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  1. - Top - End - #1
    Ogre in the Playground
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    Default [PF] Optimization Guides Compendium

    One thing I have noticed about the boards is that, on average, classes with excellent optimization guides get played more often than classes that don't. Unfortunately for Pathfinder aficionados, most of the best 3.5 optimization guides don't apply to Pathfinder because they use class features, feats and items unavailable to "PF Pure" games or were written at the launch of Pathfinder, before Ultimate Magic, Ultimate Combat, and the Advanced Player's Guide.

    I would like this thread to serve three purposes:

    1. To act as a compendium of optimization guides for Pathfinder classes.

    2. To inspire people to make optimization guides for those classes that lack them.

    3. To inspire people to make better optimization guides for outdated or incomplete guides.

    Core Classes:

    Barbarian
    -How to become the Lord of Rage by N. Jolly
    -Elewan's Pathfinder Barbarian Guide
    -Anger Management: A Pathfinder Guide to the Barbarian by Novawurmson
    -BARBARIAN AM SMASH - A Practical Guide to Breaking Faces
    Bard
    -Treantmonk's Guide to Bards: Pathfinder Core Rules
    Cleric
    -Rogue Eidolon's Guide to Clerics Abridged)
    ---Domain advice only
    ---Some people have problems accessing Rogue Eidolon's guides
    -Tark's Big Holy Book of Clerical Optimization
    -Axe’s Guide to Finding Divinity RIP
    Druid
    -Treantmonk's The Druid Handbook Part 1: The Wild Mystic
    -Treantmonk's The Druid Handbook Part 2: The Spirit of the Beast
    -Treantmonk's The Druid Handbook Part 3: Druid Spells Examined
    Fighter
    -Rogue Eidolon's Guide to Fighters
    ---Some people have problems accessing Rogue Eidolon's guides
    Monk
    -Treantmonk's Guide to Monks
    -kcmorris' A Guide to the Qinggong Monk (Pathfinder)
    -A Comprehensive Guide to the Monk by Revel
    -streamofthesky's Zen Archer Handbook
    Paladin
    -A Guide to the Paladin through the eyes of a D&D 3.5 player by T.G. Oskar
    -Cryptic's Guide to the Pathfinder Paladin: Being a God's Wrecking Hammer
    Ranger
    -Treantmonk's Guide to Rangers
    -Lastoths Guide to Archery Rangers
    Rogue
    -Rogue Eidolon's Guide to Rogues
    ---Some people have problems accessing Rogue Eidolon's guides
    Sorcerer
    -The (almost) Complete Guide to Sorcerers: A Minstrel's Take on God's Hot Sister
    ---The document has been heavily vandalized/obscured by random comments. "Click the green button at the top right, and select 'Viewing.' It hides all of the suggestions and comments, leaving only the guide."(thanks to Squab and Extra Anchovies for pointing this out)
    Wizard
    -Treantmonk's Guide to Pathfinder Wizards: Being a God
    -THE COMPLETE Professor Q's Guide to the Pathfinder Wizard

    Advanced Player's Guide:

    Alchemist
    -Ogre's Alchemist Guide
    -N. Jolly's Guide to Alchemical Genius
    Antipaladin
    -Bodhi’s Guide to the Optimal Paladin & Antipaladin
    Cavalier
    -The Cavalier's Code: An Optimization Guide
    Inquisitor
    -Jadeite’s Guide to the Inquisitor
    -Bodhi’s Guide to the Optimal Inquisitor
    ---Needs Spanish translation
    Oracle
    -Channeling the Cosmos: A Guide to the Oracle by Sean FitzSimon
    Summoner
    -Saph's The Summoner's Handbook
    ---Finally, a GitP guide!
    -Summoning Information - a guide to an alternate Eidolon
    -Getting into Someone Else's Skin: N. Jolly's mini guide to the Synthesis Summoner
    Witch
    -streamofthesky's Witch Handbook
    -Hubble, bubble, toil and trouble. Fire burn and cauldron bubble (A guide to Witches: Pathfinder Rules)
    -The Viking Irishman’s Guide to Witches

    Ultimate Magic:

    Magus

    -Walter's Guide to the Magus
    -Myrrh, Frankincense, and Steel: Kurald Galain's Guide to the Magus

    Ultimate Combat:

    Gunslinger
    -Cieyrin's The Gunslinger's Handbook
    -Surpassing even The Boss: N. Jolly's guide to the Pathfinder Gunslinger
    -Drake_Rocket's Guide to Grand Gunslinginger Greatness
    Ninja
    -Death from the Shadow: A Guide to the Ninja
    -Also see the Rogue guides, as the classes are mostly the same.
    Samurai
    -None that I can find; mostly the same as Cavalier

    Advanced Class Guide:

    -Arcanist Optimization Guide by Thelemic Noun’s
    -CTP's Guide to the Bloodrager
    -Raining Blood - The Bloodrager's Guide to Pleasing the Metal Gods
    -Happy Feet, Wombo Combo - A guide to the Brawler by Secret Wizard
    -The Investigator's Grand Turnabout: N. Jolly's guide-addendum to the Pathfinder Investigator
    -Pseudo Guide to the Skald: How to be Metal by Kalvit
    -Potato Salad: A Mini-Guide to the Slayer by Novawurmson
    -Piercing the Heavens: N. Jolly's guide to the Pathfinder Warpriest

    Pathfinder Unchained:
    -Thread: CTP's Unchained Rogue Mini-Guide
    -Unchained Monk: You Are Already Dead by Secret Wizard
    -The ABC's of VMC (Variant Multiclassing) by Novawurmson
    -Amateur Night - A Guide to Variant Multiclassing by Secret Wizard

    Occult Adventures
    -Sucking Counts as Airbending, Right? A Guide to the Kineticist by Kira_the_5th
    -Mastering the Elements: N. Jolly's guide to the Pathfinder Kineticist
    -Kineticist's Wild Talents by Element and Level by /u/AngelZiefer on /r/Pathfinder_RPG
    -A Useful Guide for Kineticist Use of Burn, Damage, and Infusions by F50
    -CTP's Guide to the Pathfinder Psychic
    -Leasing Your Body for Fun and Profit: CockroachTeaParty’s Guide to the Pathfinder Medium
    -One Man’s Junk is Another Man’s Power - CockroachTeaParty’s guide to the Pathfinder Occultist
    -Phantom of the OP-era: A Guide to the Pathfinder Spiritualist By CockroachTeaParty and Nova Wurmson
    -The Grandeur of Delusions - A PF Mesmerist Guide by Novawurmson

    Other Pathfinder:

    -Bigtuna's Getting X to Y - A Pathfinder guide to using your ability scores
    -Everybody starts somewhere: N. Jolly's guide to creating Pathfinder Characters
    -Seize the Initiative; a resource to always being first by Yanisa
    -The Big Fat Feat Compendium (WIP) by Novawurmson
    -A Guide to Traits by Dragonamedrake
    -[PF] A Brief Guide to Martial Tanking by watchwood.
    -CTP’s Guide to Pathfinder Mythic Adventures
    -[PF] CTP's Guide to Words of Power by CockroachTeaParty
    -[PF] Oradin Mini-Guide. Or, How to be a Healbot, minus the 'bot', by grarrrg
    -Archetype Combos: Doing all the work b/c reading charts is bloody annoying by Cieyrin
    -Pathfinder: Dipping for Fun and Profit (mostly Profit) by grarrrg
    -Pathfinder Player Race List by grarrrg
    -Words of Power Handbook by The-Mage-King
    -Strategy Articles and Player Aid Downloads for PFS
    -Why work when others can do it for you - a guide to Summoning
    -Spells from Summoned Monsters

    3rd Party Pathfinder

    Psionics Unleashed:

