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    Dwarf in the Playground
     
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    Default [Nexus] Good League of Good LVI: I had a joke but I forgot it

    PLEASE READ BEFORE POSTING IN THIS THREAD!


    If you're new to GLoG:
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    The Good League of Good is an ACRONYM organization devoted to the redemption of evildoers and the care and support of those in need. If you are looking to smite evil, please check out HALO.

    If you are new to Acro or ffrp, please come to the Nexus OOC thread and introduce yourself first.

    Our IC leaders:
    President: Happyturtle Amakirr (player: Happyturtle)
    Vice President: Daisuke Hayashi (player: Horngeek)
    Treasurer: Jazirian (player: KidKris)
    Chief Warden/of Security: Susan (player: Billtodamax) and Judy (player: Lex-kat)
    Heads of Pastoral Care: Quinn (player: Bushranger)
    More positions open
    ***
    OOC: All players are welcome to make a character to join GLoG. The post-in-ooc-thread-first request is only so we know who is around. We aren't running auditions or anything.
    IC: Your character may be refused entry to the premises or asked to leave if they cause trouble in-character.

    ***
    Membership form:
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    Name:
    Current Moral or Ethical Leanings (Good/Evil):
    Desired Moral or Ethical Leanings (Good/Evil):
    Profession:
    Race:
    Age:
    Why do you want to join GLoG?
    How can you contribute to help support this organization's goals?
    Any other important information:
    Preferred room assignment:

    ((see room list and choose))


    Character room assignments:
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    {table=head]Location|Character|Player|Room|Notes
    Main Lodge|Happy Amakirr, President|Happyturtle||
    |Charity Evans|Happyturtle
    |Otaso|Hyozo
    |Phoenix|KidKris
    |Anshu|Iames
    |Nimai|Iames
    |Tomris Nafisim|Je dit Viola
    Cabin 1|Jazirian, Khiansa|KidKris|
    A
    |
    |Susan, Head of Security|billtodamax|
    C
    |
    Cabin 2|Amadeus|Happy Days Falgorn|
    A
    |
    Cabin 3|Crodelus|Hyozo|
    A
    |
    Cabin 4|Shania|Lex-Kat|
    D
    |broken windows
    Cabin 5|Coplantor|Coplantor|
    A
    |Visitors Cabin|
    Cabin 6|Marley|ThePhantom|
    A
    |
    Cabin 7|Helykaan|Je dit Viola|
    A
    |
    Cabin 8|Koyuki|Piggyebil|
    A
    |
    |Krysta|Lex-kat|
    B
    |
    Cabin 9|Coma Nothing|Beans|
    A
    |
    |Vashal|Quinsar|
    A
    |
    |Yamako|iElf|
    B
    |
    Cabin 10|Brendan, Ashna|Bushranger, Recaiden|
    A
    |
    Infirmary|Eko|Earl of Purple|
    [/table]

    Each cabin has rooms A-D. The main lodge has plenty of bunk space, but there are no separate rooms.

    Cabin 5 is reserved for visitors who do not want to stay at the lodge. They are requested to check in at the main lodge, where any member can give them permission to stay for a few days. Longer than that, and unless they are in need, they would be requested to either join or move to their own place or one of the local inns.


    Description of the new GLoG setting:
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    After the original GLoG building was destroyed by an army of catpeople, the survivors took out a mortgage and purchased Phoenix Lake Campground. Facilities include the main lodge house, a bathhouse with separate male and female sections, a stable (no horses present), various picnic shelters, and a few scattered cabins. It's set in the foothills of the Acro mountains, and mainly surrounded by woods. There are many hiking trails nearby leading to mountaintop vistas, waterfalls, seacoves, and various other locations, both within this thread, and in the Outside thread. The campground is also within easy walking distance of the Taverna Generica and the city of Inside.

    At the lake, there is a small dock with a little shed nearby where a few canoes and paddleboats are stored. (They probably should be inspected first before trying to put them in the water.) The swimming area has a GIANT slide and a rope swing. Because GIANT slides and rope swings are awesome. There is also a playground under the trees, set back from the lake somewhat, and a set of horseshoe pits.

    Having been built on a Generic Ancient Burial Ground, Phoenix Lake Campground is haunted by various ghosts. They are generally harmless, and for the most part glad to have some company, though pranks and hijinks may occur. Ghosts, like the drones of old, can be NPC'd by anyone. They tend to speak in Gray.

