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Thread: nwn 2!
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2006-11-16, 11:36 PM (ISO 8601)
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Re: nwn 2!
They capped it? Well at least it's technically better balanced...
the technically being that I'll still drop most dragons and demi-liches with two castings. Maybe three.
Otherwise, DI: Magic is a new and nasty variable... good to know that it exists, since it does make life a bit more difficult for mages since magic damage won't be able to bypass every possible protection.
Otherwise, Implosion is what a high SR is for... or Spell Mantle and its like. *grins*
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2006-11-17, 07:21 AM (ISO 8601)
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Re: nwn 2!
If we are talking about Old-School NWN1 cheese fighting... I trump everything and cast Flesh to Stone. The spell is bugged and always works, even if you have immunity to it. Lets not forget Bigbys Forceful Hand of Automatic Win, too. Have fun knowcked down and stunned for 20 rounds. And if I'm using Clericzilla and have time to buff, I stack Divine Power (also badly bugged) and get 50 attacks per round.
Seriosuly, the amount of cheese in NWN1 was obscene. They did a decient job of correcting alot of the issues in 2 so far though, so I'm actually pretty happy with it.
Oh yah, was playing around yesterday with shapechnage and relised the coding for it is crap. Wizards and Sorcerors who use it cannot cast spells while shapechanged... but a Druid with Nature Spell can cast spells in ANY form. Oh well.
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2006-11-17, 09:01 AM (ISO 8601)
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- Jan 2006
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- Portslade, UK
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Re: nwn 2!
Just a quick question for those of us who are enjoying this game. Even though I still cant get the hang of spell casters.
SpoilerAre there any more Ironfist relics in the caves where you found the gloves?Proud Member of the Roy Fanclub
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2006-11-17, 09:27 AM (ISO 8601)
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2006-11-17, 11:39 PM (ISO 8601)
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- Dec 2005
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2006-11-19, 06:21 AM (ISO 8601)
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- Refugee of Aiur
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2006-11-20, 12:12 AM (ISO 8601)
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- Jan 2006
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Re: nwn 2!
Well, I bought it, and I installed it, along with the patch--a process which took well over an hour.
My impressions are, overall, not very good. The performance is way slow for the quality of the graphics. The interface is clunky and poorly documented, and the henchman AI is infuriating. It's especially infuriating because when your henchman die, you can't abandon them--you are instantly stuck in whatever area you're in, and remain stuck until you save them. Even if there's a horde of enemies on your tail and you're Chaotic Evil.
All this I could put up with... but the storyline is killing me.
SpoilerI get to Neverwinter and head for the Sunken Flagon. There I visit Duncan of the Unpronounceable Last Name, also known as the Man with the Plot Hook. He tells me I have to talk to Aldanon the Sage about these mysterious shards.
Me: "Sounds good to me. Where's Aldanon?"
Duncan: "The Blacklake District. It's all locked up."
Me: "How do I get in?"
Duncan: "You can join the City Watch, or you can make a deal with this thief Caleb."
Being a Chaotic Neutral sorceror with an allergy to authority, I decide I'd rather cut a deal with the thieves. So off I go to Caleb.
Me: "I want to get into Blacklake."
Caleb: "Okay, go make this merchant cough up his protection money."
I use my 20 Charisma to sweet-talk the merchant into paying up. There's some trouble with the City Watch, which I skillfully defuse.
Me: "Here's the money. Can you get me into Blacklake now?"
Caleb: "No, you have to talk to my boss Moire about that."
I go talk to Moire.
Me: "I want to get into Blacklake."
Moire: "Okay, go make sure the City Watch around here knows who's boss."
I go around to all the watchmen and make sure they won't give the thieves any trouble.
Me: "I did it. They're on our side now. Can I get into Blacklake?"
Moire: "I said show them who's boss, not get them on our side! Here's a torch. Burn down the City Watch building."
Me: "You're a f***ing maniac."
Moire: "Do it."
Me: "The entire Watch will be out to get us."
Moire: "I'm not talking to you any more until you burn down the City Watch building."
Me: "But..."
Moire: "La la la la, I can't hear you."
I go to the City Watch.
Me: "Moire's pissing me off. I want to rat her out to the City Watch in exchange for access to Blacklake."
City Watch: "We're not going to give you that dialogue option. You made a deal with Caleb, you can't change storylines now."
Me: "Fine. Be that way."
I search the entirety of Neverwinter for some other way into Blacklake, and find nothing. Finally giving in to the plot railroad, I burn down the Watch building and go back to Moire.
Me: "I burned down the Watch building. Now can I get into Blacklake?"
Moire: "No."
Me: "Let me put it another way. You can either get me into Blacklake, or eat half a dozen fireballs while my henchmen pound on you."
Moire: "I'm a neutral NPC. The God of Pre-Scripted Plots protects me. Nyah nyah."
Me: "Damn you!"
Moire: "My boss Axle wants to talk to you. If you're nice to him, he might get you into Blacklake."
Me: "Grrrrr. Fine."
I go talk to Moire's boss.
Axle: "You moron! You burned down the City Watch building! Now the entire Watch will be out to get us!"
Me: "That's what I said. Can you get me into Blacklake?"
Axle: "Maybe. Listen to this long spiel about Luskan and Nasher."
Me: *snore*
Axle: "Hey, wake up! Go protect this weapons shipment, and don't kill any more Watchmen."
Me: "Okaaaay."
I go protect the shipment on its way to the warehouse. I do reasonably well at not killing Watchmen. Then an informant in Moire's gang tips off the Watch and a small army of Watchmen descends on the warehouse.
Me: "Axle didn't want me to kill any of you. Can we talk about this?"
City Watch: "Hack! Slaughter! Maim!"
Me: "Well, if you insist."
I annihilate the small army of Watchmen and go back to Axle.
Axle: "I told you not to kill any Watchmen."
Me: "Moire's informant sold us out. Can't we get rid of her?"
Axle: "No, we need her to root out the informant."
Me: "Whatever. Look, just get me into Blacklake."
Axle: "No, you have to go rescue this emissary."
Me: "No, I have to get into Blacklake. I'm sick of running in circles for you bozos."
Axle: "Nothing doing. Go rescue the emissary."
Me: "I think you've failed to grasp something about irrelevant side quests. The idea is that they're supposed to be optional."
Axle: "This one isn't. Fetch the emissary."
Me: "Blacklake!"
Axle: "Emissary!"
Me: "BLACKLAKE!"
Axle: "EMISSARY!"
Me: "Can you at least promise that if I rescue the emissary, you'll get me into Blacklake then?"
Axle: "No, I've completely forgotten about Blacklake by now. So have you. You don't get to ask me about it any more."
Me: "But... but... I don't care about your f***ing emissary. I don't care about your little war with the Watch. I don't care about you or Moire or Luskan or Nasher. Hell, I don't care about Neverwinter! I JUST WANT TO GET INTO F***ING BLACKLAKE!"
Axle: "That's nice. Off you go now, there's a contact waiting to insult you up where the emissary was last seen, and a stereotypical annoying bard waiting to join your party, and you sure don't want to miss them."
Me: *sob*
Last edited by Dausuul; 2006-11-20 at 12:47 AM.
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2006-11-20, 04:57 AM (ISO 8601)
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- Aug 2005
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2006-11-20, 10:13 AM (ISO 8601)
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- Nov 2006
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2006-11-20, 05:09 PM (ISO 8601)
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Re: nwn 2!
The recounting's amusing, I got a couple good chuckles out of it. :)
But yah, that is annoying if you actually don't give two figs about either side. Me... as long as the main plotline doesn't care, I'll happily go out and do every sidequest available before coming back and annilhating the enemies now that I'm several levels higher then I should have been for that section. *shrugs*
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2006-11-21, 09:43 AM (ISO 8601)
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Re: nwn 2!
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2006-11-21, 10:03 AM (ISO 8601)
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2006-11-21, 10:17 AM (ISO 8601)
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2006-11-21, 01:37 PM (ISO 8601)
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- Nov 2006
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Re: nwn 2!
Overall.... well, I'm addicted. But that's not surprising.
Decent story, but yes, the initial "choice" between watch and thieves was poorly implemented.
Have had okay luck with how the system runs, but egads it's a resource hog for a game that doesn't look much better than KotOR, a game that came out, what, two or three years ago?
And yes, AI is awful. Had to shut it off. Once you get used to the controls though, gameplay is good. GUIs pretty nice; I am one of the few that likes the dropdown menus better than the radials.
Biggest gameplay complaint for me: "Influence" is a great idea that was implemented poorly. As I understand it, it's supposed to measure YOUR influence on your party members. But it seems to be more THEIR influence with you. You let your party get away with stupid crap and agree with them 100% of the time, they like you. You dare to assert your opinions--however respectfully and politely, you lose influence with them if you're a hair off from what they want to do. The idea of "influence" is to earn respect, not let someone walk all over you.
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2006-11-22, 06:14 AM (ISO 8601)
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- Aug 2005
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- Refugee of Aiur
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Re: nwn 2!
hello again DQ. wasn't your last Avi Annah?
anyway i do feel i have to watch what i say les i annoy the dwarf...
speaking of which when does he become a monk?
Spoileri have no more dialoge opitions but he hasn't figured out why he fights yet... any longewr and it'll be a waste of time (level 12 it a bit late to multiclass)
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2006-11-22, 06:31 AM (ISO 8601)
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2006-11-22, 06:35 AM (ISO 8601)
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2006-11-22, 07:25 AM (ISO 8601)
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- Dec 2005
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- York, England
Re: nwn 2!
Re: the dwarf, I'm led to believe he respecs entirely rather than multiclassing.
"They say we wizards are subtle. But believe you me, we've got nothing, nothing at all on women" - Harry Dresden, Storm Front
A thousand and one blessings on the house of Ishukira for the Illuminated One avatar.
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2006-11-22, 08:08 AM (ISO 8601)
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- Mar 2005
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Re: nwn 2!
Trust me, once you get into blacklacke, you'll be glad you got all that experiance....I hate demons, damn DR
My Science Blog
Current: Weight Loss: The Honest Truth
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2006-11-22, 10:58 AM (ISO 8601)
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- Nov 2006
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Re: nwn 2!
Wow, someone remembers me. I'm amazed.
Yeah, I have an Annah avatar that I used for awhile, though I've also used this Sunite before (she's an original char I play in an FR tabletop game). Also had an Imoen avvie. I'd like to clean up the Annah pic if I use it again, but I did like that one.
speaking of which when does he become a monk?Spoiler
I haven't finished his monk quests either, and as I understand it, they potentially take a long time. Most folks I've read don't finish until act III, and I'm level 12 in act II. I'm beginning to wonder if you ever do get to multiclass him, or, as you say, whether it's worth it. Though doing the sidequests are fun.
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2006-11-22, 12:14 PM (ISO 8601)
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- Jan 2005
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- california
Re: nwn 2!
When does it come out for Mac?
SCORPIA!!!!!!&&http://i44.photobucket.com/albums/f36/Hawkeye5582/stored%20avatars/40e75818.gif&&Old Hawkatar&&My own version of Oots Clicky Here
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2006-11-22, 03:59 PM (ISO 8601)
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Re: nwn 2!
Regarding the dwarf and multi-classing:
SpoilerWhen you complete the quest chain and he becomes a monk, he returns to level 1 and allows you to level him, with full control over feat and skill selection from level 1 to your current level.
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2006-11-23, 10:54 AM (ISO 8601)
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Re: nwn 2!
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2006-11-23, 11:17 AM (ISO 8601)
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- Dec 2005
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- York, England
Re: nwn 2!
"They say we wizards are subtle. But believe you me, we've got nothing, nothing at all on women" - Harry Dresden, Storm Front
A thousand and one blessings on the house of Ishukira for the Illuminated One avatar.
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2006-11-23, 03:23 PM (ISO 8601)
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- Oct 2005
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- Houston, Texas
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Re: nwn 2!
got it for my birthday. installed it. patched it for over an hour. runs like crap. i have a decent computer. it exceeds the minimum requirements and meets most of the recommended specs. my drivers are up to date and im running this game at the lowest graphical settings. still lagging bigtime and choppy as all get out.
ive been to the nwn2 message boards and followed all the advice there. still lagging a LOT.
im very dissappointed. i really hope it gets patched before i decide to uninstall and trash it. until then ill just enjoy warhammer 40k dark crusade.There are some words which I have known since I was a schoolboy. "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably." These words were uttered by Judge Aaron Satie -- as a wisdom, and warning. The first time any man's freedom is trodden on, we're all damaged.
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2006-11-23, 08:40 PM (ISO 8601)
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- May 2005
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- York, England
Re: nwn 2!
I'm loving this game. So much so, it's taken the place of my regular DAoC time.
However, (you knew there was a however on the way) I've hit a pretty much game-stopping bug.
I've just hit Chapter 2 with my 12th level fighter, noticed the dwarven scouts on my map and headed off to do that bit.
The party consists of:
Me, fighter
Whatshername, the farmer
Qara, mobile fire platform
Neeshka, the loveable rogue
Now, I come to the part where I have to use the bit to make the lock work. After a bit of pointless dialogue, I realise that I need Khelgar the dwarf to continue. I head back to the pub to pick him up, and..
NO FREAKING KHELGAR!!
He's completely disappeared, vanished, buggered off! He's not in the common room, neither is he on the party-selection list. This bit of the plot, which I was rather enjoying, is now impossible to do!
I looked on the Bioware forums and the general consensus seems to be, "Nothing you can do, go back to an earlier save." Not much use to me, I only use one save at a time. Apparently this happens when you zone with an animal familiar or an animal companion in the party. Though not all the time.
So now I've had to restart the entire game. Anyone else have this problem?
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2006-11-23, 10:39 PM (ISO 8601)
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- Mar 2005
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- Some level of Hell
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Re: nwn 2!
Here's one, how many places have you guys found ore? I found it in the orc cave at Old owl well, the dwarf cave...and well that's it so far
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2006-11-24, 02:16 PM (ISO 8601)
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Re: nwn 2!
So does the Debug Mode actually, you know, whats the word I'm looking for?
Work
I tried to take some stats out and buff up another because I got them mixed up but it doesn't seem to work. I tried God Mode at some point and found it didn't work. I tried to give money and experience but it doesn't work. Oh and I have done DebugMode 1. Just saying this now because last time I asked a question similar to this on a different board about the previous game I got about 10 replies telling me I should try doing it with DebugMode on, idiots.
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2006-11-24, 08:47 PM (ISO 8601)
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- Apr 2005
Re: nwn 2!
I don't think you guys understand. NWN multiplayer is the shining feature of the series. Persistant Worlds were the best, I think. Being able to roleplay or quest and such with 30+ people (depending on the time) was excellent. If obsidian manages to pull together the multiplayer it will be on par with those MMORPG games. I'm definately buying it as soon as my new COmp shows up.
Last edited by Demosthenes; 2006-11-25 at 01:07 AM. Reason: I'm tired, so sue me
When a door of opportunity closes, another opens. Problem is that we stare at the closed door so intently that we never see the other open. -Author Unknown
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2006-11-25, 04:46 AM (ISO 8601)
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Re: nwn 2!
Thats another thing, my game freezes every time I try to log into my account online or make a new account. I'm fully updated for patches.