    Psion

    -Mind Over Everything: A Pathfinder Psion Handbook
    Psychic Warrior
    -On the Melding of Martial and Mental Mastery: Jackissocool's Guide to the Psychic Warrior
    Soulknife
    -Psyren's Sharpening the Mind: A Guide to the Pathfinder Soulknife
    Wilder
    -Where the Wilder Things Are: The Pathfinder Wilder by Novawurmson

    Psionics Expanded:

    Aegis
    -Armor of the Mind: The Aegis by Novawurmson
    Cryptic
    -[PF] Seeing the Writing in the Walls: A Cryptic Handbook by Gee-Chan
    -[PF] Trapsmith, Tattoo Artist, Master Thief: Unraveling the Cryptic
    ---WIP
    Dread
    -Fear Itself: a guide to the Dread by Psybomb
    Marksman
    -[DSP/PF] You Only Get One Shot: The Marksman Mini-Guide
    Tactician
    -Novawurmson's The Chess Master: A Tactical Guide to the Tactician
    ---WIP
    Vitalist
    -Psyren's Mental Medicine: a Vitalist Handbook

    Path of War & Expanded:

    -Collected Path of War Guides from Elricaltovilla
    ---Includes guides for the Harbinger, Stalker, Warder, Warlord, and Zealot!
    -PoW Discipline Weapon reference tables by Greenish
    -Path of War - Ranged Maneuver List by Ilorin Lorati

    Akashic Mysteries:

    - PsyBomb's Guides to the Akashic Mysteries
    ---Includes guides for the Daevic, Guru, and Vizier!

    Spheres of Power

    -The Orrey a Handbook to the Spheres of Power by stack
    -stack's PF SoP Elementalist Handbook
    -stack's Risky Business: A Thaumaturge Handbook
    -How to Win Friends and Influence People - The Eliciter’s Handbook by A.J.Gibson
    -Hedgewitch class guide
    -Mageknight class guide
    -A Voice from Beyond - The Soul Weaver Handbook by A.J.Gibson

    Pact Magic Unbound, Vol. 1:

    -Pacting in Pathfinder - The Occultist Handbook, By Psyren

    In the Company of Dragons, Rite Publishing

    So you want to be a dragon? A real one? Sure, I'll help! (Guide to Draconic Exemplar) by Almarck

    ...and here's a whole 'nother "Guide of Guides" if this one wasn't enough for you!

    ...and ANOTHER!

    If you know of a guide, find a guide, or write a guide for any of these classes, please comment with a link!
    Last edited by Novawurmson; 2022-02-15 at 06:06 AM.
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

  2. - Top - End - #2
    Firbolg in the Playground
     
    Morbis Meh's Avatar

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    Default Re: [PF] Optimization Guides Compendium

    Just a note... Rogue Eidolon's guides never show up for me and apparently this is a common problem...
    Blarg...

  3. - Top - End - #3
    Ogre in the Playground
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    Default Re: [PF] Optimization Guides Compendium

    Quote Originally Posted by Morbis Meh View Post
    Just a note... Rogue Eidolon's guides never show up for me and apparently this is a common problem...
    Hrm. I bet it's because they're in Google Docs format - I'm almost always logged into Gmail when I'm browsing the internet, so they work just fine for me.

    I'll make a note of it on the compendium. All the more reason to have GitP guides for these classes!
    Tier System for Classes | Why Each Class is in its Tier
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

  4. - Top - End - #4
    Bugbear in the Playground
     
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    Default Re: [PF] Optimization Guides Compendium

    kcmorris has many other guides, in addition to the Qinggong Monk. Note however that these are not full compendiums, analyses, or breakdowns of the class like treantmonk is famous for, but just a few main pointers. "X is what you should focus, Y is a trap, Z is a respectable alternative" sort of advice, kind of like a longwinded forum post, but a little better formatted than most.

    It's still great for getting SparkNotes version of a class's strength/viable builds, though.
    Intelligence is knowing that a tomato is a fruit. Wisdom is knowing not to put tomato in fruit salad. Charisma is convincing someone it's a good idea anyways.

    I am a 12/13/13/17/15/17 True Neutral Sorcerer2.

    Tainted Bonds, a newly-created Touhou x D&D 3.5 CYOA. Just read these before posting anywhere. Talk about it here.

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    Orc in the Playground
     
    RogueGuy

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    Default Re: [PF] Optimization Guides Compendium

    There's a similar thread at the Paizo boards which is probably worth poaching.

  6. - Top - End - #6
    Ogre in the Playground
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    Default Re: [PF] Optimization Guides Compendium

    I mostly ignored kcmorris' guides that I read over; most of them that I saw just covered one archetype in little detail. I specifically included the Qinggong guide because every Pathfinder Monk should be taking Qinggong.

    I'm going to go ahead and start on a PF Barbarian guide. Monk will be next, with Tactician being updated from time to time (but unfortunately unfinished until Psionics Expanded is released on the SRD).

    @jmelesky: Well, that improves this list quite a bit. Making changes...
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

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    Ettin in the Playground
     
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    Default Re: [PF] Optimization Guides Compendium

    They're not on specific classes but my Archetype Combos Guide and grarrrg's Class Dipping Guide are helpful for figuring out what works together and what can be gained with a bit of investment.
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    Ogre in the Playground
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    Default Re: [PF] Optimization Guides Compendium

    Quote Originally Posted by Cieyrin View Post
    They're not on specific classes but my Archetype Combos Guide and grarrrg's Class Dipping Guide are helpful for figuring out what works together and what can be gained with a bit of investment.
    Ah, I was hoping someone would bring those two up. Consider them added.
    Tier System for Classes | Why Each Class is in its Tier
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

  9. - Top - End - #9
    Troll in the Playground
     
    OrcBarbarianGuy

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    Default Re: [PF] Optimization Guides Compendium

    Quote Originally Posted by Novawurmson View Post
    Ninja
    -None that I can find
    Samurai
    -None that I can find
    Ninja is basically a Copy/Paste Rogue. Recommend changing the text to something like "None specifically, see Rogue for general ideas"

    Samurai/Cavalier is the same situation, just there there is no real Cavalier guide. *shrug*

    Also, I have a fairly up-to-date 'Player Race' guide. Good for quick-ish reference on Stat adjusts and Sizing. Does NOT go into great detail (like most race guides), but it can point you in the right direction.
    Unless someone else has a better one somewhere?
    Last edited by grarrrg; 2012-02-16 at 03:17 PM.
    [retired]

    Horribly out of date guide goes here:
    Oradin Guide

  10. - Top - End - #10
    Ogre in the Playground
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    Default Re: [PF] Optimization Guides Compendium

    Quote Originally Posted by grarrrg View Post
    Ninja is basically a Copy/Paste Rogue. Recommend changing the text to something like "None specifically, see Rogue for general ideas"

    Samurai/Cavalier is the same situation, just there there is no real Cavalier guide. *shrug*

    Also, I have a fairly up-to-date 'Player Race' guide. Good for quick-ish reference on Stat adjusts and Sizing. Does NOT go into great detail (like most race guides), but it can point you in the right direction.
    Unless someone else has a better one somewhere?
    Added and updated. I'd write a Cavalier/Samurai guide...but I don't want to encourage people to play a Cavalier XD
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

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    Default Re: [PF] Optimization Guides Compendium

    There's my guide to Word of Power...


    I'm still working on it...
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    Ogre in the Playground
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    Default Re: [PF] Optimization Guides Compendium

    Quote Originally Posted by The-Mage-King View Post
    There's my guide to Word of Power...
    Added.

    I'm making good progress on my Barbarian guide...might even by finished by next week. Is anyone up for taking on the Cavalier? It certainly is a class in need of optimizaiton.
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

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    Firbolg in the Playground
     
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    Default Re: [PF] Optimization Guides Compendium

    Quote Originally Posted by Novawurmson View Post
    Hrm. I bet it's because they're in Google Docs format - I'm almost always logged into Gmail when I'm browsing the internet, so they work just fine for me.

