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Homebrew Design Roll up your sleeves and get working: there's lots of homebrewin' to be done! Post your custom creation for critiques or review those of your peers.

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Old 10-18-2010, 04:49 PM   Top  -  End  -  #1
Blood_caller
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Join Date: Sep 2010
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Default [D&D3.5] Mages gone wild [P.E.A.C.H]

Being a great fan of the wild mage from 2ed tome of magic I were realy looking forvard to the PRC in Com. Arcane but alas... It was just not the same all to polished and no chance of going caboom with butterflies and stuff
so what was I to do, well I made this to over write the PRC and even change the wildsurgetable

Always remember there is a reason why wildmages expected lifespan is actualy shorter the paladins.

Wild Mage Feat*
Spoiler

Wild Mage Spells*
Spoiler


*Both Feat and Spells assumes that you are using Da Great Wildsurge Table and if you are using Da Great Wildsurge Table the PRC Wild Mage from Com. Arcane is banned.
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Old 10-18-2010, 04:53 PM   Top  -  End  -  #2
Blood_caller
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Join Date: Sep 2010
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Default Re: [D&D3.5] Mages gone wild [P.E.A.C.H]

first off Don't go any fyrther if you don't have a sense of humor or if you think D&D should be 100% serious... this is not clown silly but tendt to lighten the mood even if it is a fireball beeing cast in a tent instead of a light...

Remember when you use this to use common sense when somthing seems a bit out of place or just plain weird, but in the end it the DM's call

ohh yes by the way if you have 1+ wild mages and use the Da Great Wildsurge Table it is recomendet that you (the DM) before each session pre-rolls 10 wildsurges so that it's not gonna take all night when the mage goes wild...

Da Great Wildsurge Table
Spoiler


-to make this I have scoured alot of the old 2ed lets make a 1d1000 wildsurge list and taken what I liked the most so I don't feel that this is mine alone but cant eighter mention all the other contributers but a thx to all for ideas and inspiration, hope I can inspire sombody like you inspired me...

Edit: finist at last with putting it into boxes...
So what do you think let me have it...

Last edited by Blood_caller : 10-18-2010 at 07:48 PM.
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Old 10-22-2010, 08:20 PM   Top  -  End  -  #3
Blood_caller
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Default Re: [D&D3.5] Mages gone wild [P.E.A.C.H]

*BUMP* could realy use som PEACH on this
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Old 10-22-2010, 08:53 PM   Top  -  End  -  #4
firemagehao
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Default Re: [D&D3.5] Mages gone wild [P.E.A.C.H]

You could possibly add an alignment restriction to this. The wild surge table is absolutely amazing. I might have to use it for arcane spell failure or something of the like.
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Old 04-17-2011, 02:46 AM   Top  -  End  -  #5
Blood_caller
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Default Re: [D&D3.5] Mages gone wild [P.E.A.C.H]

further development of wild magic have been moved to This wiki
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