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World-Building The forum for discussion about designing and building campaign settings. Come participate in a community creation or show off your own work to the forum world-builders!

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Old 04-26-2012, 06:04 AM   Top  -  End  -  #1
akma
Barbarian in the Playground
 
Join Date: Jul 2007
Gender: Male
Default A world beyond the mirror (stand alone plane)

The mirror world looks and feels diffrent for every one. Every thing in it that didn`t originate from a diffrent world reflects the traveler and relative to him, even the native creatures.

Diffrent things in the mirror world can reflect travelers in many diffrent ways. Sometimes just in one way, sometimes in a lot of ways. It could reflect the traveler appearence, size, thoughts, emotions, desires, location and much, much more. The native creatures can manipulate how exectly they and/or the area would reflect the traveler.

Most regions in the mirror world, but not all of them, are dark. Glass mirrors if it has darkness beyond it, so it seemed fitting. How dark it is is of course, relative to the traveler, so night vision is pretty useless, unless the traveler can see perfectly no matter how dark it is.

Mirrors from their side

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About native creatures

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Creatures from the mirror world in diffrent worlds

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Exemple areas

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Notes

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I thought about integrating this as a plane in one of my campaign settings, but I`m having problams deciding to which one. I might not integrate it to any of my settings in the end, so I decided to share this with you.
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Old 04-27-2012, 12:35 PM   Top  -  End  -  #2
Sir Swindle89
Barbarian in the Playground
 
Kobold
 
Join Date: Oct 2010
Default Re: A world beyond the mirror (stand alone plane)

Either, Enter, Addressed.

It looks interesting but the spelling errors were too much for me to get through the whole thing. sorry
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