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2011-03-24, 12:08 PM (ISO 8601)
- Join Date
- Jan 2009
- Location
- In America!
General Exalted Discussion III: Weddings Are An Act of Villainy
Have a question about committed Essence? Want to discuss the Balorian Crusade? Infernals or Abyssals? What sort of build can throw Creation at some Shinma? Just how high can we get that Serenity's Appearence? This is your thread. Discuss with fervor.
Reynard's Sheets:Spoiler
Solar, Abyssal and Infernal SheetSpoilerName:
Exalt Type and Caste:
Anima:
Motivation:
Urge [If Infernal]
Background:
Attributes
SpoilerPrimary (Physical/Social/Mental): 8
Secondary (Physical/Social/Mental): 6
Tertiary (Physical/Social/Mental): 4
Physical:
Strength ●
Dexterity ●
Stamina ●
Social:
Charisma ●
Manipulation ●
Appearance ●
Mental
Perception ●
Intelligence ●
Wits ●
Abilities (Specializations +)
Spoiler[Note: Place [C]aste and [F]avoured tags, for clarity.]
Total without BP/XP: 28
(If using Dawn Solution rules, 4 free specialty dots, and Abilities can be raised to 5 without BP)
Archery
Martial Arts
Melee
Thrown
War
Integrity
Performance
Presence
Resistance
Survival
Craft
Investigate
Lore
Medicine
Occult
Athletics
Awareness
Dodge
Larceny
Stealth
Bureaucracy
Linguistics
Ride
Sail
Socialize
Backgrounds, Artifacts and Equipment:SpoilerBackgrounds:
Artifacts and Equipment:
Artifact: X [What it is], fluff name
Important features.
[Source]
Manse: X
Stone: [Which Hearthstone] (Location, if socketed) [Source]
SpoilerCreation Points: [(Value of Manse x2)+bonus from Manse Flaws]
> [List what the points are spent on]
Resources: X
Reason for valueSpoiler
> [List of purchases, and sources]
Charms
SpoilerAbility/Yozi
Excellencies
[Charms]
Combos:
Combat Stats:
SpoilerJoin Combat:
Attacks:SpoilerHands:
Acc: X [(((Dex+Martial Arts)+1)+Any other dice bonuses)] | Damage: [Str+0B] | Parry DV: [(((Dex+Ability)+2)= X /2 round up) = Base + Modifiers] | Rate: 3
Feet:
Acc: X [(((Dex+Martial Arts)+0)+Any other dice bonuses)] | Damage: [Str+3B] | Parry DV: [(((Dex+Ability)-2)= X /2 round up) = Base + Modifiers] | Rate: 2
Clinch:
Acc: X [(((Dex+Martial Arts)+0)+Any other dice bonuses)] | Damage: [Str+0B] | Parry DV: - | Rate: 3
Dodge DV: X [((((Dex+Ability)+Essence)+Bonus Dice From Equipment) = X /2 round up) = Base + Modifiers]
Permanent Charms (Effects)
Soak:
Bashing: [((Stamina+Armour)+Any other Modifiers)]
Lethal: [(((Stamina /2)+Armour)+Any other Modifiers)]
Aggravated: [Armour+Any other Modifiers)]
Hardness:
Bashing: [Highest value from any source]
Lethal: [Highest value from any source]
Aggravated: [Highest value from any source]
Health:
-0 [ ]
-1 [ ][ ]
-2 [ ][ ]
-4 [ ]
X [ ]
Mental Defenses:
Dodge MDV: [((((Willpower+Integrity)+Relevant Specialty)+Essence)+Any other dice modifiers) /2 round down) + Any other bonuses.]
Charisma Parry MDV:
>Presence: [(((Charisma+Presence)+Relevant Specialty)+Any other dice modifiers) /2 round up) + Any other bonuses.]
>Performance: [(((Charisma+Performance)+Relevant Specialty)+Any other dice modifiers) /2 round up) + Any other bonuses.]
Manipulation Parry MDV:
>Presence: [(((Manipulation+Presence)+Relevant Specialty)+Any other dice modifiers) /2 round up) + Any other bonuses.]
>Performance: [(((Manipulation+Performance)+Relevant Specialty)+Any other dice modifiers) /2 round up) + Any other bonuses.]
Virtues:
Compassion ●
Conviction ●
Temperance ●
Valor ●
Virtue Flaw/Flawed Virtue:
Intimacies:
Languages:
??? (Native)
Willpower: ●●●●●
Essence:
Permanent: ●●
Personal: Current (Max) [(Permanent Essence x3)+Willpower]
Peripheral: Current (Max) (Value Attuned) [(Permanent Essence x7)+Willpower)+Sum of Virtues]
Bonus Points and XP:
SpoilerBonus Points:
Total: 15/15 (18/18 If using Dawn Solution rules.) | Flaws:
Experience Points. Spent: X | Left: Y | Total: Z
Lunar SheetSpoilerName:
Caste:
Spirit Animal:
Anima:
Tell:
Motivation:
Background:
Attributes
SpoilerPrimary (Physical/Social/Mental): 8 [9 If using Peter Schaefer's rules]
Secondary (Physical/Social/Mental): 6 [7 If using Peter Schaefer's rules]
Tertiary (Physical/Social/Mental): 4 [5 If using Peter Schaefer's rules]
[Note: Place [C]aste and [F]avoured tags, for clarity. Casteless do not get Caste abilities, obviously]
(Specializations +)
Physical:
Strength ●
Dexterity ●
Stamina ●
Social:
Charisma ●
Manipulation ●
Appearance ●
Mental
Perception ●
Intelligence ●
Wits ●
Abilities (Specializations +)
Spoiler[Note: Place [F]avoured tags, for clarity.]
Total without BP/XP: 25 [28 If using Peter Schaefer's rules]
(If using Dawn Solution rules, 4 free specialty dots)
Archery
Martial Arts
Melee
Thrown
War
Integrity
Performance
Presence
Resistance
[F]Survival
Craft
Investigate
Lore
Medicine
Occult
Athletics
Awareness
Dodge
Larceny
Stealth
Bureaucracy
Linguistics
Ride
Sail
Socialize
Backgrounds, Artifacts and Equipment:SpoilerBackgrounds:
Artifacts and Equipment:
Artifact: X [What it is], fluff name
Important features.
[Source]
Manse: X
Stone: [Which Hearthstone] (Location, if socketed) [Source]
SpoilerCreation Points: [(Value of Manse x2)+bonus from Manse Flaws]
> [List what the points are spent on]
Resources: X
Reason for valueSpoiler
> [List of purchases, and sources]
Charms and Knacks
SpoilerAttribute
Excellencies
[Charms]
Knacks:
Combos:
Combat Stats:
SpoilerJoin Combat:
Attacks:SpoilerHands:
Acc: X [(((Dex+Martial Arts)+1)+Any other dice bonuses)] | Damage: [Str+0B] | Parry DV: [(((Dex+Ability)+2)= X /2 round up) = Base + Modifiers] | Rate: 3
Feet:
Acc: X [(((Dex+Martial Arts)+0)+Any other dice bonuses)] | Damage: [Str+3B] | Parry DV: [(((Dex+Ability)-2)= X /2 round up) = Base + Modifiers] | Rate: 2
Clinch:
Acc: X [(((Dex+Martial Arts)+0)+Any other dice bonuses)] | Damage: [Str+0B] | Parry DV: - | Rate: 3
Dodge DV: X [((((Dex+Ability)+Essence)+Bonus Dice From Equipment) = X /2 round up) = Base + Modifiers]
Permanent Charms (Effects)
Soak:
Bashing: [((Stamina+Armour)+Any other Modifiers)]
Lethal: [(((Stamina /2)+Armour)+Any other Modifiers)]
Aggravated: [Armour+Any other Modifiers)]
Hardness:
Bashing: [Highest value from any source]
Lethal: [Highest value from any source]
Aggravated: [Highest value from any source]
Health:
-0 [ ]
-1 [ ][ ]
-2 [ ][ ]
-4 [ ]
X [ ]
Mental Defenses:
Dodge MDV: [((((Willpower+Integrity)+Relevant Specialty)+Essence)+Any other dice modifiers) /2 round up) + Any other bonuses.]
Charisma Parry MDV:
>Presence: [(((Charisma+Presence)+Relevant Specialty)+Any other dice modifiers) /2 round up) + Any other bonuses.]
>Performance: [(((Charisma+Performance)+Relevant Specialty)+Any other dice modifiers) /2 round up) + Any other bonuses.]
Manipulation Parry MDV:
>Presence: [(((Manipulation+Presence)+Relevant Specialty)+Any other dice modifiers) /2 round up) + Any other bonuses.]
>Performance: [(((Manipulation+Performance)+Relevant Specialty)+Any other dice modifiers) /2 round up) + Any other bonuses.]
Virtues:
Compassion ●
Conviction ●
Temperance ●
Valor ●
Virtue Flaw/Flawed Virtue:
Intimacies:
Languages:
??? (Native)
Willpower: ●●●●●
Essence:
Permanent: ●●
Personal: Current (Max) (Value Attuned) [Permanent Essence+(Willpower x2)]
Peripheral: Current (Max) (Value Attuned) [(((Permanent Essence x4)+Willpower x2)+Highest Virtue x4]
Bonus Points and XP:
SpoilerBonus Points:
Total: 15/15 (18/18 If using Dawn Solution rules.) | Flaws:
Experience Points. Spent: X | Left: Y | Total: Z
Sidereal SheetSpoilerName:
Exalt Type and Caste:
Anima:
Anima Power:
Motivation:
Faction:
Background:
Attributes
SpoilerPrimary (Physical/Social/Mental): 8
Secondary (Physical/Social/Mental): 6
Tertiary (Physical/Social/Mental): 4
Physical:
Strength ●
Dexterity ●
Stamina ●
Social:
Charisma ●
Manipulation ●
Appearance ●
Mental
Perception ●
Intelligence ●
Wits ●
Abilities (Specializations +)
Spoiler[Note: Place [A]uspicious and [F]avoured (You get four) tags, for clarity.]
Total without BP/XP: 35, with at least 15 in Auspicious and Favoured.
(If using Dawn Solution rules, 4 free specialty dots)
Caste Requirements:
SpoilerThe character must have at least Awareness ••, Bureaucracy ••, Linguistics (Old Realm) •, Lore •••, Martial Arts ••, Occult ••, Socialize •, Stealth • and at least one dot in Archery, Melee or Thrown. There are additional restrictions based on caste:
Chosen of Journeys must have Athletics ••, Linguistics (Old Realm and an appropriate additional language) ••, Resistance ••, Survival •• and Ride or Sail •••.
Chosen of Serenity must have either Craft or Performance ••, Linguistics •• (focusing on eloquent speaking and writing rather than languages), Medicine ••, Presence •• and Socialize •••.
Chosen of Battles must have Archery or Melee •••, Athletics ••, Dodge ••, Presence •• and War ••.
Chosen of Secrets must have Awareness ••, Investigation •••, Larceny ••, Socialize •• and Stealth ••.
Chosen of Endings must have Awareness ••, Dodge ••, Integrity ••, Martial Arts ••• and Stealth ••.
Journeys
Resistance:
Ride:
Sail:
Survival:
Thrown:
Serenity
Craft:
Dodge:
Linguistics:
Performance:
Socialize:
Battles
Archery:
Athletics:
Melee:
Presence:
War:
Secrets
Investigation:
Larceny:
Lore:
Occult:
Stealth:
Endings
Awareness:
Bureaucracy:
Integrity:
Martial Arts:
Medicine:
Backgrounds, Artifacts and Equipment:Spoiler
Backgrounds:
Artifacts and Equipment:
Artifact: X [What it is], fluff name
Important features.
[Source]
Manse: X
Stone: [Which Hearthstone] (Location, if socketed) [Source]
SpoilerCreation Points: [(Value of Manse x2)+bonus from Manse Flaws]
> [List what the points are spent on]
Resources: X
Reason for valueSpoiler
> [List of purchases, and sources]
Charms
SpoilerAbility
Excellencies
[Charms]
Combos:
Combat Stats:
SpoilerJoin Combat: 9 +1 Sux
Attacks:SpoilerHands:
Acc: X [(((Dex+Martial Arts)+1)+Any other dice bonuses)] | Damage: [Str+0B] | Parry DV: [(((Dex+Ability)+2)= X /2 round up) = Base + Modifiers] | Rate: 3
Feet:
Acc: X [(((Dex+Martial Arts)+0)+Any other dice bonuses)] | Damage: [Str+3B] | Parry DV: [(((Dex+Ability)-2)= X /2 round up) = Base + Modifiers] | Rate: 2
Clinch:
Acc: X [(((Dex+Martial Arts)+0)+Any other dice bonuses)] | Damage: [Str+0B] | Parry DV: - | Rate: 3
Dodge DV: X [((((Dex+Ability)+Essence)+Bonus Dice From Equipment) = X /2 round up) = Base + Modifiers]
Permanent Charms (Effects)
Soak:
Bashing: [((Stamina+Armour)+Any other Modifiers)]
Lethal: [(((Stamina /2)+Armour)+Any other Modifiers)]
Aggravated: [Armour+Any other Modifiers)]
Hardness:
Bashing: [Highest value from any source]
Lethal: [Highest value from any source]
Aggravated: [Highest value from any source]
Health:
-0 [ ]
-1 [ ][ ]
-2 [ ][ ]
-4 [ ]
X [ ]
Mental Defenses:
Dodge MDV: [((((Willpower+Integrity)+Relevant Specialty)+Essence)+Any other dice modifiers) /2 round up) + Any other bonuses.]
Charisma Parry MDV:
>Presence: [(((Charisma+Presence)+Relevant Specialty)+Any other dice modifiers) /2 round down) + Any other bonuses.]
>Performance: [(((Charisma+Performance)+Relevant Specialty)+Any other dice modifiers) /2 round down) + Any other bonuses.]
Manipulation Parry MDV:
>Presence: [(((Manipulation+Presence)+Relevant Specialty)+Any other dice modifiers) /2 round down) + Any other bonuses.]
>Performance: [(((Manipulation+Performance)+Relevant Specialty)+Any other dice modifiers) /2 round down) + Any other bonuses.]
Virtues:
Compassion ●
Conviction ●
Temperance ●
Valor ●
Virtue Flaw/Flawed Virtue:
Intimacies:
Languages:
??? (Native)
Willpower: ●●●●●
Essence:
Permanent: ●●
Personal: Current (Max) (Value Attuned) [(Permanent Essence x2)+(Willpower)]
Peripheral: Current (Max) (Value Attuned) [(((Permanent Essence x6)+Willpower 2)+Sum of all Virtues]
Bonus Points and XP:
SpoilerBonus Points:
Total: 15/15 (18/18 If using Dawn Solution rules.) | Flaws:
[B]Experience Points. Spent: X | Left: Y | Total: Z
Currently Recruiting Games:
Morph Bark's thread
Princes of the Sky
Super Spies
Alucard's Game
Age of Iron
Flowing Silver
Giant Robots
List of Previous Threads:
General Exalted Discussion: There's a God for that! Except for Sorcery, of course.
General Exalted Discussion II: No Longer Mortal
Useful Links:
Exalted Character Repository
Props to Xefas for this incarnation's title.Last edited by Jokasti; 2011-03-28 at 04:09 PM.
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2011-03-24, 12:49 PM (ISO 8601)
- Join Date
- Jan 2008
- Gender
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
Last edited by TheCountAlucard; 2011-03-24 at 01:20 PM.
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2011-03-24, 02:22 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Bottom of a well
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
Well, some fair folk ARE looney toons. Fair folk choose to live by the rules of narrative causality rather than obnoxious "physics" telling them what is and isn't "possible." *spits angrily*
I for one like when the fair folk hit that deranged note where they come off as carefree, goofy, and fun in a truly menacing way, the way the Joker sometimes can in the hands of the right writer.
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2011-03-24, 02:46 PM (ISO 8601)
- Join Date
- Mar 2006
- Location
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
Now, I've read the basic rules a coupla times but I've never played Exalted.
So I get a lot of the wackiness which people talk about and usually just let the rest slide; but I need this:
Originally Posted by Xefas
Also this:
Originally Posted by golentanIf a tree falls in the forest and the PCs aren't around to hear it... what do I roll to see how loud it is?
Is 3.5 a fried-egg, chili-chutney sandwich?
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2011-03-24, 03:03 PM (ISO 8601)
- Join Date
- Sep 2007
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
A way to relieve an Infernal's Torment is to create an overly convoluted act of marriage with someone, as a dig at someone else.
I can't remember what the Chosen of Serenity get for causing such a marriage though.
Strange bedfellows.
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2011-03-24, 03:05 PM (ISO 8601)
- Join Date
- Mar 2009
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
Infernals can reduce their Limit by performing "acts of villainy" that amuse the primordials. One of them is "Exquisite Bride Obsession' which as can be expected focuses on obtaining a bride of sorts.
BEEP.
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2011-03-24, 03:06 PM (ISO 8601)
- Join Date
- Jan 2008
- Gender
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
I think it's the Sign of the Ewer-type stuff, but I remember seeing one of their resplendent destiny thingies wherein as long as they're trying to get married (they can put it off as long as they want, of course, but they have to be working toward said marriage), they avoid all legal scrutiny.
EDIT: You can probably tell I don't do much in the way of playing Sidereals. Once again, waiting for the errata to hit it.Last edited by TheCountAlucard; 2011-03-24 at 03:07 PM.
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2011-03-24, 03:12 PM (ISO 8601)
- Join Date
- Mar 2009
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2011-03-24, 03:18 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Department of Smiting
- Gender
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
The big one is a Charm called Lover's Oath, where you marry someone and can thenceforth share Essence, Willpower, and Health Levels with them. You will, of course, want to get someone who you can use as a battery and won't need your life force very often. The hard part is getting the Five-Metal Shrike to sit still long enough for you to put a ring on it.
There are also things they can do to force people into particular behavior (such as Wanting and Fearing Prayer, which prevents people from acting against the dictates of a relationship the Sidereal puts them in), and if they bless a wedding via a Charm whose name I forget the couple gets +1 on "all dice rolls to represent their efforts" for a week.
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2011-03-24, 03:29 PM (ISO 8601)
- Join Date
- Sep 2009
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
You missed my Giant Robot game that's currently recruiting.
He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2011-03-24, 03:32 PM (ISO 8601)
- Join Date
- May 2007
- Location
- Department of Smiting
- Gender
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
EvilDM's Age of Iron is also recruiting.
EDIT: And now that I think about it, with that Warstrider fix (including the health levels), a Chosen of Serenity who uses Lover's Oath to marry a Royal Warstrider with a maxed AI would do alright. 15 extra motes (if you use the strider's motes to pay for attunement), 10 extra Willpower (5 if you use the chargen errata), and 30 extra health levels. It'd cost 13 background points, but that's worth it.
@V: There are a few more Astrological charms in Return of the Scarlet Empress, and there are a few high-Essence Charms like Swallowing the Lotus Roots that they get versions of; I think most of said high-Essence charms should be in Dreams of the First Age.
EDIT: Wait, StLR has been errata'd to Essence 2. Uh, yeah, Astrological Charms, Sorcery, and SMA.
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2011-03-24, 03:41 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Too close to the sun
- Gender
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
Quick question, are there any Sidereal Charms (other than SMA) outside of MEP: Siddies and GotMH: Maidens? Because I'm building a high essence Sid at the moment, and they seem to have remarkably few charms.
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2011-03-24, 03:57 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- A long, long chain
- Gender
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
Rider avatar by Elder Tsofu
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2011-03-24, 04:24 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Usaki City, Syona
- Gender
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
I have a solar who's in love with her royal warstrider AI.
It's complicated.
...and now the Loom of Fate is Sidereal Facebook.Recent Homebrew: The Socialite | The Crystalline: Memory Altering Construct Race | Sanguine Hand, a ToB Discipline of blood and cruelty
Homebrew Signature | NEW Homebrew Collection
Thanks to all my avatar artists, especially to Paisley for my avatar of Vivian, cowardly cryophoenix.
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2011-03-24, 05:12 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- A long, long chain
- Gender
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
Ha ha!
Hmm, Loom-Snarling Deception does mention that Infernals leave messages on the fake Fate strands sometimes. I wonder what the Pattern Spiders would make of it if they started using it like that.
And with Infernal Genius Declaration...
Defiler: And my plans to get 10% off the buns at the local Food Mart have nearly come to fruition!
Spiders: Aieeeee!
