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2011-01-25, 09:34 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Ghosts WW - The Spectre of Forgetfulness [Game Start!]
OK, this time I promise I'll finish the damn thing, rain or shine.
OK, this is a more than slightly complicated WW game. Before trying to understand these rules, make sure that you understand the basic rules. There's still a team good, and a team bad, but six of the players have somewhat unusual roles.
Ground Rules
This is a no-PM game, with the exception of bonded spirits and their hosts (see below).
Helgraf's Scry Interference is not in effect.
Role claiming is permitted.
Good People
SpoilerTownsperson: An unremarkable soul, the townspeople simply want to live their lives in peace. (Villager).
Journalist: Well-versed in investigation, the journalist is able to determine something about someone. Once per night, the journalist may scry a target with a 75% chance of success, or only 25% if the target is a ghost. (Seer).
Mayor: Although extremely rich and influential, the mayor is more than happy to help those in need. Every night, the mayor may choose a target (not themselves). Each time the target takes an action until the mayor next uses the power, there is a 50% chance that the action will be enhanced (more explanation below). (Special).
Cop: Good-hearted and strong as an ox, the cop is more than capable of defending the innocent. Each night, the cop may protect one target from night-kills. (Baner)
Good Spirits
SpoilerWatcher: The watcher has centuries of experience in seeing what is hidden from others. Once per night, the watcher may scry a target with a 75% chance of success, or only 25% if the target is a person.
Giver: The giver has nothing physical to give anymore, but the spiritual should not be underestimated. Every night, the giver may choose a target (not themselves). Each time the target takes an action until the giver next uses the power, there is a 50% chance that the action will be enhanced (more explanation below).
Guardian: Love is said to be the strongest shield of all, and the guardian has fiercer love than any. Each night, the Guardian may protect one target from night-kills.
Bad People
SpoilerFraud: A consummate liar, the fraud can make falsehoods seem true and truths seem like lies. Each night, the fraud chooses two non-townsperson roles. There is a 50% chance that any attempt to scry on one of those roles will return the other. (Special)
Crook: The best burglar, pickpocket and all-around scumbag in the business, the crook wants what you have and will have it. Each night, the crook chooses a target. There is a 50% chance that the target's next vote will not count, in which case the crook's next vote counts double. (Special)
Psychopath: Relishing death and terror, the psychopath savours the kill. Each night, the psychopath may attempt to kill a target, with a 50% chance of success. (Special)
Bad Spirits
SpoilerDeceiver: The line between actuality and fantasy blurs when you want it to, and the deceiver helps the process along. Each night, the deceiver chooses two non-townsperson roles. There is a 50% chance that any attempt to scry on one of those roles will return the other. (Special)
Taker: People have so much that they are never thankful for until the taker removes it from their lives. Each night, the taker chooses a target. There is a 50% chance that the target's next vote will not count, in which case the taker's next vote counts double. (Special)
Madman: Purple octopus bicycles reenact porpoises through flying tortoises! Each night, the madman may attempt to kill a target, with a 50% chance of success. (Special)
In addition, one spirit is the Spectre of Forgetfulness. This spirit's essence has been corrupted by long years of half-life, and so this spirit wins only if its team wins and it or its descendant is dead.
Spirits
SpoilerCertain roles are spirits, which obey special rules. Spirits vote for lynch and night-kill as usual, but they also have other abilities.
Bonding: Each night, a spirit must choose a target to bond to. It cannot be the same target that they bonded to the previous night. The spirit and their bonded host may PM each other freely until the spirit bonds to another host. If a spirit attempts to bond to another spirit, a random host is selected for the following night. If two spirits attempt to bond to the same host, then the ancestor takes precedence, or if neither is the ancestor then both rebound to a random host. If there are more spirits than people in the game, then one or more spirits will be chosen at random from among those rebounding to go hostless. Hosts are informed of the spirit to whom they are bonded, although neither has their role revealed.
Child Sense: When a spirit bonds to their descendant, both are made aware of this fact.
