New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 11 of 11
  1. - Top - End - #1
    Barbarian in the Playground
     
    arkangel111's Avatar

    Join Date
    Oct 2012
    Gender
    Male

    Default Yet another druid request...

    I have a druid currently lvl 7 we have no spellslinger and no Party sneak. I am looking to maybe help fill at least one of those roles as we have plenty of melee power(Including my celestial riding dog).

    stats

    Str 10
    Dex 14
    Con 18
    Int 16
    Wis 19
    Cha 15

    Extremely low chance of getting money. I think we may have gathered a total of 7k ea and been playing since level 1.

    Feats:
    Natural Spell
    Exalted Companion
    Touch of healing*
    Companion Spellbond

    *Willing to trade out next level as I am mostly out of combat healing now since we all have healing belts.

    All spell lists should be Ok but campaign specific ones I'd have to ask about. If you can list some spells that are great and can be used in an underground dungeon setting that would be great.

    We should retire these characters around lvl 15 so I won't really need a build past 17 I think. (just in case it goes longer)

    I know druid is uber-OP and all i really need is nat spell so please don't post saying anything of that nature it really doesn't help when looking for builds. I am keeping myself at the parties level and not outshining them, but we are lacking those 2 roles. Also, I have seen 2 different handbooks but they only list a few spells and I am trying to find more.

    The party consists of a Barbarian Goliath, a Dragonborn Totemist and a Human Duskblade/fighter focusing on using his shield as a second weapon.

    As a side note I am currently using Luminous armor but need to find a perma darkness (any ideas?) to stop being a bright beacon telling the enemies where we are especially if i will fill the sneak role.

    I Planned on picking up Lion of talisid once i can WS into large creatures but may change my mind if an idea is good enough. and No Planar Shephard I am trying to stay a member of the party not make a new character because I suddenly become godlike.


    thanks for your help and input.
    Ark
    Last edited by arkangel111; 2012-10-27 at 06:08 PM. Reason: Clarification

  2. - Top - End - #2
    Troll in the Playground
     
    sleepyphoenixx's Avatar

    Join Date
    Oct 2012

    Default Re: Yet another druid request...

    If you can get the skill requirements you could take Rogue 2/Bard 1 and get into Fochlucan Lyrist at 11. FL gets d6 HD, Full BAB, dual casting, bardic music and knowledge and 6+int skill points.

    You'd lose 3 levels of druid casting, but it's the only reasonable option i can see that achieves you goals.

    If your dm allows you to retcon a few levels you could also look into the Green Whisperer (Dragon 311), it advances Druid & Bard casting, music and is available at lvl 6.

    For more information, look here Tools for Fochlucan Lyrist Builds

  3. - Top - End - #3
    Banned
     
    SolithKnightGuy

    Join Date
    Feb 2007
    Location
    Sydnah, Australia
    Gender
    Male

    Default Re: Yet another druid request...

    Put points into Hide and Move Silently, turn into the smallest creature you can with innate hide bonuses (there are a bunch), and take the Darkstalker feat.

    Congratulations, you are now the party sneak.


    As for arcane casting.. that's thornier. Bard isn't actually an arcane caster, especially without lots of wands (which your WBL precludes). I don't really know what you think of as the 'arcane caster' 'role'? Do you mean area damage? There are druid spells for that. Do you mean Battlefield Control? There are druid spells for that. Do you mean Dispel Magic? Cleric can handle that, theoretically. Knowledge Arcana? There isn't really an arcane 'role', arcane casters are just giant battlecannons that destroy enemies, find stuff using magic, and teleport everywhere.

    If you wanted to build that onto your druid, i'd go bard 1/Sublime Chord (enterable level 11 by using some form of heighten, I like metamagic song, or alternative spell source) 1/Fochluchan Lyrist X, using Fochluchan Lyrist to advance your druid and Sublime Chord casting (ending up with double 9's if you do it right).

    This isn't as powerful as it seems, but it does let you cover the 'arcane casting' role, the 'sneaking' role (largely via spells and wildshape) and still be a druid.

    In order to get the evasion for Fochluchan Lyrist (you can always just go Mystic Theurge), dip 2 levels of rogue, or take Open Lesser Chakra: Feet and Shape Soulmeld: Impulse Boots (or again, dip one level of incarnate and take the open lesser chakra feet feat), or get a Ring of Evasion and wear it for 24 hours (danger, do not take off, ever, or you lose your Fochluchan Lyrist class abilities).

  4. - Top - End - #4
    Barbarian in the Playground
     
    arkangel111's Avatar

    Join Date
    Oct 2012
    Gender
    Male

    Default Re: Yet another druid request...

    My bad didn't mean it had to be arcane I just meant spellslinger just not really sure what spells to use. We have no range at all.

  5. - Top - End - #5
    Banned
     
    SolithKnightGuy

    Join Date
    Feb 2007
    Location
    Sydnah, Australia
    Gender
    Male

    Default Re: Yet another druid request...

    Use druid battlefield control like Downdraft and Entangle (et al) to tie people up so you can get into melee with them.

    Do druids get wind wall? If so, that can protect you from enemy archery.

  6. - Top - End - #6
    Ogre in the Playground
     
    Randomguy's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: Yet another druid request...

    Kelpstrand is a good grappling spell, and there's blinding spittle is also a great debuff. Splinterbolt is also a low level spell that deals a lot of damage. Think scorching ray, but piercing damage.

    You could trade out touch of healing for a damage dealing reserve feat like Fiery Burst, Storm Bolt or Acidic Splatter. (from complete mage). Every day, prepare one high level damage dealing spell but keep it uncast for most of the day, letting you use your feat. Flame strike could power Fiery Burst, or Arc of Lightning for Storm Bolt.

  7. - Top - End - #7
    Banned
     
    SolithKnightGuy

    Join Date
    Feb 2007
    Location
    Sydnah, Australia
    Gender
    Male

    Default Re: Yet another druid request...

    Considering his party is entirely melee, it would probably be a better idea to focus on spells that get enemies into melee, rather than being the sole person with a small amount of ranged damage.

  8. - Top - End - #8
    Ogre in the Playground
     
    Alabenson's Avatar

    Join Date
    Mar 2011
    Gender
    Male

    Default Re: Yet another druid request...

    It would probably help if we knew a little bit more about your party composition beyond the fact that you have plenty of melee.
    The combination of Wild Shape and high Listen/Spot modifiers thanks to Wisdom being your primary stat means that there's very little you need to do to act as the party scout if needed. Given that you already have Natural Spell, there's very little you need to worry about in that area, though putting skill ranks in Hide, Listen, Move Silently, and Spot couldn't hurt. (If you're feeling particularly callous, you can use summon nature's ally as a means of trapfinding)

    Arcane casting, on the other hand, is an extremely broad category. It would be easier to think of the specific roles that you see your current group as needing that an arcane caster would fill, i.e. blaster, crowd control, information gathering, buffing, etc.. Assuming the melee in your party are halfway competant, than blasting is likely a waste of time, which is just as well as that's one of a Druid's weaker areas. Most likely, your best advice is to simply split your spell selection between buffing your allies and using crowd control spells to nullify your enemies ability to do much of anything.

    For what its worth, the Druid's biggest flaw from what I understand is the fact that they don't multiclass well, as the benefits they gain from straight-classing Druid almost always outweigh anything to be gained from Prcs, and the few exceptions to this rule tend to be hideously overpowered (see Planar Shepard).
    If brute force isn't working, that just means you're not using enough of it.

    When in doubt, set something on fire. If not in doubt, set something on fire anyway.

    My Homebrew

    Spoiler: PbP Characters
    Show

  9. - Top - End - #9
    Barbarian in the Playground
     
    Daemon

    Join Date
    Feb 2012

    Default Re: Yet another druid request...

    Nightbringer Initiate Feat - get Hide and Move Silently to your class skill list. as well as a few other spells to your spell list. Nor sure if it is worth it though. It does grant you Deeper Darkness to cancel out the light from your armor, and it lasts multiple days.
    Quote Originally Posted by SSGoW View Post
    95% of martial problems can be solved by Tome of Battle...

  10. - Top - End - #10
    Ogre in the Playground
     
    Chimera

    Join Date
    May 2012
    Gender
    Male

    Default Re: Yet another druid request...

    Quote Originally Posted by Rejakor View Post
    Put points into Hide and Move Silently, turn into the smallest creature you can with innate hide bonuses (there are a bunch), and take the Darkstalker feat.

    Congratulations, you are now the party sneak.


    As for arcane casting.. that's thornier. Bard isn't actually an arcane caster, especially without lots of wands (which your WBL precludes). I don't really know what you think of as the 'arcane caster' 'role'? Do you mean area damage? There are druid spells for that. Do you mean Battlefield Control? There are druid spells for that. Do you mean Dispel Magic? Cleric can handle that, theoretically. Knowledge Arcana? There isn't really an arcane 'role', arcane casters are just giant battlecannons that destroy enemies, find stuff using magic, and teleport everywhere.

    If you wanted to build that onto your druid, i'd go bard 1/Sublime Chord (enterable level 11 by using some form of heighten, I like metamagic song, or alternative spell source) 1/Fochluchan Lyrist X, using Fochluchan Lyrist to advance your druid and Sublime Chord casting (ending up with double 9's if you do it right).

    This isn't as powerful as it seems, but it does let you cover the 'arcane casting' role, the 'sneaking' role (largely via spells and wildshape) and still be a druid.

    In order to get the evasion for Fochluchan Lyrist (you can always just go Mystic Theurge), dip 2 levels of rogue, or take Open Lesser Chakra: Feet and Shape Soulmeld: Impulse Boots (or again, dip one level of incarnate and take the open lesser chakra feet feat), or get a Ring of Evasion and wear it for 24 hours (danger, do not take off, ever, or you lose your Fochluchan Lyrist class abilities).
    I'm confused as to how a bard isn't an arcane caster?
    "The icy cold fingers of reason have choked the life out of this thread and despite all logic it keeps squirming", nope, it's dead.

    "Occasionally I'd just like someone to quote me in their signature"
    -Invader

    Epic threads with awesome revelations.

    Awesome Avatar by Kymme!

  11. - Top - End - #11
    Banned
     
    SolithKnightGuy

    Join Date
    Feb 2007
    Location
    Sydnah, Australia
    Gender
    Male

    Default Re: Yet another druid request...

    In the sense of doing things arcane casters are famous for doing.

    Not in the sense of it's type of casting is not arcane.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •