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Thread: Three Goddesses (IC) Thread #3
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2012-11-08, 01:28 PM (ISO 8601)
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- Sep 2011
Re: Three Goddesses (IC) Thread #3
Seraciel
"Hai, we'll be right over."
She draws her morning star and turns to the other side of the room (towards the South door).Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2012-11-08, 02:39 PM (ISO 8601)
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- Edmonton, Canada
Re: Three Goddesses (IC) Thread #3
Dot
When Dot sees the Carrion creature form out of the garbage, she grits her teeth. So the occupants were not completely devoid of sentries. Well, best to deal with this quickly and move on.
She nods, and a pair of stony hands reach up through the garbage towards the creature. The rest of the now-familiar living clump of rock follows up out of the ground, and swings at the back of the creature's head. Dot drifts up from Clyde's shoulder towards the ceiling.
"Let's deal with this quickly and move on."
SpoilerDebbie, did the Find the Path spell work? Can Dot tell which way to go to get to Harlan's cell?
Standard action: use Summon Elemental feat to bring in a large earth elemental behind the creature, relative to the majority of the group. Flanking buddy, present and accounted for! It full-attacks the creature.
Slam 1: (1d20+14)[20] Damage: (2d8+9)[21]
Slam 2: (1d20+14)[18] Damage: (2d8+9)[19]
Knowledge religion to try to identify the creature: (1d20+17)[22]"We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut
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2012-11-08, 06:28 PM (ISO 8601)
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Re: Three Goddesses (IC) Thread #3
Dot's elemental slugs the golem with its first fist, connecting, but its nowhere near enough to slow the beast down. His second attack misses, the golem is big but manages to avoid the shot. Meanwhile, Dot herself is temporarily disoriented as a red ribbon suddenly materializes to her sight, leading to a spot on the wall where there is no door. She manages to recover, obviously going through this room is required.
@ Dot & Atareth
SpoilerThis construct is a Grave Dirt Golem
Atarath up, Setsuna on deck, Clyde in the hole.The problem here is between the keyboard and the chair.
Life is full of questions. Chocolate is the answer.
Thanks to Telasi for the custom avatar.
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2012-11-08, 10:59 PM (ISO 8601)
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- Sep 2005
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- Edmonton, Canada
Re: Three Goddesses (IC) Thread #3
Catching the telltale lurch and scent of the thing, Dot sends off a quick mental missive to her companions here:
"Ah, the thing is not undead, as I'd expected, but a golem formed of the graveyard. Most spells will do nothing against it.""We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut
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2012-11-08, 11:09 PM (ISO 8601)
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- Sep 2011
Re: Three Goddesses (IC) Thread #3
Seraciel
Sera acknowledges the assessment. If Dot is right, then spells that gather matter from the General Elsewhere would do best.
"Selena and Setsuna, dearest, would you kindly show the Golem what an Orb is?"
SpoilerWhenever Seraciel manages to take the 2 seconds to get across the room, please tell me.Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2012-11-08, 11:47 PM (ISO 8601)
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Re: Three Goddesses (IC) Thread #3
Melinda simply observes for the time being, concentrating instead on growing familiar with the new team members' responses. If Dot was right, there was little she could do besides swing a magical sword at it, and she knew that if she tried, she'd just be taking up valuable space from others who needed it more and could use it better. Like Atareth, for instance...
[Delaying.]Last edited by Kalirren; 2012-11-08 at 11:51 PM.
Of the Core classes, Bard is the best. It optimizes the most important resource of them all: play time.
Grieve not greatly if thou be touched a-light, for an after-stroke is better if thou dare him smite.
The Play with the Two-Hand Sword in Verse, circa 1430. British Museum manuscript #3542, ff 82-85.
Current avatar: Sascha Kincaid, a lost country girl in a big city. Aldhaven: Vicious Betrayals
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2012-11-09, 12:53 PM (ISO 8601)
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- Feb 2012
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- Bristol, PA
Re: Three Goddesses (IC) Thread #3
"Move earth, earthquake or disintegrate are best ... it heals from electricity. Beware of its dreaded corrupting touch," calls Atareth.
She swoops in to smack it twice, then out again before it has a chance to react.
SpoilerSpring Attack, Bounding Strike (2 attacks). Fly in smack with her warhammer (adamantine & bludgeoning), and fly 30' away from it.
Attack 1: (1d20+40)[50], damage (1d20+23)[24]
Attack 2: (1d20+35)[40], damage (1d20+23)[39]Current Games
Curse of the Crimson Throne: Duana Essert(Zeta), & Fathi (Phi) and Hülya (Eta) Sharif of House al-Din
Legacy of Fire: Water Prince Rafiq Karim
Rise of the Runelords: Keghart Valdemar & Valbard the Velociraptor
Savage Tide: Rabbi Eliezer "Lazer" Whuraili Cohen ben Mordechai of Clan Ironoath of Oriadeth
Serpent's Skull: Harsk! (yes, that one)
Shattered Star: Lilim
Strange Aeons: Dorn
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2012-11-09, 01:53 PM (ISO 8601)
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Re: Three Goddesses (IC) Thread #3
Both of Atareths powerful blows connect with the golem, it staggers just a bit but then continues to move forward. Its clear that the blows are landing but not doing as much as would be hoped, and as well, this thing is bigger than any golem you might have faced in the past.
Setsuna up, Selena on deck, Clyde in the hole.The problem here is between the keyboard and the chair.
Life is full of questions. Chocolate is the answer.
Thanks to Telasi for the custom avatar.
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2012-11-09, 04:50 PM (ISO 8601)
- Join Date
- Jun 2011
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- Floating in the void
Re: Three Goddesses (IC) Thread #3
Furude Setsuna
Before Setsuna even moves, her shadowy bralani flies up to the opposite side of the room and blasts the golem with a scathing pillar of wind.
Then, still invisible, Setsuna holds her hand out, five unicorn spectres swirling around her figure. With a snap of her fingers and a Word of Power, she sends them hurtling towards the enemy. Her attack finished, she flies directly upwards, near the ceiling.
SpoilerBralani Move: Move up near ceiling.
Bralani Standard: Whirlwind Blast Damage (DC 16 Reflex half): (3d6)[13]
Setsuna Standard: Unicorn Arrow. Arrows bull rush the golem back, opposed Str check against DC 21+(x-1), where x is the number of arrows that hit (DC 29 if all 5 hit). Considering that it's a golem and has a really low touch AC, everything is pretty much going to be an auto-hit.
Ranged touch attack 1: (1d20+20)[18](38)
Damage 1: (1d8+8)[9]
Ranged touch attack 2: (1d20+20)[7](27)
Damage 2: (1d8+8)[14]
Ranged touch attack 3: (1d20+20)[19](39)
Damage 3: (1d8+8)[10]
Ranged touch attack 4: (1d20+20)[4](24)
Damage 4: (1d8+8)[9]
Ranged touch attack 5: (1d20+20)[16](36)
Damage 5: (1d8+8)[14]
Total Damage: 56
Setsuna Move: Fly directly up.
Conditions/Effects:SpoilerSpells:
Aid (entire party): 21 min
Arcane Sight: Permanent
Blur: 36 hrs
Energy Immunity (fire, cold): 24 hrs
Freedom of Movement: 3 hrs
Imbue Familiar with Spell Ability (dimensional anchor, dispel magic, glitterdust, solid fog): 18 hrs
Mage Armor: 18 hrs
Mind Blank: 24 hrs
Mirror Image, Greater: 36 min
Moment of Prescience: 18 hrs
See Invisibility: Permanent
Superior Resistance: 24 hrs
Major shadow SM VII: 33 rounds
HP: 129/129
Spells per day: 12 (17) 14 (14) 13 (14) 13 (12) 7 (0)
Condition and Effects (not including spells):
+5 to saves against death effects, negative energy, energy drain; 1/day reroll failed save.
+5 to saves against poison and disease; 1/day reroll failed save.
+2 bonus to overcome SR.
50% chance of deflecting a ranged attack if move 10 or more ft.
Fast Healing 1.
Resistance to fire 5, cold 5, electricity 5.
Doubled carrying capacity.
Ignore all hostile planar effects.
Invisible.