    Speaking of drones, there are very few remaining, all of which are the basic hospitality drones rather than the war-ready Security drones. They can still be NPC'd by anyone, but there should never be more than one per player in the area. No more drone swarming.

    Surroundings:
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    South, by Neon Knight:
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    [Lake, Southern Shores]

    Our descriptive tour starts here, because NK has jurisdiction here.

    The southern shore is a gentle slope descending into the waters of the lake, sandy here and there, and perfect for waders and swimmers. There are no high banks along the water, which is normally quite pleasant. Being winter, of course, it is rather chilly. The foliage around the lake isn't prickly or harsh at all, and a free trees provide shade for those inclined to lounge nearby.

    [South Meadow]

    Immediately south of the central shoreline is a rather nice meadow. Although winter has robbed it of some joy and vitality, [South Meadow] will be a lovely spot for picnics when warmth returns, with soft grass, pretty blooms, and an arrangement of surrounding trees that lets in just enough wind to cool you off in the summer but blocks enough so that the windchill doesn't freeze you.

    [South Forest]

    As the tree line thickens, conifers and deciduous trees grow in thick clumps, making a patchy canopy overhead. Hiking trails wind through it here and there, but it is mostly overgrown; the southern woods are a more remote and neglected part of the campground.

    The bare wooden limbs of the deciduous trees contrast sharply with the continued vitality and life of the firs and other conifers. The elevation gently slopes up the deeper south you go, wit forested hills rising and eventually the great peaks of the mountains forming the southern part of the valley.


    North, by EleventhHour:
    Spoiler
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    [Once in a lifetime, you get a new beginning]

    GLoG, was blown apart and torn down, those who visited it mourned the loss of such an extravagant building, and for the loss of a landmark they grew up with. When they heard word of it being rebuilt, from almost the ground, people came to see, and to work. The following is an excerpt from a journal of a woman who came to see the new place...

    On the northern shores of the lake, 'tis easy to see why they pick such a place. To the south it one range of mountains, sandy beaches and old forgotten trails, on the north side, things are rockier. For example, even as I write this, I stand on the head of a short cliffside some six feet above the glistening blue waters, well they are frozen over with ice at the moment, glittering in the sun, but I can imagine the summer view...

    To look around, turning in an eastward fasion, it's easiest to notice the grey mountain peak of the beginning of the northern range, the massive waterfall feeding the lake shining white even from here, there are the forested groves and the low growing holly bushes, some dead for the winter, others still a vibrant green as thier sort dictates. To the north, I will have to travel through the woods, to be looking upon the sights. Coming back 'round to the west, you can see the battered place of old, where a graveyard must have stood, some pitted old pillars and laystones of granite grown over with moss, and pushed aside by saplings.

    Upon starting the climb up the hillsides about the mountainous locale, I noticed that where some rockslides had taken the face away from the lower mountain revealing black, midnight cracks into the roots of the world, leading who knows where, and sealed for who knows how long. Ah! I have reached a merry pinnacle, about halfway up those imposing peaks. Oh, 'tis cold, certainly, but any who dare venture up this far are surely in for a treat of wonder. Looking down across the forest, you can see the blackened trees to the west, and the breaks in the treeline where the cabins and lodges stand empty, with the little cleared roads drawing snaked pathes between them.

    Up here, you can taste the frigid air, and only the lowest growing bushes are able to grow at all. Miraculously, when I stopped in a little enclave on the side of the hill, heading back down now, there were blueberries growing! In the middle of winter, no less! Unfortunately, there was a storm brewing, and I had no time to stop and wait. One thing did catch my eye though, on the way down, that somehow I couldn't see from the peak, and I have yet to drop by the main lodge itself to see, but from here I could see a tree, massive beyond reason of twisted branches and a trunk easily as large as a house, I would say it was a blue ash, but they couldn't possibly grow so tall...


    Island: (by Rebonack)
    Spoiler
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    In the midst of the lake there is a small island. Getting here is a bit of a swim unless other means of transportation are available.

    It's generally sandy with more than a few alder trees quite happy to take advantage of the water. Everything is powdered with a light application of snow, disturbed by only the occasional bird footprints. Isn't exactly the sort of location large animals come to.

    The place is largely wooded with the occasional granite boulder sticking out of the snow, strange swirling petroglyphs etched into them. And in the middle of the island is a structure of decent size. A low, squat building of stacked stones. Looks to be a crypt of some kind.

    Should one step into the barrow...

    It's dark inside. And kinda wet. The walls are carved with the same odd swirling sigils that were found on several of the stones outside. In the middle of the ruin lies a huge stone table, ancient glyphs ringing the edge. The slab appears to have broken ages ago, split right down the middle. Several windows allow sunlight to filter in, causing the various stone to cast long shadows.

    Or at least they do when the skylights aren't covered in snow.



    Buildings:
    Spoiler
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    Main Lodge: This large building contains an industrial kitchen with a cafeteria style serving area, and an open space that was once used as the dining hall. The space is warmed by a massive fireplace. Bunk beds are lined up on one end of the hall, opposite the kitchen, and a few comfy chairs and sofas are beginning to appear around the fireplace as they are procured. The building itself is made of stone.

    Bathhouse: This building is divided into the men's and women's bathhouses, with entrances at either end. It has shower stalls, a line of sinks, and toilet stalls in each. By now, the shower curtains have been replaced and the whole area has been scrubbed to cleanliness and usability.

    Cabins: Each cabin has 4 rooms, each with shelves and space for three bunk beds. The ones nearest to the lodge have been cleaned out and are habitable, though they lack furniture and any source of heat.

    Infirmary:
    Spoiler
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    The outside of the infirmary looks just like all the rest of the buildings. Nothing distinguishes it at all.

    But inside, everything is white, with silver highlighting. Even though it doesn't seem possible, when looking from outside, sunlight filters inside. Giving the place a warm feeling with natural light.

    A soft, soothing music filters through the whole building and words can barely be heard saying words of healing and comfort, like: "You are going to be okay." "We'll take care of you." "You are dear to us." and so on.

    Each room is walled off for a limited amount of privacy, because the pixies know that humans seem to need this. Strange. But it is limited. There are no doors.

    Kinda looks like this:
    ______________________________________
    |___/___/___/___/___/___/___/___/___/___|
    |__/___/___/___/___/___/___/___/___/___/|
    |__________________________________---|
    |_\___\___\___\___\___\___\___\___\___\_|
    |__\___\___\___\___\___\___\___\___\___\|


    Except the angles are more severe, so that people on the other side of the hall can't see into anyone's room. Only someone intentionally looking in, can see you.

    There is also a small living area in the back which includes a small kitchen and bedroom among a few other things.




    Ghosts:
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    {table=head]Ghost|Player|Notes
    Teenage Prankster|Hyozo|Seems to enjoy tormenting Charity
    Bloody gentleman|Hyozo|
    Ironbeard|Happyturtle|A dwarven gentleman rake
    Lady Anastasia Miranda Ophelia Stuart|Happyturtle|former royal courtesan
    Nurse Piper|NPC|Former camp nurse, thinks of the GLoG infirmary as her domain
    Lady Phoenix|ThePhantom|the lady in the faded red dress
    Vidalia|Lex-kat|Former member of old GLoG
    Heather|Happyturtle|Drowned teenage girl
    Jase|Happyturtle|teenage boy
    [/table]




    Attention villains:
    Spoiler
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    Conflict is great! It's the heart of any story, and there isn't much to roleplay without it. However, as a player to player courtesy, please check in with the players who are active at any given time before launching an attack. Not everyone wants to roleplay combat scenes, and sometimes there are other things going on that players don't want to interrupt for a random fight. Either a PM/IM to players, a short post in thread to say ((Mind if I introduce a villain here?)) or a longer post in the OOC thread if it's a larger plot is appreciated.

    Also, please don't plan any villainy that will result in destroying the base or having the same effect (poisoning the lake, burning down the forest, etc.)

    Base Defences:
    Spoiler
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    So Khiansa goes around the grounds, casting alarm spells around the surrounding woods, and wards against the weaker classes of undead, devil or demon (eg. Those least likely to be PCs ), weak wards to limit the strength of destructive magic, and other such weak fields of protection, in order to make things a bit safer in general, before he can eventually go back over and make stronger, more selective wards.
    After setting up the wards, he'll start the considerably harder work of magically fortifying the buildings themselves, especially the lodge, weaving spells of protection and strength in between and through the building materials, so that they may better withstand attack.


    NB: As part of a continuing effort to move away from DnD and become more freeform, there is no longer any inbuilt organizational capability of 'alignment detection'. Individual PCs may or may not have this ability.


