New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 2 of 2 FirstFirst 12
Results 31 to 46 of 46

Thread: Arson.

  1. - Top - End - #31
    Troll in the Playground
    Join Date
    May 2011

    Default Re: Arson.

    Quote Originally Posted by Lateral View Post
    While that would be sweet and awesome and totally ridiculous, I don't think my DM will go for letting me just craft thermite.

    ...Wait a minute, wait a minute. I can use Psionic Minor Creation, which means I basically have an infinite supply of nonliving vegetable matter products so long as I can craft it or whatever. Thermite isn't vegetable matter, but there's gotta be something that's highly explosive that would qualify. Any ideas?
    Take a note out of Fight Club and make napalm out of soap?

  2. - Top - End - #32
    Bugbear in the Playground
     
    RedWizardGuy

    Join Date
    Apr 2011

    Default Re: Arson.

    Quote Originally Posted by Lateral View Post
    ...Wait a minute, wait a minute. I can use Psionic Minor Creation, which means I basically have an infinite supply of nonliving vegetable matter products so long as I can craft it or whatever. Thermite isn't vegetable matter, but there's gotta be something that's highly explosive that would qualify. Any ideas?
    All petroleum products are technically vegetable matter.

    Also, you may have been the first PC ever who needed HELP burning things down

  3. - Top - End - #33
    Ettin in the Playground
     
    Lateral's Avatar

    Join Date
    Apr 2010
    Location
    Hell's Heart

    Default Re: Arson.

    Oh, it's not that I can't burn things down, it's just I wanted a more efficient way of doing it than covering things with fifty-odd pounds of oil, which I'd have to lug around everywhere. Using PMI to create large amounts of it is much easier, so now I'm really looking for ways to create reliable explosions rather than just fire.

  4. - Top - End - #34
    Dwarf in the Playground
     
    MonkGuy

    Join Date
    Nov 2010
    Location
    Nomad
    Gender
    Male

    Default Re: Arson.

    You could also investigate ways of making Greek Fire. That'll really mess up someone's day.
    If something doesn't work, hit it.
    If it still doesn't work, hit it harder.

  5. - Top - End - #35
    Orc in the Playground
     
    BlueKnightGuy

    Join Date
    Feb 2012

    Default Re: Arson.

    Quote Originally Posted by jaybird View Post
    Also, you may have been the first PC ever who needed HELP burning things down
    There should be a god of adventuring and fire.

    DOMAIN
    Adventuring and Fire
    All clerics of Adventuring and Fire have UMD on their skill list.

    Domain Spells
    0) Ignite
    Evocation [fire]
    Casting time 1 Standard Action
    Components V DF
    Range Close (25ft + 5ft/2 levels)
    Duration
    Saving Throw Fortitude Negates (Object), Spell Resistance
    Start any kind of fire that can be lit with a match.

    1) Lesser Fire Bolt
    Evocation [fire]
    Casting time 1 Standard Action
    Components V S
    Range Close (25ft + 5ft/2 levels)
    Saving Throw Reflex Half, Spell Resistance
    Deals 1d4 daWizard per level up to a maximum of 5d4 at 5th level.

    2) Burning Ring of Fire
    Conjuration [fire]
    Casting time 1 Standard Action
    Components V S DF
    Range Self
    Saving Throw Reflex Half
    Creates a 10ft radius ring of fire that neither harms you nor your equipment. Deals 1d6+1 damage per level up to a maximum of 5d6+5 at 5th level.

    3) Power Word: Monty Python
    Conjuration [summoning]
    Casting time 1 Move action
    Components V
    Range Self
    Duration Instantaneous
    Saving Throw Will (negates)
    With a single word, you can create a castle, which is only a model, summon a black knight as summoner monster III, consume the party bard, or other similar effect. A will save is granted to the DM to immediately shut you down, causing the spell to be wasted.

    4) Consume Orphanage
    Evocation [fire]
    Casting time 1 minute
    Range Close (25ft + 5ft/2 levels)
    Components V S M (an orphanage containing no fewer than 20 orphans at the time of casting)
    Duration Instantaneous
    Saving Throw Fortitude Negates (Object), Spell Resistance
    Starts a magical fire in an orphanage that can not be put out with mundane means. The fire will continue to burn until it runs out of fuel or is put out with a dispel magic or similar effect.

    5) Delayed Consume Orphanage
    As Consume Orphanage but the effect can be delayed up to 7 days, chosen at the time of casting.

    9) When your only tool is fire, everything looks like an orphanage
    Transmutation [fire]
    Casting time 1 hour
    Components V S DF M - Mountain Dew and Cheetos totaling 1000g
    Range 1000 miles
    No saves
    All orphanages within the spell range are transformed instantly into a mighty pyre, as a sign of your adventuring prowess.


    Okay, so I started to get bored after a while there.

  6. - Top - End - #36
    Titan in the Playground
     
    Knaight's Avatar

    Join Date
    Aug 2008

    Default Re: Arson.

    Quote Originally Posted by Lateral View Post
    Oh, it's not that I can't burn things down, it's just I wanted a more efficient way of doing it than covering things with fifty-odd pounds of oil, which I'd have to lug around everywhere. Using PMI to create large amounts of it is much easier, so now I'm really looking for ways to create reliable explosions rather than just fire.
    PMI seems like it would be perfectly capable of creating it in aerosol form, which is explosive. Also, ethanol and methanol are both plant products, and are just as viable as plant based oils - plus, they can burn very quickly.
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

    I'm not joking one bit. I would buy the hell out of that.
    -- ChubbyRain

    Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.

  7. - Top - End - #37
    Bugbear in the Playground
    Join Date
    Apr 2011
    Gender
    Male2Female

    Default Re: Arson.

