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  1. - Top - End - #1471
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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by KnightDisciple View Post
    So....you think it's okay for 1 Espada to use the gran ray cero against all the others, but them fighting back wouldn't be okay? Since that would be, you know, self-defense.

    And him using the gran rey would, in fact, be illegal. Because that would be vandalism.

    What "large area of darkness"? Sereg makes thick mist. Oh well, Vicente can just release and tell the Espada where Sereg is.

    Depends on how strong the hollows are compared to the fighters. 25 seconds isn't "a good fight". It's boring.

    And forgive me for being a bit concerned what you're going to pull with your "sneaky plot", what with the talk of you using Gran Ray Cero on the collected Espada.

    Also, define "in the way". If they're not involved, what are you qualifying as "in the way"?
    Quote Originally Posted by strawberryman View Post
    Number 1. This. I thought we were having a "dry start" here, as in "no truly major conflicts". I think Sereg giving the universal finger to the Espada is a bit on that line.



    So, let me get the logic here. You think Von Geister wouldn't penalize Sereg or ignore the other Espada's law-breaking against him after using an Espada-unique cero against them, when he's instigating a fight against all the other Espada that are present for little good reason, and possibly killing or harming other Fraccion himself.

    You also expect that the other Espada aren't going to figure out some way to work around the globe of darkness.

    ...I have to ask, are you trying to get Sereg killed before the actual game even starts?
    First, vandalism on something he owns? That makes sense. He wanted a sunroof!

    Second, gran rey cero =/= sneaky. At all. It's on the same level of sneaky as what Genoveva did to Pico. So no problem.

    Third, It means they're in the way of Genoveva beating Sereg to death? You know, standing between them?

    Fourth, attacking the other Espada is not against the laws. Killing is. If unprovoked attacks were illegal, then Genoveva should have been scolded for blasting Sereg. Sereg should have been for trying to hit Edward as well.
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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by riccaru View Post
    I think you're severely underestimating ingenuity. I said inconvenience them. Genoveva can muscle her way all she wants, but if she kills a Numeros or one of my fraccion, there may be consequences from Von Geister. Seeing as though being caught killing is against the laws of Las Noches.
    The key word is may though. To use an example from the last game, the Primera murdered a non-Numeros in cold-blood, even admitted to it, and received no punishment for it whatsoever. Now, that was the last game and has little bearing on this one, but it's an example to keep in mind. To semi-quote Draken from a while back, an Espada should respect the laws of another Espada's sector because they are applicable, even if not entirely. Would Genoveva be punished for killing a Numeros? Well...probably not. They are Numeros (and she wouldn't kill one anyway). For a Fraccion? Probably a token punishment unless the event snowballed into something bigger when something approaching an actual punishment might be doled out. This is speculation mind you, but it's how I interpreted what Draken said.

    Quote Originally Posted by riccaru View Post
    A gran rey cero would do a bit more than annoy them, I'd hope. If a bala can leave severe burn scars, then a gran rey cero should do a bit more than annoy.
    Uh..Riccaru, it caused bad burns because you said that Sereg's hierro isn't particularly strong (cept when he focuses it) and instead went towards regeneration. Which meant, to me, he'd have taken more damage from the bala but it'd heal instead of leaving a permanent scar. Was I wrong in this assumption?

    Quote Originally Posted by riccaru View Post
    You also underestimate Sereg's willingness to undermine Genoveva.
    "Ah don't."

    And it's fine that Sereg is willing to try and put that into action..but he needs to be smart about it. Just like if any other Espada wanted to undermine another Espada, they can't be blatant about it or bad stuff will likely start to happen to them.

    @Inu: When is Pico going to be waking up?
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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by nothingclever View Post
    Oh yeah, and this Gran Ray Cero talk. I don't see it doing much of anything considering characters have been able to catch/deflect/absorb and reflect/extinguish each other's ceros and other projectiles. The top three Espada could probably just strike a cool pose together to repel one much lower ranked Espada's cero with their combined spiritual energy.
    As much as I don't want this to ever be necessary, I now want to see it immortalized in imagery. Preferably sculpture or perhaps a carving.
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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by riccaru View Post
    He's actually planning to do that now. I've said more than once that he's going to just let loose all the slaves he has to fight. Also, how to hurt the other Espada... If someone pays attention they'll notice the Skybox is slightly convex (curved up) into the room. Sereg leaves and Cero's the skybox and it magnifies it! MUAHAHAHA!! (Just kiddin.)

    Also, how mad will Genoveva be if Sereg is healed fully before tomorrow?
    Why do things always bring up huge discussions, even if they're obviously jokes? Sereg knows attacking 9+ pther people is a bad idea. He's rebellious, but not that suicidal.
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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by riccaru View Post
    Second, gran rey cero =/= sneaky. At all. It's on the same level of sneaky as what Genoveva did to Pico. So no problem.
    I resent this, I thought it was rather sneaky.

    Quote Originally Posted by riccaru View Post
    Fourth, attacking the other Espada is not against the laws. Killing is. If unprovoked attacks were illegal, then Genoveva should have been scolded for blasting Sereg. Sereg should have been for trying to hit Edward as well.
    Plotting against the other Espada is 'illegal' but attacking may well be illegal depending on the sector. It isn't in Genoveva's. Nothing is.
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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by riccaru View Post
    First, vandalism on something he owns? That makes sense. He wanted a sunroof!
    Uh...dude. Unless totally blocked, the Gran Ray would probably bow a hole in the roof.

    Quote Originally Posted by riccaru View Post
    Second, gran rey cero =/= sneaky. At all. It's on the same level of sneaky as what Genoveva did to Pico. So no problem.
    You misunderstood what I typed. I meant that, due to your talk of being willing to casually use a Gran Ray against any and all of the other Espada, I didn't really trust what your "sneaky plot" was.

    Quote Originally Posted by riccaru View Post
    Third, It means they're in the way of Genoveva beating Sereg to death? You know, standing between them?
    ...And she's only going to be beating him to death if he's already provoked her into doing so. Well, probably. Most likely.

    Or she could just use Caja Negacion on all of them.

    Quote Originally Posted by riccaru View Post
    Fourth, attacking the other Espada is not against the laws. Killing is. If unprovoked attacks were illegal, then Genoveva should have been scolded for blasting Sereg. Sereg should have been for trying to hit Edward as well.
    Fine. Then all the other Espada attack and cripple (but not kill!) all of Sereg's subordinates, and proceed to non-lethally tear off his arms and gouge out his eyes. There, he's still alive, but they attacked him.

    Again, seriously, just sit back and let this be a big tournament fight, without trying to piss in the cheerios of all the other Espada in some way or another.
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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Callos_DeTerran View Post
    I resent this, I thought it was rather sneaky.



    Plotting against the other Espada is 'illegal' but attacking may well be illegal depending on the sector. It isn't in Genoveva's. Nothing is.
    Ha. I meant what Sereg might do is as sneaky as what Genoveva did. Sorry for the confusion.

    Edit: @KD. I did say he wanted a new sunroof. What better way than to blast a hole through it? It's quick.
    Last edited by riccaru; 2010-07-08 at 02:33 PM.
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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by OverWilliam View Post
    Mmhmm.

    Ryoichi Yasu, Unseated, Kido Corps
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    Name: Ryoichi Yasu (First Name, 安, meaning "Peaceful")
    Affiliation: Shinigami
    Rank: Unseated
    Gender: Male
    Reatsu/Speech Color: Blue Ash

    Appearance: Yasu is a bookish, but distinctly handsome Specimen of a Reaper; he stands at just below average height, but has a Presence of Personality that makes up for his nonthreatening stature. Though Shinigami age can be somewhat subjective considering their long lifespans, Yasu has a sense of Mature Youthfulness matched evenly by inner Experience (particularly in his eyes) that can only be born from Centuries of life. His wrinkled, dirty Blonde hair usually grows a little long from neglect, but he wears it with a roguish charm to match his inquisitive, dark Blue eyes and subtly delicate features. His hands are steady and dexterous, a sign of his expertise in the various Gestures and hand Arrays that he has mastered over his centuries. Though he seldom gives attention to his personal appearance, it takes several weeks for even the faintest glimmer of facial hair to begin appearing on his chin; this is one sign to those more familiar with him that he's been obsessing with some project for longer than is healthy, if he begins to display any sort of chin scruff.

