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Old 09-23-2010, 08:28 AM   Top  -  End  -  #541
ObadiahtheSlim
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

If stone is in your way, your best bet is to "quantum stockpile" it with a dump zone.
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Old 09-23-2010, 10:28 AM   Top  -  End  -  #542
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Alternatively, just build the plot and let the farmer move the stone out of the way. It will only take him all season.
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Old 09-24-2010, 11:40 AM   Top  -  End  -  #543
DaTedinator
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eek Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Dwarf Fortress is ruining my life. There once was a time I went to bed. That time is in the past now. I'd say more, but, the more time I spend typing, the more time I'm not playing.
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Old 09-24-2010, 11:20 PM   Top  -  End  -  #544
JeminiZero
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Quote:
Originally Posted by DaTedinator View Post
Dwarf Fortress is ruining my life. There once was a time I went to bed. That time is in the past now. I'd say more, but, the more time I spend typing, the more time I'm not playing.
Gamer cancels life, interrupted by Dwarf Fortress.
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Old 09-24-2010, 11:49 PM   Top  -  End  -  #545
Maxios
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Just started up Dwarf Fortress for the very first time
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Old 09-25-2010, 02:33 AM   Top  -  End  -  #546
Celesyne
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

For those of you who are Minecraft fans as well as Dwarf Fortress players, but don't frequent the mods page, you may wish to have a seat.

http://www.bay12forums.com/smf/index.php?topic=64473.0

A brave soul by the name of TroZ_shack over at the Bay12 forums has created a mod that export DF maps into Minecraft, wherein which you can explore your first in a first person manner. To echo what has been said repeatedly over there, My head just exploded. For the first time since I found Minecraft, I actually mourn the fact that i cant afford the pay version, due to being broke and in the process of moving. Many of the older EPIC forts have already been converted and screen-capped. Including Bloodfist and Nist Akath.


TL;DR Minecraft as a Dwarf Fortress Visualizer!
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Old 09-25-2010, 02:41 AM   Top  -  End  -  #547
billtodamax
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Quote:
Originally Posted by JeminiZero View Post
Gamer cancels life, interrupted by Dwarf Fortress.
This is very much win.

And also, unfortunately, true.

I had to restrict my playing quite a lot during school, but now I have a two week holiday.
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billtodamax, if your post were a young woman, I would awkwardly ask it out on a date.
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Old 09-25-2010, 10:17 AM   Top  -  End  -  #548
Gwyn chan 'r Gwyll
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Quote:
Originally Posted by Celesyne View Post
TL;DR Minecraft as a Dwarf Fortress Visualizer!
This. Is. Yes. Much. Yes.
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What. Is. This. Madness.
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Old 09-26-2010, 10:09 PM   Top  -  End  -  #549
dgnslyr
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Quote:
Originally Posted by JeminiZero View Post
Gamer cancels life, interrupted by Dwarf Fortress.
May I put that in my signature?
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Old 09-27-2010, 01:06 AM   Top  -  End  -  #550
JeminiZero
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Sure you can.
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Old 09-28-2010, 03:26 PM   Top  -  End  -  #551
Starfols
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eek Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Hi guys!

Anyway, help! I'm playing in a succession game, and it seems some of a dwarves have a bad case of the herpaderps. They are hungry, but they keep canceling eat: could not find path. It started with just a few, but it's spreading. I've tried forbidding and unforbidding doors, drafting and undrafting them, giving them burrows (which actually got made it worse), and forbidding all the cavern levels. What should I do?
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Old 09-28-2010, 08:26 PM   Top  -  End  -  #552
billtodamax
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Can they walk to your food stockpile?

Anything that looks like it could be vaguely in the way?
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Old 09-28-2010, 09:00 PM   Top  -  End  -  #553
Starfols
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Quote:
Originally Posted by billtodamax View Post
Can they walk to your food stockpile?

Anything that looks like it could be vaguely in the way?
That's the problem, they're standing on it. Some of them stand right outside it, some of them are IN it, and others sit in the dining room.
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Old 09-28-2010, 09:52 PM   Top  -  End  -  #554
factotum
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Silly question--you actually have food in there, right, not just empty barrels?
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Old 09-28-2010, 10:19 PM   Top  -  End  -  #555
Rockphed
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

And you don't have food in another burrow that they can't go to, right?
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Old 09-29-2010, 02:34 AM   Top  -  End  -  #556
Starfols
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

One prominent food room in the center of my base, with several open doors leading to it, and with a score of barrels with prickle berries, plump helmets, horse meat, and other stuff. I've disabled all burrows.

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Here is my fort so far. This is the only floor I have used, the other one just has a couple smelters. (the aboveground also has a small prickle berry farm)
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Old 09-29-2010, 06:13 AM   Top  -  End  -  #557
factotum
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Is the food room the one with all the X's in it? Because if so, its only entrance appears to be blocked by the structure in the room immediately above it...
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Old 09-29-2010, 07:54 AM   Top  -  End  -  #558
ObadiahtheSlim
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Looks like your stairs are your problem. Dig/Construct some Up/Down stairs overtop each other and they should be able to path there correctly.
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Old 09-29-2010, 10:32 AM   Top  -  End  -  #559
Starfols
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Quote:
Originally Posted by ObadiahtheSlim View Post
Looks like your stairs are your problem. Dig/Construct some Up/Down stairs overtop each other and they should be able to path there correctly.
Stairs where? The ones on the barrel pile are the ones that are hungry. Does constructing stairs reset pathfinding?

Quote:
Originally Posted by factotum View Post
Is the food room the one with all the X's in it? Because if so, its only entrance appears to be blocked by the structure in the room immediately above it...
EDIT: Sorry, I don't use tilesets. The X's are bins, the division symbols are barrels. There are some bins in the food pile, that's because I don't have a gem stockpile yet. I don't know why they're there.

Last edited by Starfols : 09-29-2010 at 10:42 AM.
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Old 09-29-2010, 10:36 AM   Top  -  End  -  #560
ObadiahtheSlim
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Oh I thought your dwarves weren't pathing to the food. Is the food or barrels forbidden? Try a mass claim overtop them.
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Old 09-29-2010, 12:28 PM   Top  -  End  -  #561
Starfols
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

I tried to claim them, but they're not forbidden. I think some dwarves can eat, but others don't get it.
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Old 09-29-2010, 12:45 PM   Top  -  End  -  #562
ObadiahtheSlim
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Show me the save. Maybe I can figure it out if I had the actual save file.
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Old 09-30-2010, 05:40 PM   Top  -  End  -  #563
Starfols
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Quote:
Originally Posted by ObadiahtheSlim View Post
Show me the save. Maybe I can figure it out if I had the actual save file.
Here you go. Hope you had better luck than me. Tell me what went wrong, would'ja? BTW, the last person edited in some magma for convenience.
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Old 09-30-2010, 07:35 PM   Top  -  End  -  #564
Rockphed
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Quote:
Originally Posted by Starfols View Post
Here you go. Hope you had better luck than me. Tell me what went wrong, would'ja? BTW, the last person edited in some magma for convenience.
The "Edited in magma for convenience" might be the root cause of this bug. If nobody has given a good answer for how to fix the problem by the time I have the time to do so, I'll take a look and see what I can find.
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Old 09-30-2010, 09:17 PM   Top  -  End  -  #565
ObadiahtheSlim
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

I loaded it up and looked at the error log. They are trying to path somewhere else once they have the food and it is unreachable. I think whoever added teh magma fubared the dining room designations. Unfortunately my old DF cheat tools were for 40d. I have no way of locating those coordinates to tell you for sure what building it is. All I know is that it's calling it Mill Building. Not sure what that is means.
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Old 09-30-2010, 10:16 PM   Top  -  End  -  #566
Rockphed
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Would a new dining room fix the problem? Since I have tried cheating all of once(and that world was filled with flying ambushers who would get stuck and have to be killed by firing a bajillion bolts at their faces, so I don't even know how it works), I have no idea of the scope of things going wrong(aside from that people who hack the game tend to make things screwy. I believe Maxymiuk mentioned pacifist militaries and forever children.)
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Old 10-01-2010, 02:32 PM   Top  -  End  -  #567
Starfols
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Guys, I found the problem. I discovered that the guy in the succession before me forgot to deconstruct the wagon. It was still assembled, and on a z level and area far removed from the main base. I deconstructed it and the dwarves started eating again.

I had to facepalm, but everything seems okay now, except for the trolls. Thanks for the help!

Edit: also the meeting hall/sand collection area was messing people up, apparently. Don't get that.

Double edit: I reloaded and the problem was back, and deconstructing the wagons and eliminating the zones didn't help. I then destroyed some of the stairs leading into the underground caverns, which fixed it (and saved me from troglodites) but I lost a dwarf in the process.

Last edited by Starfols : 10-01-2010 at 07:33 PM.
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Old 10-01-2010, 08:11 PM   Top  -  End  -  #568
Rockphed
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Quote:
Originally Posted by Starfols View Post
Edit: also the meeting hall/sand collection area was messing people up, apparently. Don't get that.
Most, if not all, hack tools make use of zone designations to figure out where to hack stuff.
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Old 10-02-2010, 12:39 AM   Top  -  End  -  #569
dgnslyr
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

I've got a small pile of corpses on my weapon traps, and I've designated the bodies for dumping, but the dwarves aren't dumping them. Are they just busy, or is there something I need to do. Any ideas?
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Old 10-02-2010, 01:12 AM   Top  -  End  -  #570
factotum
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Default Re: Dwarf Fortress III: Instant Fun : Just Add Magma

Are the traps inside or on the surface? If they're on the surface you'll have to set the general order that allows your dwarves to pick up stuff from outside before they'll do anything with them, I think.
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