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  1. - Top - End - #301
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    Kurald Galain's Avatar

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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Okay, so first Belkar trips Jenny, and now Crystal. I'd say that's indicative of Improved Trip.

    More importantly, with six attacks per round, Belkar has Greater TWF, and the prerequisite Dex 19.
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  2. - Top - End - #302
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Belkar got six attacks in the second panel in this comic.. Suggest anything?

  3. - Top - End - #303
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    I personally think that Belker has Combat expirtise, Improved trip, and an Int of at least 13
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  4. - Top - End - #304
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Belker probably has quick draw, since he drew his dagger and full attacked in one panel

    Wouldn't Julia The most popular girl in school have more then 10 charisma?
    Last edited by Istari; 2008-12-13 at 07:53 PM.

  5. - Top - End - #305
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by Shadic View Post
    Belkar got six attacks in the second panel in this comic.. Suggest anything?
    It means he's at least an 11th level two-weapon fighting ranger. We already knew that. Since he didn't get 7 attacks, he's probably not a 16th level ranger, but that's also not surprising, since he'd have to be 17th level overall to accomplish that, which would put him two levels ahead of Haley.
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by Shadic View Post
    Belkar got six attacks in the second panel in this comic.. Suggest anything?
    6 attacks, a Trip, and another attack. The other attack is probably the AoO she provoked from standing(or a bonus from Imp Trip, so it doesn't show anything), and the Trip could be Knockdown. At least 12th level means 3 attacks from AB, toss in one from Speed(weapon or boots) and he only needs Imp Twf which tells us nothing about his stats. But we have narrowed his options somewhat, and Imp TWF is needed either way.
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  7. - Top - End - #307
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    You've put Haley's bow in amongst Roy's stuff.
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  8. - Top - End - #308
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    In this comic, Belkar jumps more than 60' in one attempt(I'm assuming he takes the running start even though he doesn't seem to). That's a DC 65 check. His Ring of Jumping adds 20, Rage adds 2, a nat 20 roll adds 20, ranks add 15(I think they're 12), Tumble adds 2 meaning we need 7 more. 5 can be from feats, meaning he still needs 14 Str minimum, and that's a lot of stuff I'm assuming that he probably doesn't have.
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  9. - Top - End - #309
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Wrecan Belker just has to be 16th level in order to meet the BAB requirements of seven attacks in round because both Ranger and Barbarian have full base attack bonuses
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  10. - Top - End - #310
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    SwashbucklerGuy

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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Ok, Crystal is still alive, and has like a 4 Int.
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  11. - Top - End - #311
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by baerdith View Post
    Ok, Crystal is still alive, and has like a 4 Int.
    Crystal's int is not defined in the comic, but it should fall in the range of 3 to 9 due to her stupidity.
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  12. - Top - End - #312
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    SwashbucklerGuy

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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    It's a joke, son.

    As far as Belkar, he jumped to dodge Crystal's attack, then did his six AND tripped her. That seems a bit like 7 attacks. His flying near death attack was from AoO when she fell, but that trip attack.....

    Oh, and just to keep it going, B said find MY cat. Mr. Scruffy is B's AC!!
    Last edited by baerdith; 2008-12-13 at 11:46 PM.
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  13. - Top - End - #313
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by baerdith View Post
    As far as Belkar, he jumped to dodge Crystal's attack, then did his six AND tripped her. That seems a bit like 7 attacks. His flying near death attack was from AoO when she fell, but that trip attack.....
    Could be Knockdown. He would still need either GTWF or a Weapon of Speed, even so. But that does mean there's 3 abilities that boost his # of attacks and he needs 2 of them.
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  14. - Top - End - #314
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by Wrecan View Post
    It means he's at least an 11th level two-weapon fighting ranger. We already knew that. Since he didn't get 7 attacks, he's probably not a 16th level ranger, but that's also not surprising, since he'd have to be 17th level overall to accomplish that, which would put him two levels ahead of Haley.
    How exactly?

    If he is rng14/bar2, his (base) attacks are 16/11/6/1 and has GTWF, which means an offhand 16/11/6. That's 7.
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  15. - Top - End - #315
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by Hydro Globus View Post
    How exactly?

    If he is rng14/bar2, his (base) attacks are 16/11/6/1 and has GTWF, which means an offhand 16/11/6. That's 7.
    But Haley is only 15 at best, and there's debate over that. Belkar probably isn't higher.
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  16. - Top - End - #316
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Is it possible that Crystal did something in panel 3 to provoke an attack of opportunity? Improved Trip I could accept, but nobody's cast Haste on Belkar this fight, and he hasn't had any opportunity to pick up an item of speed since the last time we saw him full-attacking.

    We should probably give him credit for Improved Trip (and Combat Expertise and 13 Int), though, since without that he seems to need both an implausibly high level and an item of speed.
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  17. - Top - End - #317
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by Chronos View Post
    Is it possible that Crystal did something in panel 3 to provoke an attack of opportunity? Improved Trip I could accept, but nobody's cast Haste on Belkar this fight, and he hasn't had any opportunity to pick up an item of speed since the last time we saw him full-attacking.

    We should probably give him credit for Improved Trip (and Combat Expertise and 13 Int), though, since without that he seems to need both an implausibly high level and an item of speed.
    She's not a caster, so she probably didn't provoke. She could have, but Knockdown works as well for attack #7(Imp Trip doesn't, though it explains why she didn't AoO). And we don't see most of the Order's loot, so he could have looted items of Speed from someone and they just didn't mention it. Or he could have GTWF.
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  18. - Top - End - #318
    Orc in the Playground
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    I think he has 7 attacks, the way I wrote a few posts before. That means 6 normal attack, an Imp. Trip and the last attack an AoO.
    Last edited by Hydro Globus; 2008-12-14 at 01:35 AM.
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  19. - Top - End - #319
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by Hydro Globus View Post
    I think he has 7 attacks, the way I wrote a few posts before. That means 6 normal attack, an Imp. Trip and the last attack an AoO.
    You don't need Imp Trip to trip. And again, Knockdown works better than him having a level greater than Haley when he's got both an XP penalty and wasn't able to fight for a long while.
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  20. - Top - End - #320
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Sure, but then Belkar would need 8 attacks, and it's a bit much, isn't it?

    (for the last attack, I didn't mean AoO, I meant the extra attack from the trip, sorry).
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  21. - Top - End - #321
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by Hydro Globus View Post
    Sure, but then Belkar would need 8 attacks, and it's a bit much, isn't it?

    (for the last attack, I didn't mean AoO, I meant the extra attack from the trip, sorry).
    Could be the attack Crystal provoked from standing up. And Knockback explains attack #7, meaning he only needs 6.
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  22. - Top - End - #322
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Belker dropped the shield, then drew a dagger and did six attacks in one panel
    http://www.giantitp.com/comics/oots0616.html
    Wouldn't he have to have quick draw to do that as a free action?

  23. - Top - End - #323
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by Illven View Post
    Wrecan Belker just has to be 16th level in order to meet the BAB requirements of seven attacks in round because both Ranger and Barbarian have full base attack bonuses
    Point taken. My bad.
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  24. - Top - End - #324
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by hamishspence View Post
    true, but if he's Chaotic, and his style of behaviour suggests it, he will be coping with a negative level penalty every time he picks it up (will never result in level loss though)
    Not really. He could easily be Neutral and use the Axiomatic weapon without the penalty. Also, betraying his friend is more Evil than Chaotic.
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  25. - Top - End - #325
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Belkar should now have quick draw feat added. He drew his dagger and did 6 attacks in one frame. since i believe it is standard that one round = one frame in the geekery thread.

    Feat list

    Feats (5): Craft Disturbing Mental Image (probably a gag not counted for min level), Improved Sunder, Power Attack, Two-Weapon Pounce, Quick Draw (minimum level 12, 15 if you count craft disturbing mental image)

    Ranger Feats(9): Greater Two-Weapon Fighting, Evasion, Swift Tracker, Woodland stride, Improved Two-Weapon Fighting, Endurance, Two-Weapon Fighting, Wild Empathy, Track

    3 favored enemy(my votes would be for humans, horses, elves)

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  26. - Top - End - #326
    Orc in the Playground
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by bdh5533 View Post
    3 favored enemy(my votes would be for humans, horses, elves)
    There is no way Belkar doesn't have Kobolds (dragonlike humanoids maybe?) as a FE.
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  27. - Top - End - #327
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Also i would propose a few standards for the first page/faq

    1 frame = 1 round for geekery purposes

    spell animations may count for number of spells cast, and possible damage type, but will not indicate level of spell or exact spell.

    anything before the first story arc ending at strip 120, should be first to be over-ridden for any kind of contradictions (the first few strips were more about getting some dnd rules jokes in anyway )

    I'm sure i'm missing some of the things that seem to be standards.

  28. - Top - End - #328
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by Hydro Globus View Post
    There is no way Belkar doesn't have Kobolds (dragonlike humanoids maybe?) as a FE.
    lol oh you are right!

    Kobolds, Horses, (blue wearing) Humans then :D

  29. - Top - End - #329
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by bdh5533 View Post
    Feat list

    Feats (5): Craft Disturbing Mental Image (probably a gag not counted for min level), Improved Sunder, Power Attack, Two-Weapon Pounce, Quick Draw (minimum level 12, 15 if you count craft disturbing mental image)
    Just wondering. Why would a barbarian fighting with two daggers (or shortwords, or in any case, two LIGHT weapons) want to use power attack? Power attack does NOT add damage to light weapons. Taking power attack then means just being allowed to get a -x on attacks, without any bonus.
    Improved sunder is also a strange feat to have. I don't recall him sundering stuff (well, the hydra's heads, of course, but that's just about it)


    As an aside, hitting 6 attacks on a favored enemy would be something like 70 damage(6d4+6x(favored enemy + weapon + half str) = avg 15+60?), so that would bring down a rogue/assassin pretty quick alright.
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    Default Re: Class and Level Geekery IV (some [spoiler]s)

    Quote Originally Posted by bdh5533 View Post
    Belkar should now have quick draw feat added. He drew his dagger and did 6 attacks in one frame. since i believe it is standard that one round = one frame in the geekery thread.

    Feat list

    Feats (5): Craft Disturbing Mental Image (probably a gag not counted for min level), Improved Sunder, Power Attack, Two-Weapon Pounce, Quick Draw (minimum level 12, 15 if you count craft disturbing mental image)

    Ranger Feats(9): Greater Two-Weapon Fighting, Evasion, Swift Tracker, Woodland stride, Improved Two-Weapon Fighting, Endurance, Two-Weapon Fighting, Wild Empathy, Track
    That's "Craft (Disturbing Mental Image)", probably a Skill, since there is a skill called "Craft", and you need to further classify it, with possibilities like Craft (Weaponsmithing), Craft (Alchemy), etc.

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