New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 23 of 50 FirstFirst ... 13141516171819202122232425262728293031323348 ... LastLast
Results 661 to 690 of 1495
  1. - Top - End - #661
    Surgebinder in the Playground Moderator
     
    Douglas's Avatar

    Join Date
    Aug 2005
    Location
    Mountain View, CA
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by chomskola View Post
    Is this true? Our campaign has a cleric with a negative dex modifier!!!
    Yes, it is. "Bonus" refers specifically to positive modifiers. "Penalty" refers specifically to negative modifiers. If a rule applies to both, it uses the word "modifier". The rule in question is You can’t use your Dexterity bonus to AC (if any) while flat-footed.. Thus, creatures with a dexterity penalty still suffer from it when flat-footed.
    Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.

    Avatar by Ceika.

    Archives:
    Spoiler
    Show
    Saberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
    Isstinen Tonche for ECL 74 playtesting.
    Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
    Arcane Swordsage: Making it actually work (homebrew)

  2. - Top - End - #662
    Ogre in the Playground
    Join Date
    Dec 2005
    Location
    Danville

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    That actually makes sense. Being caught off guard by an attack might eliminate any advantage that an agile person would get in a fight, but I don't see why being caught off guard would make someone who is unusually clumsy become less so all of a sudden!

  3. - Top - End - #663
    Ettin in the Playground
     
    Eldest's Avatar

    Join Date
    Apr 2011
    Location
    Someplace Nice
    Gender
    Female

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Random thing: with a very technical reading of Improved Precise Shot, you will hit whoever you are aiming for without a roll. Not quite a failed rule, but one where the feat should have been worded a bit better.
    LGBTA+itP

  4. - Top - End - #664
    Ettin in the Playground
     
    deuxhero's Avatar

    Join Date
    May 2009
    Location
    Fl

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Honestly though, being able to ignore AC at level 11 on an underpowered way of attacking is not all that bad an idea for a feat when the wizard+a 0th level cleric spell can erase you from existence if you don't have a good fortitude save from 210 feet away minimum.

  5. - Top - End - #665
    Titan in the Playground
     
    Qwertystop's Avatar

    Join Date
    Mar 2010
    Gender
    Female

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Eldest View Post
    Random thing: with a very technical reading of Improved Precise Shot, you will hit whoever you are aiming for without a roll. Not quite a failed rule, but one where the feat should have been worded a bit better.
    Quote Originally Posted by deuxhero View Post
    Honestly though, being able to ignore AC at level 11 on an underpowered way of attacking is not all that bad an idea for a feat when the wizard+a 0th level cleric spell can erase you from existence if you don't have a good fortitude save from 210 feet away minimum.
    How so? (for both)
    Quote Originally Posted by jamieth View Post
    ...though Talla does her best to sound objective and impartial, it doesn't cover stuff like "ask a 9-year-old to tank for the party."
    My Homebrew

  6. - Top - End - #666
    Ogre in the Playground
    Join Date
    Sep 2011

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Characters take nonlethal damage from hunger and thirst, so you can't die from starvation or dehydration.

  7. - Top - End - #667
    Bugbear in the Playground
     
    SwashbucklerGuy

    Join Date
    Aug 2010
    Location
    127.0.0.1
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Kazyan View Post
    Characters take nonlethal damage from hunger and thirst, so you can't die from starvation or dehydration.
    Yes you can, if the nonlethal is twice your max HP.
    Proud owner of: 0.36 0.43 0.99 2.00 Internet(s), 2 Win(s), and 3000 Brownie Point(s)

    Quote Originally Posted by Welknair View Post
    *Proceeds to google "Bride of the Portable Hole", jokingly wondering if it might exist*

    *It does.*

    What.

  8. - Top - End - #668
    Ogre in the Playground
    Join Date
    Aug 2009

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Eldest View Post
    Random thing: with a very technical reading of Improved Precise Shot, you will hit whoever you are aiming for without a roll.
    No, it doesn't.

    For reference:
    Your ranged attacks ignore the AC bonus granted to targets by anything less than total cover, and the miss chance granted to targets by anything less than total concealment. Total cover and total concealment provide their normal benefits against your ranged attacks.

    In addition, when you shoot or throw ranged weapons at a grappling opponent, you automatically strike at the opponent you have chosen.
    If you refer to the first part, then you failed to comprehend the grammatical structure of the sentence. Your ranged attacks ignore AC bonus provided by cover (except for total cover, which still applies).
    If you refer to the last sentence, then you have confused the game terminology: "strike at" is different from "hit".

  9. - Top - End - #669
    Titan in the Playground
     
    TuggyNE's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Ksheep View Post
    Yes you can, if the nonlethal is twice your max HP.
    Source? I suspect this is a houserule, as I don't recall seeing this in the SRD, and a few quick searches turn up nothing relevant.

    Generally it should be impossible to die from non-lethal damage alone. (In particular, this would make defeating monsters with regeneration considerably easier.)
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
    Quote Originally Posted by hamishspence View Post
    "Common sense" and "RAW" are not exactly on speaking terms
    Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.

    Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity

  10. - Top - End - #670
    Titan in the Playground
     
    Necroticplague's Avatar

    Join Date
    Aug 2010

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Zombimode View Post
    No, it doesn't.

    For reference:


    If you refer to the first part, then you failed to comprehend the grammatical structure of the sentence. Your ranged attacks ignore AC bonus provided by cover (except for total cover, which still applies).
    If you refer to the last sentence, then you have confused the game terminology: "strike at" is different from "hit".
    It's not a completely divergent reading, it's easy to see how he gets it. If it was meant to only apply to covers lesser than total cover, it would say "all covers" not "anything."So RAW says this feat negates the AC bonus of anything that gives a smaller one than being in total cover. You're right about the second part, though, since it defines being "struck" as something different under Combat Modifiers.
    Avatar by TinyMushroom.

  11. - Top - End - #671
    Titan in the Playground
     
    Jack_Simth's Avatar

    Join Date
    May 2006

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Qwertystop View Post
    How so? (for both)
    Just at a guess on Improved Precise Shot? "Your ranged attacks ignore the AC bonus granted to targets by anything less than total cover, and the miss chance granted to targets by anything less than total concealment. Total cover and total concealment provide their normal benefits against your ranged attacks. "

    Total Cover means you can't hit the target at all: "You can’t make an attack against a target that has total cover." - thus, any AC bonus is "less than total cover", and thus, ignored. That +10 Mountain Plate? Less than total cover - the AC bonus it grants is ignored. That +10 Dexterity modifier? Less than total cover - the AC bonus it grants ignored. That +10 Tower Shield? Ditto. That +8 Size modifier to AC for being Fine? It's less than Total Cover too! Ignore it. You're always targetting AC 10 or less, technically, if you are attacking at range with Improved Precise Shot.

    They probably should have worded that first clause something like "Your ranged attacks ignore the AC bonus from cover granted targets by anything less than total cover"
    Of course, by the time I finish this post, it will already be obsolete. C'est la vie.

  12. - Top - End - #672
    Titan in the Playground
     
    Quellian-dyrae's Avatar

    Join Date
    Dec 2006
    Location
    CA
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Its existing wording works. "Your ranged attacks ignore the AC bonus granted to targets by [anything less than total] cover" as opposed to "Your ranged attacks ignore the AC bonus granted to targets by anything less than [total cover]".

    Could have made it a bit clearer, I suppose, but it'll do well enough.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  13. - Top - End - #673
    Bugbear in the Playground
     
    SwashbucklerGuy

    Join Date
    Aug 2010
    Location
    127.0.0.1
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by tuggyne View Post
    Source? I suspect this is a houserule, as I don't recall seeing this in the SRD, and a few quick searches turn up nothing relevant.

    Generally it should be impossible to die from non-lethal damage alone. (In particular, this would make defeating monsters with regeneration considerably easier.)
    ... So it is. I never noticed that before, yet my group has always played that way, through 5 generations of DMs. I'll have to look more in depth as to where it started (Unearthed Arcana, perhaps?)
    Proud owner of: 0.36 0.43 0.99 2.00 Internet(s), 2 Win(s), and 3000 Brownie Point(s)

    Quote Originally Posted by Welknair View Post
    *Proceeds to google "Bride of the Portable Hole", jokingly wondering if it might exist*

    *It does.*

    What.

