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Thread: Leadership Score [3.5]
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2010-01-30, 07:29 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- City
Leadership Score [3.5]
Are there any items or feats out there that give you a bonus to your leadership score? I need to offset my charisma penalty and attract some more followers.
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2010-01-30, 07:33 PM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Montreal, Canada
Re: Leadership Score [3.5]
crystalkeep has a good amount of leadership feats that you can take
noble born, for example , must be taken at level 1 and gives you a bonus to leadership
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2010-01-30, 07:34 PM (ISO 8601)
- Join Date
- Aug 2008
- Location
- Midwest, not Middle East
- Gender
Re: Leadership Score [3.5]
Work the modifiers. You're richer than a small nation, so you can afford to be "generous" and fairness is simply good image control. There's a +1. You'd better have a special power, pay bards to sing about it for another +1. You do quests, right? At least some of them sound pretty cool, right? Pay bards to tell those stories to get great renown for another +2.
Build a mansion (you know you want one anyway) for another +2, but it's a bit pricier than the other approaches.
As for the negative modifiers... let's just say that only information that gets out can harm you.
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2010-01-30, 07:39 PM (ISO 8601)
- Join Date
- Jul 2007
Re: Leadership Score [3.5]
There are alot of RP elements that can fill in that leadership table. I counted all of the hero type stuff my character did and it added up to about 10 points off the chart. Thats befor level and cha bonus.
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2010-01-30, 08:05 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Leadership Score [3.5]
Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2010-01-30, 08:30 PM (ISO 8601)
- Join Date
- Dec 2008
Re: Leadership Score [3.5]
Undead Leadership feat
Prereq: Know Religion 1 rank, 6+ ECL, nongood
gain leadership effects again and gain a +2 bonus to both (all followers are now necropolitians)
Improved Cohort Feat
+1 leadership
max cohort level = your ECL-1
now convince (RP) your cohort to take Undead Leadership and Leadership
Extra Followers Feat
x2 followers
+1 leadership
Assemble the Horde Feat
Prereq: 6+ ECL, Leadership Score > level + 4 [hard for you to qualify for]
Gain an extra 1st level follower for each follower above 1st level
+1 leadership
Natural Leader Feat
+2 leadership
Improved Leadership Feat
Prereq: Cha 15
+2 leadership
Cloak of Charisma +2/+4/+6 Item 4K/16K/36K gp
+1/+2/+3 leadershipLast edited by OldTrees; 2010-01-30 at 08:35 PM.
"The fool is marked by ignoring the wisdom of the wise. The wise are marked by their eagerness to heed the wisdom of the fool."
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2010-01-30, 09:01 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- U.S.
Re: Leadership Score [3.5]
Now if you want to be really, really, ridiculously cheesy, find some source of immortality, take a level of Cancer Mage for immunity to all ill effects of disease, contract festering anger, then sit in some timeless plane for an eon or twelve until you have an arbitrarily high strength score fueling your Leadership.
The other really, really, ridiculously cheesy method? Improved Psicrystal advances your psicrystal's abilities by one level. That includes hit die, effectively your psicrystal's level. Take Improved Psicrystal three times, then have your psicrystal take Leadership and it can have a cohort one level higher than you are. That cohort can take Improved Psicrystal three times and have her psicrystal take leadership to get a cohort two levels higher than you are. Loop ad infinitum.
Neither of these are meant for actual play, of course. But talk with your DM about removing the orc-only restriction from Might Makes Right, or perhaps into inventing some other feat that changes the stat used to determine your Leadership score. Some sort of Sage Ruler feat to key it off of wisdom, perhaps?
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2010-01-30, 09:16 PM (ISO 8601)
- Join Date
- Nov 2009
- Location
- #4 God Street, Dis
- Gender
Re: Leadership Score [3.5]
There is also an item from stormwrack (AFB right now) that grants +5 to leadership score.
Rules of Life:
1: Everything Burns
2: If something does not burn see rule 1.
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2010-01-30, 09:20 PM (ISO 8601)
- Join Date
- Sep 2009
Re: Leadership Score [3.5]
Note that Regular Leadership doesn't give any bonuses past Leadership score 25. To get the uncapped version, you need to take Epic Leadership, which in addition to being an epic feat requires a Cha of 25 and a Leadership score of 25. Oh, and the feat Leadership, of course.
He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2010-01-30, 09:21 PM (ISO 8601)
- Join Date
- Mar 2009
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2010-01-30, 09:23 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- U.S.
