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2017-07-04, 07:39 AM (ISO 8601)
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2017-07-04, 07:00 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Just noticed the per day limit on Shadow Craft. That's vexing...
Iron Chef Medals
SpoilerSir Driscoll Conia - Silver - IC L
Nick Snarespan - Gold - IC LIII
Lucy "Legs" Silvertail - Bronze - IC LXVIII
Bolfarg of Knoss - Gold - IC LXXVII
Ivarr Deathborn - Bronze - IC LXXVII
Ahmtel - Silver - IC LXXVIII
Tocke of Nessus - Gold - IC LXXIX
The Blessed Third - Silver - IC LXXXI
Galahad Galapagos - Gold - IC LXXXIV
Sai-don, Knight of the Tide - Bronze - IC LXXXIV
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2017-07-05, 01:39 AM (ISO 8601)
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- Feb 2009
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2017-07-05, 02:31 AM (ISO 8601)
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- Feb 2017
Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
That's a done.
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2017-07-05, 10:33 AM (ISO 8601)
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- Jul 2014
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2017-07-08, 08:00 PM (ISO 8601)
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- Dec 2012
Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
The SI notes that you can use 5 ranks in Craft (blacksmithing) to qualify. Has anyone seen any examples of what that skill does? I can certainly guess, but I'm mostly curious as to why it specifies a skill that I haven't seen any items for.
Kolyarut Avatar by Potatocubed.
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2017-07-08, 08:21 PM (ISO 8601)
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- Oct 2012
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- In the Playground, duh.
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2017-07-08, 08:26 PM (ISO 8601)
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- Jul 2016
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
Extended sig here.
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2017-07-08, 08:28 PM (ISO 8601)
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- Oct 2012
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- In the Playground, duh.
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2017-07-09, 09:23 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Last edited by Macabaret; 2017-07-09 at 09:23 PM.
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2017-07-10, 05:46 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
The last few have been due on Tuesday, so I'm working under the assumption that the same holds for this one, and it's the 11th.
I hopeKolyarut Avatar by Potatocubed.
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2017-07-12, 06:52 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
It's a good idea. I'll post a link to the next one at the end of this thread.
Until Tuesday 11th, plus however much time it takes the lazy excuse for a chairwoman to get around to posting the builds.
Sorry for the delay all! I'm on holiday at the moment and I completely forgot about this! Will try to post the builds in the morning, it's 1am here and I'm going to bed now .Last edited by Heliomance; 2017-07-12 at 06:53 PM.
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2017-07-13, 06:27 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Late tonight is like this morning, right?
Incoming builds.Quotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-07-13, 06:28 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Build number 1:
Originally Posted by Dax ShadowstriderQuotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-07-13, 06:31 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Build number 2:
Originally Posted by Nurgle HelmstoneQuotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-07-13, 06:32 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Build number 3:
Originally Posted by Aya ShadowlightQuotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-07-13, 06:35 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Build number 4:
Originally Posted by NatashaQuotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-07-13, 06:38 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Build number 5:
Originally Posted by Darkshot ShadowmoverQuotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-07-13, 06:42 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Build number 6:
Originally Posted by BrokkQuotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-07-13, 06:43 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Build Number 7:
Originally Posted by KeyrockQuotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-07-13, 06:45 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
That's all, folks! Get judging!
Quotebox
Avatar by Rain Dragon
Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!
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2017-07-13, 07:39 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Interesting...
Cool elan Illithid Slayer by linkele.
Editor/co-writer of Magicae Est Potestas, a crossover between Artemis Fowl and Undertale. Ao3 FanFiction.net DeviantArt
We also have a TvTropes page!
Currently playing: Red Hand of Doom(campaign journal)Campaign still going on, but journal discontinued until further notice.
Extended sig here.
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2017-07-13, 08:53 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
This ingredient was awesome!
Those builds are so different despite a few of them noticing similar exploits.
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2017-07-13, 09:30 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
I'm both happy and sad that no one lunged straight for the "technically, it doesn't say I can't shadowcraft a Ring of Three Wishes" interpretation, which is about the first place my mind went. There was part of me that wanted to be That Guy and just lay that on the table straight up, but I couldn't come up with a convincing reason why my Rings of Three Wishes would be better than your Rings of Three Wishes, and so I couldn't come up with a mechanical benefit to being That Guy (since the argument would go that if I could do it, you could do it too, and so you see where I'm going with that).
I also wanted to cobble together a build using Soulknife, Shadow Sentinel, and Shadowsmith, to just see how many obnoxious "has a weapon" classes I could shove into something that I could turn into something functional, but the answer is that I couldn't turn them into something functional. Especially when Shadow Sentinel race-locks you into being an illumian, so it was difficult to get more than two hands (and any explanation I came up with for using more weapons than hands just felt stupid, and not the entertaining kind of stupid).
I really love some of these entries. I've got a major exam coming up on Monday, which means that I am not even going to do my usual wishy-washy "I'd really like to judge but I can't commit to anything" line that never goes anywhere (I do genuinely mean it every time, but I'm also honest enough to recognize that I basically never follow through, so I'm not really fooling anyone but myself at this point), but I really do like a lot of what I'm seeing here. Excellent job, chefs!Last edited by Zaq; 2017-07-13 at 09:31 PM.
In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2017-07-13, 09:31 PM (ISO 8601)
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Ah crud. I was hoping to finish my write-up tonight and sneak my builds in. Ah well. The tables are done, so I guess I'll just post what I had. Looking forward to reading what others came up with.
Agent Orange/Black Ice
And
Agent Blue/White Snow
Spoiler: Black IceCN Major Titan Bloodline Jungle Halfling Warblade 7/Shadowsmith 10
15 Str, 14 Dex, 14 Con, 15 Int, 8 Wis, 8 Cha
Increase Str at all opportunities. The bloodline increases Str at 3 HD, Con at 9 HD, and Int at 15 HD.
*Technically being Neutral means there’s a 50% chance of getting Daylight and Remove Curse instead, but Deeper Darkness and Bestow Curse are more thematically fitting and useful for the character. If need be, the character can be made Evil with no mechanical issues.Level Class Base Attack Bonus Fort Save Ref Save Will Save Skills Feats Class Features 1st Warblade 1 +1 +2 +0 +0 Craft (Poisonmaking) 4, Craft (Alchemy) 4, Craft (Weaponsmithing) 4, Concentration 4, Knowledge (Arcana) 2cc, Knowledge (The Planes) 2cc Poison Expert (Contact) Battle Clarity (Reflex Saves), Weapon Aptitude 2nd Bloodline 1 +1 +2 +0 +0 Craft (Poisonmaking) 4, Craft (Alchemy) 4, Craft (Weaponsmithing) 4, Concentration 4, Knowledge (Arcana) 2, Knowledge (The Planes) 2 - +2 Jump 3rd Warblade 2 +2 +3 +0 +0 Craft (Poisonmaking) 5, Craft (Alchemy) 4, Craft (Weaponsmithing) 4, Concentration 5, Knowledge (Arcana) 3cc, Knowledge (The Planes) 3cc Power Attack (Bloodline) Uncanny Dodge 4th Bloodline 2 +2 +3 +0 +0 Craft (Poisonmaking) 5, Craft (Alchemy) 4, Craft (Weaponsmithing) 4, Concentration 5, Knowledge (Arcana) 3, Knowledge (The Planes) 3 - - 5th Warblade 3 +3 +3 +1 +1 Craft (Poisonmaking) 8, Craft (Alchemy) 4, Craft (Weaponsmithing) 5, Concentration 7, Knowledge (Arcana) 3, Knowledge (The Planes) 3 Poison Master (Contact) Battle Ardor (Critical Confirmation) 6th Warblade 4 +4 +4 +1 +1 Craft (Poisonmaking) 9, Craft (Alchemy) 6, Craft (Weaponsmithing) 5, Concentration 9, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Balance 1 - Levitate 1/day 7th Warblade 5 +5 +4 +1 +1 Craft (Poisonmaking) 10, Craft (Alchemy) 6, Craft (Weaponsmithing) 5, Concentration 10, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Balance 5 Quick Draw (Warblade) Titan Affinity +2 8th Shadowsmith 1 +6 +4 +3 +1 Craft (Poisonmaking) 11, Craft (Alchemy) 11, Craft (Weaponsmithing) 5, Concentration 11, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Balance 5, Hide 1 Hurling Charge Touch of Shadow, +1 Natural Armor 9th Shadowsmith 2 +7 +4 +4 +1 Craft (Poisonmaking) 12, Craft (Alchemy) 12, Craft (Weaponsmithing) 5, Concentration 12, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Balance 5, Hide 2, Move Silently 2, Nimble Charge - Shroud of Shadow, +2 Concentration 10th Shadowsmith 3 +8 +5 +4 +2 Craft (Poisonmaking) 13, Craft (Alchemy) 13, Craft (Weaponsmithing) 6, Concentration 13, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Balance 5, Hide 4, Move Silently 4, Nimble Charge Improved Sunder (Bloodline) Shadow Craft (Basic) 11th Bloodline 3 +8 +5 +4 +2 Craft (Poisonmaking) 14, Craft (Alchemy) 14, Craft (Weaponsmithing) 7, Concentration 14, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Balance 5, Hide 6, Move Silently 6, Nimble Charge - - 12th Shadowsmith 4 +9 +5 +5 +2 Craft (Poisonmaking) 15, Craft (Alchemy) 15, Craft (Weaponsmithing) 8, Concentration 15, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Balance 5, Hide 8, Move Silently 8, Nimble Charge Darkstalker Armor of Shadow +2 13th Shadowsmith 5 +10 +5 +5 +2 Craft (Poisonmaking) 16, Craft (Alchemy) 16, Craft (Weaponsmithing) 8, Concentration 16, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Craft (Armorsmithing) 1, Hide 10, Move Silently 10, Nimble Charge - Widen Shroud, SR 2+HD 14th Shadowsmith 6 +11 +6 +6 +3 Craft (Poisonmaking) 17, Craft (Alchemy) 17, Craft (Weaponsmithing) 8, Concentration 17, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Craft (Armorsmithing) 2, Hide 12, Move Silently 12, Nimble Charge - Shadow Craft (Enchanted), Titan Affinity +4 15th Shadowsmith 7 +12 +6 +6 +3 Craft (Poisonmaking) 17, Craft (Alchemy) 17, Craft (Weaponsmithing) 8, Concentration 18, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Craft (Armorsmithing) 3, Hide 15, Move Silently 15, Nimble Charge Shaped Splash Armor of Shadow +4, Use Oversized Weapon 16th Shadowsmith 8 +13 +6 +7 +3 Craft (Poisonmaking) 17, Craft (Alchemy) 17, Craft (Weaponsmithing) 8, Concentration 19, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Craft (Armorsmithing) 6, Hide 17, Move Silently 17, Nimble Charge - Shadow Craft (Armor), +2 Knowledge (Arcana) 17th Shadowsmith 9 +14 +7 +7 +4 Craft (Poisonmaking) 17, Craft (Alchemy) 17, Craft (Weaponsmithing) 8, Concentration 20, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Craft (Armorsmithing) 7, Hide 20, Move Silently 20, Nimble Charge - Shadow Craft (Quickened), Deeper Darkness 1/day* 18th Shadowsmith 10 +15 +7 +8 +4 Craft (Poisonmaking) 20, Craft (Alchemy) 20, Craft (Weaponsmithing) 8, Concentration 21, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Craft (Armorsmithing) 7, Hide 21, Move Silently 21, Nimble Charge Combat Brute Shadow Craft (Shadow Striking), Armor of Shadow (Quickened) 19th Warblade 6 +16 +8 +9 +5 Craft (Poisonmaking) 21, Craft (Alchemy) 21, Craft (Weaponsmithing) 8, Concentration 22, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Craft (Armorsmithing) 7, Hide 22cc, Move Silently 22cc, Nimble Charge - Improved Uncanny Dodge, Bestow Curse 1/day* 20th Warblade 7 +17 +8 +9 +5 Craft (Poisonmaking) 22, Craft (Alchemy) 22, Craft (Weaponsmithing) 8, Concentration 23, Knowledge (Arcana) 3, Knowledge (The Planes) 3, Craft (Armorsmithing) 7, Hide 23cc, Move Silently 23cc, Nimble Charge - Titan Affinity +6
White Snow learns the Mysteries from the Dark Terrain path; Carpet of Shadow, Black Fire, and Clinging Darkness.
ECL Maneuvers Readied Maneuvers Known Stances Known 1 3 Moment of the Perfect Mind, Sapphire Nightmare Blade, Douse the Flames Leading the Charge 3 3 Moment of the Perfect Mind, Sapphire Nightmare Blade, Douse the Flames Emerald Razor Leading the Charge 5 3 Moment of the Perfect Mind, Sapphire Nightmare Blade, Douse the Flames Emerald Razor, White Raven Tactics Leading the Charge 6 4 Moment of the Perfect Mind, Sapphire Nightmare Blade, Douse the Flames, Emerald Razor, White Raven Tactics, Wall of BladesLeading the Charge, Tactics of the Wolf 7 4 Moment of the Perfect Mind, Sapphire Nightmare Blade, Emerald Razor, White Raven Tactics, Wall of Blades, Ruby Nightmare Blade Leading the Charge, Tactics of the Wolf 19 4 Moment of the Perfect Mind, Sapphire Nightmare Blade, Emerald Razor, White Raven Tactics, Wall of Blades, Ruby Nightmare Blade, War Leader’s ChargeLeading the Charge, Tactics of the Wolf 20 4 Moment of the Perfect Mind, Emerald Razor, White Raven Tactics, Wall of Blades, Ruby Nightmare Blade, War Leader’s Charge, Diamond Nightmare Blade Leading the Charge, Tactics of the Wolf
Spoiler: White SnowLN Human Ninja 9/Shadowsmith 10/Archivist 1
10 Str, 17 Dex, 14 Con, 14 Int, 13 Wis, 8 Cha
Either put all stat increases into Dex or 4 of the points in Dex and 1 into Wis.
If your DM rules that arrows are made through some other craft skill besides weaponsmithing (bowmaking for instance), then prioritize that over weaponsmithing and armorsmithing once you have the requisite 5 ranks in one (likely armorsmithing rather than weaponsmithing) to qualify for Shadowsmith.Level Class Base Attack Bonus Fort Save Ref Save Will Save Skills Feats Class Features 1st Ninja 1 +0 +0 +2 +0 Hide 4, Move Silently 4, Craft (Poisonmaking) 4, Craft (Alchemy) 4, Craft (Weaponsmithing) 4, Jump 4, Tumble 4, Balance 4, Knowledge (Arcana) 2cc Darkstalker, Point Blank Shot (Human) AC Bonus, Ki Power, Sudden Strike 1d6, Trapfinding 2nd Ninja 2 +1 +0 +3 +0 Hide 5, Move Silently 5, Craft (Poisonmaking) 5, Craft (Alchemy) 5, Craft (Weaponsmithing) 5, Jump 5, Tumble 5, Knowledge (Arcana) 2, Balance 5, Concentration 1 - Ghost Step (Invisible) 3rd Ninja 3 +2 +1 +3 +1 Hide 6, Move Silently 6, Craft (Poisonmaking) 6, Craft (Alchemy) 6, Craft (Weaponsmithing) 6, Jump 5, Tumble 6, Knowledge (Arcana) 2, Balance 5, Concentration 4 Rapid Shot Sudden Strike 2d6, Poison Use 4th Ninja 4 +3 +1 +4 +1 Hide 7, Move Silently 7, Craft (Poisonmaking) 7, Craft (Alchemy) 7, Craft (Weaponsmithing) 7, Jump 5, Tumble 7, Knowledge (Arcana) 2, Balance 5, Concentration 7 - Great Leap 5th Ninja 5 +3 +1 +4 +1 Hide 8, Move Silently 8, Craft (Poisonmaking) 8, Craft (Alchemy) 8, Craft (Weaponsmithing) 