon
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Default Re: Spell Specialists: Teleport [3.5 PrCs and more]

Quite cool stuff. Incidentally, I did this a while back. Beware though, it's old enough that posting there would be necromancy.
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Old 08-02-2010, 02:41 PM   Top  -  End  -  #7
Rin_Hunter
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Default Re: Spell Specialists: Teleport [3.5 PrCs and more]

Quote:
Originally Posted by Frog Dragon View Post
Quite cool stuff. Incidentally, I did this a while back. Beware though, it's old enough that posting there would be necromancy.
I like that, I really do.

On a side-note: I don't like the name "Dimension Door" so in my setting I renamed it "Lesser Teleport". My pickyness is showing~
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Old 08-02-2010, 02:42 PM   Top  -  End  -  #8
Birstel
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Default Re: Spell Specialists: Teleport [3.5 PrCs and more]

Isn't this basically the Wayfayer Guide PrC without the loss of caster level?

Last edited by Birstel : 08-02-2010 at 02:42 PM.
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Old 08-02-2010, 03:07 PM   Top  -  End  -  #9
cooperflood
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Default Re: Spell Specialists: Teleport [3.5 PrCs and more]

Quote:
Originally Posted by Frog Dragon View Post
Quite cool stuff. Incidentally, I did this a while back. Beware though, it's old enough that posting there would be necromancy.
Nice, this was the kind of thing I was hoping to add links to in my additional resources section. Are you aware that there is a spell called Dimension Jumper in Complete Mage that is very similar to Chain Jaunt?


Quote:
Originally Posted by Birstel View Post
Isn't this basically the Wayfayer Guide PrC without the loss of caster level?
Extended Range is a class feature of both Wayfarer's Guide and Teleport Mage, but the rest of the class features are unique.

Last edited by cooperflood : 08-02-2010 at 03:08 PM.
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Old 08-02-2010, 03:17 PM   Top  -  End  -  #10
Frog Dragon
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Default Re: Spell Specialists: Teleport [3.5 PrCs and more]

Quote:
Originally Posted by cooperflood View Post
Nice, this was the kind of thing I was hoping to add links to in my additional resources section. Are you aware that there is a spell called Dimension Jumper in Complete Mage that is very similar to Chain Jaunt?
There is? *Checks*
Cool. It's kinda underpowered tho in it's general purpose. However, it escapes squiddlymcgrapple in ways my spell doesn't.
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Old 08-02-2010, 03:33 PM   Top  -  End  -  #11
cooperflood
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Default Re: Spell Specialists: Teleport [3.5 PrCs and more]

Quote:
Originally Posted by Frog Dragon View Post
There is? *Checks*
Cool. It's kinda underpowered tho in it's general purpose. However, it escapes squiddlymcgrapple in ways my spell doesn't.
The fact that it's has a swift action cast time and only a verbal component makes it a very solid spell in my book.
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Old 08-02-2010, 03:47 PM   Top  -  End  -  #12
Frog Dragon
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Default Re: Spell Specialists: Teleport [3.5 PrCs and more]

Quote:
Originally Posted by cooperflood View Post
The fact that it's has a swift action cast time and only a verbal component makes it a very solid spell in my book.
Didn't note that. Pretty good then.
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Old 08-05-2010, 09:48 AM   Top  -  End  -  #13
DragoonWraith
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Default Re: Spell Specialists: Teleport [3.5 PrCs and more]

Hey, I got your request for a PEACH, but... honestly, these look pretty good. They're a bit on the simple side, but that's honestly a good thing, and they work well. The only real comment I have is on the Champion of Orien's Heir's Mark feature - the 5 level limitation makes this worthless to anyone who's actually taken levels in Dragonmark Heir. Even if you haven't, half-way through the class you have the full benefit. I dunno. If you really want to keep the 5 level limit, maybe you should make only half the level in Champion of Orien count for Dragonmark Heir?

Other than that, the way Fiendish Passage changes Infernal Switch or Flee the Scene is really weird.
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Old 08-05-2010, 10:37 AM   Top  -  End  -  #14
cooperflood
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Join Date: Oct 2009
Default Re: Spell Specialists: Teleport [3.5 PrCs and more]

Thanks for the comments DW.

Heir's Mark is a straight copy from the Dragonmarked book. All the PrC in the book have the same limitation. I guess WotC wanted a max caster level of 15. I don't mind removing the limitation, it doesn't seem like it would be that game breaking, but I was just trying to keep the wording standard.

Yeah I know the Fiendish Passage option is pretty weird, but I wanted to try something new and see what people thought. I think Fiendish Passage needs more than just Teleport at-will (I think I saw someone else combine Teleport and Plane Shift into one invocation) and thought improving other invocations might be interesting.
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