    Reference images:
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    Main lodge:
    Spoiler
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    GIANT slide:
    Spoiler
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    The lake:
    Spoiler
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    ***When this thread reaches 50 pages, anyone can make a new GLoG thread, which grants them the right to choose the title and (optional) theme song. Please be willing to keep the cabin list updated, and check that the link to the Nexus OOC thread is current. If you anticipate being away from the forums much during the lifetime of the thread (each thread usually lasts a few weeks) then please let someone else do it.***
    Last edited by ApeofLight; 2010-07-02 at 09:55 PM.
    "Insert some witty comment here"

    -Nexus Characters

  2. - Top - End - #2
    Dwarf in the Playground
     
    ApeofLight's Avatar

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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Quote Originally Posted by Je dit Viola View Post
    Front of Infirmary

    (I would, but I won't be able to update it. Therefore, someone else should make it, pretty please?)
    ((Goodnight!))
    (And make sure to include a theme song.)

    "But she's wrong, and I need to correct her! Otherwise she might get eaten by the Grignuppigkn!" This time, it's just Ishtaroth who shoutts this.

    So, obviously, for the sake of the other not being eaten by the Grignuppigkn, they need to fight each other to the death. Makes perfect sense.
    Garth just shakes his head. " Crazy. Your both crazy. "
    "Insert some witty comment here"

    -Nexus Characters

  3. - Top - End - #3
    Halfling in the Playground
     
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Toby, the ten-year-old one, wanders around camp, looking for Nicola. Though anyone else can speak to him, as I haven't roleplayed the 'kid' in quite some time.
    Repost from the last thread. Sorry, I hadn't realized it'd gone over 50 pages.
    My avatar was done by Gullara. Thanks again!

    "If you meet a spirit walking,
    Incline your head.
    Do not meet their gaze.
    Do not follow after."

    -Things Our Mothers Tell Us

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    Barbarian in the Playground
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    In front of the Infirmary

    Since it's a new thread, it might be a good idea to reintroduce these two sisters.
    The taller and more agile one, who is wearing a necklace, and wielding a spear and a tribal shield, is named Ishtaroth. The other, who has a Ship's Helm as a shield, and a sword which has her sister's blood on it, and is wearing a tunic and sandals, is named Ariana. They are standing inside of a circle they drew in the dirt, which they both claimed in the name of their goddesses.

    "Not as crazy as a filthy dra-...-lizard," grumbles Ariana, changing what she was going to say at the last moment.

    "Don't worry, sister. I'll kill him after I kill you."


    ((He can 'just happen' to wander towards the infirmary, and notice these two and the dragon-man-dude.))
    Last edited by Je dit Viola; 2010-07-01 at 12:05 PM.
    I'm gone for a couple of years!
    I'm off doing service in developing countries in South America
    (Very little chance of internet access) - I'll try to come back afterwards

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    Halfling in the Playground
     
    Murkus's Avatar

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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Actually, scratch that. I'm about to have a seperate villain in the camp, and I typically don't like to roleplay two of my characters in the same location unless it's for plot advancement.

    Speaking of that villain, perched in the branches of the tree west of camp can be found Jack Empty. For those of you who weren't here for his little rampage a while ago, he's a grey man, with a grey suit, grey hair, and evil little grey eyes. At his side is a white-hilted sword in a purple sheath.

    Also, naturally, a grin that'll put a curl in your toes and a rot in your teeth.

    He is mostly hidden by the leaves, watching the camp steadily.
    My avatar was done by Gullara. Thanks again!

    "If you meet a spirit walking,
    Incline your head.
    Do not meet their gaze.
    Do not follow after."

    -Things Our Mothers Tell Us

    Nexus Characters

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    Barbarian in the Playground
     
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Does Jack have a grey smell? Or even a smell at all? Tobias is in the infirmary watching over the girls, but he brought in a wolf pack which is currently scattered around the woods outside the camp.
    “Me quoque per multos similis fortuna labores
    iactatam hac demum voluit consistere terra.
    Non ignara mali, miseris succurrere disco.”

    – Publius Vergilius Maro, The Aeneid

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    Halfling in the Playground
     
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    No scent other than a faint bit of blood. And dang, really? Tobias is with the girls? Cause that just won't do.

    Ah, wait, I'm being rude. Before I more than likely start some sort of fight, am I going to be interrupting anything?
    My avatar was done by Gullara. Thanks again!

    "If you meet a spirit walking,
    Incline your head.
    Do not meet their gaze.
    Do not follow after."

    -Things Our Mothers Tell Us

    Nexus Characters

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    Barbarian in the Playground
     
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Tobias and Quinn have all the girls together in the infirmary, where they are confined until Anshu and Cerise come to pick their kids up. Apart from waiting to have very strong words with Anshu and Cerise, Toby isn't doing anything right now.
    However, I think there are some deadtimed combatants in front of the infirmary.
    “Me quoque per multos similis fortuna labores
    iactatam hac demum voluit consistere terra.
    Non ignara mali, miseris succurrere disco.”

    – Publius Vergilius Maro, The Aeneid

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    Titan in the Playground
     
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Reelshka undeadtimes, leaving the storm cellar.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

  10. - Top - End - #10
    Halfling in the Playground
     
    Murkus's Avatar

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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Well, I'll be sure to leave them to their fight. I mean, unless their both 'good' people. They'll probably go after Jack too.

    The hollow man flits down from the tree, flattening himself against a cabin at the edge of camp.

    Is anyone else out in the immediate open that you know of, or shall Jack walk straight into camp?
    My avatar was done by Gullara. Thanks again!

    "If you meet a spirit walking,
    Incline your head.
    Do not meet their gaze.
    Do not follow after."

    -Things Our Mothers Tell Us

    Nexus Characters

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    Barbarian in the Playground
     
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    That would probably just devolve into a free-for-all, not a team-up.

    And I guess Reelshka's in the open.
    “Me quoque per multos similis fortuna labores
    iactatam hac demum voluit consistere terra.
    Non ignara mali, miseris succurrere disco.”

    – Publius Vergilius Maro, The Aeneid

    Avatar by Pilot Anon

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    Halfling in the Playground
     
    Murkus's Avatar

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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Jack teleports out, and will reappear a couple minutes later, holding a bouqet of flowers. He approaches Reelshka, narrowing his smile to make him look less... detestable.

    His voice is as smooth as honey. "Hello ma'am. I was told to deliver some flowers to a..." He pauses, glancing at the bouqet. "Hm. No nametag. Well, my shop said the recipient was a young cyborg girl? Do you know anyone like that?"
    My avatar was done by Gullara. Thanks again!

    "If you meet a spirit walking,
    Incline your head.
    Do not meet their gaze.
    Do not follow after."

    -Things Our Mothers Tell Us

    Nexus Characters

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    Titan in the Playground
     
    Morty's Avatar

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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    The goblin is taken aback. Uh, no. I've only lived here for a couple of days...
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

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    Halfling in the Playground
     
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Jack sighs. "Oh well. Hm. Do you know any druids around here then? The druid is supposed to be related to the cyborg somehow, he's the one who asked for the flowers."

    Grin grows just a tad wider. Reelshka may get a feeling of... wrongness about the man. But other than that, he seems relatively normal. "I believe the druid's name was Tobias?"
    My avatar was done by Gullara. Thanks again!

    "If you meet a spirit walking,
    Incline your head.
    Do not meet their gaze.
    Do not follow after."

    -Things Our Mothers Tell Us

    Nexus Characters

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    Titan in the Playground
     
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Nope, never heard of him. She hasn't talked to many people here. And right now she's kind of looking for an excuse to end this conversation.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
    Interested in the Nexus FFRP setting? See our Discord server.

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    Halfling in the Playground
     
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Grin recedes. "Damn. Well, thanks anyway. I'll just take a look around." He walks off, heading towards the main cabin.

    He grumbles quietly on the way, "Maybe I'll just take her along. Probably still work..."

    Once he reaches the main cabin, he'll give a sound knock on the door.
    My avatar was done by Gullara. Thanks again!

    "If you meet a spirit walking,
    Incline your head.
    Do not meet their gaze.
    Do not follow after."

    -Things Our Mothers Tell Us

    Nexus Characters

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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Quote Originally Posted by Je dit Viola View Post
    In front of the Infirmary

    Since it's a new thread, it might be a good idea to reintroduce these two sisters.
    The taller and more agile one, who is wearing a necklace, and wielding a spear and a tribal shield, is named Ishtaroth. The other, who has a Ship's Helm as a shield, and a sword which has her sister's blood on it, and is wearing a tunic and sandals, is named Ariana. They are standing inside of a circle they drew in the dirt, which they both claimed in the name of their goddesses.

    "Not as crazy as a filthy dra-...-lizard," grumbles Ariana, changing what she was going to say at the last moment.

    "Don't worry, sister. I'll kill him after I kill you."


    ((He can 'just happen' to wander towards the infirmary, and notice these two and the dragon-man-dude.))
    Garth growls and wishes to bash his head into the wall or some such thing but restrains himself. He takes a deep breath to calm himself down again. He's also forgotten to go and get a new shirt back on so he's still shirtless.

    He looks between the two sisters and shakes his head. " I have a feeling I'm going to regret this but isn't there any other way to settle this without killing each other? " Garth asks them somewhat in desperation. " And please don't try to kill me because I don't want to have to hurt you. "
    "Insert some witty comment here"

    -Nexus Characters

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    Titan in the Playground
     
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Quote Originally Posted by Murkus View Post
    Grin recedes. "Damn. Well, thanks anyway. I'll just take a look around." He walks off, heading towards the main cabin.

    He grumbles quietly on the way, "Maybe I'll just take her along. Probably still work..."

    Once he reaches the main cabin, he'll give a sound knock on the door.
    Reelshka walks away quickly.
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Jack frowns. It would appear there's no one in the main cabin. The hollow man will circle the building, looking in the windows, before moving on to the second biggest building: the infirmary. He peeks in a window, making sure to teleport away the millisecond anyone sees him there, so that all that's noticed is a faint flicker in the air. What does he see?
    Last edited by Murkus; 2010-07-01 at 04:40 PM.
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    He sees Tobias' boot coming at him through the open window. After he teleports away, the Druid shouts. I have ears, you idiot. Did you think I wouldn't hear your voice saying my name?
    “Me quoque per multos similis fortuna labores
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    Non ignara mali, miseris succurrere disco.”

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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Jack is already standing behind him, inside the infirmary. "No, that's not it at all. I just didn't think you'd be paying that much attention."

    Jack's grin switches to smirk mode. "Well, now that stealth is out the window," No pun intended, "You up for another round of fisticuffs? Or shall I simply cut to the chase and steal away one of your kids?"
    Last edited by Murkus; 2010-07-01 at 04:52 PM.
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    I'm not enough of a stupid do-gooder to want to fight you just because you're Evil. But I will happily kick your *ss all over this camp if you touch any of these kids. They are under my protection, so you're just going to have to find other ones somewhere else. He smirks back at him. By the way, I fixed my jaw. How's your eye?
    “Me quoque per multos similis fortuna labores
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    Non ignara mali, miseris succurrere disco.”

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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Jack prods the fresh optical sensor. "Fine, thanks. Seems we both have pretty competent healers, eh?"

    The hollow man takes a seat in a wooden chair, staring at Toby. "Well, before we get around to beating the hell out of eachother over some stupid kids, I was curious about something. Psychopath to psychopath,"

    He quirks an eyebrow. "How do you sleep at night?" His tone isn't mocking at all. It's entirely serious, surprisingly.
    Last edited by Murkus; 2010-07-01 at 05:01 PM.
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  24. - Top - End - #24
    Barbarian in the Playground
     
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Toby pauses, and gives serious thought to that before returning an honest answer. After all, there is, if not respect, at least some level of understanding between them. I don't. I stay awake for days on end before I'm too exhausted to dream. I take medication, on occasion.

    However, he has to deadtime because his player has somewhere else to be...
    “Me quoque per multos similis fortuna labores
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    Non ignara mali, miseris succurrere disco.”

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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Well, if Jack does want to interact with someone, there's someone with a wide-brimmed hat, white hair, and a wolf tail, currently looking around.


    Spoiler
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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Reelshka has moved as far away from Jack as possible and is drawing a squirrel sitting on a nearby tree.
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    All right, then. She might see the aforementioned man walking towards her. "Hello, there."
    Last edited by horngeek; 2010-07-01 at 05:21 PM.


    Spoiler
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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


    Gold Dragon avatar by Serpentine


  28. - Top - End - #28
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    Um, hello. Reelshka's eyes immediately move to the wolf tail.
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  29. - Top - End - #29
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    The man notices her attention on the wolf tail, but doesn't comment. "Have you seen a young woman with red fox ears and a tail around here?"


    Spoiler
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    Quote Originally Posted by Revlid View Post
    And so it was that Zaeed, Aang, Winry, Ezio, Sadoko and Snow White all set out on their epic journey to destroy The Empire.

    God I love Exalted.


    Gold Dragon avatar by Serpentine


  30. - Top - End - #30
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    Default Re: [Nexus] Good League of Good LVI: I had a joke but I forgot it

    No, I don't think so. What's her name? The goblin responds.
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