Results 1 to 15 of 15
Thread: Doubts about Sanctuary
-
2018-01-01, 04:55 PM (ISO 8601)
- Join Date
- Jan 2018
- Location
- Tuscany, Italy
- Gender
Doubts about Sanctuary
Special attacks like sunder, disarm, overrun or bull-rush are considered "direct attacks"? And spells like Shatter, if the target is an attended item?
Last edited by Captain Cap; 2018-01-01 at 04:59 PM.
-
2018-01-01, 05:35 PM (ISO 8601)
- Join Date
- Feb 2011
- Location
- Texas
- Gender
Re: Doubts about Sanctuary
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
-
2018-01-01, 05:44 PM (ISO 8601)
- Join Date
- Oct 2012
Re: Doubts about Sanctuary
Last edited by Hamste; 2018-01-01 at 05:45 PM.
-
2018-01-01, 06:06 PM (ISO 8601)
- Join Date
- Feb 2011
- Location
- Texas
- Gender
Re: Doubts about Sanctuary
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
Iron Chef Medals!
Amazing Princess Mononoke avatar by Dispozition
-
2018-01-01, 06:40 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
- Gender
Re: Doubts about Sanctuary
I definitely agree that sanctuary should protect against non-damaging attacks like trip and bull rush. As for things like sunder or disarm, which target an attended object, I could maybe go either way but I'm leaning towards sanctuary not being effective in that situation without some specific text that extends the effect to held items and equipment. For comparison, the invisibility spell clearly details how it affects the recipient's gear.
-
2018-01-01, 09:44 PM (ISO 8601)
- Join Date
- Oct 2012
Re: Doubts about Sanctuary
-
2018-01-01, 09:55 PM (ISO 8601)
- Join Date
- Mar 2005
- Location
Re: Doubts about Sanctuary
Originally Posted by SRD
Given the text of the spell, it would be highly reasonable to interpret “direct attack” as being defined in opposition to “area or effect spells,” i.e. an attack or special attack which is directed or targeted at the warded creature.
This interpretation still doesn’t firmly address targeting attended objects, of course, but given the spell talks about directly targeting a creature... it seems reasonable that a sunder or disarm targets an object, not a creature per se. I could also see the interpretation that attended objects count as part of their attending creature, however. I suppose I’m uncertain as to the practical application because, frankly, sunder and disarm haven’t come up that much in my experience.
Other folks can probably make a more cogent RAW argument than I, but “direct attack” doesn’t seem to be a well-defined term...
-
2018-01-01, 11:26 PM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Oregon
- Gender
Re: Doubts about Sanctuary
I think I might allow the sundering or disarming of a held weapon, only, since it's an attack clearly directed at the weapon and not the wielder. Sundering a shield "risks" breaking it and hurting the person beneath, tripping, grappling, or disarming a worn object is a direct assault on their person. Disarming or tripping with an unarmed strike seems like it should be safe, but that's only a hair removed from grappling which should absolutely be prevented.
Basically it depends on if you think Sanctuary should leave the pacifist stripped but technically unharmed by hit point damage, or if it should be a magical compulsion that prevents people from so much as getting close with impure intent. As a will save that specifically prevents magical area bombing, the latter is more correct.Fizban's Tweaks and Brew: Google Drive (PDF), Thread
A collection of over 200 pages of individually small bans, tweaks, brews, and rule changes, usable piecemeal or nearly altogether, and even some convenient lists. Everything I've done that I'd call done enough to use in one place (plus a number of things I'm working on that aren't quite done, of course).
-
2018-01-02, 03:05 AM (ISO 8601)
- Join Date
- Jan 2018
- Location
- Tuscany, Italy
- Gender
Re: Doubts about Sanctuary
I think I might allow the sundering or disarming of a held weapon, only, since it's an attack clearly directed at the weapon and not the wielder.
Basically it depends on if you think Sanctuary should leave the pacifist stripped but technically unharmed by hit point damage, or if it should be a magical compulsion that prevents people from so much as getting close with impure intent. As a will save that specifically prevents magical area bombing, the latter is more correct.Last edited by Captain Cap; 2018-01-02 at 03:35 AM.
-
2018-01-02, 03:38 AM (ISO 8601)
- Join Date
- Oct 2017
Re: Doubts about Sanctuary
Seeing as Sunder provokes an attack of opportunity I would say you are attacking the player not the item, items have no attacks.
Trip is definitely against the person.
So IMHO Sanctuary protects against both and any other special attack listed in the rulebook table 8-7.
-
2018-01-02, 03:50 AM (ISO 8601)
- Join Date
- Jan 2018
- Location
- Tuscany, Italy
- Gender
-
2018-01-02, 07:23 AM (ISO 8601)
- Join Date
- Oct 2017
-
2018-01-02, 12:46 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
- Gender
Re: Doubts about Sanctuary
-
2018-01-02, 01:42 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- California
- Gender
Re: Doubts about Sanctuary
Think of this way a wizard cast color spray, fireball lighting bolt. Targets square x. Wizard failed will save for sanctuary spell.
Cleric is in the spell effects area or in the case of lighting bolt line of effect.
Cleric still has to take reflex saves for the spell the Wizard does not know he was affected since they are unaware of the presence of saI'd cleric.
-
2018-01-03, 05:07 PM (ISO 8601)
- Join Date
- Oct 2010
- Gender
Re: Doubts about Sanctuary
Plague Doctor by Crimmy
Ext. Sig (Handbooks/Creations)