2/28/2013 - Update on Thumb
12/31/2012 - There's a New Comic
12/12/2012 - The "Lost" Holiday Ornament (and Child's Play)
11/26/2012 - Leftover OOTS Swag on Sale (+Thumb Report)
Frequently Asked Questions (FAQ)

Order of the Stick 889 Get Real
Erfworld 163 The End of Book One
Erfworld Now at Erfworld.com!
RSS Feeds: OOTS

The Duke's Wolf, Part Four by Amber E. Scott
The Duke's Wolf, Part Three by Amber E. Scott
The Duke's Wolf, Part Two by Amber E. Scott

The New World, Part 9: Barbarians by Rich Burlew
The New World, Part 8: Gnomes by Rich Burlew
The New World, Part 7: Names and Cultures by Rich Burlew
Looking for the Gaming Articles?

 



Welcome back! Be sure you have read and understand the Forum Rules.


Go Back   Giant in the Playground Forums > Gaming > Roleplaying Games
Register FAQ Members List Mark Forums Read End

Roleplaying Games The all-purpose forum for general advice or system-independent (or multi-system) discussion. Come discuss adventure plots, gamemastering dilemmas, or player advice here. For ruleset-specific discussions, see the subforums.

Closed Thread
 
Thread Tools
Old 09-08-2010, 02:20 PM   Top  -  End  -  #121
The Vorpal Tribble
Banned
 
 
Join Date: Dec 2004
Location: 
The Mindfields
Gender: Female
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by true_shinken View Post
I kind of like Ebon Saint as well.
I like the idea of a Zerth Cenobite IC, though. They get their own power progression, after all.
Oh, I could do some sick things with Zerth Cenobite... it's Flayerspawn Psychic that I look at and go 'wth do I do with this?'
The Vorpal Tribble is offline  
Old 09-08-2010, 02:39 PM   Top  -  End  -  #122
FishAreWet
Barbarian in the Playground
 
Join Date: Jul 2009
Default Re: Iron Chef Optimization Challenge XI

I can't wait for IC XII. I just want this one to end. I didn't even feel like trying because of the ingredient.
FishAreWet is offline  
Old 09-08-2010, 02:52 PM   Top  -  End  -  #123
OMG PONIES
Ettin in the Playground
 
WolfInSheepsClothing
 
Join Date: Jun 2009
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by The Vorpal Tribble View Post
it's Flayerspawn Psychic that I look at and go 'wth do I do with this?'
Easy, you grow tentacles.

Quote:
Originally Posted by FishAreWet View Post
I can't wait for IC XII. I just want this one to end. I didn't even feel like trying because of the ingredient.
Fight that feeling! I had it at first too, but now I think this may be my favorite ingredient so far, since you have to try so hard to do anything different.
__________________
ON VACATION 5/23-5/31. Posting may be slow or nonexistent until the first week in June, but I'm still around.

The Iron Chef Optimization Hall of Heroes

Unofficial Iron Chef Optimization Old Head and Archivist
OMG PONIES is offline  
Old 09-08-2010, 03:18 PM   Top  -  End  -  #124
Zaq
Troll in the Playground
 
Join Date: Feb 2009
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

Oh, are we discussing the next secret ingredient? I'd love to see a Geomancer contest. Anyone can just grab an early-entry trick and try to minimize the effects of a couple missing caster levels... but to stand out, we'd have to see people actually taking the class for a reason. It's definitely a unique ability (so there's actually something to work with in the end), and seeing how people handle awkward and heavy costs of entry is fun all around.

Failing that, I think that another low-casting (if not half-casting, at least less than 9/10 casting) class would be a good challenge. Part of the challenge is to actually make the secret ingredient necessary, and explaining why repeatedly breaking the good old Thou Shalt Not Lose Caster Levels commandment is actually a necessary part of the build makes for some fun times. Every crappy PrC has opportunity costs associated with it, but half-casting ones have both highly visible opportunity costs and usually a non-negligible cost of entry. If Milo hadn't been in the Mythic Exemplar challenge, I'd suggest Luckstealer, but that probably wouldn't be appropriate now. Maybe something weird from the Planar Handbook or Manual of the Planes.
__________________
In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers ALL HAIL KING TORG!

Quote:
Originally Posted by Doc Roc View Post
Gentlefolk, learn from Zaq's example, and his suffering. Remember, seven out of eleven players who use truenamer lose their ability to taste ice cream.
When you ask a question, and I respond with something about the Truenamer, it might be because I think it's the best answer. More likely, though, is that I'm saying it because no one else will.
Zaq is offline  
Old 09-08-2010, 03:43 PM   Top  -  End  -  #125
Malbordeus
Dwarf in the Playground
 
NecromancerGuy
 
Join Date: Jan 2010
Default Re: Iron Chef Optimization Challenge XI

Build Submitted, i fail for life on power :P

next prc should be a casting type after this, otherwise it gets a little samey. oooh, the Scared Fist would be fun ;) or one of the prc's from Sandstorm
Malbordeus is offline  
Old 09-08-2010, 03:50 PM   Top  -  End  -  #126
Cieyrin
Ettin in the Playground
 
 
Join Date: Nov 2007
Location: 
Wisconsin
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by Malbordeus View Post
Build Submitted, i fail for life on power :P

next prc should be a casting type after this, otherwise it gets a little samey. oooh, the Scared Fist would be fun ;) or one of the prc's from Sandstorm
Scion of Tem-Et-Nu? Huh, huh, maybe, maybe?
__________________
Rule of Cool Contributor and Goon

Goblin Cannon Crew avatar by Vrythas.
Spoiler
My Homebrew
The Gunslinger's Handbook
Archetype Combo List!
Cieyrin is offline  
Old 09-08-2010, 03:58 PM   Top  -  End  -  #127
cd4
Barbarian in the Playground
 
OldWizardGuy
 
Join Date: Aug 2008
Default Re: Iron Chef Optimization Challenge XI

I thought about doing this challenge as well as the last one but my plan was so close to the other killer gnome that I gave up.

On the discussion about future classes, If you do want something from Core how about the Horizon Walker? I don't recall seeing any builds with this in it so it could be an interesting idea.
__________________
cd4 is offline  
Old 09-08-2010, 04:16 PM   Top  -  End  -  #128
Cieyrin
Ettin in the Playground
 
 
Join Date: Nov 2007
Location: 
Wisconsin
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by cd4 View Post
On the discussion about future classes, If you do want something from Core how about the Horizon Walker? I don't recall seeing any builds with this in it so it could be an interesting idea.
Well, other than Saph's Horizon Tripper but Horizon Walker has quite a bit of wiggle room for doing things.

Another core option we could do is the source of the last bonus spells PRC, Dragon Disciple.
__________________
Rule of Cool Contributor and Goon

Goblin Cannon Crew avatar by Vrythas.
Spoiler
My Homebrew
The Gunslinger's Handbook
Archetype Combo List!
Cieyrin is offline  
Old 09-08-2010, 04:27 PM   Top  -  End  -  #129
Draz74
Ettin in the Playground
 
 
Join Date: Aug 2006
Location: 
San Diego
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by true_shinken View Post
I kind of like Ebon Saint as well.
It's only 5 levels, which arguably makes it too easy to fit into an Iron Chef entry.
__________________
You can call me Draz.
Trophies:
Spoiler

Work on my homebrew system, CRE8, is still marching slowly onwards. I think I can see the light at the end of the tunnel -- an Alpha release -- in the distance now. Read my Design Goals here.
Draz74 is offline  
Old 09-08-2010, 04:40 PM   Top  -  End  -  #130
Ozymandias9
Barbarian in the Playground
 
GnomeWizardGuy
 
Join Date: Jan 2009
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by Draz74 View Post
It's only 5 levels, which arguably makes it too easy to fit into an Iron Chef entry.
*Takes off the chairman hat for a moment*

While I understand the argument, I've never agreed with it personally. Taking all the levels in a class is fairly ancillary to using the class well.

The viable pool of 5 level classes is fairly small though: most of them have very narrow focus and many don't have any particularly unique mechanical abilities. Uncanny Trickster and Maester would both be bad options, but I think that Cloaked Dancer (for example) might not be.

*Puts back on the shiny hat*

None of these comments should be taken to indicate a planned future SI choice on my part.
__________________
78% of DM's started their first campaign in a tavern. [...]Where did you start yours?
A street riot in a major city that was getting violent.
Spoiler
Ozymandias9 is offline  
Old 09-08-2010, 04:42 PM   Top  -  End  -  #131
DanReiv
Dwarf in the Playground
 
Imp
 
Join Date: Jan 2009
Default Re: Iron Chef Optimization Challenge XI

Quote:
I thought about doing this challenge as well as the last one but my plan
fall short under the sheer number of feats needed for the 1st idea (moving whirwinding a spiked chain sneak attack and zone feint every round through a mount and WPO) and the overall weakness and impossibility to squeezes in everything for the second (Multiheadead Gnome with the "npc" aberrant limbs template going on rampage).

Anyways, quite curious to see what's our Chef prepared this time. Not an easy PrC to make shine.
DanReiv is offline  
Old 09-08-2010, 05:02 PM   Top  -  End  -  #132
Akal Saris
Bugbear in the Playground
 
 
Join Date: Oct 2007
Default Re: Iron Chef Optimization Challenge XI

I'll probably have to withdraw from this one as well. RL caught up with me faster than I anticipated. I was hoping to do it last weekend, but then I ended up going to NYC to visit family

Plus, my planned build was a ToB entry, so I think BobVosh and some other judges would have been dissatisfied from the start. I'll map it out after the contestants have all revealed their builds. I still like the secret ingredient much more than the last few ingredients though. I really like both gnomes and fighter/rogue types
__________________
Handbooks: (Hosted on BG)
[3.5] The Poison Handbook
[3.5] (New) Master of Shrouds Handbook
[3.5 Base Class] Healer's Handbook

Trophies!
Spoiler
Akal Saris is offline  
Old 09-08-2010, 05:13 PM   Top  -  End  -  #133
OMG PONIES
Ettin in the Playground
 
WolfInSheepsClothing
 
Join Date: Jun 2009
Default Re: Iron Chef Optimization Challenge XI

Akal Saris is withdrawing? Good for my score, bad for my rabid fandom of Akal Saris.
__________________
ON VACATION 5/23-5/31. Posting may be slow or nonexistent until the first week in June, but I'm still around.

The Iron Chef Optimization Hall of Heroes

Unofficial Iron Chef Optimization Old Head and Archivist

Last edited by OMG PONIES : 09-08-2010 at 05:15 PM.
OMG PONIES is offline  
Old 09-08-2010, 05:17 PM   Top  -  End  -  #134
Akal Saris
Bugbear in the Playground
 
 
Join Date: Oct 2007
Default Re: Iron Chef Optimization Challenge XI

Heh, thanks for the ego boost
__________________
Handbooks: (Hosted on BG)
[3.5] The Poison Handbook
[3.5] (New) Master of Shrouds Handbook
[3.5 Base Class] Healer's Handbook

Trophies!
Spoiler
Akal Saris is offline  
Old 09-08-2010, 08:37 PM   Top  -  End  -  #135
The Vorpal Tribble
Banned
 
 
Join Date: Dec 2004
Location: 
The Mindfields
Gender: Female
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by Akal Saris View Post
I'll probably have to withdraw from this one as well. RL caught up with me faster than I anticipated. I was hoping to do it last weekend, but then I ended up going to NYC to visit family
*holds wand gangsta style at Akal's head*

Enter the @#%^'n contest man! Do it!
The Vorpal Tribble is offline  
Old 09-08-2010, 08:58 PM   Top  -  End  -  #136
Greyfell
Dwarf in the Playground
 
Join Date: Oct 2009
Default Re: Iron Chef Optimization Challenge XI

So uhm, newbie contestatnt and all... under 'skills' column do you want ALL the skill points/skills used? My build has quite a few of them.. might get messy :)

Barring skills and equipment (which is mostly planned out and needs just minor tweaking) I'm pretty much ready to post.
Greyfell is offline  
Old 09-08-2010, 10:02 PM   Top  -  End  -  #137
Draz74
Ettin in the Playground
 
 
Join Date: Aug 2006
Location: 
San Diego
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by The Vorpal Tribble View Post
*holds wand gangsta style at Akal's head*

Enter the @#%^'n contest man! Do it!
Yeah! I may be a masochist for saying this, but I want to compete with the legendary Akal!
__________________
You can call me Draz.
Trophies:
Spoiler

Work on my homebrew system, CRE8, is still marching slowly onwards. I think I can see the light at the end of the tunnel -- an Alpha release -- in the distance now. Read my Design Goals here.
Draz74 is offline  
Old 09-08-2010, 10:31 PM   Top  -  End  -  #138
The Vorpal Tribble
Banned
 
 
Join Date: Dec 2004
Location: 
The Mindfields
Gender: Female
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by Draz74 View Post
Yeah! I may be a masochist for saying this, but I want to compete with the legendary Akal!
Yeah, I think I've only competed with you... once?
The Vorpal Tribble is offline  
Old 09-08-2010, 10:36 PM   Top  -  End  -  #139
true_shinken
Banned
 
 
Join Date: Mar 2010
Location: 
Rio de Janeiro, Brazil
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by Zaq View Post
Oh, are we discussing the next secret ingredient? I'd love to see a Geomancer contest. Anyone can just grab an early-entry trick and try to minimize the effects of a couple missing caster levels... but to stand out, we'd have to see people actually taking the class for a reason. It's definitely a unique ability (so there's actually something to work with in the end), and seeing how people handle awkward and heavy costs of entry is fun all around.
Geomancer is cool, but early entry tricks irk me.

Quote:
Originally Posted by Zaq View Post
Failing that, I think that another low-casting (if not half-casting, at least less than 9/10 casting) class would be a good challenge. Part of the challenge is to actually make the secret ingredient necessary, and explaining why repeatedly breaking the good old Thou Shalt Not Lose Caster Levels commandment is actually a necessary part of the build makes for some fun times. Every crappy PrC has opportunity costs associated with it, but half-casting ones have both highly visible opportunity costs and usually a non-negligible cost of entry.
Well, we had that twice recently, with Green Star Adept and Master of Masks. We never had a class with it's own casting, though.

Quote:
Originally Posted by Zaq View Post
If Milo hadn't been in the Mythic Exemplar challenge, I'd suggest Luckstealer, but that probably wouldn't be appropriate now. Maybe something weird from the Planar Handbook or Manual of the Planes.
Like Ardent Dilettante?


Quote:
Originally Posted by Draz74 View Post
It's only 5 levels, which arguably makes it too easy to fit into an Iron Chef entry.
Oh, well, there is that.
true_shinken is offline  
Old 09-08-2010, 10:43 PM   Top  -  End  -  #140
DaragosKitsune
Dwarf in the Playground
 
 
Join Date: Jul 2010
Location: 
The Edge of Madness
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

My vote for the next SI is the Vigilante from Complete Adventurer.
__________________
Spoiler

Thanks to Bongos for the v-13 avvie!

I think the lesson that we can take away from this is that tentacles solve everything, and if you have a problem, then you just need more tentacles. - seadragonknight of the BG boards.
DaragosKitsune is offline  
Old 09-08-2010, 10:48 PM   Top  -  End  -  #141
Private-Prinny
Bugbear in the Playground
 
 
Join Date: Mar 2010
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by DaragosKitsune View Post
My vote for the next SI is the Vigilante from Complete Adventurer.
I briefly considered Vigilante during my run as chairman before I realized 2 things.

1. Smite the Guilty just has horrible mechanics.
2. Someone would argue for a RAW usage of that Spells per Day table.
__________________
Quotebox
Spoiler

Private-Prinny is offline  
Old 09-08-2010, 10:59 PM   Top  -  End  -  #142
true_shinken
Banned
 
 
Join Date: Mar 2010
Location: 
Rio de Janeiro, Brazil
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by DaragosKitsune View Post
My vote for the next SI is the Vigilante from Complete Adventurer.
I'm with you! Some love for the Vigilante!
true_shinken is offline  
Old 09-08-2010, 11:04 PM   Top  -  End  -  #143
DaragosKitsune
Dwarf in the Playground
 
 
Join Date: Jul 2010
Location: 
The Edge of Madness
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by Private-Prinny View Post
I briefly considered Vigilante during my run as chairman before I realized 2 things.

1. Smite the Guilty just has horrible mechanics.
2. Someone would argue for a RAW usage of that Spells per Day table.
1. Yes, Smite the Guilty is iffy. That's part of the fun.
2. Anyone who exploits that kind of RAW should automatically lose.
__________________
Spoiler

Thanks to Bongos for the v-13 avvie!

I think the lesson that we can take away from this is that tentacles solve everything, and if you have a problem, then you just need more tentacles. - seadragonknight of the BG boards.
DaragosKitsune is offline  
Old 09-09-2010, 12:08 AM   Top  -  End  -  #144
Thurbane
Ettin in the Playground
 
 
Join Date: Jul 2007
Location: 
Terra Australis
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by Zaq View Post
Maybe something weird from the Planar Handbook or Manual of the Planes.
If we're putting in suggestions/requests, I'd love to see Elemental Warrior - just to see if anyone can make something useful of it!
Quote:
Originally Posted by DaragosKitsune View Post
2. Anyone who exploits that kind of RAW should automatically lose.
Unless you combine it with a 1d43 scorpion whip attack!

Last edited by Thurbane : 09-09-2010 at 12:10 AM.
Thurbane is offline  
Old 09-09-2010, 12:14 AM   Top  -  End  -  #145
Draz74
Ettin in the Playground
 
 
Join Date: Aug 2006
Location: 
San Diego
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

Quote:
Originally Posted by The Vorpal Tribble View Post
Yeah, I think I've only competed with you... once?
I've only entered for Master of Masks, Pyrokineticist, and Animal Lord. And now Blade Bravo. I haven't kept track carefully, but I think I've only competed against you once, and against Akal once.
__________________
You can call me Draz.
Trophies:
Spoiler

Work on my homebrew system, CRE8, is still marching slowly onwards. I think I can see the light at the end of the tunnel -- an Alpha release -- in the distance now. Read my Design Goals here.
Draz74 is offline  
Old 09-09-2010, 01:52 AM   Top  -  End  -  #146
WinWin
Bugbear in the Playground
 
Join Date: Jun 2010
Default Re: Iron Chef Optimization Challenge XI

There is more of a challenge in optimizing a PrC that is generally regarded as poor. However, coming up with an original concept for a popular PrC is just as difficult.

There are quite a few Core PrC's that have not been touched. Horizon Walker was mentioned. Assassin, Blackguard, Duelist, Dwarven Defender and Arcane Archer could make for a fun challenge. Some of them are often dipped, others rarely touched in many optimization guides and handbooks. (AA, DD and Duelist).
WinWin is offline  
Old 09-09-2010, 01:58 AM   Top  -  End  -  #147
Ozymandias9
Barbarian in the Playground
 
GnomeWizardGuy
 
Join Date: Jan 2009
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

“I like villains because there's something so attractive about a committed person -- they have a plan, an ideology, no matter how twisted. They're motivated.”
-Russell Crowe

Quote:
Originally Posted by Moudo
The giants were hungry, and the smell of roasted meat was intoxicating. Venison, mutton, boar, rabbit... the specifics of the meat were unimportant. Only the iron-sweet salty tang in their flared nostrils, of animal flesh charring on a spit, mattered to them as they approached the imposing black edifice at the outskirts of their usual stomping grounds. They found the door locked, but few ordinary locked doors will stop giants from entering. This door proved no exception, and exploded inward in a storm of splinters under their pounding fists.

Inside, they found a single occupant. He was a gnome, clad in a black breastplate and black pantaloons, a jewel-encrusted black mask covering his eyes, nose and cheeks as he calmly looked up from his steaming plate of meat and vegetables. He smiled at the giants, with no trace of friendship on his upturned lips.

“Welcome to the Black Tower. I am Moudo, of the Ebon Cabal. You are trespassing. You will amend this state of affairs.”

“Puny gnome not tell Gar, Gan and Gal what to do!” The giant closest to Moudo thumped his chest in emphasis as he spoke. “We squash puny gnome, take food!”

In reply, Moudo tipped the table toward the door and ducked behind it, sending the food skidding across the stone floor. The giants fanned out and rushed the table, but found nobody behind it.

“Where puny gnome go? Want to turn you into gnome-kabob now! Make Gal angry!” The red rage on Gal’s face quickly drained away as the words hung in the air, a small rapier having pierced through his larynx.

Seemingly from nowhere, Moudo was standing there, holding the rapier, with his mask pushed up so his face was visible. Suddenly, his appearance shifted, as if afflicted by some sort of palsy. His jaw slacked and jutted, posture stooped, and joints appeared to nearly dislocate. He looked squarely at Gar, the first giant to speak, as he withdrew the rapier from Gal’s throat.

“I told you that you were trespassing. Now, I am angry. Now, two of you will die. Do you wish to be the second? Or do you think I should up the number to three?”

Gar considered himself brave, but felt a chill down his spine at the quiet menace in Moudo’s voice, combined with his oddly horrific appearance. Moudo darted at him suddenly, and Gar, despite himself, flinched. The flinch was all the advantage Moudo needed. He reached out, further than Gar and Gan expected he could, and his bloodied rapier pierced the flesh under Gar’s armpit and sank into the giant’s lung. Gar spat blood and fell heavily to the floor, dead.

Moudo sprang forward immediately, flying past Gan’s ear before he could properly respond. Gan struck out ineffectually, and the rapier sliced into his arm in payment. Dark blood spouted from a long wound along his artery. He attempted another feeble attack at the gnarled-up gnome, who again struck true, stabbing the rapier into Gan’s eye. Gan gurgled and fell dead beside his brethren.

“You can come out now. They’re dead. Bring me some more mutton.”

Menu:
Spoiler


Appetizer: 1st level
Spoiler


Salad & Breadsticks: 6th level
Spoiler


Appetizers: 11th level
Spoiler


Main Course: 16th level
Spoiler


Dessert: 20th level
Spoiler


Raise DEX with level ups. Uses the following variants: Thug Fighter, Sneak Attack Fighter, Zhentarim Soldier substitution levels 3 & 5 (Champions of Valor Web Enhancement)
Moudo, the Twisted GnomeNE Gnome STR 10 DEX 16 CON 14 INT 16 WIS 12 CHA 8
LevelClassBase Attack<br>BonusFort SaveRef SaveWill SaveSkillsFeatsClass Features
1stThug 1
+1
+4
+3
+1
Bluff 4, Gather Information 4, Intimidate 4, Jump 4, Knowledge (the planes) 2, Sleight of Hand 4, Tumble 2Combat ExpertiseSneak Attack +1d6
2ndThug 2
+2
+5
+3
+1
Bluff 5, Gather Information 5, Intimidate 5, Jump 5, Knowledge (the planes) 2.5, Sleight of Hand 5, Swim 1--
3rdThug 3
+3
+5
+4
+2
Bluff 6, Gather Information 6, Intimidate 6, Jump 6, Knowledge (the planes) 3, Sleight of Hand 6, Tumble 2.5Skill Focus (Intimidate); Weapon FinesseSneak Attack +2d6; Bonus Feat
4thThug 4
+4
+6
+4
+2
Bluff 7, Gather Information 7, Intimidate 7, Jump 7, Ride 1, Sleight of Hand 7, Tumble 3--
5thThug 5
+5
+6
+4
+2
Bluff 8, Gather Information 8, Intimidate 8, Jump 8, Knowledge (the planes) 3.5, Sleight of Hand 8, Tumble 3.5-Extended Intimidation: Successful Intimidate check lasts 24 hours; +4 on Intimidate checks against those who previously failed the save.
6thThug 6
+6/+1
+7
+5
+3
Bluff 9, Gather Information 9, Intimidate 9, Jump 9, Knowledge (the planes) 4, Sleight of Hand 9, Tumble 4Weapon Focus (Rapier)Sneak Attack +3d6
7thBlade Bravo 1
+7/+2
+7
+7
+3
Bluff 10, Climb 1, Escape Artist 1, Intimidate 10, Jump 10, Sense Motive 1, Tumble 5GoadGoad; Flourish
8thBlade Bravo 2
+8/+3
+7
+9
+3
Bluff 11, Climb 2, Escape Artist 2, Intimidate 11, Jump 11, Sense Motive 2, Tumble 6-Mobile Fighting
9thBlade Bravo 3
+9/+4
+8
+9
+4
Bluff 12, Climb 3, Escape Artist 3, Intimidate 12, Jump 12, Sense Motive 3, Tumble 7TWF; DarkstalkerBonus Feat
10thBlade Bravo 4
+10/+5
+8
+10
+4
Bluff 13, Climb 4, Escape Artist 4, Intimidate 13, Jump 13, Sense Motive 4, Tumble 8-Melee Sneak Attack +1d6
11thTwisted Lord 1
+10/+5
+8
+12
+4
Bluff 14, Climb 5, Escape Artist 5, Gather Information 10, Hide 1, Intimidate 14, Jump 14, Sense Motive 5, Sleight of Hand 10, Tumble 9-Twisted Form (Note 1)
12thTwisted Lord 2
+11/+6/+1
+8
+13
+4
Bluff 15, Climb 6, Escape Artist 6, Gather Information 11, Hide 2, Intimidate 15, Jump 15, Sense Motive 6, Sleight of Hand 11, Tumble 10Aberration Blood (Slimy Skin)Sneak Attack +1d6
13thTwisted Lord 3
+12/+7/+2
+9
+13
+5
Bluff 16, Climb 7, Escape Artist 7, Gather Information 12, Hide 3, Intimidate 16, Jump 16, Sense Motive 7, Sleight of Hand 12, Tumble 11Improved FeintBonus Feat
14thTwisted Lord 4
+13/+8/+3
+9
+14
+5
Bluff 17, Climb 8, Escape Artist 8, Gather Information 13, Hide 4, Intimidate 17, Jump 17, Sense Motive 8, Sleight of Hand 13, Tumble 12-Peripheral Invisibility (Note 2)
15thBlade Bravo 5
+14/+9/+4
+9
+14
+5
Bluff 18, Climb 9, Escape Artist 9, Intimidate 18, Jump 18, Sense Motive 9, Tumble 13Inhuman ReachSize Advantage
16thBlade Bravo 6
+15/+10/+5
+10
+16
+6
Bluff 19, Climb 10, Escape Artist 10, Intimidate 19, Jump 19, Sense Motive 10, Tumble 14ITWFBonus Feat
17thBlade Bravo 7
+16/+11/+6/+1
+10
+16
+6
Bluff 20, Climb 11, Escape Artist 11, Intimidate 20, Jump 20, Sense Motive 11, Tumble 15-Small But Deadly
18thBlade Bravo 8
+17/+12/+7/+2
+10
+17
+6
Bluff 21, Climb 12, Escape Artist 12, Intimidate 21, Jump 21, Sense Motive 12, Tumble 16Starspawn Melee Sneak Attack +2d6
19thBlade Bravo 9
+18/+13/+8/+3
+11
+17
+7
Bluff 22, Climb 13, Escape Artist 13, Intimidate 22, Jump 22, Sense Motive 13, Tumble 17GTWFBonus Feat
20thBlade Bravo 10
+19/+14/+9/+4
+11
+18
+8
Bluff 23, Climb 14, Escape Artist 14, Intimidate 23, Jump 23, Sense Motive 14, Tumble 18-Lethal Riposte

Twisted Lord is from a very obscure official WotC source: The Shattered Gates of Slaughtergarde. Because of its obscurity, I’m transcribing relevant rules text - and only rules text - below, for the benefit of any judge without access.
{Chairman's note: I've cut down the following portion of the submission, since Shattered Gates isn't OGC. I believe I've summarized everything the contestant included of note, but should the contestant have issues or the judges have any rules questions regarding the class, please send me a PM}

Becoming a Twisted Lord:
Spoiler



Note 1: Twisted Form
Spoiler


Note 2: Peripheral Invisibility
Spoiler
__________________
78% of DM's started their first campaign in a tavern. [...]Where did you start yours?
A street riot in a major city that was getting violent.
Spoiler

Last edited by Ozymandias9 : 09-09-2010 at 02:06 PM.
Ozymandias9 is offline  
Old 09-09-2010, 02:07 AM   Top  -  End  -  #148
Ozymandias9
Barbarian in the Playground
 
GnomeWizardGuy
 
Join Date: Jan 2009
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

And Gnomish girls make me sing and shout
That Blingdenstone's always on my my my my my my my my my mind

Quote:
Originally Posted by Sizok
Analysis of Secret Ingredient
Spoiler

Sizok, Sworn of Clan Dinglegrinn
NG Dromite Wilder 5 / Stoneblessed 3 / Swashbuckler 1 / Blade Bravo 10
Variants: Educated Wilder; Mantled Wilder (freedom)

Backstory
Spoiler

Starting Ability Scores:
STR 10, DEX 14, CON 14, INT 14, WIS 6, CHA 18
Final Ability Scores:
STR 10, DEX 18, CON 22, INT 14, WIS 6, CHA 34

ECLClassBase Attack<br>BonusFort SaveRef SaveWill SaveSkillsFeatsClass Features
1stDromite Level Adjustment
+0
+0
+0
+0
n/aBlind-FightResist electricity 5; Energy Ray 1/day; scent
2ndWilder 1 (XPH)
+0
+0
+0
+2
Bluff 4, Concentration 4, Craft (stonework) 4, Appraise 2, Spot 4, Tumble 4Linked Power (CPsi)Wild Surge +1, Psychic Enervation
3rdWilder 2
+1
+0
+0
+3
Intimidate 1, Concentration 1, Craft (stonework) 1, Tumble 1, Listen 2 Freedom mantle power (+10 speed)
4thStoneblessed 1 (RoS)
+1
+2
+0
+3
Bluff 2, Listen 4Combat ExpertiseStonebond (gnome)
5thStoneblessed 2
+2
+3
+0
+3
Bluff 1, Listen 1, Perform (dance) 4 Racial battle technique
6thStoneblessed 3
+3
+3
+1
+4
Bluff 1, Listen 1, Use Magic Device 1; timely misdirection trick Stoneborn (CON +2)
7thSwashbuckler 1 (CWar)
+4
+5
+1
+4
Diplomacy 5, Tumble 1Weapon Finesse, Weapon Focus (rapier)
8thWilder 3
+5
+6
+2
+4
Spot 2, Concentration 1, Bluff 1, Tumble 1, Intimidate 1 Wild Surge +2
9thBlade Bravo 1
+6/+1
+6
+4
+4
Bluff 2, Perform (dance) 1, Tumble 3Goad (RoS)Flourish
10thBlade Bravo 2
+7/+2
+6
+5
+4
Bluff 1, Concentration 2, Intimidate 3Underfoot Combat (RotW)Mobile Fighting
11thBlade Bravo 3
+8/+3
+7
+5
+5
Bluff 1, Concentration 2, Intimidate 3Improved Feint
12thBlade Bravo 4
+9/+4
+7
+6
+5
Bluff 1, Concentration 2, Intimidate 3 Melee sneak attack +1d6
13thWilder 4
+10/+5
+7
+6
+6
Bluff 1, Concentration 2, Intimidate 3Craven (CoR)Surging Euphoria +1
14thBlade Bravo 5
+11/+6/+1
+7
+6
+6
Bluff 1, Concentration 2, Intimidate 1; social recovery trick Size Advantage
15thWilder 5
+11/+6/+1
+7
+6
+6
Bluff 1, Concentration 1, Intimidate 2; group fake-out trickExpanded Knowledge (XPH)
16thBlade Bravo 6
+12/+7/+2
+8
+7
+7
Bluff 1, Concentration 1, Intimidate 1, Balance 3Improved Critical (rapier), Imperious Command
17thBlade Bravo 7
+13/+8/+3
+8
+7
+7
Bluff 1, Concentration 1, Intimidate 1, Balance 2, Perform (dance) 1 Small but Deadly
18thBlade Bravo 8
+14/+9/+4
+8
+8
+7
Bluff 1, Concentration 1, Intimidate 1, Perform (dance) 1; never outnumbered trick Melee sneak attack +2d6
19thBlade Bravo 9
+15/+10/+5
+9
+8
+8
Bluff 1, Concentration 1, Intimidate 1, Perform (dance) 1; twisted charge trickCombat Reflexes, Confound the Big Folk (RotW)
20thBlade Bravo 10
+16/+11/+6/+1
+9
+9
+8
Bluff 1, Concentration 1, Tumble 2; acrobatic backstab trick Lethal Riposte


Powers Known
Spoiler

Equipment
Spoiler

Combos/Notes
Spoiler

Variations
Spoiler

Later Story Notes
Spoiler
__________________
78% of DM's started their first campaign in a tavern. [...]Where did you start yours?
A street riot in a major city that was getting violent.
Spoiler

Last edited by Ozymandias9 : 09-09-2010 at 02:25 AM.
Ozymandias9 is offline  
Old 09-09-2010, 02:17 AM   Top  -  End  -  #149
Ozymandias9
Barbarian in the Playground
 
GnomeWizardGuy
 
Join Date: Jan 2009
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

"'It’s your turn to move Ross.' I overheard my father’s long forgotten words amidst the bustling traffic of Manila. Same usual reminder when we were playing chess before his death. Can he still sense my indecisiveness, my predicament on my life now?"
-Life in a Chessboard

Quote:
Originally Posted by Wruk

CN Gnome Psychic Warrior 4, Urban Ranger 1, Blade Bravo 10, Dragonstalker 3, Xorvintaal Exarch 2


Story & Stats
Spoiler

Character By Level
Spoiler


Build Notes & Tricks
Spoiler


Sources
Spoiler
__________________
78% of DM's started their first campaign in a tavern. [...]Where did you start yours?
A street riot in a major city that was getting violent.
Spoiler

Last edited by Ozymandias9 : 09-09-2010 at 02:18 AM.
Ozymandias9 is offline  
Old 09-09-2010, 02:23 AM   Top  -  End  -  #150
Ozymandias9
Barbarian in the Playground
 
GnomeWizardGuy
 
Join Date: Jan 2009
Gender: Male
Default Re: Iron Chef Optimization Challenge XI

"I want to be a cat inside your arms
I want to stay here until lonely nights ended
I want to be a cat, words are momentary
But I'll make it remain with a scar"
-Refrain, "Neko Ni Naritai" (with apologies to Spitz for poor translation)

Quote:
Originally Posted by Nekoya
Nekoya

猫矢
I don't bother chasing mice around
I slink down the alley, looking for a fight
Howlin' to the moonlight on a hot summer night

- Stray Cats, Stray Cat Strut

Useless Kanji Note: Nekoya is written with the kanji for ‘cat’ and ‘dart’.

Brief Build Stub:
Race:Tibbit
Alignment: Chaotic Good
Class and Level: Warlock 4/Stoneblessed 3/Ruathar 3/Blade Bravo 10
Character Background
Spoiler


Stats:
Str 8 - 2 racial = 6
Dex 14 + 2 racial = 16 + 4 inherent = 20 + 6 enhancement = 26
Con 14 +2 at level 7 (stoneborn) = 16
Int 13
Wis 13
Cha 16 +1 at every 4 levels= 21 + 5 inherent + 6 enhancement = 32

Racial Abilities
Spoiler


Level Breakdown
Spoiler


Class Abilities from Ruathar and Stoneblessed
Spoiler


Invocations Known
beshadowed blast, summon swarm (replaced later by see the unseen), eldritch glaive, entropic warding

Gear Suggested
Aside from stat-boosters and the always common amulet of natural armor and ring of protection, a few items synergize rather well with Nekoya’s abilities:
Veil of allure (+2 to DC of Charisma-based spell-like abilities)
Gauntlets of heartfelt blows (adds Charisma modifier to melee damage rolls, explicitly includes touch attacks as well)
Greater chausuble of fell power
Rogue’s Vest (+2 Hide, +1d6 sneak attack)

Sources Used:
Tibbit race, Riposte feat, gauntlets of heartfelt blows – Dragon Compendium
Surrogate Spellcasting feat – Savage Species
Warlock class, all invocations except for eldritch glaive – Complete Arcane
Eldritch glaive invocation – Dragon Magic
Blade Bravo and Stoneblessed classes; Goad feat – Races of Stone
Ruathar class – Races of the Wild
Craven feat – Champions of Ruin
Veil of allure, (greater) chausuble of fell power – Magic Item Compendium
Don’t Mind Me and Twining Trip feats – Fabulous Cats article
Weapon Finesse, Combat Expertise, Blind-Fight, Improved Trip and Weapon Focus feats – Player’s Handbook
Cloak of displacement – Dungeon Master’s Guide

Sweet Spot – Level 15
Spoiler


Yes, I can trip you
Spoiler


On Invocations and Somatic Components
Spoiler


On Yoruichi similarities
As I finished this build, it surprised me how much it was similar to ShihouinYoruichi from Bleach. Tibbits have dark skin in their humanoid form, just like Yoruichi. They turn into cats, just like Yoruichi. Nekoya has a sword that she does not get to use, just like Yoruichi. Nekoya’s main weapon is an eldritch glaive – Yoruichi’s ace in a sleeve up until now is energy-based as well. I was really surprised, because it was not intentional, but it makes me kinda happy since I like Yoruichi a lot.
__________________
78% of DM's started their first campaign in a tavern. [...]Where did you start yours?
A street riot in a major city that was getting violent.
Spoiler

Last edited by Ozymandias9 : 09-09-2010 at 03:20 AM.
Ozymandias9 is offline  
Closed Thread


Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off



All times are GMT -5. The time now is 04:47 PM.



Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Usage of this site, including but not limited to making or editing a post or private message or the creation of an account, constitutes acceptance of the Forum Rules.