    Yasu carries his Zanpaktou standardly on his Left side, and can also at times be seen carrying any of a variety of Walking Staffs that have only enhanced his reputation as a 'Reclusive Wizard' type. These can range from simple Wooden creations all the way to more refined pieces set with colored Gems at the crown, but are universally Thin and lightweight. Though he has perfect eyesight, he can sometimes be seen wearing a pair of silver spectacles as he goes about his work. Other similar devices or bits of jewelry have been known to appear and vanish from his wardrobe from time to time, but these are the exception to the rule.

    Personality: Yasu is pleasant and peaceful in nature, but is instilled with a ferocious drive and Focus that can rub those with thin skin the wrong way, if they see the wrong side of it. Yasu's primary Passion is in his Research and pursuit of Knowledge in the Demon Arts, and all other pursuits take back seat to this Driving motivation.

    Yasu often sequesters himself away from the world so he can be alone to think; most often this means closing himself in his Private Study, but multiple times this need to be alone has expressed itself as setting out on wandering journeys throughout the furthest reaches of the world that surrounds Soul Society, and even the Mortal World and beyond, taking time to himself to organize his thoughts and experiment with his Kidou. He does not brag nor is attention brought to the fact, but he is likely the most well-traveled Shinigami currently alive, and his extensive experience (essentially 'been there, done that') is nothing to gloss over. Though Yori is naturally very peaceful in disposition, he can be irritable if he is interrupted or called away from his research. Despite this he is always willing to help, so long as there is something in it for him. In seemingly direct contradiction to his preference for solitude, Yori is often called on for Personal favors (and even, at rare times, asked to assist his Division, though they usually tend to leave him to himself), but always looks to turn a Profit in some way. A few people in particular have learned what to bribe him with, and sometimes even get Return Customer discounts.

    The thing that can be counted on most reliably to distract Yasu from his work are the Charms pf the Fairer sex. Yasu treats women like Fine Wine; they are valuable, delicate, refined... and he samples as many of them as he can. Yasu treats the few women he regularly works with with Respect and Dignity, but does not deny the Intoxicating effect that they can have on him... especially with increasing quantities. Females will receive unabashed preference and special attention from him, as well as being the first that he will jump to save or hesitate to put in harm's way. He is immediately attracted to the hurting and vulnerable, loving nothing more than to offer his support and comfort in time of need in any way he can. However, Yasu will never, never cross the line with any woman who is not fully willing to, and, young or otherwise, he will, under no circumstances take advantage of anyone.

    Background: Yasu started as an upstart Academy student with Big Ideas about the way things really worked, and was always willing to gush said ideas on anyone who would listen... much to the chagrin of his classmates and teachers, who all knew him to be completely wrong. Since those early days he himself has discovered that back then, yes, he was in fact Completely Wrong. However, the courage to challenge the dogma of the Established, along with the foundations upon which his further understanding built upon, are valuable traits that Yasu took with him out of the Academy and straight into the Kidou corps. In the intervening decades and centuries, Yasu has built his functional understanding of Kidou to a level rivaling Specialist Captains in its advancement. While Yasu is technically of an overall level equal (and in some ways far surpassing) established Vice-Captain level, he has refused to involve himself in Division-baseed Politics in any way, and politely refuses nearly all forms of Responsibility requested of him. He explains this as being because any such responsibility would only detract from his personal studies, which is impermissible in his mind, but there may be a deeper reason for his refusal to accept ranking or recognition within his division. Whatever his motivations, he is technically an Unseated in his Division, and likes it that way.

    Once, a long time ago, Yasu accepted a position in the Academy teaching Kidou Practice and Theory to students there. However, in addition to detracting from his Research freedoms, this eventually landed him in some sticky situations concerning underage female students, and while he unabashedly enjoyed said situations at first, could not continue in good Conscience and left.

    Yasu does enjoy explaining his findings and Theorems to those who are eager to gain more understanding in Kidou, but has long since come to understand that most people grow bored or confused with his more thorough explanations. Usually he refrains from discussion of Kidou at all, for various reasons, and when he is dragged into any level of explanation, he resorts to 'nutshell' analogies to get the basic, basic, basic point across.

    Through his travels through the Seireitei, the Mortal World, and even perhaps to Other lands to which Shinigami Do Not Travel (including at least one that the majority of Shinigami do not know exists), Yasu has taken an interest in the capabilities and powers of a variety of creatures, including Quincies, Spiritually Aware humans, and even Hollows, all the way up to Arrancar level (though he has not seen many of the latter in action). A few or more of his own developed abilities were designed to mimic or duplicate effects he has witnessed being used by members of these other factions, to diversify and strengthen his powerset.


    Abilities:
    Spoiler
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    Kidou Master: As an Advanced member of the Gotai 13's Kidou Corps, Yasu is extremely proficient with Kidou, and uses it even more than his Zanpaktou when it comes to direct combat. He believes Kidou to be much more versatile and efficient than most Shinigami's Zanpaktou in most respects, but also recognizes the times when his Soul Cutter is the better choice. Through his Self-training and advances in understanding, Yasu has discovered various Short-cuts and Energy-saving techniques that allow him to create a Kidou of equal strength for less energy. This, combined with a great capacity for Kidou to begin with, lets him use many, many Kidou before getting fatigued. Yasu does not claim to have mastered every single known Kidou, nor has he even learned to cast them all quickly enough to be combat applicable, but through his Centuries Yasu has successfully cast every single Hado and Bakudou from 1 to 99 at least once.

    Advanced Kidou Theory: This has been Yasu's primary focus for nearly the entirety of his time with the Kidou Corps. He believes that Kidou on the whole is much stronger and has much more potential than the majority of the Gotai 13 understands yet. Yasu has been developing his understanding of Kidou for many years, and the results of this understanding and Practice are wide and far-reaching. In addition to making radical and hugely beneficial alterations to existing kidou on the fly without power reduction, Yasu has learned a startling variety of applications for Advanced Kidou Theory, including the ability to Counter-Kidou in a manner remotely similar to the Legendarily rare Hanki (Reverse Demon) technique-- a Kidou technique he claims to have improved upon.

    Shunpo Practitioner: Yasu's Shunpo is rather Average in speed and distance, but as a side-effect of his great Control in Kidou, he has a very efficient Shunpo and can execute a very high number back to back before getting tired.

    Basic Hand-to-Hand: Yasu has a very basic skill in Hand-to-Hand combat, but is very easily overwhelmed by anyone with even average skill.

    Stoneskin: In an attempt to mimic the Arrancar Hierro, Yasu has discovered an (admittedly less effective, but still quite useful) Shinigami variant that protects him from physical damage. Yasu has learned how to maintain this technique subconsciously, meaning it is always active, but can be enhanced with conscious concentration.


    Zanpaktou:
    Name: Teitoushu (Razor Paw)

    Release Phrase: "Listen: Teitoushu!"
    Shikai: Yasu is nearly always seen with a simple, standard-looking Zanpaktou on his left hip, the only thing to set it apart from the nameless Zanpaktou carried by Unseated is its reduced length; in all other respects it is a standard Katana, save that the length of its blade is reduced to just over a foot instead of the standard 3 1/2 - 4 foot range most occupy, leaving the handle at least as long as the blade itself. What most people fail to realize is that this simple form is Yasu's Shikai.
    Shikai Special Abilities: Yasu's shikai largely lacks combat ability, instead almost entirely focusing on Tertiary Utility capabilities and augmenting Yasu's Kidou versatility. The primary ability is something Yasu describes as being able to 'hear' Kidou happening-- similar to a Dolphin's Sonar or a Bat's Echolocation, Teitoushu's blade reverberates subtly in reaction to Kidou in the area, giving Yasu an instant instinctive understanding of the general direction and distance, nature, and strength of any Kidou used in its area of effect. Teitoushu also acts as a focus for certain Kidou, allowing Yasu to 'anchor' Kidou requiring constant concentration on the Zanpaktou instead, freeing his own attention span to concentrate on other things, allowing him to maintain multiple ongoing effects at once.