Descendants
Each spirit has a descendant, whether actual or spiritual it matters not. These descendants resonate more strongly with the spirits than any other host. When a spirit and their descendant are bonded, their special actions grow more powerful, so long as both use their actions for the same purpose. The journalist is the watcher's descendant, the mayor is the giver's, the cop is the guardian's, the fraud is the deceiver's, the crook is the taker's, and the psychopath is the madman's. These roles gain the following benefits when working together.
SpoilerJournalist-Watcher: Both guarantee knowing the target's role, and also learn who else has targetted the target that night and who the target has targetted that night. They also penetrate either the Fraud or the Deceiver, though if those two are working together then the investigation is fooled.
Mayor-Giver: The target receives the enhancement, and their votes additionally count double (beyond the enhancement).
Cop-Guardian: The target is also Day-Baned, and Night-Baned the next night.
Fraud-Deceiver: The deception can fool even the Journalist and Watcher working together, and remains until tested (although after the first night, the Journalist and Watcher working together can penetrate it).
Crook-Taker: The theft is guaranteed, with each of the pair gaining a double vote the next day. In addition, there is a fifty percent chance that the target's vote on the day after is also voided, in which case either the crook or the taker gains an additional vote on that day.
Psychopath-Madman: The kill succeeds, and if either of the two are killed the next day then one person who voted for them is also killed.
Enhancement
The mayor and giver can enhance a target's actions. For power-roles, this guarantees their power working the next day. In any event, the target's voting (both day and night) is doubled in strength.
The game begins in a few weeks, so there's plenty of time to sign up. Any questions about the rules, just ask.
Player List
Spoiler{table=head]Player|Status
Murska|Scary
Billtodamax|Silly
Gray Mage|Spooky
Internet Flea|Killed night 1, was a Townsperson
cd4|Zapped
Tydude|Manic
Ramsus|Lynched day 4, was the psychopath
rakkoon|Faintly disturbing
Lex-Kat|Tinkly
otakuryoga|Loud
smuchmuch|Paranoia-inducing
Duneyrr|Stylized
Teron|Lynched day 3, was a Townsperson
Horoar|Lynched day 1, was a Townsperson
Julian|Killed night 3, was a Townsperson
Arden|Magical
Lord Loss|Lynched day 2, was a Townsperson
Orzel|Religious
Falgorn|Monochromatic
BobTheFerret|Geographic
Saposhiente|Not Hipen3[/table]Last edited by Fortuna; 2011-03-31 at 09:10 PM.
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2011-01-26, 05:07 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Whose eye is that eye?
- Gender
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2011-01-26, 05:52 AM (ISO 8601)
- Join Date
- Dec 2008
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
Sure, I'm in.
Avatar by Me!
Recaiden made the mime doll.
Spoiler: Nexus Characters
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2011-01-26, 11:01 AM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Porto Alegre, Brazil
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
In. The spectre of forgetfulness can be any spirit?
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2011-01-26, 11:43 AM (ISO 8601)
- Join Date
- Jul 2010
- Location
- :noitacoL
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
In, I suppose. The last one was fun.
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2011-01-26, 02:50 PM (ISO 8601)
- Join Date
- Aug 2008
Re: Ghosts WW - The Spectre of Forgetfulness
I think I will join. One question if the seer fails to get the right answer for the role what do they get?
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2011-01-26, 06:39 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2011-01-26, 11:11 PM (ISO 8601)
- Join Date
- Jul 2010
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
Alright I'll join again.
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2011-01-26, 11:20 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
A few weeks? Yeah I should probably be down a few games by then. In.
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2011-01-27, 04:21 AM (ISO 8601)
- Join Date
- Mar 2006
- Gender
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2011-01-31, 09:23 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- In the shadows
- Gender
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2011-01-31, 10:10 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- Ashland, Kentucky
Re: Ghosts WW - The Spectre of Forgetfulness
i will give this a try
Ponies not only make ME want to be a better person than I was before they entered my life, they make me want to HELP OTHERS be better people too.
And that is a GOOD thing by any definition.
full size avatar
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2011-02-01, 12:05 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
Yay! Peoplez!
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2011-02-01, 01:29 AM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
Last edited by Ramsus; 2011-02-01 at 01:30 AM.
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2011-02-01, 04:52 AM (ISO 8601)
- Join Date
- Dec 2006
- Location
- In the shadows
- Gender
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2011-02-01, 10:24 PM (ISO 8601)
- Join Date
- Apr 2009
- Location
- ??Ph??
Re: Ghosts WW - The Spectre of Forgetfulness
Hi.
Let's give this a try.I'm sig'ing in the rain, just sig'ing in the rain....
Somme old avatars, by meSpoiler
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2011-02-01, 11:00 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Tacoma, WA
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
This was my first game here at GitP. I'm excited to actually get to play it! Count me in, please!
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2011-02-02, 11:19 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
Wait, really? Oh, I'm sorry to have ruined your first game.
*is apologetic*If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2011-02-03, 12:51 AM (ISO 8601)
- Join Date
- Jan 2006
Re: Ghosts WW - The Spectre of Forgetfulness
I'd like to play.
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2011-02-03, 11:01 PM (ISO 8601)
- Join Date
- Jan 2010
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
wooooooo Iiiiiim iiiiiin
'If sally has 8 eggs and jim has 4 eggs and they each give half their eggs to scott, in which country would you find the Caja District?"
Avatar by Serpentine
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2011-02-04, 11:09 PM (ISO 8601)
- Join Date
- Apr 2010
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
Unfortunately, instead of a spirit, I'm an incarnation of death itself. The western view of death, at least.
But that will not stop me from signing up!
So.. Um... I'm in.
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2011-02-05, 05:27 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
Right, I've got around to a player list. Considering my track record, I should probably seek a co-GM as well. And there's still another week to sign up!
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2011-02-06, 10:56 PM (ISO 8601)
- Join Date
- Apr 2010
Re: Ghosts WW - The Spectre of Forgetfulness
I'm in, if I haven't made too much of a fool of myself.
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2011-02-06, 11:22 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
Come on! I need more people! We're looking at less than a 2:1 Good:Bad ratio!
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2011-02-09, 05:59 PM (ISO 8601)
- Join Date
- Sep 2008
Re: Ghosts WW - The Spectre of Forgetfulness
Joining! This looks like quite a lot of fun!
Bienvenue Au Kébec !!!
Improve Kébec's Industry!
Improve Kébec's Transport!
Improve Kébec's Security!
My Trophies!
Spoiler
Also, if anyone has any sort of problem at all that they feel like talking about, my PM box is open.
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2011-02-09, 06:31 PM (ISO 8601)
- Join Date
- May 2005
- Location
- BROOKLYN!!
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
Just died in a game so I'm free now. In.
Gitp's No. 1 Cake hater
On Vacation until Aug 7th.
Spell currently researching: Explosive Pie.
Weapon currently crafting: +1 cakebane kris
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2011-02-09, 08:04 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- In the Playground
Re: Ghosts WW - The Spectre of Forgetfulness
Could I join this game?
Dr, Bath's Dolly!
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2011-02-09, 10:06 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
Yay! People!
Game starts in no more than four or five days, tops. More people! Come on, you know you want to!If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.
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2011-02-12, 06:10 PM (ISO 8601)
- Join Date
- Jun 2007
Re: Ghosts WW - The Spectre of Forgetfulness
The other game I'm in seems to be in the process of going haywire, so I think I'll join this one and hope it stays more sane.
It is dark. You are likely to be eaten by a grue.SpoilerShapeshifters 2 WW
Gooooooo Colonials!
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2011-02-12, 06:52 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Long Shiny Cloud-land
- Gender
Re: Ghosts WW - The Spectre of Forgetfulness
Sanity? What madness is this?
If I creep into your house in the dead of night and strangle you while you sleep, you probably messed up your grammar.
I'm always extremely careful to hedge myself against absolute statements.