8, Jump 5, Tumble 8, Knowledge (Arcana) 3cc, Balance 5, Concentration 8 - Sudden Strike 3d6 6th Ninja 6 +4 +2 +5 +2 Hide 9, Move Silently 9, Craft (Poisonmaking) 9, Craft (Alchemy) 9, Craft (Weaponsmithing) 9, Jump 5, Tumble 9, Knowledge (Arcana) 3, Balance 5, Concentration 9, Knowledge (The Planes) 1cc Poison Expert (Contact) Acrobatics +2, Ki Dodge 7th Ninja 7 +5 +2 +5 +2 Hide 10, Move Silently 10, Craft (Poisonmaking) 10, Craft (Alchemy) 10, Craft (Weaponsmithing) 9, Jump 5, Tumble 10, Knowledge (Arcana) 3, Balance 5, Concentration 9, Knowledge (The Planes) 3cc - Sudden Strike 4d6, Speed Climb 8th Shadowsmith 1 +6 +2 +7 +2 Hide 11, Move Silently 11, Craft (Poisonmaking) 11, Craft (Alchemy) 11, Craft (Weaponsmithing) 11, Jump 5, Tumble 10, Knowledge (Arcana) 3, Balance 5, Concentration 10, Knowledge (The Planes) 3, Craft (Armorsmithing) 2 - Touch of Shadow 9th Shadowsmith 2 +7 +2 +8 +2 Hide 12, Move Silently 12, Craft (Poisonmaking) 12, Craft (Alchemy) 12, Craft (Weaponsmithing) 12, Jump 5, Tumble 10, Knowledge (Arcana) 3, Balance 5, Concentration 10, Knowledge (The Planes) 3, Craft (Armorsmithing) 6 Poison Mastery (Contact) Shroud of Shadow 10th Shadowsmith 3 +8 +3 +8 +3 Hide 13, Move Silently 13, Craft (Poisonmaking) 13, Craft (Alchemy) 13, Craft (Weaponsmithing) 13, Jump 5, Tumble 10, Knowledge (Arcana) 3, Balance 5, Concentration 10, Knowledge (The Planes) 3, Craft (Armorsmithing) 10 - Shadow Craft (Basic) 11th Shadowsmith 4 +9 +3 +9 +3 Hide 14, Move Silently 14, Craft (Poisonmaking) 14, Craft (Alchemy) 14, Craft (Weaponsmithing) 14, Jump 5, Tumble 10, Knowledge (Arcana) 3, Balance 5, Concentration 10, Knowledge (The Planes) 3, Craft (Armorsmithing) 14 - Armor of Shadow +2 12th Shadowsmith 5 +10 +3 +9 +3 Hide 15, Move Silently 15, Craft (Poisonmaking) 15, Craft (Alchemy) 15, Craft (Weaponsmithing) 15, Jump 5, Tumble 10, Knowledge (Arcana) 4, Balance 5, Concentration 10, Knowledge (The Planes) 5, Craft (Armorsmithing) 15 Manyshot Widen Shroud 13th Shadowsmith 6 +11 +4 +10 +4 Hide 16, Move Silently 16, Craft (Poisonmaking) 16, Craft (Alchemy) 16, Craft (Weaponsmithing) 16, Jump 5, Tumble 10, Knowledge (Arcana) 5, Balance 5, Concentration 10, Knowledge (The Planes) 5, Craft (Armorsmithing) 16, Collector of Stories - Shadow Craft (Enchanted) 14th Shadowsmith 7 +12 +4 +10 +4 Hide 17, Move Silently 17, Craft (Poisonmaking) 17, Craft (Alchemy) 17, Craft (Weaponsmithing) 17, Jump 5, Tumble 10, Knowledge (Arcana) 5, Balance 5, Concentration 10, Knowledge (The Planes) 6, Craft (Armorsmithing) 17, Knowledge (Religion) 1cc, Collector of Stories - Armor of Shadow +4 15th Shadowsmith 8 +13 +4 +11 +4 Hide 18, Move Silently 18, Craft (Poisonmaking) 17, Craft (Alchemy) 17, Craft (Weaponsmithing) 17, Jump 5, Tumble 10, Knowledge (Arcana) 5, Balance 5, Concentration 10, Knowledge (The Planes) 7, Craft (Armorsmithing) 17, Knowledge (Religion) 1, Knowledge (Nature) 1cc, Knowledge (Dungeoneering) 1cc, Knowledge (Geography) 1cc, Collector of Stories Poison Expert (Injury) Shadow Craft (Armor) 16th Shadowsmith 9 +14 +5 +11 +5 Hide 19, Move Silently 19, Craft (Poisonmaking) 19, Craft (Alchemy) 19, Craft (Weaponsmithing) 19, Jump 5, Tumble 10, Knowledge (Arcana) 5, Balance 5, Concentration 10, Knowledge (The Planes) 8, Craft (Armorsmithing) 17, Knowledge (Religion) 1, Knowledge (Nature) 1, Knowledge (Dungeoneering) 1, Knowledge (Geography) 1, Collector of Stories - Shadow Craft (Quickened) 17th Shadowsmith 10 +15 +5 +12 +5 Hide 20, Move Silently 20, Craft (Poisonmaking) 20, Craft (Alchemy) 20, Craft (Weaponsmithing) 20, Jump 5, Tumble 10, Knowledge (Arcana) 5, Balance 5, Concentration 10, Knowledge (The Planes) 9, Craft (Armorsmithing) 20, Knowledge (Religion) 1, Knowledge (Nature) 1, Knowledge (Dungeoneering) 1, Knowledge (Geography) 1, Collector of Stories - Shadow Craft (Shadow Striking), Armor of Shadow (Quickened) 18th Ninja 8 +16 +5 +13 +5 Hide 21, Move Silently 21, Craft (Poisonmaking) 21, Craft (Alchemy) 21, Craft (Weaponsmithing) 21, Jump 5, Tumble 13, Knowledge (Arcana) 5, Balance 5, Concentration 10, Knowledge (The Planes) 9, Craft (Armorsmithing) 21, Knowledge (Religion) 1, Knowledge (Nature) 1, Knowledge (Dungeoneering) 1, Knowledge (Geography) 1, Collector of Stories Poison Master (Injury) Ghost Strike 19th Ninja 9 +16 +6 +13 +6 Hide 22, Move Silently 22, Craft (Poisonmaking) 22, Craft (Alchemy) 22, Craft (Weaponsmithing) 22, Jump 5, Tumble 13, Knowledge (Arcana) 5, Balance 5, Concentration 13, Knowledge (The Planes) 9, Craft (Armorsmithing) 22, Knowledge (Religion) 1, Knowledge (Nature) 1, Knowledge (Dungeoneering) 1, Knowledge (Geography) 1, Collector of Stories - Sudden Strike 5d6, Improved Poison Use 20th Archivist 1 +16 +8 +13 +8 Hide 23cc, Move Silently 23cc, Craft (Poisonmaking) 23, Craft (Alchemy) 23, Craft (Weaponsmithing) 23, Jump 5, Tumble 13, Knowledge (Arcana) 5, Balance 5, Concentration 13, Knowledge (The Planes) 9, Craft (Armorsmithing) 22, Knowledge (Religion) 1, Knowledge (Nature) 1, Knowledge (Dungeoneering) 1, Knowledge (Geography) 1, Collector of Stories Scribe Scroll (Archivist) Dark Knowledge (Tactics) 3/day
White Snow learns the Mysteries from the Dark Terrain path; Carpet of Shadow, Black Fire, and Clinging Darkness. At 20th level, he gains Archivist spells, 3 Orisons and 2 1st level spells, plus any bonus 1st level spells for a high Wis score.
Since there was a lot of overlap in their central tricks, I was going to submit them together as foils to one another with fluff drawing heavily from the Key & Peele sketch that the image comes from.
The big ideas here were 1) That alchemical items produced by Epic characters with the Augmented Alchemy feat are still non-magical and hence within the scope of what a Shadowsmith can pull out of their ass with a DC 20 Craft check, so long as they've seen such things somewhere and 2) Shadow Craft can produce poisons and since they aren't being exuded from a creature's body, they all work with the Poison Master feat, meaning a few points of flat ability damage which can then be multiplied.
Black Ice accomplishes the multiplication through the Nightmare Blade maeneuvers. By getting Poison Use as a racial ability he scrapes a high enough IL to get Diamond Nightmare Blade at ECL 20. His other big trick is the use of Bloodline levels to crank his effective Shadowsmith level up so that he can get up to a +8 Shadow Crafted weapon. That's still not as good as the sort of weapon that a primary melee character might be generally expected to have unless you need to penetrate DR/Epic or something, but a Poisoned +8 Shadow Striking Augmented Ocanthus Knife (despite being alchemical, it's a dagger and therefore counts as a weapon and can be enhanced by Shadow Craft) thrown as part of a Hurling Charge is not bad at all. Other Augmented Alchemical items, such as Liquid Salt and Liquid Embers can be used on Hurling Charge as well, especially when there's another enemy adjacent to the charge target to hit with Shaped Splash.
White Snow trudges all the way to Ninja 9 to get Improved Poison Use and makes sure to get Poison Master in both Contact and Injury Poisons. This means that he can pull boosted contact poisons like Black Lotus Extract and Dragon Bile as well as injury poisons like Collossal Centipede Poison, Bonespear Poison Fusion, and Megapede Poison as a swift action, apply it to his arrows as a move action, then Manyshot as a standard action. At 20th level he also gets access to Hunter's Mercy from Archivist casting, and consequently, his Shadow Craft weapon of choice is an arrow made out of Kaorti Resin.
The Black Ice name was originally inspired by the Ocanthus Knife shenanigans (they are made from shards of black ice from Acheron), but in keeping with the theme, both can use alchemical items like Liquid Ice to create difficult terrain which stacks with the Carpet of Shadow mystery to create squares requiring 20ft of movement to pass through. White Snow uses this and other Dark Terrain mysteries to keep enemy melee out of his grill, while Black Ice can charge over difficult terrain with the Nimble Charge skill trick.Last edited by WhamBamSam; 2017-07-13 at 09:35 PM.
Iron Chef Medals
SpoilerSir Driscoll Conia - Silver - IC L
Nick Snarespan - Gold - IC LIII
Lucy "Legs" Silvertail - Bronze - IC LXVIII
Bolfarg of Knoss - Gold - IC LXXVII
Ivarr Deathborn - Bronze - IC LXXVII
Ahmtel - Silver - IC LXXVIII
Tocke of Nessus - Gold - IC LXXIX
The Blessed Third - Silver - IC LXXXI
Galahad Galapagos - Gold - IC LXXXIV
Sai-don, Knight of the Tide - Bronze - IC LXXXIV
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2017-07-14, 12:57 AM (ISO 8601)
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- Secret Lair on Sol c
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Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Guess it doesn't matter that I never got around actually finishing my build since it was quite similar to both Aya Shadowlight, and to a lesser degree
Dark Silverbrow Human Psychic Rogue 7 / Totemist 2 / Shadowsmith 9 / Exemplar 1 with Vow of Property, with the shtick being stupidly high Hide (my initial calculations threw it up in the high 60s, BEFORE considering the exact Dex bonus) so I could attack with 6 natural attacks (4 claws, tail, unarmed strike) each with sneak attack (and Touch of Golden Ice, the DC might be pitiful at high levels but between the sheer number of times enemies would have to roll against it, laws of averages suggest that they would fail often enough for it to matter), while eating the -20 from attacking while hiding so the opponents wouldn't be able to discover me (Darkstalker + HiPs + Control Light)Last edited by Sian; 2017-07-14 at 01:00 AM.