    Quote Originally Posted by Ravens_cry View Post
    Thermobaric explosives, my favourite!
    In several threads I've talked about ways to make FAEs out of Oil and a few low-level Wizard spells. It's quite entertaining.

  8. - Top - End - #38
    Ogre in the Playground
    Join Date
    Mar 2011

    Default Re: Arson.

    Quote Originally Posted by Knaight View Post
    PMI seems like it would be perfectly capable of creating it in aerosol form, which is explosive. Also, ethanol and methanol are both plant products, and are just as viable as plant based oils - plus, they can burn very quickly.
    Alternatively, distilled pine resin. No chemistry required, and has a lower autoignition temperature (but a higher flash point, so vaporisation is harder). Alternatively, if trace byproducts are kosher, try apple gas or rocket fuel.
    Last edited by NNescio; 2012-04-24 at 12:22 AM.
    Quote Originally Posted by kardar233 View Post
    GitP: The only place where D&D and Cantorian Set Theory combine. Also a place of madness, and small fairy cakes.

  9. - Top - End - #39
    Titan in the Playground
     
    Ravens_cry's Avatar

    Join Date
    Sep 2008

    Default Re: Arson.

    Quote Originally Posted by kardar233 View Post
    In several threads I've talked about ways to make FAEs out of Oil and a few low-level Wizard spells. It's quite entertaining.
    Details, my good chum, details.
    Quote Originally Posted by Calanon View Post
    Raven_Cry's comments often have the effects of a +5 Tome of Understanding

  10. - Top - End - #40
    Bugbear in the Playground
    Join Date
    Apr 2011
    Gender
    Male2Female

    Default Re: Arson.

    Quote Originally Posted by Ravens_cry View Post
    Details, my good chum, details.
    You'll need a Wizard of at least 7th-level, a metric ton (literally or figuratively) of oil and some big guy with Flight, maybe a dragon or similar. Optimally, the spells you'll want are Forcewave, Energy Resistance, Body of the Sun and a method of flight. You'll need to put Body of the Sun on a Contingency, triggered off your Forcewave cast.

    Step 0: Have Energy Resistance and your method of flight going, and the Body of the Sun contingency up.
    Step 1: Ready an action to cast Forcewave when the falling oil gets just past you.
    Step 2: Get your big guy to fly above you, holding the oil. Optimally you should use a Bag of Holding that you just invert, or even better use Telekinesis to shape it into a sphere, but if pressed you could just make a sling and drop it for less effectiveness.
    Step 3: Drop the oil. The oil falls past you in an approximately spherical formation, and your readied Forcewave goes off right before it passes you. The Forcewave disperses the oil in a teardrop shape (due to air resistance) and then the Body of the Sun contingency goes off. The oil ignites sequentially outwards from the point of the teardrop at you.
    Step 4: ?????
    Step 5: You have just delivered history's first intentional thermobaric explosion. You get all the profit.

  11. - Top - End - #41
    Titan in the Playground
     
    Ravens_cry's Avatar

    Join Date
    Sep 2008

    Default Re: Arson.

    *strokes chin*
    Hmmm, I like the way you think.
    Quote Originally Posted by Calanon View Post
    Raven_Cry's comments often have the effects of a +5 Tome of Understanding

  12. - Top - End - #42
    Bugbear in the Playground
    Join Date
    Apr 2011
    Gender
    Male2Female

    Default Re: Arson.

    Quote Originally Posted by Ravens_cry View Post
    *strokes chin*
    Hmmm, I like the way you think.
    I'd say I should start a signature now, though I should keep from being too self-aggrandizing in it. Mind being its first resident?

  13. - Top - End - #43
    Titan in the Playground
     
    Ravens_cry's Avatar

    Join Date
    Sep 2008

    Default Re: Arson.

    Quote Originally Posted by kardar233 View Post
    I'd say I should start a signature now, though I should keep from being too self-aggrandizing in it. Mind being its first resident?
    Not at all, what else are they for?
    *points at own signature inconspicuously*
    Quote Originally Posted by Calanon View Post
    Raven_Cry's comments often have the effects of a +5 Tome of Understanding

  14. - Top - End - #44
    Bugbear in the Playground
    Join Date
    Apr 2011
    Gender
    Male2Female

    Default Re: Arson.

    You've been here four years. Rank hath its privileges. So does general badassery, in many cases.

  15. - Top - End - #45
    Titan in the Playground
     
    Ravens_cry's Avatar

    Join Date
    Sep 2008

    Default Re: Arson.

    Quote Originally Posted by kardar233 View Post
    You've been here four years. Rank hath its privileges. So does general badassery, in many cases.
    Then what's stopping you?
    I see no reason why if I can put up such a braggadocio quote that yours should not fit.
    Quote Originally Posted by Calanon View Post
    Raven_Cry's comments often have the effects of a +5 Tome of Understanding

  16. - Top - End - #46
    Barbarian in the Playground
     
    Calanon's Avatar

    Join Date
    Sep 2011
    Location
    The Anauroch (-696 DR)

    Default Re: Arson.

    Quote Originally Posted by Ravens_cry View Post
    Not at all, what else are they for?
    *points at own signature inconspicuously*
    My Portfolio sense triggered when someone clicked to the link in that signature
    Cult of the Playground est. 2011

    Proud owner of 1 internet

    Cult of the Playground Highly endorses the ideals of the Tippyverse, World Optimization and "Paradise". its Clerics are encouraged to Optimize everything that they set there sights on. Perfection is our goal.
    to join simply copy this.

    Doctrine
    Spoiler
    Show

    Killing a God, By Tippy
    Has your party been checked for DWS

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •