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2017-12-06, 08:28 PM (ISO 8601)
- Join Date
- Oct 2016
Best Sorcerer spells for running away/being hard to catch
What are the best spells "run away spells" on the Sorcerer spell list? Also, spells that allow you to pass unseen for whatever reason.
Spells that, if caught off guard, can be used to get out of dodge. Or spells that you use to become undetectable. Or enable you to survive in environments otherwise unsuitable for you.
Things like Alter Self - can breathe underwater, enabling you to escape via swimming. Or Feather Fall - jump off a cliff and slow your fall before hitting the bottom. Invisibility. Disguise Self. Misty Step. Dimension Door.
Things that can be cast in combat, or at a moment's notice.
Edit: Thank you to everyone for your responses. I have put them in a table. Sorry for terrible formatting, never done the table before so unsure how to change column widths.
Spoiler: Table of SpellsSpell Level Spell Name Concentration? Cantrip Minor Illusion No 1 Disguise Self No 1 Expeditious Retreat Yes 1 Feather Fall No 1 Silent Image Yes 2 Alter Self Yes 2 Invisibility Yes 2 Misty Step No 3 Blink No 3 Fly Yes 3 Gaseous Form Yes 3 Haste Yes 3 Major Image Yes, unless 6th level or higher slot is spent. 4 Banishment - assuming you cast this on yourself Yes 4 Dimension Door No 4 Greater Invisibility Yes 4 Polymorph Yes 5 Seeming No 6 Arcane Gate Yes 7 Etherealness No 7 Plane Shift No Last edited by SpamCreateWater; 2017-12-07 at 06:22 PM.
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2017-12-06, 09:04 PM (ISO 8601)
- Join Date
- Sep 2011
Re: Best Sorcerer spells for running away/being hard to catch
Blink
Wall of force
Polymorph
IllusionsAvatar of Rudisplork Avatar of PC-dom and Slayer of the Internet. Extended sig
GitP Regulars as: Vestiges Spells Weapons Races Deities Feats Soulmelds/Veils
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2017-12-06, 10:48 PM (ISO 8601)
- Join Date
- Jan 2017
Re: Best Sorcerer spells for running away/being hard to catch
Minor Illusion. Create a rock/barrel. Hide inside.
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2017-12-06, 11:00 PM (ISO 8601)
- Join Date
- Nov 2015
Re: Best Sorcerer spells for running away/being hard to catch
Misty Step is probably the best one by a fair margin.
Major Illusion can summon something that obscures vision between you and the target.
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2017-12-06, 11:52 PM (ISO 8601)
- Join Date
- Aug 2016
Re: Best Sorcerer spells for running away/being hard to catch
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2017-12-07, 12:00 AM (ISO 8601)
- Join Date
- Jan 2017
- Gender
Re: Best Sorcerer spells for running away/being hard to catch
1: Silent Image (10 min spell)
2: Misty Step or Invisibility
3: Major Image or Gaseous Form
4. Dimension Door or Polymorph
5: ???
6: Arcane Gate
7: Etherealness, Teleport, or Planeshift
8: ???
8: Time Stop, Gate, or WishLast edited by LeonBH; 2017-12-07 at 12:01 AM.
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2017-12-07, 01:08 AM (ISO 8601)
- Join Date
- Jul 2015
Re: Best Sorcerer spells for running away/being hard to catch
Expeditious Retreat - 1st level spell, bonus action to cast, for 1 minute you can use Dash as a bonus action. Requires concentration, unfortunately.
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2017-12-07, 02:17 AM (ISO 8601)
- Join Date
- Oct 2016
Re: Best Sorcerer spells for running away/being hard to catch
Thanks for your replies! I have made a table compiling them, with one or two added :)
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2017-12-07, 02:25 AM (ISO 8601)
- Join Date
- Feb 2016
Re: Best Sorcerer spells for running away/being hard to catch
Hello Haste?
Doubles your Speed
and gives you an Extra Action Dash
That makes you literally 3x faster
No Haste
30 -> Dash 30 = 60 distance
Haste
60 -> Dash 60 -> Dash 60 = 180 distance
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2017-12-07, 03:02 AM (ISO 8601)
- Join Date
- Dec 2014
Re: Best Sorcerer spells for running away/being hard to catch
i would hesitate to include any highly situational spells as particularly good for a sorcerer in any situation.
so while expeditious retreat isn't bad for running away, it is *terrible* as a sorcerer spell because it is so situational.
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2017-12-07, 08:15 AM (ISO 8601)
- Join Date
- Jan 2013
Re: Best Sorcerer spells for running away/being hard to catch
The new 3rd level Thunder Step deserves an honorable mention.
Last edited by Byke; 2017-12-07 at 08:17 AM.
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2017-12-07, 06:24 PM (ISO 8601)
- Join Date
- Oct 2016
Re: Best Sorcerer spells for running away/being hard to catch
This is why I should not be a copy editor. Thank you for point that out.
I'm looking for as many different spells as possible. Situational I'm happy with as the point is to get out of as many situations as possible.
XGtE? Haven't read through it yet. Isn't there a Far Step spell as well?
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2017-12-07, 08:55 PM (ISO 8601)
- Join Date
- Nov 2015