    I'll make a note of it on the compendium. All the more reason to have GitP guides for these classes!
    I am always logged onto Gmail... they still don't work most people on the paizo board say the same...
    Blarg...

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    DwarfFighterGuy

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    Default Re: [PF] Optimization Guides Compendium

    Thank you so very much for posting this Nova!! I do have the Piazo one fav'ed and now this one is too!

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    Default Re: [PF] Optimization Guides Compendium

    Nice one Nova :D

    But there is one problem, some of these guides are either incomplete (Barbarian one wasn't changed in these past 5 month, your guide is still in progress...) or, like walters, designed for PFS -> not optimal enough. Would be great if you could mention things like that.
    Have a nice Day,
    Krazzman

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    Ogre in the Playground
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    Default Re: [PF] Optimization Guides Compendium

    Quote Originally Posted by Krazzman View Post
    Nice one Nova :D

    But there is one problem, some of these guides are either incomplete (Barbarian one wasn't changed in these past 5 month, your guide is still in progress...) or, like walters, designed for PFS -> not optimal enough. Would be great if you could mention things like that.
    Yup. The next step in this "Guide to the Guides" is to make notes on what guides are incomplete, core-only, etc. Some of these guides I've read in detail, repeatedly (such as Treantmonk's Ranger handbook) and some of them I've only skimmed once. If anyone wants to help make notes on them, I'd appreciate it.
    Tier System for Classes | Why Each Class is in its Tier
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

  17. - Top - End - #17
    Ettin in the Playground
     
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    Default Re: [PF] Optimization Guides Compendium

    Gunslinger's Handbook will get finished someday, it's just I keep getting kicked by RL, like finding out this morning there was a death in my family and I'll possibly be attending the funeral, depending on whether I can afford to get there or not. Things just keep piling on...
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    Ogre in the Playground
     
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    Default Re: [PF] Optimization Guides Compendium

    Another thing I just saw...

    Why only one Paladin Guide? There is another one on the paizo boards that is better than the one you listed here.
    Just can't remember the name of the author right now... I think it was something with "H"...
    Have a nice Day,
    Krazzman

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    Ogre in the Playground
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    Default Re: [PF] Optimization Guides Compendium

    I used my own compendium today when trying to build a Cleric.

    ...We need a better Cleric guide
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

  20. - Top - End - #20
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    OrcBarbarianGuy

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    Default Re: [PF] Optimization Guides Compendium

    Quote Originally Posted by Novawurmson View Post
    I used my own compendium today when trying to build a Cleric.

    ...We need a better Cleric guide
    Why?
    Just because one only covers Domains
    Another assumes Clerics should never-ever-ever get into Melee (no not even then), and worries too much about PCS compatibility, and seems woefully out of date.
    And the third... actually the Big Holy Book doesn't seem too bad. Although he is quite a bit biased/crazy in certain areas (he mentions Barb 2 being a good dip and "necessary to enter the Rage Prophet PrC"....yeah....).

    Oh, and the fact that NONE of them cover Sub-Domains EVER?
    [retired]

    Horribly out of date guide goes here:
    Oradin Guide

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    Ogre in the Playground
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    Default Re: [PF] Optimization Guides Compendium

    Wow, you found the workings of my guide from my game forum.

    That is far from complete, though. The most up to date version of my Witch Guide is here.

    I also have a Zen Archer Monk handbook.

    In addition to the paizo forum guide to the guides, you may also find the minmaxboards thread for PF handbooks useful.

  22. - Top - End - #22
    Ogre in the Playground
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    Default Re: [PF] Optimization Guides Compendium

    I think this might be thread necromancy, but I was planning on PMing a Mod to ask for permission to update this soon anyway.

    I'll update with these links soon - prolly tomorrow.


    Edit: OOOOOoooor I could do it hella later. Well, they're up now.
    Last edited by Novawurmson; 2012-06-26 at 12:15 PM.
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

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    Default Re: [PF] Optimization Guides Compendium

    Whenever I read the Monk Guides, I always see the mention of supplying the Wizard with Wands to buff the Monk. I prefer to use the following Trait instead:

    Dangerously Curious

    You have always been intrigued by magic, possibly because you were the child of a magician or priest. You often snuck into your parent’s laboratory or shrine to tinker with spell components and magic devices, and often caused quite a bit of damage and headaches for your parent as a result.

    Benefit: You gain a +1 bonus on Use Magic Device checks, and Use Magic Device is always a class skill for you.

    It takes skill points to get it up, and it helps to have a decent Charisma score (there is a cheap headband for that though), but once you hit +19 (and you get a +1 on it from the trait) you can use any wand you want, no Wizard required.

    Just saying.....
    That's Homunculus!

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    Ogre in the Playground
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    Default Re: [PF] Optimization Guides Compendium

    Dangerously curious is great. It just takes a long time to get your UMD to +19 when charisma is your class's only dump stat. Even with charisma "only" dumped to 8, you're going to need to be level 16 (16 ranks -1 cha +1 trait +3 class skill bonus) just to be able to use those wands w/o chance of failure.

    Also, I tend to suggest pearls of power, not wands. A wand of mage armor means that +4 AC is going poof anytime anyone casts dispel. Mage Armor at the Wizard's full caster level? That's gonna last. Ideally, you don't need to buy him pearls and he's enough of a team player to see the value in using some low level spells to help you out, but whatever.

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    Default Re: [PF] Optimization Guides Compendium

    Because the trait seems to be invisible to the d20pfsrd.com search function (even searching for it by name fails to bring up anything) and rarely shows up in discussion, I might as well mention Underlying Principles also works if you can pull traits from outside the APG/UM/UC. It's mainly for (Anti)Paladins and possibly Rangers, who can't get both Magical Knack and Dangerously Curious at the same time.
    Last edited by deuxhero; 2012-06-02 at 05:39 PM.

  26. - Top - End - #26
    Ogre in the Playground
    Join Date
    Nov 2011

    Default Re: [PF] Optimization Guides Compendium

    Added "Strategy Articles and Player Aid Downloads for PFS and Pathfinder in general" by Harpy!
    Tier System for Classes | Why Each Class is in its Tier
    PF Optimization Guides Compendium | Extended Signature (Optimization/Conversion/Homebrew)


    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

  27. - Top - End - #27
    Halfling in the Playground
     
    Zombie

    Join Date
    Mar 2009
    Location
    Adelaide, Australia
    Gender
    Male

    Default Re: [PF] Optimization Guides Compendium

    I've found these guides by neonchameleon (here) useful:

    Non-combat eidolons

    a guide to summoning

  28. - Top - End - #28
    Ogre in the Playground
    Join Date
    Nov 2011

    Default Re: [PF] Optimization Guides Compendium

    Quote Originally Posted by Numinous View Post
    I've found these guides by neonchameleon
    Added both. Thanks!
    Tier System for Classes | Why Each Class is in its Tier
    PF Optimization Guides Compendium | Extended Signature (Optimization/Conversion/Homebrew)


    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

  29. - Top - End - #29
    Orc in the Playground
     
    Zombie

    Join Date
    Jan 2007

    Default Re: [PF] Optimization Guides Compendium

    There is also this just shy of 200 pages long wizard guide.

    From here

    He seems to put a bit too much emphasis on the high levels and hates enchanting with a passion. I also get the distinct feeling that he loves blasting, and rates the spells accordingly.

  30. - Top - End - #30
    Ogre in the Playground
    Join Date
    Nov 2011

    Default Re: [PF] Optimization Guides Compendium

    Read over it and added it. I don't agree with all of his conclusions, but he does eventually get around to saying that a Wizard should buff and do battlefield control instead of using damage spells primarily, and there is a lot of useful information in there even if you need to dig a little.
    Tier System for Classes | Why Each Class is in its Tier
    PF Optimization Guides Compendium | Extended Signature (Optimization/Conversion/Homebrew)


    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

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