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2008-02-23, 11:52 PM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
Stay in saddle (1d2)[2]
Damage if I fall from saddle (1d6)[6]
I'm in the saddle still.
I'll need a ref to rule on how the mount is going to avoid combat. I obviously want it to stay in the arena, which it could safely do, being able to move further than you.Last edited by chilepepper; 2008-02-24 at 12:04 AM.
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2008-02-23, 11:58 PM (ISO 8601)
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- Apr 2007
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- Iowa
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2008-02-24, 12:00 AM (ISO 8601)
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- Jan 2008
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
In d20, higher is always better. 1 is fail, 2 is success.
refs
I am unconscious, in the saddle. My war pony now avoids combat, can it do that while staying in the arena?Last edited by chilepepper; 2008-02-24 at 12:04 AM.
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2008-02-24, 12:11 AM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
and here's the sleep-smoke:
One dose affects a globe 10' in diameter on the first round, expanding outward to a globe 20' in diameter on the second round, and being harmless thereafter. A strong wind can move the globe of sleep-smoke.
Inhaled DC15 Initial damage unconsciousness for 1 minute, Secondary damage unconsciousness for 1d3 minutes
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2008-02-24, 12:13 AM (ISO 8601)
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- Apr 2007
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- Iowa
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
Yeah, I dug it up and threw it in the post I hit you with it. One thought crosses my mind. Does your mount need to make another save on its turn, as its still in the poisons area? I haven't actually looked at the poison rules in forever.
Also, I do believe that I take the remaining acid damage from your breath weapon.
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2008-02-24, 12:43 AM (ISO 8601)
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- Nov 2007
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- Houston, TX
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
Initiate Ref Talic
By the rules, yes, it does, but only if it is still in the poison cloud at the start of YOUR turn, not its. In addition, it will need to make 2 saves in 1 minute. Inhaled poisons also state that holding your breath is no good, as it enters nasal cavities, tear ducts, etc.
Further, as it's a war pony, it's trained for combat. As chile isn't conscious, he's not controlling it. Does he still choose its actions? Does it go aggressive, or avoid combat? Who controls the mount?Last edited by Talic; 2008-02-24 at 12:45 AM.
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2008-02-24, 01:08 AM (ISO 8601)
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- Apr 2007
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- Iowa
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
Um, I'm pretty sure this situation hasn't come up before, so I don't think there is a precedent that's been established, so we're gonna need Kyeudo, Bigmac, or another High ref to make a ruling on it.
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2008-02-24, 02:10 AM (ISO 8601)
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- May 2007
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- Draper, Utah
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
GM Kyeudo
The pony will simply act to get as far away from attackers as possible until it either falls asleep or his rider wakes up. It's actualy called out in the rules that if you become unconcious, your mount avoids combat. Since your mount can't open doors, it can't leave the arena, and so you won't end up DQed by a ring out.
As long as Chilepepper follows the simple guideline of "as far away from any attackers as possible" I see no need for a ref to control the pony.
A Book of Words: An Expanded Truenamer Fix
Masters of the Industrial Elements: An Exalted Supplement
Arena Trophy Case:
Spoiler
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2008-02-24, 08:40 AM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
Round 6
Alright so on your turn in round 15, I'll wake up or fail a second save.
Here's the rest of your damage from my breath weapon. (1d6)[2]
Double move to J2
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2008-02-24, 11:04 AM (ISO 8601)
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- Iowa
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
Roberts - Round 6
Free Action: Reload Crossbow
Double Move to K13 in a non threatening manner, putting my crossbow away as a free action during the move.
End of Turn:
Stats for Refs:
Spoiler
Hp: 6/10
Position: O20
AC: 18. 15. 13,
Speed: 30
Bolts: 48
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2008-02-24, 09:49 PM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
Round 7
Double move to Z1
refs
Spoiler
HP: 5
AC: 23 T:14 F:19 (not including unconsciousness)
DR 10/magic (vs ranged)
Spells: 1,3
Buffs: Mage Armor 7/600, Shield 6/10, Protection from Arrows 3/1200 (0/20 dmg)
Position: Z1, mounted, unconscious
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2008-02-25, 12:14 PM (ISO 8601)
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- Apr 2007
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- Iowa
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
Roberts
Run from K13 to Y2
Questions For Refs:
Spoiler
I still want to know how an unconscious rider manages to stay on a horse thats double moving. Also, I want to appear less threatening, (1d20+2)[12] so a random charisma roll to do so.
End of turn: Although I would like my questions answered at some point.
Stats for Refs:
Spoiler
Hp: 6/10
Position: O20
AC: 18. 15. 13,: 13/10/13 due to running.
Speed: 30
Bolts: 48
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2008-02-25, 05:05 PM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
Run from K13 to Y2
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2008-02-25, 06:03 PM (ISO 8601)
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- Iowa
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2008-02-25, 06:51 PM (ISO 8601)
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- Jan 2008
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
You mean nothing except the hard corner at the intersection of M/N 11/12. You can't move diagonally past a hard corner, which means you have to be in M11 during your move. A straight line from K13 thru M11 ends at O9.
Last edited by chilepepper; 2008-02-25 at 07:00 PM.
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2008-02-25, 08:33 PM (ISO 8601)
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- Aug 2007
Re: Arena Tournament, Round 32: Chile II vs. Roberts
High Ref Bronz
Wow, this is a mess. I didn't have time to read it all. BUT!
1. The Dread Pirate's move was legal. Broke out paint for it and the corner is not in the way. Movement is not restricted square by square but by lines (it's counted square by square however).
2. I didn't check where the pony was the round after the poison, but if it was still in the cloud of smoke it would need to make another save. It is another exposure, and would have to save again in another minute. Multiple exposures, even of the same poison, stack.
3. I'm not even sure where that 50/50 chance to stay in the saddle came from. If it is precedent in this arena I don't know about it and if it is official RAW I can't find it. Also, Chile, in the d20 system rolls on a d20 are always better higher. Percentage chances are dictated by the roller (high/low, over/under etc.). Please post your chance next time.
@Mavian
Spoiler
As you can see I don't know about the rule either. I checked the ride skill and nothing says anything about staying in the saddle while unconscious.
Also, as you don't have wild empathy you can't affect the animal's attitude in one way or another.
@Mavian
[spoiler]
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2008-02-25, 08:45 PM (ISO 8601)
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- Apr 2007
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
The 50/50 thing is listed in the ride skill for not falling off. I was the one who proposed the unconscious people have a chance to fall off horses addendum to it because I have a feeling I'm going to be stuck chasing around a bloody horse for the next 30 rounds.
The horse/poison thing was resolved earlier.
And I just have a straightedge I put on the monitor to draw lines. Don't need no fancy paint program that way.
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2008-02-26, 12:31 AM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
It's not listed in the ride skill, at least not in the SRD. However, it is listed in the mounted combat section. The relevant text is:
If You Are Dropped
If you are knocked unconscious, you have a 50% chance to stay in the saddle (or 75% if you’re in a military saddle). Otherwise you fall and take 1d6 points of damage.
Without you to guide it, your mount avoids combat.
The horse poison thing: the poison was thrown on my opponents turn, so a second exposure and save would have been necessary, but not until her following turn. The horse was already out of the poison by then. The secondary damage save is happening on the bottom of the 15th round.
BTW, sorry about not stating prior to rolling the d2, I assume it's just the nature of d20 since that was a specific point in the change from 2nd edition. One of the designers said, '...higher is always better in d20.'
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2008-02-26, 12:39 AM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
Initiate Ref Talic
Also located in the equipment section, under Saddles:
Originally Posted by relevant portion
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2008-02-26, 01:13 AM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
RAW would seem to indicate a need to check when knocked unconscious, not while unconscious.
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2008-02-26, 05:55 AM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
I guess I'll go ahead with the next round.
Round 8
Run to Z26
refsSpoiler
HP: 5
AC: 23 T:14 F:19 (not including unconsciousness)
DR 10/magic (vs ranged)
Spells: 1,3
Buffs: Mage Armor 8/600, Shield 7/10, Protection from Arrows 6/1200 (0/20 dmg)
Position: Z26, mounted, unconscious
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2008-02-26, 10:50 AM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
When you move out of Z2, I'm going to attempt to reach out and grab Chile and trip him off his mount.
Touch Attack: (1d20+3)[10] - This provokes an AoO from Chile.
If it hits, we have opposed Trip Checks (1d20-1)[11]
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2008-02-26, 06:55 PM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
What let's you attack when it's not your turn?
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2008-02-26, 07:01 PM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
Moving through a threatened square provokes an attack of opportunity. Any attack of opportunity can be any form of attack including trips, sunders, disarms and grapples.
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2008-02-26, 07:32 PM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
Except you don't threaten. (and it's actually leaving a threatened square provokes)
Last edited by chilepepper; 2008-02-26 at 07:37 PM.
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2008-02-26, 07:36 PM (ISO 8601)
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2008-02-26, 07:52 PM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
AAAhhhhrrrgggghh. I totally forgot about the armor spikes. Alright, lemme figure my math.
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2008-02-26, 08:30 PM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
Okay, the touch attack hits.
So I can use Dex at -5, Str at -4, or Ride at -3.
C'mon, big money, big money, no whammies!
Opposed Trip Check (using ride) (1d20-3)[-2]
edit: Alright, I'm prone in Z2 and the pony is in Z26, I'm willing to call this match a drawLast edited by chilepepper; 2008-02-26 at 08:32 PM.
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2008-02-26, 11:08 PM (ISO 8601)
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2008-02-27, 12:06 AM (ISO 8601)
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Re: Arena Tournament, Round 32: Chile II vs. Roberts
I'm dead, but I want a rematch. Talic had me roll a sense motive check and applied penalties based on range. Sense motive has no penalties for range and Talic is an initiate judge, he can't invent new rules. I actually passed the sense motive check.
Last edited by chilepepper; 2008-02-27 at 12:09 AM.