Results 181 to 210 of 1543
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2010-11-13, 05:39 PM (ISO 8601)
- Join Date
- Sep 2010
Re: Final Fantasy d6 (Complete System)
Is there some way to remove Drown?
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2010-11-13, 05:50 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: Final Fantasy d6 (Complete System)
Last edited by Temotei; 2010-11-13 at 05:50 PM.
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2010-11-13, 06:39 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Canada, Eh!
- Gender
Re: Final Fantasy d6 (Complete System)
It should be weaponsmithing. Originally, we were going to talk about at length as to how they were primarily used the way hira-shuriken were used historically; wrapped in fuse to be lit and thrown, or perhaps wrapped in a cloth soaked in poison and lit to cover an area with a cloud of poisonous smoke. Likewise, some were intentionally rusted to harbor the bacterium Clostridium tetani.
Then we realized this was dumb and went with 'hey, it's pointy metal that you throw!' instead and made the Darts.- Final Fantasy d6 --- Building a Villain --
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2010-11-14, 05:18 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: Final Fantasy d6 (Complete System)
Harmless (6 Points)
This ability renders all attacks against the limit break user useless, regardless of the type of attack. However, the user also cannot harm another creature. This effect lasts for 4 rounds. Harmless cannot be combined with any ability that would bring harm to another creature.Last edited by Temotei; 2011-02-16 at 11:47 PM.
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2010-11-14, 05:33 AM (ISO 8601)
- Join Date
- Jun 2008
- Location
- England
- Gender
Re: Final Fantasy d6 (Complete System)
Might be a bit presumptuous, but I plan to utilise homebrew in my game so a single place to see it would be nice.
If Dust disapproves I'll remove it.Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2010-11-14, 02:34 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Canada, Eh!
- Gender
Re: Final Fantasy d6 (Complete System)
Why on earth would I disapprove? o_0 Heck, I might sig the second thread.
- Final Fantasy d6 --- Building a Villain --
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2010-11-14, 02:37 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- England
- Gender
Re: Final Fantasy d6 (Complete System)
Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2010-11-14, 03:15 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Too close to the sun
- Gender
Re: Final Fantasy d6 (Complete System)
Hey Dust. I did a Master of the Keyblade Job on the Homebrew thread [/shameless plug], and I realised that there should probably be a Kingdom Hearts section in the World chapter, what would you think about adding it in?
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2010-11-14, 05:39 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
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2010-11-14, 05:42 PM (ISO 8601)
- Join Date
- Oct 2010
Re: Final Fantasy d6 (Complete System)
And a lot of stuff isn't D&D, but people still enjoy making homebrew of it for their games.
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2010-11-14, 05:43 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
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2010-11-14, 05:44 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- The Land of Ice and Snow
- Gender
Re: Final Fantasy d6 (Complete System)
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2010-11-14, 08:21 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Canada, Eh!
- Gender
Re: Final Fantasy d6 (Complete System)
The problem with adding more and more games to the Settings is that, not only will the book get even more (unnecessarily) bulky, but it's hard to justify doing Kingdom Hearts before more 'canon' games such as Vagrant Story (which is set in Ivalice as well).
The thing about the Keyblade master, whether it be Sora/Riku/whoever in the video games or the base class, it has a lot of quirks that seperate it from the other standard classes. This makes it far more difficult to balance - at any rate, it's certainly not a project I'd be confident tackling!- Final Fantasy d6 --- Building a Villain --
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2010-11-14, 08:23 PM (ISO 8601)
- Join Date
- Sep 2010
Re: Final Fantasy d6 (Complete System)
Nooooo... KH is definitely not FF. If not for any other reason, it's got a different name. It's got some characters mashed in, but it'd be like making a Mario RPG and then make a chapter about Donkey Kong in it because there was Smash Bros. or whatever it was called where the other guys appeared.
Edit: And Vagrant Story, however beloved, has hardly anything to do with FF system-wise except Ivalice.Last edited by Unrest; 2010-11-14 at 08:26 PM.
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2010-11-14, 08:26 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- The Land of Ice and Snow
- Gender
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2010-11-14, 08:44 PM (ISO 8601)
- Join Date
- Nov 2010
Re: Final Fantasy d6 (Complete System)
First off, I would just like to say how much I love this system. It's easy to understand, unique, and the character creation makes me want to make versions of some FF characters!
Second, I was wondering if there's any FF games still looking for players? I only recently found out about the system and saw that a bunch had sprung up in this thread...
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2010-11-14, 09:13 PM (ISO 8601)
- Join Date
- Sep 2010
Re: Final Fantasy d6 (Complete System)
http://www.giantitp.com/forums/showthread.php?t=174130
Post there and / or look in that subforum for another recruitment thread started by Anonomuss. Hard to tell how many interested people are there as of now.
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2010-11-15, 04:06 PM (ISO 8601)
- Join Date
- Jun 2008
- Location
- England
- Gender
Re: Final Fantasy d6 (Complete System)
Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2010-11-15, 09:30 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- The Land of Ice and Snow
- Gender
Re: Final Fantasy d6 (Complete System)
ATTENTION:
Just got GameInformer.
Auron from FFX comes in at 21 in the Top Thirty Characters who Defined the Decade.
Squeezed right inbetween Tim from Braid and Raz from Psychonauts.
He's ahead of Phoenix Wright (#27), but behind memorable characters such as Ezio (#10), Commander Shepard (#12), Kratos (#7) and Master Chief (#4).
In case you were wondering, 1st place went to GLaDOS, followed by John Marston of Red Dead Redemtion is 2nd and Nathan Drake in 3rd.
That's all for sports.
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2010-11-15, 09:37 PM (ISO 8601)
- Join Date
- Oct 2010
Re: Final Fantasy d6 (Complete System)
I always thought of Auron as the exposition fairy.
And GLaDOS? Seriously?
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2010-11-15, 09:56 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- The Land of Ice and Snow
- Gender
Re: Final Fantasy d6 (Complete System)
Yeah. Auron has more personality and story structure in his badass little finger than GLaDOS has in her/it's whole.... system?
But I still think Cloud has set the tone for a generation of oddly effeminate male leads wielding weapons so large you have no question that they are compensating for something.
Except Snow. He's just Snow.
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2010-11-15, 10:12 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Canada, Eh!
- Gender
Re: Final Fantasy d6 (Complete System)
Fun fact. Basch fon Ronsenburg was going to be the main character of FFXIII. They later realized he was TOO FREAKIN' MANLY and replaced him with Vaan at the last minute. The entire political story of (EDIT!) twelve makes infinitely more sense when you understand this.
Last edited by Dust; 2010-11-15 at 10:45 PM.
- Final Fantasy d6 --- Building a Villain --
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2010-11-15, 10:32 PM (ISO 8601)
- Join Date
- Oct 2010
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2010-11-15, 11:03 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: Final Fantasy d6 (Complete System)
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2010-11-16, 05:07 AM (ISO 8601)
- Join Date
- Jun 2008
- Location
- England
- Gender
Re: Final Fantasy d6 (Complete System)
Piratebold-Bard by Elder Tsofu | Backer #121 of the Giantitp Kickstarter | My homebrew
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2010-11-16, 03:55 PM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: Final Fantasy d6 (Complete System)
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2010-11-16, 05:06 PM (ISO 8601)
- Join Date
- Oct 2010
Re: Final Fantasy d6 (Complete System)
I guess Basch was just too much man to handle.
Heh, we're getting a bit off-topicLast edited by Mecharious; 2010-11-16 at 05:06 PM.
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2010-11-16, 05:19 PM (ISO 8601)
- Join Date
- Mar 2010
- Location
- The Land of Ice and Snow
- Gender
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2010-11-16, 07:29 PM (ISO 8601)
- Join Date
- May 2010
- Location
- Where I am.
Re: Final Fantasy d6 (Complete System)
I have a question concerning Limit Breaks,
It says that the Attack(Physical) can be initiated at medium range regardless of the weapon, now let say I do a limit break with that component against a target at medium range do I end the attack right next to the target or at the same spot I started it?
Taking in account that the Limit Break is in all its fluffyness something that is done in melee such as a powerful over head slam or something.
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2010-11-16, 07:38 PM (ISO 8601)
- Join Date
- Feb 2009
- Location
- Canada, Eh!
- Gender
Re: Final Fantasy d6 (Complete System)
- Final Fantasy d6 --- Building a Villain --