Results 1 to 4 of 4
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2012-09-15, 04:39 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- Miles above Eberron
- Gender
GURPS: group hated my sci-fi idea switched it to fantasy
I have dungeon fantasy 1-12, the fantasy book, 5 Thaumatology book, two Alphabet Arcane, dragons, magic, magic plants, fantasy tech 1, and all the low tech books for armor and weapons. does anyone have any i missed or should get? All of these seem to add a lot to the customization and that is what my group wants.
Last edited by kiryoku; 2012-09-15 at 04:39 PM.
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2012-09-15, 07:33 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- the crisper drawer
Re: GURPS: group hated my sci-fi idea switched it to fantasy
That seems like a perfectly fine set of books for what you're wanting. If they really want customization, I'd advise you to allow some leniency with the racial/class templates if you decide to use them at all.
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2012-09-18, 07:57 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- Miles above Eberron
- Gender
Re: GURPS: group hated my sci-fi idea switched it to fantasy
Ya railroading them on anything really isn't my thing. I give them a good amount of freedom but yank back on the leash if they go to far. Magic looks like it needs a fair deal of oversight though.
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2012-10-06, 09:46 PM (ISO 8601)
- Join Date
- Feb 2012