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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 09-29-2010, 12:37 PM   Top  -  End  -  #1
Lix Lorn
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Default Arcane Healing/Inflicting: ACF

Arcane Healer

Prerequisites: Must have, or take this level, Spell Focus (Conjuration). Must be about to take their first level of any spontaneous arcane spellcasting class.
Loss: A Spellcaster with this class feature loses access to one spell school of their choice. This school may not be Conjuration. This school must be a school of which they have spells on their spell list.
Benefit: A Spellcaster with this ACF adds Cure Minor, Light, Moderate, Serious, Critical Wounds, as well as Heal, and they also add the Mass versions of these spells to their class spell list, at the same level as a cleric would gain access to them.
They also add Lesser Restoration, Restoration, Greater Restoration, Raise Dead, Resurrection, Regenerate and True Resurrection to their spell list.

Arcane Inflicting

Prerequisites: Must have, or take this level, Spell Focus (Necromancy). Must be about to take their first level of any spontaneous arcane spellcasting class.
Loss: A Spellcaster with this class feature loses access to one spell school of their choice. This school may not be Necromancy.
Benefit: A Spellcaster with this ACF adds Inflict Minor, Light, Moderate, Serious, Critical Wounds, as well as Harm, and they also add the Mass versions of these spells to their class spell list, at the same level as a cleric would gain access to them.
They also add Lesser Restoration, Poison, Greater Restoration, Slay Living, Destruction, Regenerate and Implosion to their spell list.

* * *

Balance? Replacements for lesser/greater restoration and regenerate?
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Last edited by Lix Lorn : 09-29-2010 at 02:21 PM.
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Old 09-29-2010, 02:01 PM   Top  -  End  -  #2
Analysis
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Default Re: Arcane Healing/Inflicting: ACF

Unless they are undead, arcane spellcasters gain much more from the first one than the second. The options Arcane Inflicting grant are basically more ways of doing damage, of which at least wizards already have any number. Arcane Healing, on the other hand, lets you do things you cannot already do.

For fixed-list casters, i.e. beguilers and their ilk, I suppose this is added to their spell list and thus to the spells they can cast?
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Old 09-29-2010, 02:03 PM   Top  -  End  -  #3
Lix Lorn
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Default Re: Arcane Healing/Inflicting: ACF

I only added inflicting because I like the dual options.

And yes.
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Old 09-29-2010, 02:11 PM   Top  -  End  -  #4
Analysis
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Default Re: Arcane Healing/Inflicting: ACF

I believe there is a Raise Dead version for undead in Spell Compendium. Might fit the Inflict option well.
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Old 09-29-2010, 02:17 PM   Top  -  End  -  #5
Lix Lorn
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Default Re: Arcane Healing/Inflicting: ACF

I used Slay Living as the Raise equivalent.
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Old 09-29-2010, 02:18 PM   Top  -  End  -  #6
Southern Cross
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Default Re: Arcane Healing/Inflicting: ACF

I've noticed that as the character has to have Spell Focus before taking either of those feats, only humans can take either feat at 1st level. (Unless the campaign uses Unearthed Arcana, and the character takes a flaw to pay for the feat).
Also what about specialist wizards? Do they add another school to their opposition schools?
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Last edited by Southern Cross : 10-05-2010 at 07:11 PM.
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Old 09-29-2010, 02:20 PM   Top  -  End  -  #7
Lix Lorn
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Default Re: Arcane Healing/Inflicting: ACF

This is an ACF, not a feat. So you take Spell Focus as your feat and this.

I meant to make it Spontaneous only.
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Old 09-29-2010, 06:54 PM   Top  -  End  -  #8
Roc Ness
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Default Re: Arcane Healing/Inflicting: ACF

Now I dunno whether I wanna play a Druid, or this...

Good job, though.
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Old 09-30-2010, 04:42 AM   Top  -  End  -  #9
Lix Lorn
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Default Re: Arcane Healing/Inflicting: ACF

XD
I essentially made this for the Jewellcaster. Now I can have gems that heal people, gems that hurt them, and gems that shoot lightning.

I stoar healz.
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Old 10-01-2010, 03:13 PM   Top  -  End  -  #10
Southern Cross
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Default Re: Arcane Healing/Inflicting: ACF

Question: If Arcane Healing/Inflicting is an Alternate Class Feature , what arcane class feature does it replace?
Second Question: Why is it limited to spontaneous casters only?
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Old 10-01-2010, 03:51 PM   Top  -  End  -  #11
Lix Lorn
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Default Re: Arcane Healing/Inflicting: ACF

First: It disallows them access to a spell school each.
Second: Well, it seems less likely that a learned caster will break the 'rules', while a spontaneous might learn to heal without ever realising it's not normal.
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Old 10-01-2010, 04:15 PM   Top  -  End  -  #12
erikun
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Default Re: Arcane Healing/Inflicting: ACF

The Vigor line would probably be useful with the Arcane Healing ACF. I'm not sure what to give the Arcane Inflicting ACF in exchange, though.

I would also allow the arcane spellcaster to add Cure Minor, Light, Moderate, Serious, Critical Wounds, Heal + Mass versions to their known spells list (which does not count towards the maximum spells known) as well as just adding Lesser Restoration, Restoration, Greater Restoration, Raise Dead, Resurrection, Regenerate and True Resurrection to their spell list. The Cure X Wounds line is not really all that useful, hence the reason to give it to them for free. After all, you are spending a feat and giving up a spell school for the ACF.
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Old 10-01-2010, 04:19 PM   Top  -  End  -  #13
Chambers
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Default Re: Arcane Healing/Inflicting: ACF

Hmmm. I like the idea, not sure about the execution.

A Wizard drops two schools of magic and gets 1 extra known per level and 1 extra spell per level per day.

A Sorcerer drops one school of magic, takes a relatively useless feat, and they get a whole suite of healing spells (that they can use from wands or staffs without UMD).

A Beguiler can drop Evocation (losing only Dancing Lights & Sending) and gain all those Healing spells, cast spontaneously.

A Warmage can drop Enchantment (losing only Sleep) and gain all those Healing spells, cast spontaneously.

---

I dunno.
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Old 10-01-2010, 04:40 PM   Top  -  End  -  #14
Lix Lorn
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Default Re: Arcane Healing/Inflicting: ACF

Well, I'm already giving them quite a few strong spells...

Wizards are both stronger and more variable. Plus, they could get arcane healing by getting scrolls from a bard, couldn't they?

The Sorcerer loses way more spells than they gain. Admittedly good spells, that's why I gave a cruddy prerequisite.

Warmage I have a fix for that gives them healing, a little. I see your point though, maybe say 'they must have at least as many spells of that school on their class spell list as this feature adds to their list'?
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Old 10-01-2010, 04:48 PM   Top  -  End  -  #15
sreservoir
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Default Re: Arcane Healing/Inflicting: ACF

wiz, unlike archivist, can only learn off sor/wiz.
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Old 10-01-2010, 04:53 PM   Top  -  End  -  #16
Lix Lorn
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Default Re: Arcane Healing/Inflicting: ACF

I thought they could learn any arcane from scrolls?
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Old 10-01-2010, 06:35 PM   Top  -  End  -  #17
Chambers
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Default Re: Arcane Healing/Inflicting: ACF

Quote:
Originally Posted by Lix Lorn View Post
I thought they could learn any arcane from scrolls?
Nope. Only spells on the Sorc/Wiz spell list.
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Old 10-02-2010, 09:37 AM   Top  -  End  -  #18
Lix Lorn
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Default Re: Arcane Healing/Inflicting: ACF

Huh. Okay.
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Old 10-02-2010, 01:56 PM   Top  -  End  -  #19
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Default Re: Arcane Healing/Inflicting: ACF

Quote:
Originally Posted by Chambers View Post
Nope. Only spells on the Sorc/Wiz spell list.
Yeah, no learning the arcane version of Raise Dead from dragons, either =/
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Old 10-02-2010, 06:29 PM   Top  -  End  -  #20
Southern Cross
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biggrin Re: Arcane Healing/Inflicting: ACF

Obviously we need a new feat : Expanded Spell List, which would give a prepared caster the ability to learn spells from another arcane caster class. It would have Scribe Scroll as a prerequisite, as well as whatever is required to actually read the spell in question, plus the character would have to take it separately for every other arcane class he (or she) could learn spells from.
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Old 10-02-2010, 07:11 PM   Top  -  End  -  #21
Lix Lorn
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Default Re: Arcane Healing/Inflicting: ACF

Wouldn't that be pretty strong?
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Old 10-02-2010, 07:16 PM   Top  -  End  -  #22
Milskidasith
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Default Re: Arcane Healing/Inflicting: ACF

The way this is worded, these are added to their spell list, not spells known... so it's pretty much useless for sorcs, unless giving up, say, evocation, is worth getting access to a couple spells they don't really need in exchange for spells they do.

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Old 10-02-2010, 07:23 PM   Top  -  End  -  #23
Lix Lorn
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Default Re: Arcane Healing/Inflicting: ACF

It's just for a couple of extra options. Drop a school you weren't going to use, gain healing. Admittedly, you wouldn't get much, due to low spells known but still.
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Old 10-02-2010, 07:24 PM   Top  -  End  -  #24
Milskidasith
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Default Re: Arcane Healing/Inflicting: ACF

Quote:
Originally Posted by Lix Lorn View Post
It's just for a couple of extra options. Drop a school you weren't going to use, gain healing. Admittedly, you wouldn't get much, due to low spells known but still.
You pretty much gain nothing. I'd honestly consider this weak even without the feat requirement and losing a spell school (as in: this is not much of a power boost at all).

Last edited by Milskidasith : 10-02-2010 at 07:25 PM.
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Old 10-02-2010, 07:38 PM   Top  -  End  -  #25
Lix Lorn
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Default Re: Arcane Healing/Inflicting: ACF

Well, you do gain SOMETHING... what would you suggest as a requirement?
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Old 10-02-2010, 08:47 PM   Top  -  End  -  #26
Chambers
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Default Re: Arcane Healing/Inflicting: ACF

Quote:
Originally Posted by Milskidasith View Post
You pretty much gain nothing. I'd honestly consider this weak even without the feat requirement and losing a spell school (as in: this is not much of a power boost at all).
The main benefit is using Wands of Cure spells without having to roll UMD. Also there could be Runestaves of Arcane Cure spells. That could be handy.

I would drop the feat requirement though.
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Old 10-03-2010, 12:57 PM   Top  -  End  -  #27
Salbazier
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Default Re: Arcane Healing/Inflicting: ACF

I'd say add it to spells known. That 's quite worth it
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Old 10-03-2010, 01:08 PM   Top  -  End  -  #28
Lix Lorn
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Default Re: Arcane Healing/Inflicting: ACF

That'd be REALLY strong.
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