Results 1 to 30 of 39
Thread: Watches in d&d?
-
2012-01-19, 08:45 AM (ISO 8601)
- Join Date
- Jan 2012
Watches in d&d?
So I'm playing cleric. Clerics have to pray at fixed time of day. This is not a big problem when party is spending most of the above ground. But if we go for a few weeks long underground trip how should my cleric know what daytime is it? Are there any watches/ magical items that make it possible to track time (in days)?
-
2012-01-19, 08:48 AM (ISO 8601)
- Join Date
- Oct 2009
Re: Watches in d&d?
If it is important to your cleric's deity that prayers be at a particular time of day, then I'd just say the deity also grants awareness of the appropriate time to the cleric. A watch or equivalent would just seem out of place and anachronistic, at least to me (unless you're in a magi-tech setting, I guess).
Last edited by SpaceBadger; 2012-01-19 at 08:50 AM.
-
2012-01-19, 08:51 AM (ISO 8601)
- Join Date
- May 2011
- Location
- in the dark
- Gender
Re: Watches in d&d?
Their spidey sense probably tells them when it's time to pray.
-
2012-01-19, 08:54 AM (ISO 8601)
- Join Date
- Jan 2009
- Location
- Iceland
- Gender
Re: Watches in d&d?
There is a water clock in the Player's Handbook. Which kind of sucks.
You could track it with spell durations, too. Take your shirt off before praying, and cast Endure Elements. It lasts for 24 hours. When you suddenly get goose bumps, you know it is time to renew the spell and pray again.
But are you sure the DM is going to give you a hard time about this?
Can't the Cleric tell time by just constantly trying to pray for spells until he gets a signal?Last edited by Ernir; 2012-01-19 at 08:55 AM.
Halfling healer avatar by Akrim.elf.
My sarcasm is never blue.
Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
CharOp: Lists of Necessary Magic Items
Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.
-
2012-01-19, 09:01 AM (ISO 8601)
- Join Date
- Jan 2012
-
2012-01-19, 09:19 AM (ISO 8601)
- Join Date
- May 2011
- Location
- in the dark
- Gender
Re: Watches in d&d?
Well I guess it depends on the campaign. In our world, mechanical clocks were first designed somewhere around 12th century but they didn't make pocket watches until late 17th century and I think the first wrist watch was made right at the end of 19th century.
Of course D&D is hardly period specific, there are plenty of extremely sophisticated clockwork machines in the game as it is. Combined with the magic forces that are generally prevalent in most games, I don't think that it would be much of a stretch for a character to have a pocket watch.
Of course I also don't think such a thing is necessary unless the deities in the campaign aren't your usual entities with human traits that like to meddle in everyone's business or if you don't follow a deity.
-
2012-01-19, 09:24 AM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Watches in d&d?
There's a Desk Clock in Ghostwalk (25 GP, 8 lbs) that is essentially a wind-up clock or large pocket-watch.
There's also Firmament Stones in Dungeonscape (110 GP, 0.5 lbs) that can tell you roughly the time of day and phase of the moon.
And then there's the Differential Hourglass in the Planar Handbook (75 GP, 4 lbs) that is supposed to show the time difference between two planes, but could be created to measure the hours/days of a single plane.Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
-
2012-01-19, 09:41 AM (ISO 8601)
- Join Date
- Aug 2011
Re: Watches in d&d?
Perhaps some kind of customized spell or then cleric would start to feel weak or cleric could hear the main churches bells when they are used even if they are far away as time to pray would come? Hourglass?
-
2012-01-19, 10:23 AM (ISO 8601)
- Join Date
- Jan 2012
-
2012-01-19, 10:24 AM (ISO 8601)
- Join Date
- Nov 2010
Re: Watches in d&d?
Auto-resetting trap of Ghost Sound. 250 gold and 20 xp. Have it re-cast every 24 hours. Put the trap on your holy symbol.
-
2012-01-19, 10:26 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Pennsylvania
- Gender
Re: Watches in d&d?
Water clock of course
I don't wanna be a dwarf anymore
-
2012-01-19, 10:27 AM (ISO 8601)
- Join Date
- Aug 2011
Re: Watches in d&d?
Apparently you accidentally made two threads. Darrin already said what I said in the other thread, except that I forgot about the differential hourglass.
-
2012-01-19, 10:54 AM (ISO 8601)
- Join Date
- Jan 2012
-
2012-01-19, 05:31 PM (ISO 8601)
- Join Date
- Sep 2008
Re: Watches in d&d?
There is a pocket watch item in Pathfinder, but it's really up to the DM if it's anachronistic or not.
Last edited by Ravens_cry; 2012-01-19 at 05:32 PM.
-
2012-01-19, 06:44 PM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Netherlands
- Gender
Re: Watches in d&d?
Let me start of by saying I don't want to make a religious discussion out of this, but if I'm not mistaken muslims have to pray five times per day at fixed times, and have been doing this ever since the 7th century AD. If you could figure out how they knew at what times they had to pray, you have a historically accurate awnser to your question.
EDIT: nevermind, according to wikipedia they used water clocks, which would be a drag to take with you during your travels. Makes you wonder how travelling muslims knew when to pray though.Last edited by Kaeso; 2012-01-19 at 06:47 PM.
-
2012-01-19, 06:49 PM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: Watches in d&d?
If you have gnomes in the setting they have no doubt invented watches and are just hiding them because they're shiny and they don't feel like sharing.
Many thanks to Ceika for my Avatar
-
2012-01-19, 06:54 PM (ISO 8601)
- Join Date
- Jan 2012
-
2012-01-20, 12:09 AM (ISO 8601)
- Join Date
- Sep 2008
Re: Watches in d&d?
On a sunny day, which it presumably is quite a lot in the Middle East, sundials can tell the time with fairly good accuracy as long as you compensate for the time of year.
Underground, dead reckoning by repeatedly turning an hourglass would do the trick.Last edited by Ravens_cry; 2012-01-20 at 12:11 AM.
-
2012-01-20, 12:22 AM (ISO 8601)
- Join Date
- Mar 2011
Re: Watches in d&d?
The mosques will sound calls from their minarets five times a day. Which... kinda puts you in an uncomfortable position if you are nonmuslim and happen to live near one.
-
2012-01-20, 06:48 AM (ISO 8601)
- Join Date
- Jan 2012
-
2012-01-20, 07:46 AM (ISO 8601)
- Join Date
- Nov 2009
- Location
- A place with no pants
Re: Watches in d&d?
-
2012-01-20, 07:53 AM (ISO 8601)
- Join Date
- Jan 2012
Re: Watches in d&d?
I think id d&d gods can hear every time someone speaks their name so my cleric would risk annoying my god if he would constantly spam her with "he, hey, should ask for spells now?"
Hmm maybe I could flood some hostile god with irrelevant messages (train parrots to do this) so it's worshipers are cut of
-
2012-01-20, 07:57 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Neither here nor there
- Gender
Re: Watches in d&d?
My latest homebrew: Majokko base class and Spellcaster Dilettante feats for D&D 3.5 and Races as Classes for PTU.
Currently Playing
Raiatari Eikibe - Ghostfoot's RHOD Righteous Resistance
-
2012-01-20, 08:10 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Netherlands
- Gender
Re: Watches in d&d?
-
2012-01-20, 08:36 AM (ISO 8601)
- Join Date
- Jan 2012
-
2012-01-20, 10:23 AM (ISO 8601)
- Join Date
- Aug 2011
Re: Watches in d&d?
Sigging
Last edited by Demonic_Spoon; 2012-01-20 at 11:31 AM.
-
2012-01-20, 11:18 AM (ISO 8601)
- Join Date
- Nov 2011
Re: Watches in d&d?
With out a method to tell time, it is the DM's responsibility when asked, to provider the setting. not the players.
Path of the Nefarious: A Way of the Wicked Journal.
Please take a look at the adventures of my group going through Fire Mountain Games's Way of the Wicked, An evil based Pathfinder Compatible adventure path.
http://d20evil.blogspot.com/
-
2012-01-20, 12:40 PM (ISO 8601)
- Join Date
- Jan 2012
-
2012-01-23, 04:41 AM (ISO 8601)
- Join Date
- Mar 2011
Re: Watches in d&d?
The gods are a poor bunch anyway, they never get any sleep. With the different planetary timezones, and the time differences between planes, there's always someone praying to them. That's also why gods don't interfere with mortals much: They're busy granting spells all the time!
-
2012-01-23, 07:23 AM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Looks like a mitten.
- Gender
Thanks to Ceika for the awesome avatar!