Fiend likes this.
Spiders: Aieeee!
Malefactor: Buns? Who needs buns when you can have some delicious locust cookies? [link] They're perfectly nutritious and bursting with flavor! [link]
Spiders: No more, please!
Slayer likes this.
Spiders: For the love of...Last edited by Guancyto; 2011-03-24 at 05:16 PM.
Rider avatar by Elder Tsofu
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2011-03-24, 05:45 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Bottom of a well
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
The Loom as an infernal social networking site? I like it.
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2011-03-24, 05:52 PM (ISO 8601)
- Join Date
- Jan 2009
- Location
- In America!
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
I need to do a mockup of that, like what Rich did with Macebook.
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2011-03-24, 05:54 PM (ISO 8601)
- Join Date
- Jan 2008
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
...Fatebook?
I use black for sarcasm.
Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.
If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.
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2011-03-24, 05:55 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
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2011-03-24, 06:59 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Bottom of a well
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
Don't forget some of the similar sites available to browse along with Fatebook. Fiendster, for example.
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2011-03-24, 07:01 PM (ISO 8601)
- Join Date
- Jan 2008
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
The fun part is that some popular web sites probably existed in a form or another in the First Age, on the I AM network.
I use black for sarcasm.
Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.
If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.
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2011-03-24, 07:08 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Bottom of a well
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
Almost certainly. I-AIM must have been big if nothing else. And I'd like to think that T(errestrial)V(isual Art)tropes was big as well.
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2011-03-24, 07:18 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Old Jersiaise
- Gender
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
There was also the prototype A(strological)O(rdinating)L(ine), brainchild of the Sidereals. It failed spectacularly, because so many of them worked on it that it was riddled with bugs and horribly unintuitive interfaces.
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2011-03-24, 07:30 PM (ISO 8601)
- Join Date
- Jan 2008
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
Of course, freedom of speech is anything but on I AM, especially where your
fascistic Solar dictatorsSolars are perfect and all their actions are for a more glorious Creation you can eventually live in, after a few reincarnations at most. Thoughts of usurping them from their position as the righrtful rules of Creation under the Mandate of Heaven is punishable by being turned into soulsteel.I use black for sarcasm.
Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.
If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.
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2011-03-24, 10:00 PM (ISO 8601)
- Join Date
- Sep 2009
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
So.
I might be running a game with a Sidereal in it. A high level game, starting at essence 7. So, he's taking Sidereal Martial Arts. Problem; I'm not good at seeing potential problems with martial arts. I didn't even realize the problems with Cobra style until someone pointed it out to me(though I think some of the issues are overstated).
So. So far, I've okayed Throne of Shadow Style, but he also wants to take Violet Biers Shadow Style and Prismatic Arrangement of Creation Form Style. So, are their any big problems with any of the styles? And if so, could someone point them out?He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2011-03-24, 10:22 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Old Jersiaise
- Gender
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
All SMAs are horrible broken in many different ways.
VBoS is alright. Crap to good charm balance is stodgy, in that there are loads of rubbish charms, and loads of horribly broken ones. Also, if he's just dipping for the first charm, slap him in the face.
PAoC is broken. Very.
There are a couple of styles that go "NO, I AM ST NOW", and should be avoided.
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2011-03-24, 10:52 PM (ISO 8601)
- Join Date
- Sep 2009
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
Dammit. And without those, Sid's don't really have any options. Gah. Time to really loot them over, then.
He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2011-03-24, 10:53 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
- A long, long chain
- Gender
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
I think Sapphire Veils of Passion style is the one that's supposed to be balanced, but it might not be quite in keeping with his theme.
Rider avatar by Elder Tsofu
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2011-03-24, 10:59 PM (ISO 8601)
- Join Date
- Sep 2009
Re: General Exalted Discussion III: Weddings Are An Act of Villainy
Hm. Permanent willpower is capped at 10, right? Can someone find where this rule is?
He fears his fate too much, and his reward is small, who will not put it to the touch, to win or lose it all.
-James Graham, 1st Marquess of Montrose
Satomi by Elagune
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2011-03-24, 11:23 PM (ISO 8601)
- Join Date
- Jan 2008
- Gender
Re: General Exalted Discussion III: Weddings Are An Act of Villainy