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2017-07-14, 02:25 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Terra Australis
- Gender
Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
The build I (very briefly) contemplated was a VoP Human Warblade 5/Shadowsmith 10/Warblade +5. Not much to write home about: uses his Shadowsmith levels to create temporary weapons and armor that (maybe?) don't violate VoP.
Really good quality entries, and the picture for Keyrock made me LOL for real.Last edited by Thurbane; 2017-07-14 at 02:26 AM.
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2017-07-14, 06:13 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Wow. Lots of great ideas!
My first idea was to just abuse WBL with Ancestral Relic and OA Samurai's Ancestral Daisho to enchant three different weapons. My take on Shadow Craft was that it could only create solid mundane objects, so I did a bit of book-diving to find the most expensive single solid object in print. Best I could find was a gold and ruby ring (DMG p. 55) for 7000 GP, although the table on that page goes up to 2d6 x 1000, so the most expensive thing you could find by the table would be a 12000 GP art object. I figured a ring with a few diamonds in it might work if you went strictly by the book. But after enchanting three different ancestral weapons with an essentially unlimited number of diamond rings, I wasn't sure what to do after that. I futzed around with a Chameleon build that made a new Ancestral Relic every day with his floating bonus feat, but I figured that had some rules issues. Maybe Dark Chaos Shuffle on all his allies so they get an Ancestral Relic too? Or maybe Void Disciple's Moment of Clarity... yeah, didn't think it would fly with most DMs, as it's not clear what happens to the Ancestral Relic if the feat goes away. But I still find the idea of a Chameleon with an entire golf bag full of several dozen "ancestral relics" to be amusing.Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2017-07-14, 09:01 AM (ISO 8601)
- Join Date
- Jan 2015
- Location
- Frozen City
- Gender
Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
Now I wish I had enough time to submit my build. It was a Scout/Fighter multiclass with Melee Weapon Mastery and Shadow Blade that used their shadow craft ability to make tools for general thievery and moving around The Beastlands's third layer, the land of eternal night, said to be connected to the Plane of Shadow.
The other idea was a Dungeoncrasher Fighter that used the Urban Magic Web Enhancement's Night's Long Finger's ability to make Bull Rushes from a hundred of feet away. Shock Trooper shenanigans ensue."Movement speed is the most important statistic in this game."
"Give them no mercy for they give no mercy to us."
"I see one of those I kill it!"
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2017-07-14, 08:37 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Michigan
- Gender
Re: Iron Chef Optimisation Challenge in the Playground LXXXVII
I briefly considered this as well, using Primordial Half-Giant and either Factotum or Marshal to jack up the check. Ultimately, the lack of fundamentals (so no Umbral Hand to perform ranged Sleight of Hand with), the single use per day of Umbral Fist, and not really having a good way for the build to use Shadow Craft led me to scrap the idea
Iron Chef Medals
SpoilerSir Driscoll Conia - Silver - IC L
Nick Snarespan - Gold - IC LIII
Lucy "Legs" Silvertail - Bronze - IC LXVIII
Bolfarg of Knoss - Gold - IC LXXVII
Ivarr Deathborn - Bronze - IC LXXVII
Ahmtel - Silver - IC LXXVIII
Tocke of Nessus - Gold - IC LXXIX
The Blessed Third - Silver - IC LXXXI
Galahad Galapagos - Gold - IC LXXXIV
Sai-don, Knight of the Tide - Bronze - IC LXXXIV