  14. - Top - End - #674
    Bugbear in the Playground
     
    MonkGuy

    Join Date
    Jan 2012

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Ksheep View Post
    ... So it is. I never noticed that before, yet my group has always played that way, through 5 generations of DMs. I'll have to look more in depth as to where it started (Unearthed Arcana, perhaps?)
    Well one is unconscious when subdual damage equals current HP, and logically at some point one is simply beaten to death.

  15. - Top - End - #675
    Firbolg in the Playground
     
    sonofzeal's Avatar

    Join Date
    Jan 2008

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by TypoNinja View Post
    Well one is unconscious when subdual damage equals current HP, and logically at some point one is simply beaten to death.
    I'd use CDG rules for that, if you continued to make unarmed attacks against a downed opponent, although the "melee weapon" caveat might be awkward.
    Avatar by Crimmy

    Zeal's Tier System for PrC's
    Zeal's Expanded Alignment System
    Zeal's "Creative" Build Requests
    Bubs the Commoner
    Zeal's "Minimum-Intervention" balance fix
    Feat Point System fix (in progress)

    Spoiler
    Show
    Quote Originally Posted by JadePhoenix View Post
    sonofzeal, you're like a megazord of awesome and win.
    Quote Originally Posted by Doc Roc View Post
    SonOfZeal, it is a great joy to see that your Kung-Fu remains undiminished in this, the twilight of an age. May the Great Wheel be kind to you, planeswalker.

  16. - Top - End - #676
    Troll in the Playground
     
    Flumph

    Join Date
    Oct 2010
    Location
    ☢CAUTION☢
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Ksheep View Post
    ... So it is. I never noticed that before, yet my group has always played that way, through 5 generations of DMs. I'll have to look more in depth as to where it started (Unearthed Arcana, perhaps?)
    I believe there is a rule about it in PF, but I'm not sure which 3.5 book might have inspired it or whether the rules (About constant non-lethal damage = eventual death) actually existed.

    It is a pretty comical flaw that someone can just starve for several years and then suddenly becomes okay once he/she is force fed some bread or given a touch of magical healing. Would make for interesting Mummy(?) encounters or some very wild background story.
    Avatar by Savannah
    Quote Originally Posted by Karoht View Post
    In soviet dungeon, aboleth farms you!
    Spoiler: Characters
    Show

  17. - Top - End - #677
    Titan in the Playground
     
    TuggyNE's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by deuxhero View Post
    A new one: Mind Over Body heals abiliity damage equal to 1 + your con score.


    Take the feat, now it's impossible to recover from con damage naturally.
    So, I was scrounging through the thread from the beginning to find good RACSD candidates, and noticed this one. Fortunately, it's not technically a problem; unfortunately, the reason it isn't is entirely non-obvious. If you have less than 13 Con, you lose access to the feat, and drop back to 1 ability damage recovered per day, rather than recovering, say, -1 ability damage per day at 6 Con. So this is a case of "correct, but probably for the wrong reasons" (or if you like, "someone in Design was entirely too clever for their own good").
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
    Quote Originally Posted by hamishspence View Post
    "Common sense" and "RAW" are not exactly on speaking terms
    Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.

    Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity

  18. - Top - End - #678
    Orc in the Playground
     
    NecromancerGuy

    Join Date
    Dec 2011

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Just found that post on the web site of Sean K. Reynolds.
    Its a directs re-post, but it needs to be in here.

    "Recently I was involved in a discussion on Monte Cook's boards about which was tougher, an iron golem or an iron statue the size of an iron golem, the question came up of whether the golem was solid iron or hollow.

    Short answer: An iron golem is not solid.

    5,000 lbs of iron = 2,270 kilograms of iron.

    2,270 kilograms of iron = .288 cubic meters of iron (iron's density is 7,874 kg/cu meter) or approximately .3 cubic meters of iron.

    An iron golem is "twice the height of a human," and we can assume that if it's proportional then it's twice the width and depth as well, and therefore has eight times the body volume of a human (1 human x2 height x2 width x2 depth = x8).

    One human has a body volume of approximately 3 cubic feet, which is approximately 1/9 of a cubic yard (27 cubic feet, which for our purposes is essentially the same as a cubic meter). So eight humans is about 8/9 of a cubic meter, or approximately 1 cubic meter.

    If an iron golem's body fills a volume of 1 cubic meter and 5,000 pounds of iron only takes up .3 cubic meters of space, then an iron golem (which is made of 5,000 pounds of iron) has to be hollow, for the remaining .7 cubic meters of space that its body fills must be full of air (or marshmallows, or whatever).

    FYI, .3 cubic meters of iron is roughly 9 cubic feet of iron, and if a human is 3 cubic feet then 9 cubic feet of iron is enough to make a solid iron statue about 1.45 times the size of a human in all three dimensions, or a figure 8.7 feet tall, which is just shorter than the shortest adult ogre."
    Hide behind your tower shield, to gain total cover for you and your equipment. Your tower shield now has total cover.

    Quote Originally Posted by Story Time View Post
    Good job, Wookiee-Ranger.
    Quote Originally Posted by Yora View Post
    You can always start the game by making a coup the grace against yourself.

  19. - Top - End - #679
    Ogre in the Playground
    Join Date
    Jul 2010
    Location
    San Jose, CA

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Wookie-ranger View Post
    If an iron golem's body fills a volume of 1 cubic meter and 5,000 pounds of iron only takes up .3 cubic meters of space, then an iron golem (which is made of 5,000 pounds of iron) has to be hollow, for the remaining .7 cubic meters of space that its body fills must be full of air (or marshmallows, or whatever).
    Gears, wires, pipes, and cogs.

  20. - Top - End - #680
    Ogre in the Playground
     
    Kobold

    Join Date
    Feb 2006
    Location

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Wookie-ranger View Post
    If an iron golem's body fills a volume of 1 cubic meter and 5,000 pounds of iron only takes up .3 cubic meters of space, then an iron golem (which is made of 5,000 pounds of iron) has to be hollow, for the remaining .7 cubic meters of space that its body fills must be full of air (or marshmallows, or whatever).
    Quote Originally Posted by Vladislav View Post
    Gears, wires, pipes, and cogs.
    You're given the option between boring old machine-parts inside an iron golem and refluffing every iron golem every as a pinata stuffed with candy, and you're choosing machine parts?

  21. - Top - End - #681
    Bugbear in the Playground
    Join Date
    Nov 2009

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Lapak View Post
    You're given the option between boring old machine-parts inside an iron golem and refluffing every iron golem every as a pinata stuffed with candy, and you're choosing machine parts?
    no, stuffing it with candy would make it too massive.

  22. - Top - End - #682
    Ogre in the Playground
     
    Kobold

    Join Date
    Feb 2006
    Location

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by sreservoir View Post
    no, stuffing it with candy would make it too massive.
    Not if it was cotton candy!

  23. - Top - End - #683
    Bugbear in the Playground
     
    SwashbucklerGuy

    Join Date
    Aug 2010
    Location
    127.0.0.1
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Vladislav View Post
    Gears, wires, pipes, and cogs.
    But then it would be a Warforged, not a Golem.
    Proud owner of: 0.36 0.43 0.99 2.00 Internet(s), 2 Win(s), and 3000 Brownie Point(s)

    Quote Originally Posted by Welknair View Post
    *Proceeds to google "Bride of the Portable Hole", jokingly wondering if it might exist*

    *It does.*

    What.

  24. - Top - End - #684
    Titan in the Playground
     
    nedz's Avatar

    Join Date
    Apr 2010
    Location
    London, EU
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Iron Golems have a soft center ?
    π = 4
    Consider a 5' radius blast: this affects 4 squares which have a circumference of 40' — Actually it's worse than that.


    Completely Dysfunctional Handbook
    Warped Druid Handbook

    Avatar by Caravaggio

  25. - Top - End - #685
    Bugbear in the Playground
     
    SwashbucklerGuy

    Join Date
    Aug 2010
    Location
    127.0.0.1
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by nedz View Post
    Iron Golems have a soft center ?
    How many licks does it take to get to the center of an Iron Golem?
    Proud owner of: 0.36 0.43 0.99 2.00 Internet(s), 2 Win(s), and 3000 Brownie Point(s)

    Quote Originally Posted by Welknair View Post
    *Proceeds to google "Bride of the Portable Hole", jokingly wondering if it might exist*

    *It does.*

    What.

  26. - Top - End - #686
    Titan in the Playground
     
    Qwertystop's Avatar

    Join Date
    Mar 2010
    Gender
    Female

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Ksheep View Post
    How many licks does it take to get to the center of an Iron Golem?
    Iron Golems: Candy for Rust Monsters!
    Quote Originally Posted by jamieth View Post
    ...though Talla does her best to sound objective and impartial, it doesn't cover stuff like "ask a 9-year-old to tank for the party."
    My Homebrew

  27. - Top - End - #687
    Orc in the Playground
     
    Toy Killer's Avatar

    Join Date
    Mar 2012
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Doug Lampert View Post
    Did he remember to put cross class ranks into knowldege (local)? If not he doesn't know what race HE IS, or anything about this mysterious thing he himself is. If he DID max out his cross class ranks then we're back to a 40% chance that he STILL doesn't know anything whatsoever about his own race, including even the name.

    And remember, there are no retries till you level. There's a fair chance that despite having wasted 4 of his skill points on knowldege local and 4 more on knowledge nature will NEVER figure out what race he is or that farm animal.
    I KNOW WHAT THE MONSTER IN THE DARK IS NOW!

  28. - Top - End - #688
    Banned
     
    willpell's Avatar

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by Anarchy_Kanya View Post
    Oozes are immune to this ability.
    Speaking of Oozes, I was just reading up on them this morning, and I found out that unless the specific ooze variety has some special ability like Split (Blacks and Ochers do, Grays and Cubes don't), an ooze is exactly as vulnerable to weapon damage as any other sort of creature apart from immunity to critical hits. This means that if you fire arrows into a Gelatinous cube, slash it with a sword, or even swing a club at it enough times, it will eventually die. There's no Damage Reduction or Fast Healing or anything inherent in the Ooze type.

  29. - Top - End - #689
    Titan in the Playground
     
    TuggyNE's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    Quote Originally Posted by willpell View Post
    Speaking of Oozes, I was just reading up on them this morning, and I found out that unless the specific ooze variety has some special ability like Split (Blacks and Ochers do, Grays and Cubes don't), an ooze is exactly as vulnerable to weapon damage as any other sort of creature apart from immunity to critical hits. This means that if you fire arrows into a Gelatinous cube, slash it with a sword, or even swing a club at it enough times, it will eventually die. There's no Damage Reduction or Fast Healing or anything inherent in the Ooze type.
    Well, sure, they're just supposed to be annoying and costly to melee, and tricky to archer-kite to death. (Special weapons, or spells, obviously negate this tendency.) At those CR ranges, making something heavily resistant to physical damage (as well as all the other properties) would be quite inappropriate.
    Quote Originally Posted by Water_Bear View Post
    That's RAW for you; 100% Rules-Legal, 110% silly.
    Quote Originally Posted by hamishspence View Post
    "Common sense" and "RAW" are not exactly on speaking terms
    Projects: Homebrew, Gentlemen's Agreement, DMPCs, Forbidden Knowledge safety, and Top Ten Worst. Also, Quotes and RACSD are good.

    Anyone knows blue is for sarcas'ing in · "Take 10 SAN damage from Dark Orchid" · Use of gray may indicate nitpicking · Green is sincerity

  30. - Top - End - #690
    Banned
     
    willpell's Avatar

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: "Wait, that didn't work right" - the Dysfunctional Rules Collection

    It just seems to me as though a creature which is liquidy enough to be able to Engulf things shouldn't be susceptible to physical damage, like at all. Maybe if you have DBZ power levels, but mostly stabbing an ooze ought to be about as effective as stabbing a lake. Acid and fire and such are "supposed" to be necessary to kill oozes; 3E D&D is one of the few takes on fantasy I've encountered where this doesn't seem to be true.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •