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Old 09-07-2010, 12:39 AM   Top  -  End  -  #31
alchemyprime
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Default Re: The All New Prime20 Thread! [3.5/Prime20]

Quote:
Originally Posted by AtlanteanTroll View Post
I'd like to see a sorcerer. No one else does for some reason. Then again, I'm not entirely sure what this is all about. It looks fun though.
Basic idea: Make powerful classes and races based around choices. Make it so you can make each class how you envision it. Sorcerers? They have magical blood. Was it from magical pollution? The blessed legacy of an ancestral hero or villain? Are you from the stock of some creature like a frost giant, a dragon or even a mind flayer? And as you level you slowly become more like the cause for your magical powers.

So Gwyn and AtlanteanTroll want to see Sorcerer? Well, I'll try to give it to you after I finish the fighter, or perhaps before. You can also look above to the All Old Prime20 links for the old Sorcerer (who is very similar to what we will be attempting here.)
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Old 09-07-2010, 02:05 AM   Top  -  End  -  #32
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Default Re: The All New Prime20 Thread! [3.5/Prime20]

May as well toss in my two cents in the ring for the top picks.

8 Races
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10 Classes
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Old 09-07-2010, 10:10 AM   Top  -  End  -  #33
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Default Re: The All New Prime20 Thread! [3.5/Prime20]

8 races and 10 classes

Eight Races:
Humans
Elves
Dwarves (Rule!)
Halflings
Shadar-kai (I love them)
Githzeri
Gnomes
Minotuar (My group loves them)

Ten Classes:
Cleric
Wizard
Rouge
Fighter
Warlock
Bard
Binder
ShadowCaster (personal favorite)
Incarnate
Truenamer (Preferably something you have fix'd)
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Old 09-07-2010, 10:32 AM   Top  -  End  -  #34
alchemyprime
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Default Re: The All New Prime20 Thread! [3.5/Prime20]

Quote:
Originally Posted by Moose Fisher View Post
*snip*[/list]
Quote:
Originally Posted by Lady Tialait View Post
*snip*


Okay, upon viewing all the votes, I know I need to have the Four Core classes done first.

Fighter
Cleric
Rogue
Wizard

However, my Wizard write up is much further behind the Sorcerer, so Sorcerer may end up released first.

Looking at the others, I think the remaining six may well end up being
Crusader
Ardent
Binder
Incarnate
Psion
And some other class. I see a lot of clamoring for Monks, Ninjas, Artificers, Warlocks, Truenamers... That's not one class.

So I'm considering who to put here. It'll be the Mystery class. Maybe Wizard, maybe Shadowcaster, maybe bard. But we'll be focusing on the others first.

As for races, as you can see, I already have Humans done. Since there seems to be a lot of rabble for Warforged, how about I show you what I have done already for the Elves, the Warforged and the Maenads? Those sound like that'd be worthwhile for you all?

I say the other four races should be Half-Orcs, Halflings, Dwarves and... Honestly, I think Revenant would be a good round off.

Eh, let's make it ten races, and add in Hobgoblins and Gnomes too when we're all set for the original 10. Now, all ideas will be considered. Eventually I'll get to the drow, the shadar-kai, the minotaurs, the giths, and for classes, we'll get to the monks, the truenamers, the shadowcasters, the Occultist (who will be Class 11, I guarantee you).

So I'll be updating the front post with the To-Do lists, the Eventual Lists and the Finished Lists.
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Old 09-07-2010, 11:08 AM   Top  -  End  -  #35
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Default Re: The All New Prime20 Thread! [3.5/Prime20]

Elf
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Elf is unfinished. Anyone else want to help me fill in the blank backgrounds?

Maenad
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Warforged
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  • Languages: Common. Bonus Languages: None. A warforged with a high intelligence must learn languages from his teammates, one per level.
  • Favored Class: Fighter is the favored class of a warforged. However, Scouts prefer Rogue, Psiforged prefer Psion and Snowforged prefer Ranger.
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    Last edited by alchemyprime : 09-07-2010 at 07:45 PM.
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    Old 09-07-2010, 06:53 PM   Top  -  End  -  #36
    AtlanteanTroll
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    You messed up the spoiler for the Warforged. I think.
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    Old 09-07-2010, 07:51 PM   Top  -  End  -  #37
    alchemyprime
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Quote:
    Originally Posted by AtlanteanTroll View Post
    You messed up the spoiler for the Warforged. I think.
    Fixed it. Thanks. Also:


    I just found where I had put Drow and Shifters, which apparently I finished already. So... I'll just slide these under the door.

    Spoiler
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    Old 09-08-2010, 06:51 AM   Top  -  End  -  #38
    DracoDei
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Since there is SOMETHING out there that is immune to just about anything, you might as well give mongrel-folk humans a straight +1 to saves (like 3.5 halflings get).
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    Old 09-08-2010, 04:50 PM   Top  -  End  -  #39
    The Tygre
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    Nice! Got the old band back together! And it looks like you're using some stuff from Green Ronin and China Mieville (spelling?) if my eyes don't deceive me. The Dude is pleased. So ten classes and ten races? Alright, lem'me see here;

    Races:
    1.) Tiefling
    2.) Dragonborn
    3.) Genasi
    4.) Orcs
    5.) Changelings
    6.) Kobolds
    7.) Thri-Kreen
    8.) Vodyanoi
    9.) Cactacae
    10.) Goblins

    Classes:
    1.) Warlock
    2.) Artificer
    3.) Warlord
    4.) Spirit Warden
    5.) Ranger
    6.) Ninja
    7.) Bard
    8.) Samurai
    9.) Knight
    10.) Wizard

    Can't help but notice there ain't no paladin on that there list...
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    Old 09-08-2010, 08:27 PM   Top  -  End  -  #40
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Some of these races (Drow especially) seem like they need LA.
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    Old 09-09-2010, 12:32 AM   Top  -  End  -  #41
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    My choices for classes would be,
    Wizard, (or General Arcane Caster)
    Cleric, (or General Divine Caster)
    Druid, (or Gerneral Nature/Divine Caster)
    Artificer, (gotta have a magic item maker)
    Warrior, (classic fighter type, but revised)
    Factotum, (perfect jack-of-all-trades type)
    Rogue, (the perfect sneak)
    Ranger, (everyone needs a hunter and tracker)
    A Create-Your-Own Adventurer class (for those days you want to be specific with your build).

    My races would be,
    Human, (the usual suspects)
    Elf, (because pointed ears just work)
    Illumian, (a weird but awesome race)
    Colored Dragonborn, (looks like their parent haritage dragon)
    Dwarf, (I have never played one, but I think they are needed)
    Warfarged, (For your Iron Guys)
    Necropolitan, (for that undead party your going to)
    Orc, (bloodthirsty and classic choice)
    Halfling, (so you can complete the fellowship of the ring)
    Gnome (I like mine to be more serious looking than the ones from WoW).

    These would be awesome!

    Last edited by Dante & Vergil : 09-09-2010 at 12:34 AM.
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    Old 09-09-2010, 01:02 AM   Top  -  End  -  #42
    alchemyprime
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Heya Tygre! Glad to see you back! Yes indeed, I did in fact cull a teensy bit from Green Ronin and China Mieville, but they are my favorites. And yes, I fused Crusader and Paladin, because thematically they are the same guy. The big difference was Crusader has no alignment restrictions, so I chose that name for him.

    Also, AtlanteanTroll, I am aiming to make it so that every race should be around +1 LA... then ignore LA all together. The basic idea is this: If everyone was LA +2, would LA exist below that? No. So a Prime20 Race in a normal campaign would need a level adjustment, but our goal is to crank the power levels so everyone would normally be about LA +1 or a low +2 (I always rules Drow are a +1 myself. +2s should NEVER have a Con penalty without good SLAs.)

    And as for you Dante&Virgil, our Fighter will be revised. Basically, I want to make the following idea behind classes.

    Tier 1: Stay out of here. This be where your DM gets pissed and makes rocks fall so everyone shall shuffle off the mortal coil.
    Tier 2: Every PC class should be here.
    Tier 3: If you messed up a PC class, it may end up here.
    Tier 4: The NPC classes! Warrior, Aristocrat, Adept, Gleaner, Magewright, Expert!
    Tier 5: No need to exist. Carry on.
    Tier 6: Commoner.

    So I will greatly revise people and give them tons of goodies. Every class should get stuff every level.
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    Old 09-09-2010, 08:44 PM   Top  -  End  -  #43
    alchemyprime
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Hey guys. I have a serious question now.

    I asked my group what they wanted to play. And upon seeing the full list, the new guy (I've known him a long while, but he finally lives close enough to play weekly) says "Revenant Incarnate". Our jaws drop.

    So the big question: What should Revenants be able to do?
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    Old 09-10-2010, 03:59 PM   Top  -  End  -  #44
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Well, if you are including the Gleaner, you might want THIS guy of mine too... I never did manage to express the full extent of the fluff, but... well, they take the ability that makes Paladin a class that changes WORLDS rather than merely heroes alongside good-hearted fighters, and explore it in greater depth. They are accountability incarnate... and they are definitely too weak to be a PC class (although they might make a good follower for someone with a mixed-class non-cohort portion to his Leadership).
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    Last edited by DracoDei : 09-10-2010 at 03:59 PM.
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    Old 09-10-2010, 05:41 PM   Top  -  End  -  #45
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Quote:
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    Hey guys. I have a serious question now.

    I asked my group what they wanted to play. And upon seeing the full list, the new guy (I've known him a long while, but he finally lives close enough to play weekly) says "Revenant Incarnate". Our jaws drop.

    So the big question: What should Revenants be able to do?
    Simply put, the Revenant is bound to its body with some negative energy. Though this is true, it can control the essence of souls due to its superior link to the afterlife. [/Utter BS]



    Does that work?
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    Old 09-10-2010, 08:27 PM   Top  -  End  -  #46
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

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    Also, AtlanteanTroll, I am aiming to make it so that every race should be around +1 LA... then ignore LA all together. The basic idea is this: If everyone was LA +2, would LA exist below that? No. So a Prime20 Race in a normal campaign would need a level adjustment, but our goal is to crank the power levels so everyone would normally be about LA +1 or a low +2 (I always rules Drow are a +1 myself. +2s should NEVER have a Con penalty without good SLAs.)
    Hmmm. That makes sense, but humans still seem weak to me.
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    Old 09-11-2010, 12:25 AM   Top  -  End  -  #47
    alchemyprime
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Quote:
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    Hmmm. That makes sense, but humans still seem weak to me.
    I will admit, I was a little too conservative with them. Any ideas to make them tougher?
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    Old 09-11-2010, 07:53 AM   Top  -  End  -  #48
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Can't say I do. Which is a shame. Maybe some sort of versatility thing. I'm not sure really.
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    Old 09-11-2010, 08:05 AM   Top  -  End  -  #49
    DracoDei
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Well, I thought races were supposed to grow with you... unless that is supposed to be handled separately somehow, you might want to give another bonus feat at every level evenly divisible by 4 or something.

    On a similar note, making the skill point bonus +2 per level (and +8 at 1st) instead of +1/+4 might not be out of line with the over-the top feel... or even give them 4 extra skillpoints per level (INCLUDING 1st, so NOT quadrupled), with the stipulation that these can ONLY be spent on crossclass skills... they are so versatile they just can't HELP but dabble...

    Also, if you REALLY want to make them versatile, instead of a single favored class of their choice, make them completely ignore all XP penalties for multiclassing!
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    Old 09-11-2010, 12:19 PM   Top  -  End  -  #50
    alchemyprime
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    Quote:
    Originally Posted by DracoDei View Post
    Well, I thought races were supposed to grow with you... unless that is supposed to be handled separately somehow, you might want to give another bonus feat at every level evenly divisible by 4 or something.

    On a similar note, making the skill point bonus +2 per level (and +8 at 1st) instead of +1/+4 might not be out of line with the over-the top feel... or even give them 4 extra skillpoints per level (INCLUDING 1st, so NOT quadrupled), with the stipulation that these can ONLY be spent on crossclass skills... they are so versatile they just can't HELP but dabble...

    Also, if you REALLY want to make them versatile, instead of a single favored class of their choice, make them completely ignore all XP penalties for multiclassing!
    Okay. A few things, DD.

    1. Race advancement will be handled separately. It will be a at level X, take an ability from list A type of deal.

    Basically, bonus abilities to advance your racial traits or background traits. Allowing, say, a Fire Background elf to either gain Fire Resistance or more Fire SLAs, or focus on improving their elf abilities, or focus on improving their general trait. Humans will use this to pick up skill bonuses, extra feats...

    Hm... Maybe I will implement that "Humans are the toughest" mechanic...

    2. We use an alternate skill system. All skills are Trained or Untrained, picked at first level.
    Ranks in Trained skills are equal to your level.
    Untrained Skills get an Experienced Bonus equal to half your level.
    Class skills get a +3 Class Bonus.
    When you multiclass, you gain as many extra skills as you would get, or 1 skill, which every is higher. (ie. a Fighter going into Rogue gets 6 more skills trained because (8 - 2 = 6) and (6 > 1), but a Rogue going to anything else only gets 1, because no class has more than 8 skills trained.) Every class after your first gets a +2 Class Bonus to Class Skills, instead of the +3.
    Levels in your favored class improve the Class Bonus for skills by +1.

    3. There are no more experience penalties for Multiclassing. I hates them. So instead:
    Levels in your favored class get you
    • +1 HP per level
    • +1 to the Class Bonus to your Class Skills from this class.
    • A +1 to one of your Weak saves at 1st level, 7th level and 15th level (picked at 1st level, can't be changed). If your class has no weak saves (I'm looking at you, Monk), instead you get a +1 to one of you saves at those levels, and you must change which one each time.
    • A +1 on Death Saves if your favored class is your highest leveled class. (Death Save bonuses are hard to come by. Even 20th level characters may end up a +0).

    Also, every race has either two favored classes, or can pick any one (Warforged is the exception. They are mighty tough as it is.)

    [EDIT] Added Human Versatility to the Human entry.
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    Old 09-11-2010, 05:32 PM   Top  -  End  -  #51
    DracoDei
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Ok, so I found the formatting of your last attempt at this too hard to read, and thus didn't, so I don't know your system.

    That said, did you look at the Guardian of Minds yet?
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    Old 09-12-2010, 10:55 AM   Top  -  End  -  #52
    alchemyprime
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Quote:
    Originally Posted by DracoDei View Post
    Ok, so I found the formatting of your last attempt at this too hard to read, and thus didn't, so I don't know your system.

    That said, did you look at the Guardian of Minds yet?
    I did, and I admit I like him, though he seems a little bit weaker than I'd like for an NPC class even (but admittedly, he does get awesomeness every once in a while).

    Other names for it?

    Man With No Name
    Leader
    Inspiring Soldier

    Just a few ideas. It's hard to come up with one to two word names for some classes.
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    Old 09-12-2010, 12:25 PM   Top  -  End  -  #53
    DracoDei
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    I can power it up while keeping the same flavor (although I thought it was on a par with the Gleaner... maybe I need to re-read the Gleaner)... and I think I will do so...

    Does changing all the yearly abilities into monthlys, the monthlys into weeklys, and the weeklys into dailys sound like a good place to start? Maybe a d8 for hitdice? Maybe add Detect Thoughts if they don't already have that? Perhaps even a 3.5 Paladin style Smite (or a choice between that and a very limited selection of Devoted Spirit maneuvers?).

    Also, all the names you gave... well, they wouldn't fit the original concept, although with the revision they will be able to do so better. They aren't meant to fight they are meant to guide and mostly in noncombat situations. They find people who are beginning to stray from the path (whatever that path might be) and get them back on it. I envision that can be VERY gentle in the case of SOME Neutral Good ones for instance.... mostly along the lines of descretely whispering to them "Come on, I will buy you a beer and we can talk about it... whatever 'it' is.". On the other hand, a LE one might stereotypically just alert the secret police, and would litterally be the tip of the spear for the "Thought Police".
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    Last edited by DracoDei : 09-12-2010 at 12:26 PM.
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    Old 09-12-2010, 02:07 PM   Top  -  End  -  #54
    The Tygre
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Maybe something like 'The Inspirational', then? One of those simple, but distinct, names. y'know?

    The Dynamo
    The Energizer
    The Primum Mobile
    Motiver Force
    The Instigator

    I'm just throwin' crap out there.
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    Last edited by The Tygre : 09-12-2010 at 02:09 PM.
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    Old 09-12-2010, 04:55 PM   Top  -  End  -  #55
    DracoDei
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Quote:
    Originally Posted by The Tygre View Post
    Maybe something like 'The Inspirational', then? One of those simple, but distinct, names. y'know?

    The Dynamo
    The Energizer
    The Primum Mobile
    Motiver Force
    The Instigator

    I'm just throwin' crap out there.
    All but the first one ("The Inspirational") would apply much more to a bard than these guys usually. They are based around Detect Chaos/Evil/Good/Law, not Aura of Courage (although they have that too...).
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    Old 09-12-2010, 06:40 PM   Top  -  End  -  #56
    alchemyprime
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Well, we'll worry about NPC classes after PC classes are at least up and running, alright? Though I do think this Moral Guardian type of a guy could fit in easily, especially as part of a police force leading Warriors and under Incarnates and Crusaders,.
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    Old 09-12-2010, 07:31 PM   Top  -  End  -  #57
    dragonfan6490
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Alch, I've got to say that I'm glad to see you pick Prime20 back up.
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    Old 09-12-2010, 08:15 PM   Top  -  End  -  #58
    alchemyprime
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Quote:
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    Alch, I've got to say that I'm glad to see you pick Prime20 back up.
    Glad to see you back! May I request you add this thread to your signature as well, to compliment the old thread and the (terribly out of work) wiki?
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    Old 09-12-2010, 10:16 PM   Top  -  End  -  #59
    dragonfan6490
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Haha, not a problem my friend.
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    Old 09-13-2010, 01:32 PM   Top  -  End  -  #60
    alchemyprime
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    Default Re: The All New Prime20 Thread! [3.5/Prime20]

    Does anyone know how to work a wiki by chance? I think we'd look snazzy on a wiki of our own! We even had one, but I lost the password. Any help here?
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