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2010-01-30, 09:25 PM (ISO 8601)
- Join Date
- Mar 2009
Re: Leadership Score [3.5]
Originally Posted by Stormwrack
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2010-01-30, 10:14 PM (ISO 8601)
- Join Date
- Oct 2007
Re: Leadership Score [3.5]
Don't forget the Breastplate of Command from the PHB: +2 competence to Leadership just for wearing it (and 25,000gp, ouch!).
For fun, albeit a bit off-topic, I actually made a few builds using the feats mentioned above that get 24 or 25 leadership at 6th level, so you'd have a 6th level character with a 4th level cohort and a pair of 6th level followers. It's quite tricky to pull off and the main character isn't relatively strong, however, so it's more of a thought exercise than anything particularly broken.
Happily, this is a case where optimization and fluff go well together. How awesome is it that the best classes to make an orc warlord are marshal, barbarian, and orc paragon? Or that a great undead leader can be made with a paragon of humanity who has fallen to necromancy, skilled in both sorcery and leadership?
Anyhow, I'm proud of the characters, so I'll show them off... ^^;;
Golfimbul, Orcish Warlord (Uses Might Makes Right)
Spoiler
Water Orc Barbarian 2/Orc Paragon 3/Marshal 1 = 24 leadership at 6th (technically 26 in a rage)
Follow with another level of a +1 BAB class and then enter Orc Warlord!
Tricks: Basically just pumps Cha and Str a bunch, and takes Skill Focus (Diplomacy) at low levels so he can take a different bonus warlord feat at 6th (Might Makes Right - the warlord class states you can do this). Actually has a very good trip attack as well, thanks to the marshal aura.
Books:
Mini's HB (Marshal)
Races of Faerun (Orc Warlord) (Req's Orc, BAB +5, nongood, intimidate 8, ride 5, survival 5, barbarian rage, feats: might makes right)
Player's Guide to Faerun
UA: water orcs, orc paragon
32 PB
Str 24 (26 with gauntlets)
Dex 8
Con 10
Int 6
Wis 6
Cha 16 (18 with periapt)
BAB: +5
Trip (in a rage w/a MW weapon): +14 touch, +19 to the check, for 1d10+12 damage.
Variants: Lion totem barbarian and Wolf totem barbarian for pounce and improved trip
Feats:
1st: Open feat! I'd take Extra Rage
2nd bonus: Improved Trip
3rd: Skill Focus: Diplomacy
6th: Leadership
6th bonus: Might Makes Right (from Marshal)
Later:
9th: Extra Followers (doubles followers, +1 to leadership) - with this and the orc warlord x3 bonus, you'd have 6x the normal number of orcs in your horde!
Aura: Art of War (Charisma Bonus on trip, disarm, and sunder checks)
Skills:
Intimidate 9 ranks
Survival 5 ranks
Ride 5 ranks
Diplomacy 4 ranks
Items:
Gauntlets of Strength 4k
Periapt of Wisdom 4k
Keep for 4k?
Remaining gear for 1k?
Leadership:
+8 Str
+4 Cha
+6 level
+2 renown
+2 keep
+1 special power
+1 fairness and generosity
= 24 (higher in a rage or with better items or at 7th)
Morgoth, Lord of the Undead (Uses Undead Leadership)
Spoiler
(Venerable Necropolitan) Human Paragon 3/Sorcerer 2/Marshal 1
Build progression: Human Paragon 1/Sorcerer 1/Human Paragon +2/Sorcerer +1/Marshal 1
Note: losing one's humanity (becoming undead, polymorph, law school) doesn't make you lose the benefits of a racial paragon class.
Feats:
1st: Skill Focus (Diplomacy)
1st bonus (open, I'd grab Able Learner)
3rd bonus (open, I'd grab Versatile Spellcaster)
3rd (Ecclesiarch, EBCS)
6th (Undead Leadership)
6th bonus marshal: Natural Leader (Heroes of Battle)
Leadership:
+8 Cha (4 base, 1 cloak, 1 from human paragon, 1.5+.5=2 from venerable and 4th level)
+6 level
+2 ecclesiarch
+2 natural leader
+2 undead leadership
+2 renown
+2 keep
+1 special power
+1 fairness and generosity
= 26
Handbooks: (Hosted on the new MixMax forums)
[3.5] The Poison Handbook
[3.5] (New) Master of Shrouds Handbook
[3.5 Base Class] Healer's Handbook
Trophies!Spoiler
Thanks to Strategos and Jumilk for the awesome Iron Chef trophies!
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2010-01-30, 10:24 PM (ISO 8601)
- Join Date
- Jun 2009
- Gender
Re: Leadership Score [3.5]
There's an item from... I can't remember the book, but rod of command or something that's a +5 bonus of the same type the breastplate is, so you can skip the breastplate.
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2010-01-30, 10:31 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: Leadership Score [3.5]
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.