Breathe in any environment, ignore harmful vapours/gases.
Suppress all confusion, fear and stunning conditions in allies in 20 ft radius.
No need to eat or drink.
Sleep 2 hours to gain effects of 8.
Immune: blinded, confusion, dazzled, exhaustion, fatigue, fear, grappling, mind-affecting, movement penalties, stunning.Last edited by Morcleon; 2012-11-09 at 04:52 PM.
Avatar of Furude Setsuna, by Telasi.Originally Posted by Akagi
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2012-11-09, 07:01 PM (ISO 8601)
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- Sep 2009
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- Porto Alegre, Brazil
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Re: Three Goddesses (IC) Thread #3
Selena decides to spare herself for now and just doublemove (doublehover?) towards the threat. Ly'kalia and Oscar following her, as usual.
Readied Spells:
SpoilerLvl1: Inhibit/Silent Image/Neverskitter x2/Enlarge Person/Benign Transpositionx2/Grease
Lvl2: Ray of Stupidity/Mirror Image/Glitterdust x2/Fog Cloud x2/Web x2
Lvl3: Suggestion/Invisibility Sphere/Unluck x2/Haste x2/Halt x2
Lvl4: Greater Rebuke/Greater Mirror Image x2/Heart of Earth/Celerity x2/Solid Fog
Lvl5: Hold Monster/Shadow Evocation x2/Overland Flight/Teleport/Prying Eyes/SMA V
Lvl6: Greater Heroism/Permanent Image/Freezing Fog x2/SMA VI
Lvl7: Heightned Greater Heroism/Project Image/Energy Immunity/Glass Strike/Elemental Body/Reverse Gravity
Lvl8: Binding/Superior Invisibility/Heightned Reverse Gravity/SMA VIII x2
Spells in effect
SpoilerElemental Body (fire) 16hours
Overland Flight 16hours
Energy Immunity (acid) 16hours
Heart of Earth 16hours
Mindblank, Extended (CL19) Sera casting
Superior Resistance, Extended (CL19) Sera casting
edit OOC
SpoilerI deleted my previous post since it actually never happened.Last edited by Dudu; 2012-11-09 at 07:02 PM.
Spoiler: Current CharactersNicollo Corleone - The Scoundrel Malconvoker
Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.
Minaerva - The Wild Caller from Rokiri Island.
Requiem Macabre Doc
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2012-11-09, 08:08 PM (ISO 8601)
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Re: Three Goddesses (IC) Thread #3
The whirlwind from the bralani hits the golem squarely, damaging it even more. All 5 arrows hammer into the golem, doing more damage, although since its a golem, there isnt the satisfying burst of blood from the shots. Due to the massive strength and bulk of the beast, the arrows are not able to bull rush the creature.
Selana is able to cover the distance, coming in to the see battle raging on.
Clyde up, Taleira on deck, Zippy in the hole.The problem here is between the keyboard and the chair.
Life is full of questions. Chocolate is the answer.
Thanks to Telasi for the custom avatar.
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2012-11-10, 12:14 AM (ISO 8601)
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- Sep 2005
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- Edmonton, Canada
Re: Three Goddesses (IC) Thread #3
Clyde
Sensing that his claws would do little against the massive construct, Clyde simply hunkers down, growling a challenge to the forming beast. He braces for an onslaught.
SpoilerClyde readies an action to teleport across to the far side of the room, taken if the golem or any other new opponent tries to attack Dot or himself."We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut
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2012-11-10, 12:49 AM (ISO 8601)
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- Oct 2009
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- Virginia, USA
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Re: Three Goddesses (IC) Thread #3
Taleira Ulharvyth
Taleira, true to form, launches herself at the monstrosity. An incantation wreathes Dancer's blade in grey mist just in time for her wielder to deliver a devastating pair of slashes to the construct and whirl past.
SpoilerSwift: Wraithstrike. Standard/Move: Bounding Assault, ending adjacent (flanking, ideally). Power attack -22/+44. Karmic Strike active. Greater Demolition Crystal on Dancer, so crits will still count if I get one.
Attack 1
Hit: (1d20+12)[15](27) vs. AC, threat range 15-20.
Damage: (2d4+63)[69] (adamantine) + (1d6)[4] Vampiric
Critical: (1d20+34)[50], (2d4+63)[68] extra damage.
Attack 2
Hit: (1d20+7)[16](23) vs. AC, threat range 15-20.
Damage: (2d4+63)[68] (adamantine) + (1d6)[6] Vampiric
Critical: (1d20+7)[12], (2d4+63)[69] extra damage.Last edited by Telasi; 2012-11-10 at 12:54 AM.
Snickett avatar by me.
I draw custom OotSatars. I'm wearing one now, and you can check out samples in my Gallery.
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2012-11-10, 10:57 AM (ISO 8601)
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Re: Three Goddesses (IC) Thread #3
Taleira's two blows strike true against the golem, who lets out a huge moan, staggers a bit, and then drops to the ground, unmoving.
The problem here is between the keyboard and the chair.
Life is full of questions. Chocolate is the answer.
Thanks to Telasi for the custom avatar.
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2012-11-10, 06:39 PM (ISO 8601)
- Join Date
- Apr 2006
- Location
- Ann Arbor, MI
Re: Three Goddesses (IC) Thread #3
It takes a good moment for the room's tenseness to resolve. "Feeling up to your game today, eh?" remarks Melinda, marveling at the amazon battlemistress's work. She absent-mindedly kicks a bit of golem dust around, looking vaguely impressed.
"Which way, Dot?"Of the Core classes, Bard is the best. It optimizes the most important resource of them all: play time.
Grieve not greatly if thou be touched a-light, for an after-stroke is better if thou dare him smite.
The Play with the Two-Hand Sword in Verse, circa 1430. British Museum manuscript #3542, ff 82-85.
Current avatar: Sascha Kincaid, a lost country girl in a big city. Aldhaven: Vicious Betrayals
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2012-11-10, 09:25 PM (ISO 8601)
- Join Date
- Oct 2009
- Location
- Virginia, USA
- Gender
Re: Three Goddesses (IC) Thread #3
Taleira Ulharvyth
With no other threat immediately forthcoming, Tali shoulders her weapon with a shrug. "We're here to rescue Dot's prince. I'd be a poor friend to do any less, I think."Snickett avatar by me.
I draw custom OotSatars. I'm wearing one now, and you can check out samples in my Gallery.
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2012-11-10, 11:12 PM (ISO 8601)
- Join Date
- Jun 2011
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- Floating in the void
Re: Three Goddesses (IC) Thread #3
Furude Setsuna
Setsuna grins. "Ah, that was certainly quite exhilarating. But now, the lich definitely knows we're here, if he didn't already."
She gestures to the other piles of garbage, and her creation begins blasting them apart as well, just in case. Not actually expecting anything to pop out again, Setsuna turns to Dot with an expectant smile and raised eyebrow.Avatar of Furude Setsuna, by Telasi.Originally Posted by Akagi
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2012-11-11, 12:12 AM (ISO 8601)
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- Sep 2009
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- Porto Alegre, Brazil
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Re: Three Goddesses (IC) Thread #3
"Well, I'm impressed, Taleira."
Says Selena, being honest.
"I wonder if there's a living thing, or yet, anything be living or not, able to withstand such fine delivered blows..."
Such praise seems to call Oscar's attention.
"Pfff. There's one right here. Of course that showing my Kung Fu skills to Tali right now wouldn't be in the best of our interests."
"Sometimes I wonder if you really believe in your blabberies or you just try to be funny."
"Actually, I was trying to be funny. Did I suceed?"
"Not exactly, Oscar, and I think you should stop trying."
"Anyway. Dot, I'm awaiting orders. Where should we go now?"
She says that without looking at her, rather staring at the macabre place details.
SpoilerSome checks, just in case
search (1d20+8)[18]
spot 33 (skillmastery)
know (arc) (1d20+28)[45]
know (nat) (1d20+28)[31]
know (local) (1d20+28)[37]
know (planes) (1d20+28)[44]Spoiler: Current CharactersNicollo Corleone - The Scoundrel Malconvoker
Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.
Minaerva - The Wild Caller from Rokiri Island.
Requiem Macabre Doc
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2012-11-11, 12:22 AM (ISO 8601)
- Join Date
- Sep 2011
Re: Three Goddesses (IC) Thread #3
Seraciel
The Wizard seems content, or rather whatever content seems to be for Sera, with taking her time getting back to the party.
Oscar, the only thing funny about you is what's between your legs.Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2012-11-11, 12:45 AM (ISO 8601)
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- Sep 2009
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- Porto Alegre, Brazil
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Re: Three Goddesses (IC) Thread #3
"I'm glad to know that what I have between my legs pleases you so much, Sera."
Oscar, being such a boaster, is accustomed with this kind of mockery enough to deliver his own answers in a moment of though.
Not that birds carry so much about the size of genitalia anyway, they're much more concerned with how bright their feathers are or how loud one can sing. But he learned that mammals, specifically humanoids, care a lot.Spoiler: Current CharactersNicollo Corleone - The Scoundrel Malconvoker
Dante Levasseur - The Crimsom Inquisitor (avatar) and his Lumi cohort, Eveline Dawn now being followed by an old acquaintance, Aurora, the voice of Barachiel.
Minaerva - The Wild Caller from Rokiri Island.
Requiem Macabre Doc
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2012-11-11, 01:29 AM (ISO 8601)
- Join Date
- Sep 2011
Re: Three Goddesses (IC) Thread #3
Seraciel
Little does Oscar know (actually, he probably does), Sera cares little for male genitalia. Oh snap! Stick that in your pipe and smoke it!
... not that Sera would ever admit that. As transparent as her closet can be sometimes, she has a level of normality she believes she maintains.
"Oscar, as amusing as you impotence can be at times, it's your liver that will truly bring me bliss one of these days.
Dot, where to next?"Last edited by Snowbluff; 2012-11-11 at 10:58 AM.
Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2012-11-11, 01:50 AM (ISO 8601)
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- B5 and B6
Re: Three Goddesses (IC) Thread #3
Coquika
Coquika rises slowly from her fighting stance. The battle had ended as quickly as it began, but could that really have been it? Perhaps the creature had been the gatekeeper. She certainly hadn't seen its like before.
She gazes thoughtfully at the discarded dirt and bone. Although it had been a thing sculpted from remains and foul necromantic energies, it was hard not to appreciate the peace of its still form. It would never be used to harm again.
The emerald lady half smiles at that thought, and then resumes her place in rough formation, gesturing politely for Setsuna to lead on.If there's nothing out there, then what was that noise?
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2012-11-11, 01:51 AM (ISO 8601)
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- Sep 2005
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- Edmonton, Canada
Re: Three Goddesses (IC) Thread #3
Dot
Dot flashes Taleira a relieved smile. She too had been a rock throughout the trials of the last few weeks. The little mage nodded her appreciation. At her pointing, the lumbering elemental started through one of the doors, as it followed the ribbon rolling out in Dot's mind.
"That was impressive, everyone. Now, follow the elemental. Melinda's magic is guiding me. No time to lose now."
She and her entourage follow along behind the earth elemental, trusting the others to fall into line.
SpoilerElemental is running forward at 80' per round. I'm going to assume that, between him staying about 20' in front of the rest and the Find the Path spell, and the assorted epic-scale spot checks in the group, we'll take care of any surprises up ahead."We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut
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2012-11-11, 10:02 AM (ISO 8601)
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Re: Three Goddesses (IC) Thread #3
The red ribbon for the Find the Path spell leads to a spot on the wall in the former golem's room. There does not appear to be a door there. After about 10 minutes of searching, a hidden lever is found that appears to be the key to opening the door. It has to be pulled down to activate.
The problem here is between the keyboard and the chair.
Life is full of questions. Chocolate is the answer.
Thanks to Telasi for the custom avatar.
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2012-11-11, 10:44 AM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Floating in the void
Re: Three Goddesses (IC) Thread #3
Furude Setsuna
"..." Setsuna glares at Oscar for a moment, but refrains from saying anything, merely letting her hands clench into tight fists and slowly releasing them.
Upon the finding of the lever, Setsuna stares blankly at it for a few seconds, then sighs. "I'll open this one, I guess. Could everybody please stand back?"
Once everyone has retreated to a relatively safe distance, Setsuna will follow them, and will pull the lever with telekinetic force.
SpoilerUsing my greater hand of the mage. It's like the original hand of the mage, but can generate up to 40 lbs of force, rather than 5.
Conditions/Effects:SpoilerSpells:
Aid (entire party): 21 min
Arcane Sight: Permanent
Blur: 36 hrs
Energy Immunity (fire, cold): 24 hrs
Freedom of Movement: 3 hrs
Imbue Familiar with Spell Ability (dimensional anchor, dispel magic, glitterdust, solid fog): 18 hrs
Mage Armor: 18 hrs
Mind Blank: 24 hrs
Mirror Image, Greater: 26 min
Moment of Prescience: 18 hrs
See Invisibility: Permanent
Superior Resistance: 24 hrs
HP: 129/129
Spells per day: 12 (17) 14 (14) 13 (14) 13 (12) 7 (0)
Condition and Effects (not including spells):
+5 to saves against death effects, negative energy, energy drain; 1/day reroll failed save.
+5 to saves against poison and disease; 1/day reroll failed save.
+2 bonus to overcome SR.
50% chance of deflecting a ranged attack if move 10 or more ft.
Fast Healing 1.
Resistance to fire 5, cold 5, electricity 5.
Doubled carrying capacity.
Ignore all hostile planar effects.
Breathe in any environment, ignore harmful vapors/gases.
Suppress all confusion, fear and stunning conditions in allies in 20 ft radius.
No need to eat or drink.
Sleep 2 hours to gain effects of 8.
Immune: blinded, confusion, dazzled, exhaustion, fatigue, fear, grappling, mind-affecting, movement penalties, stunning.Avatar of Furude Setsuna, by Telasi.Originally Posted by Akagi
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2012-11-11, 08:08 PM (ISO 8601)
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- Sep 2005
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- Edmonton, Canada
Re: Three Goddesses (IC) Thread #3
Dot waves off Setsuna's kind and noble offer.
"Not to worry. Melinda's magic old have warned us if there was a trap."
Nevertheless, Dot and Co keep a respectful distance while Dot brings in yet another earth elemental, which she addresses in its own tongue.
"Go pull that lever.""We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut
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2012-11-11, 08:31 PM (ISO 8601)
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Re: Three Goddesses (IC) Thread #3
The elemental works the lever, and a secret door slides away in the wall, revealing a passage beyond, leading to the east. The party enters and begins to walk it, finding it to be unbelievably long. As they walk it, Dot can recall seeing this as she "pulled back" in her scan, this passage bypasses the large majority of the tomb which was twisting catacombs.
The party walks for what feels like about 250+ feet, they seem to be approaching a door with the elemental in the lead. Before they get to the door, (the elemental being 20 feet away, the party 20 feet behind him), it opens suddenly and skeletons coming shambling out, your best guess is that there are about 10 of them.
While the party has dealt with skeletons on numerous occasions, it has been quite a while since they have done so, skeletons not representing a big challenge to a party of 17th level adventurers. However, these skeletons were clearly not made from human bodies, giants is more likely the source material.The problem here is between the keyboard and the chair.
Life is full of questions. Chocolate is the answer.
Thanks to Telasi for the custom avatar.
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2012-11-11, 10:27 PM (ISO 8601)
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- Sep 2011
Re: Three Goddesses (IC) Thread #3
Seraciel
"Watch out! These are Skeletons! They don't have flesh!"Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2012-11-11, 10:38 PM (ISO 8601)
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Re: Three Goddesses (IC) Thread #3
Furude Setsuna
Setsuna glances at Sera and smirks, muttering dryly, "Yes, very observant of you, senpai. They are also rather resistant to cold. And by 'rather resistant', I mean 'completely unaffected.'"Avatar of Furude Setsuna, by Telasi.Originally Posted by Akagi
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2012-11-11, 10:45 PM (ISO 8601)
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- Sep 2011
Re: Three Goddesses (IC) Thread #3
Seraciel
She raises an invisible eyebrow.
"Do any of us know any Cold spells, Furude-kun?"Avatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils