Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
I have a question, and my narrator isn't here to answer it (we miss you, Goof!). Can someone familiar with Titans rules PM me so I can ask without ruining it for the remaining players?
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
I started reading the book Abhorsen. Not bad and the game is starting to make a whole lot more sense now. First WW that got me reading the book was Thursday Next. Keep the titles coming I would say
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Spoiler
Quote:
Originally Posted by Kneenibble
What shall I say to thee, rakkoon, thou cruel,
Ingrateful, savage and inhuman creature,
That knewst the very bottom of my soul,
That almost mightst have coined me into gold
Wouldst thou have practiced on me for thy use?
We're at the hospital now, so obviously it's appropriate for me to post on WW Central.
Best. Link. Ever.
And congrats!
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Spoiler
LLama says: Of course, the game would also have been more balanced if you all would learn not to trust Shadow
no matter what game he's in or role he has. Duos says: I've read the archives... and Shadow frankly scares the bejeesus outta me. It's like playing with a
hypothetical cross of Lex Luthor and professor Moriarty.
If he was made of SPIDERS.
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by rakkoon
I started reading the book Abhorsen. Not bad and the game is starting to make a whole lot more sense now. First WW that got me reading the book was Thursday Next. Keep the titles coming I would say
I read it some time back. Quite a good reading actually and I had a lot of fun.
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Adrie, half elven bard. Drawing by Vulion, avatar by CheesePirate. Colored version by Callos_DeTerran. Thanks a lot, you guys.
This place is not a place of honor…no highly esteemed deed is commemorated here… nothing valued is here.
"There will come a day so dark you will pray for death. On that day your prayers will be answered."
Book of shadows, book of night, wake the beast and banish light.
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Hmm - you know, although married in reality, ER and Andre never had a marriage on the boards. Perhaps we should have an "Andre and Emerald Rose renew their vows - Part 1 WW game"
Of course I'm not sure I should run it without running another Mafia first.
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"see the little angels rise up high, how do they rise up, rise up, how do they rise up high?"
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Whoever is running WW Central (too lazy to look at the thread) - contact me. I'll set up a recruiting thread then. Since I'm unemployed, with a baby... I'm sure I'll have time.
I'll look for a reliable co-narrator that doesn't mind not playing (or two), and days will probably be closer to 72 hours than 48 and nights will be 48 hours. (For my ADHD and OCD sanity sake.) Also, we'll probably have a loose player cap at *around* 45 or so players. Maybe more, maybe less.
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"see the little angels rise up high, how do they rise up, rise up, how do they rise up high?"
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by Andre Fairchilde
Whoever is running WW Central (too lazy to look at the thread) - contact me. I'll set up a recruiting thread then. Since I'm unemployed, with a baby... I'm sure I'll have time.
I'll look for a reliable co-narrator that doesn't mind not playing (or two), and days will probably be closer to 72 hours than 48 and nights will be 48 hours. (For my ADHD and OCD sanity sake.) Also, we'll probably have a loose player cap at *around* 45 or so players. Maybe more, maybe less.
Well, co-narrator.... sounds good.
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Avatar by the great Lord Herman. Many, many thanks!
Empress Catherine by Dr. Bath!
Castaras made the PiratZarrrrr. Thank you very much!
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by rakkoon
I started reading the book Abhorsen. Not bad and the game is starting to make a whole lot more sense now. First WW that got me reading the book was Thursday Next. Keep the titles coming I would say
well that makes me happy.
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Not wearing your seat belt? See you soon!
Thanks to Kwarkpudding for this excellent avatar.
Quote:
Originally Posted by Lady Tialait
This is perhaps the most amazing idea I have heard in eons. Thank you kind slayer of Death.
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by Andre Fairchilde
I'll look for a reliable co-narrator that doesn't mind not playing (or two), and days will probably be closer to 72 hours than 48 and nights will be 48 hours.
I can help you, barring any sudden disappearances.
I wanted to start play in any WW game today, but alas, none are recruiting
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Since the narriator, Milskidasith, seems to have disapeared, I suppose it may be a good idea to have Witchhunt 2 officially called over.
He was banned for some reason. Don't know why. Nor should we learn why.
2 threads, second thread 24 pages. That may be a record, if the current WW game doesn't beat it. It's currently on thread 2, and page 4.
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Normal avatar by Darwin. Many thanks!
Spoiler
Quote:
Originally Posted by Temotei
Along with your avatar, your class is the bard.
Indeed it is, now that I think about it. Bard in the Playground
From Murska's City: Eternally Unlucky
Retired Werewolfer
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
I have an idea for a WW game..... I might host it. It doesn't require actually being there for most of the time.
It's a small game, maybe for 10 people max. Lasts for probably a week. And the host barely has to be there!
If you're interested in hosting, please contact me.
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Generation 5
The first time you see this in a signature, put it in your own signature and add one to the number. This is a social experiment. Degeneration 91
The first time you see this, copy it into your signature and subtract one.
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
I was working on a game idea, and realized it was insanely complicated and certainly unbalanced in some direction, so instead I'd like to run a normal game except a player can Duel to save another player from being lynched.
A player can defend the player to be lynched and fight a duel with a random lyncher. Losing duelist is silenced and voided for the next day/night cycle, with a 20%chance of being killed (not revealed until they would otherwise recover). If the defender wins, the lynch target is only silenced and voided for the next day/night.
The Champion is a Mason that always wins duels, the Merciless is a wolf that always kills a defeated opponent, there's a second vote for duel augmentation (resolved before duelists are announced: chance of winning increases and the augmented can't die unless fighting the Merciless), and everything else would be standard (Seer/Fool, Baner and Devil). Twenty players should be enough, so if I could find a co-narrator and get walked through the approval process I could get it running.
(And if someone wants to take a look at the behemoth of a game that spawned this one, that's appreciated too.)
EDIT: Meh. I'll throw in a King with a double vote too.
Last edited by Internet Flea : 11-14-2010 at 05:02 PM.
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Hey. Not sure exactly how to proceed here, but I'm running a game, one with multiple "endings" and sequels based on the outcome, and I'd like it if you guys would play I don't get how the scheduling works though, so if someone could help me I'd love you forever.
Here, by the way, is the thread for my game. I'm being told we have some balance issues. I don't quite understand why, but enough people have mentioned it to where I think it's probably I real problem. Some input in that regard would be lovely as well.
Last edited by Mr. Zolrane : 11-15-2010 at 09:18 AM.
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Next week for an after Christmas start? That sounds like asking for multiple auto-lynches from people who sign up and forget they're in the game. Also, between Christmas and New Year a lot of students will be offline.
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
Quote:
Originally Posted by happyturtle
Next week for an after Christmas start? That sounds like asking for multiple auto-lynches from people who sign up and forget they're in the game. Also, between Christmas and New Year a lot of students will be offline.
Ah, they're weak then. Let the weak perish and the strong survive.
Wait, what?
Oh, that sounds very sensible Happy. I forget about school life.
Sign up for after the new year?
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"see the little angels rise up high, how do they rise up, rise up, how do they rise up high?"
Re: WW Central VII: Important WW information goes here - READ OPENING POSTS!
I would not do a month of signing up. People will forget. I would say (note: didnt check the schedule) but if anything start the signups before Christmas a few days (like the 22nd) and have sign ups end around Jan 5th.
But again, check with the people who have games scheduled around then.
edit: speaking of which, I would like to request a co-narrator to help me with USB 5 if possible.
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Not wearing your seat belt? See you soon!
Thanks to Kwarkpudding for this excellent avatar.
Quote:
Originally Posted by Lady Tialait
This is perhaps the most amazing idea I have heard in eons. Thank you kind slayer of Death.
Last edited by Deathslayer7 : 11-17-2010 at 12:50 PM.