    Yasu has achieved a level of Mastery over Teitoushu that far surpasses the standard 'Sealed, Shikai, Bankai' tiered release system in terms of control and efficiency. His exact methods of doing so are known only to himself, but he maintains Shikai at all times without strain or even conscious effort.

    Sealed Form: In its fully sealed form, which it seldom if ever reverts to, is a completely standard Zanpaktou.
    Sealed Abilities: None.

    Bankai: Not achieved.


    Intended Changes to the Character from Last Game...
    Spoiler
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    In the last game, Yasu came off more as an immature, juvenile sort of character, which, while fun and certainly a part of his personality, is not the feel I am largely shooting for with this concept. For this time around, I want to play him more as a somewhat older, more mature, more wizened sort of 'Wizard' character who keeps most of his many, many sober thoughts tucked away behind a Peaceful and cheerful personality, with a little well-meaning Lechery thrown in just for endearment.

    His Zanpaktou has been completely rehauled, and now ties in much more nicely with his Limit Break-esque 'Let's Get Dangerous' ace-in-the-hole. I do have a Bankai thought up for him, though as with most of my characters, he will probably never unlock it.

    The main purpose of this character is to get dragged along on Wacky Hijinks by other members of the cast, when he'd rather be left alone to study. However if he got what he wanted he'd be really boring to play, so I'm counting on you guys to interrupt him constantly, to his chagrin. He really has been almost everywhere and seen almost everything at least once, so even though he doesn't want or get a lot of recognition for it, he's one of the big dogs on campus where Kidou (among other things) is concerned, and should absolutely be pestered accordingly.
    Few things:

    In 'advanced Kido theory', you refer to Hanki as 'legendarily rare'; I've been under the impression that the technique is, infact, rather basic, and technically more of a principle underlying several spells rather than a singular ability. You can't get much simpler than 'equal-but-opposite force', after all. What's your source of information for this - Innis, some obscure Wiki entry, or what?

    The concept of 'permanent release zanpakuto' is already established, and seems to be more a matter of vast Reiryoku than skill - Yasu having achieved the same result by different means is fine, but I don't see the need of stressing how he 'far surpasses the standard 'Sealed, Shikai, Bankai' tiered release system in terms of control and efficiency'.

    Also, you refer to Yasu as Yori at several points - accident?

    The character seems to be bit higher on the power curve than is strictly necessary, but otherwise seems interesting. Could Sayuri perhaps bribe seduce persuade him to join her 'Kitano Takeshi is a twit unprofessional and must be spanked taught a lesson' club? They seem like they could know each other.

    (For the record, Yamamoto Sayuri is 1st Division Vice-Captain, former Corps member and Cell leader, and hates Takeshi's guts.)
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    to grow old and wither and die."

  9. - Top - End - #1479
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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    New thread anyone?

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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by KnightDisciple View Post
    Fine. Then all the other Espada attack and cripple (but not kill!) all of Sereg's subordinates,


    "The Legion is innocent. Why must you hurt us so?"
    Last edited by 13_CBS; 2010-07-08 at 02:34 PM.

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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by 13_CBS View Post


    "The Legion is innocent. Why must you hurt us so?"
    Because it's fun, and it hurts Sereg more.
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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Frozen_Feet View Post
    Few things:

    In 'advanced Kido theory', you refer to Hanki as 'legendarily rare'; I've been under the impression that the technique is, infact, rather basic, and technically more of a principle underlying several spells rather than a singular ability. You can't get much simpler than 'equal-but-opposite force', after all. What's your source of information for this - Innis, some obscure Wiki entry, or what?

    The concept of 'permanent release zanpakuto' is already established, and seems to be more a matter of vast Reiryoku than skill - Yasu having achieved the same result by different means is fine, but I don't see the need of stressing how he 'far surpasses the standard 'Sealed, Shikai, Bankai' tiered release system in terms of control and efficiency'.

    Also, you refer to Yasu as Yori at several points - accident?

    The character seems to be bit higher on the power curve than is strictly necessary, but otherwise seems interesting. Could Sayuri perhaps bribe seduce persuade him to join her 'Kitano Takeshi is a twit unprofessional and must be spanked taught a lesson' club? They seem like they could know each other.

    (For the record, Yamamoto Sayuri is 1st Division Vice-Captain, former Corps member and Cell leader, and hates Takeshi's guts.)
    This. Don't do it. Please, for the sake of the honor of the Seretei. NOOOOOO!!!
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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Prime32 View Post
    New thread anyone?
    New thread.
    Last edited by nothingclever; 2010-07-08 at 02:37 PM.

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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by Frozen_Feet View Post
    In 'advanced Kido theory', you refer to Hanki as 'legendarily rare'; I've been under the impression that the technique is, infact, rather basic, and technically more of a principle underlying several spells rather than a singular ability. You can't get much simpler than 'equal-but-opposite force', after all. What's your source of information for this - Innis, some obscure Wiki entry, or what?
    That'd be Innis' write-up and...just the skill required to use Hanki considering it requires significant skill in Shunko which requires lots of skill/practice with Hakuda and Kido.

    Mostly cause Hanki is...yeah. Hanki can very easily lead to 'untouchable, muwhahahahahaha!' depending on how strong it's user is. I think people underestimate how good Shunko and Hanki are sometimes. ^.^;
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    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Okay, from what I've read, here is my opinion.

    Don't try and get yourself killed.

    Seriously, I don't think you have much of a reason to. If you don't like your character, there is always the wonderful thing called retcon. So far, your character seems to have some kind of death wish. I mean, let's look at what he has done so far...

    1) Attacked a Shinigami Training Session led by a Captain. Razes a village to the ground to get the Captain's attention to that end. Who knows what else he did beforehand to make Pico have to go after him.

    2) Insulted the Primera. To her face. Need I say more?

    3) Also insulted the Segunda in a fashion when Pico flipped out after his alienation of Talon. Made all the more glaring by the fact that you would think that he would call Pico an idiot for threatening someone so high up.

    Now, I'm not picking on you here, but come on. It seems like he is going out of his way to make himself Public Enemy Number 1 here. I guess what I'm trying to say is this. To riccaru, are you sure you want to play the character like this? To everyone else, I'm not even sure if the reason why we even started getting all bent out of shape is even valid. From what I've seen, he was making a joke.

    And now for something completely different. How exactly is Arcelia's judging position going to affect everybody? I'm kinda seeing a big ol' honking hammer coming down on all of our plans should that happen.

    Edit: Wow. Delayed reaction much?
    Last edited by InyutheBeatIs; 2010-07-08 at 02:45 PM.

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    Midwest, USA
    Gender
    Male

    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by nothingclever View Post
    *Pointed Cough*
    BitPRR Characters: Entries Masaru, Chuck, Thomas, Turiel, and Masamune

  17. - Top - End - #1487
    Orc in the Playground
     
    Vulkan's Avatar

    Join Date
    Dec 2009

    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    I'm back despite never really meaning to lea-

    So umm *Tsk tsk* Should I just jump on in and make sure my seat isn't taken or anything?

    Avatar by Cdr.Fallout

  18. - Top - End - #1488
    Firbolg in the Playground
    Join Date
    Mar 2007

    Default Re: [BitP:R] BleachITP Reborn: OOC Thread 9

    Quote Originally Posted by KnightDisciple View Post
    *Pointed Cough*
    *Even more pointed cough*
    My Current Works


    Quote Originally Posted by Serpentine View Post
    Also I'm pretty sure you're GLaDoS now.

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