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Thread: [3.5] Damaging wand
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2012-02-23, 06:30 PM (ISO 8601)
- Join Date
- Feb 2012
[3.5] Damaging wand
A cloistered cleric12 in my campaign recently paid through the nose for a wand of Searing Light (caster level 10 for full effect and all). He really hates those moments when there is nothing for his little old man (str 5, dex 12 and a librarian) to do without wasting spells, like when the enemy is just about down and they're just waiting for the melee to finish them off. So he bought a wand of searing light, but he's been having the worst luck using it. That -4 to-hit for enemies being in melee kills him.
Anyone know of an item I could point him towards (or place in a hoard somewhere) that will allow him to somewhat reliably deal maybe 15 points of damage to a variety of targets without costing him literally hundreds of gp per application?
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2012-02-23, 06:34 PM (ISO 8601)
- Join Date
- Jul 2010
Re: [3.5] Damaging wand
Custom item of at-will magic missile should do the trick. Should be 18k for a CL 9 item that can shoot as many pew pew bolts as he wants per day.
There are a dozen other suggestions I'd like to make, but all of them revolve around him using his spell slots for useful things, which I suspect he'd rather not hear.Dealing with massive extended family DRAMAAAAA, posting slow to nonexistent until issues resolved.
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Live your life without regrets.
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2012-02-23, 06:43 PM (ISO 8601)
- Join Date
- Nov 2006
- Location
- Danmark
- Gender
Re: [3.5] Damaging wand
A TWELFTH level Cleric (Cloistered, no less) who can't land a ranged touch attack? I'm shocked, shocked I tell ye!
I'd suggest Knowledge Devotion (feat or exchange Knowledge domain) to get his (presumably good) Knowledge skills to do some lifting in combat.
Magic Missile is definitely a decent way to do it, though I'd actually rather suggest something like a de-buff spell.
Custom item of ray of stupidity/clumsiness/enfeeblement at will shouldn't exactly be overpowering if he cannot hit reliably, but he'll actually be useful when he hits.
Also, if he's a librarian... why not Archivist? All Knowledge skills, bardic knowledge (under a different name IIRC), Dark Knowledge to give bonuses to party members and a brilliant synergy with Knowledge Devotion.
That's a librarian to be reckoned with (I should know, I've played just such a one).
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2012-02-23, 06:45 PM (ISO 8601)
- Join Date
- Feb 2012
Re: [3.5] Damaging wand
Last edited by hymer; 2012-02-23 at 07:06 PM.
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2012-02-23, 06:47 PM (ISO 8601)
- Join Date
- May 2010
- Location
- Lancaster, UK
- Gender
Re: [3.5] Damaging wand
Holy Smite seems a good spell to put on a wand for this purpose? Depends on the type of enemies you'll be fighting I guess.
Custom items are in the DMG, around p282 iirc?Last edited by IdleMuse; 2012-02-23 at 06:49 PM.
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2012-02-23, 06:47 PM (ISO 8601)
- Join Date
- Jul 2010
Re: [3.5] Damaging wand
You can find the information here or in the DMG. MiC updated some of the rules, namely removing the 1.5x cost stacking modifier for affinity items (irrelevant to suggested item, but informative all the same).
Last edited by Circle of Life; 2012-02-23 at 06:47 PM.
Dealing with massive extended family DRAMAAAAA, posting slow to nonexistent until issues resolved.
Avatar by the wonderful Ceika. Many praises be unto she.
Live your life without regrets.
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2012-02-23, 06:57 PM (ISO 8601)
- Join Date
- Feb 2012
Re: [3.5] Damaging wand
@ Need_A_Life:
Thanks for answering.
What can I tell you? He's used four or five charges hitting just once. Okay, those Ascetic Mages have decent touch AC, but still...
I'd suggest Knowledge Devotion (feat or exchange Knowledge domain) to get his (presumably good) Knowledge skills to do some lifting in combat.
Magic Missile is definitely a decent way to do it, though I'd actually rather suggest something like a de-buff spell.
Also, if he's a librarian... why not Archivist? All Knowledge skills, bardic knowledge (under a different name IIRC), Dark Knowledge to give bonuses to party members and a brilliant synergy with Knowledge Devotion.
That's a librarian to be reckoned with (I should know, I've played just such a one).
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2012-02-23, 07:03 PM (ISO 8601)
- Join Date
- Feb 2012
Re: [3.5] Damaging wand
@ Circle of Life: Thanks! That looks like just what I needed.
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2012-02-23, 07:33 PM (ISO 8601)
- Join Date
- Mar 2011
- Gender
Re: [3.5] Damaging wand
He could swap one of his feats for a reserve feat that lets him spam an attack at will as long as he has a particular spell prepared without actually using up the slot. There are area attack versions, too, if he can't hit with touch attacks.
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2012-02-23, 07:34 PM (ISO 8601)
- Join Date
- Nov 2010
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2012-02-24, 02:30 AM (ISO 8601)
- Join Date
- Jan 2012
Re: [3.5] Damaging wand
he could go with zen archery, it says he uses wis for ranged attacks, doesnt say it cant be used for a wand. and hes a (most likely) old aged cleric, his wis should be incredible.
Last edited by Averis Vol; 2012-02-24 at 02:33 AM.
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2012-02-24, 02:37 AM (ISO 8601)
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- Nov 2007
- Location
- Indianapolis
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Re: [3.5] Damaging wand
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2012-02-24, 03:42 AM (ISO 8601)
- Join Date
- Feb 2012
Re: [3.5] Damaging wand
Thanks for all the suggestions, guys!
Wizards may not believe in gods, but they know that gods believe in gods, quoting Terry Pratchett from memory.
Only the gods dispend godly power in this campaign world, and divine magic flows from them. It's been this way since second edition, and I'm not going to upend the entire cosmology because WotC introduce archivists. Or ur-priests for that matter.