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  1. - Top - End - #901
    Dwarf in the Playground
     
    Krüsher's Avatar

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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by Savannah View Post
    I did. And it made me giggle. But I'm not sure what you want people to do about the comic. You didn't have any questions or requests for feedback.
    Well basically I was asking if you guys thought it was funny. I plan for most of the comics to sort of like this - random daily gag comics. But I wanted it to sort of have a plot so I came up with the setting and stuff. So the main character is a regular guy (I just decided to make him blue) who gets teleported to this other world called Splenderifania. It is a place that is mostly just large... I'm going to say California sized islands, and there is some weirdo bad guy who is taking over the islands one at a time. So the daily gag would be the random, but the plot would be the two main characters trying to stop this bad guy. Since I don't want to write too much, I will stop here and wait for feedback before I write more.
    Just to clarify, I HATE my name, it just sounded cool in my head at the time okay?

    You can just call me Kay or Kur. Easier than finding an umlaut code on the interwebz.

  2. - Top - End - #902
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by Zexion View Post
    Have a lot of small panels, showing guns firing, and bullets hitting flesh. Make the transition between slides as long as possible while still feeling quick, for example a hand blocking a punch, and then punching the other guy in the face.
    Also: i just realized the jailbreaker's character concept is too close to macgyver or however you spell his name. I'd say it's also too close to Drittz but i've never actually read that story =/

    Any tips on making good moral dilemmas that don't seem entirely one sided?
    Hate me if you want. But that's your issue to fix, not mine.

    Primal ego vos, estis ex nihilo.

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  3. - Top - End - #903
    Bugbear in the Playground
     
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by HalfTangible View Post
    Also: i just realized the jailbreaker's character concept is too close to macgyver or however you spell his name. I'd say it's also too close to Drittz but i've never actually read that story =/

    Any tips on making good moral dilemmas that don't seem entirely one sided?
    Sophie's Choice.
    Avatar by CrimsonAngel.

  4. - Top - End - #904
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    Quote Originally Posted by Zexion View Post
    Sophie's Choice.
    .................................................. ............................ What's that?
    Hate me if you want. But that's your issue to fix, not mine.

    Primal ego vos, estis ex nihilo.

    When Gods Go To War comes out March 8th

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  5. - Top - End - #905
    Bugbear in the Playground
     
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by HalfTangible View Post
    .................................................. ............................ What's that?
    A movie about
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    a woman who has to choose which of her children lives, and which one dies.

    Spoilered for the faint of heart.
    Avatar by CrimsonAngel.

  6. - Top - End - #906
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by Zexion View Post
    A movie about
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    a woman who has to choose which of her children lives, and which one dies.

    Spoilered for the faint of heart.
    You call that dark? I've read a story about a poorly-drawn bird darker than that!

    Or at least, more messed up.
    Last edited by Maximum Zersk; 2010-10-24 at 12:27 AM.

    A webcomic by Sahaar and I, Shadow of Fire. Read it!

    Giant in the Playground Worldbuilding Project.

    Avatar by James Cameron. Or Michael Dante DiMartino and Bryan Konietzko. Oh wait, I mean Tom Siddell.

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    Quote Originally Posted by Klose_the_Sith View Post
    Thanks. I just happen to be a hug Grammar Nazi at times. Sorry if it bothers you at all.
    Regardless of whether that was intentional or not, I think I love you.


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  7. - Top - End - #907
    Ettin in the Playground
     
    Kobold

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    smile Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by Krüsher View Post
    Well basically I was asking if you guys thought it was funny. I plan for most of the comics to sort of like this - random daily gag comics. But I wanted it to sort of have a plot so I came up with the setting and stuff. So the main character is a regular guy (I just decided to make him blue) who gets teleported to this other world called Splenderifania. It is a place that is mostly just large... I'm going to say California sized islands, and there is some weirdo bad guy who is taking over the islands one at a time. So the daily gag would be the random, but the plot would be the two main characters trying to stop this bad guy. Since I don't want to write too much, I will stop here and wait for feedback before I write more.
    Groovy story, man.

    I'd read it, especially if this Splenderifania is as crazy as the Discworld, that's always awesome
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    Quote Originally Posted by SiuiS View Post

    At first, it was the smiley faces and the mannerisms. Then, it was the infernal magpie. It struck a chord. A cutely fiendish, macabre chord.

    An then I saw Keveak in the sorting hat and you are just the cutest thing when you want to be. My gosh look at that. It's squee-inducing.

  8. - Top - End - #908
    Bugbear in the Playground
     
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by Maximum Zersk View Post
    You call that dark? I've read a story about a poorly-drawn bird darker than that!

    Or at least, more messed up.
    Well, the movie isn't about the choice itself, but the consequences, and at the end Sophie commits suicide or something.
    *shrugs*
    Avatar by CrimsonAngel.

  9. - Top - End - #909
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Hey, anyone think I should continue with Story of a Dragon? I don't update it very often..........but I am working on comic 14.......but then again maybe I should stick to writing and not comic-making.....
    I'm also on discord as "raziere".


  10. - Top - End - #910
    Ettin in the Playground
     
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    smile Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by Lord Raziere View Post
    Hey, anyone think I should continue with Story of a Dragon? I don't update it very often..........but I am working on comic 14.......but then again maybe I should stick to writing and not comic-making.....
    You could always do what I do, both!

    I co-write a comic with Zexion but that doesn't stop me from planning my own comic
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    Quote Originally Posted by SiuiS View Post

    At first, it was the smiley faces and the mannerisms. Then, it was the infernal magpie. It struck a chord. A cutely fiendish, macabre chord.

    An then I saw Keveak in the sorting hat and you are just the cutest thing when you want to be. My gosh look at that. It's squee-inducing.

  11. - Top - End - #911
    Dwarf in the Playground
     
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    I'm posting a comic here, but it's missing something: a name! I can't seem to think up a decent one. So how does one go about generating a good name?

  12. - Top - End - #912
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by nerd-7i+42e View Post
    I'm posting a comic here, but it's missing something: a name! I can't seem to think up a decent one. So how does one go about generating a good name?
    Find a language translator, enter a word that symbolizes your character, pick one you like. If you don't, enter a new word and repeat.
    Hate me if you want. But that's your issue to fix, not mine.

    Primal ego vos, estis ex nihilo.

    When Gods Go To War comes out March 8th

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  13. - Top - End - #913
    Dwarf in the Playground
     
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Oh, sorry! I mean a name for the comic!

  14. - Top - End - #914
    Ettin in the Playground
     
    Kobold

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    smile Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by nerd-7i+42e View Post
    Oh, sorry! I mean a name for the comic!
    Make up some groovy sounding nonsense, it's how Dan Shive did it

    Honestly, it depends on the story (eg. a serious story is rarely named named "Fluffy and his pals")
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    Quote Originally Posted by SiuiS View Post

    At first, it was the smiley faces and the mannerisms. Then, it was the infernal magpie. It struck a chord. A cutely fiendish, macabre chord.

    An then I saw Keveak in the sorting hat and you are just the cutest thing when you want to be. My gosh look at that. It's squee-inducing.

  15. - Top - End - #915
    Dwarf in the Playground
     
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Mine is hardly serious, being more of the "gag-a-day" variety than anything else. It's based off of a D&D campaign I had with some friends. And that's the problem: D&D-based campaigns are done often enough that the good ideas I had were taken (not to say there aren't possibilities out there — I hope there are — I'm just not creative enough to find them).

  16. - Top - End - #916
    Ettin in the Playground
     
    Kobold

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    smile Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by nerd-7i+42e View Post
    Mine is hardly serious, being more of the "gag-a-day" variety than anything else. It's based off of a D&D campaign I had with some friends. And that's the problem: D&D-based campaigns are done often enough that the good ideas I had were taken (not to say there aren't possibilities out there — I hope there are — I'm just not creative enough to find them).
    Name it something along the lines of "Jim and Gakitopheles' amazing antics (that could be solved by getting a map)"

    More serious answer: Try finding something central to the strip (are they looking for treasure, trying to find a job, etc.?) and think up a punny name based on that
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    Quote Originally Posted by SiuiS View Post

    At first, it was the smiley faces and the mannerisms. Then, it was the infernal magpie. It struck a chord. A cutely fiendish, macabre chord.

    An then I saw Keveak in the sorting hat and you are just the cutest thing when you want to be. My gosh look at that. It's squee-inducing.

  17. - Top - End - #917
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    ...



    >.>



    <.<





    Comments plz.
    Not forgetting Yldenfrei and the wonderful avatar she made.

  18. - Top - End - #918
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Unfortunately, I can't read the sign or the speech bubble. A group of angry, naked people makes me really want to read those, however
    Knowledge is power.
    Power corrupts.
    Study hard.
    Be evil.

  19. - Top - End - #919
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by Savannah View Post
    Unfortunately, I can't read the sign or the speech bubble. A group of angry, naked people makes me really want to read those, however
    Ah. I'll try exporting it at a larger size, then. Still working out all of Inkscape's kinks.
    Not forgetting Yldenfrei and the wonderful avatar she made.

  20. - Top - End - #920
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    Quote Originally Posted by Savannah View Post
    Unfortunately, I can't read the sign or the speech bubble. A group of angry, naked people makes me really want to read those, however
    "what do we want?! Clothes!"

    NUDE CAN NEVER BE EQUAL
    There ya go =)
    Hate me if you want. But that's your issue to fix, not mine.

    Primal ego vos, estis ex nihilo.

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  21. - Top - End - #921
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    Quote Originally Posted by HalfTangible View Post
    There ya go =)
    Yes. An idea I had while messing about with the basic figure I use for every avatar. Some copy pasta and a sppech bubble later...

  22. - Top - End - #922
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    wait, I got an idea.

    I'mma gonna turn all of DnD on its head, by simply making the situation progress to the point where all the evil races are being accepted into society, and where magic is progressing to the point where bandits can be dealt with and extra-dimensional threats are becoming rarer and rarer.

    in the changing state of the world, adventurers are becoming a dying breed as things become more safe. with the opportunities to slay evil starting to dry up, our protagonist-an old, experienced adventurer- finds his income starting to evaporate as well. and that is only the beginning of his problems....

    this is The Last Adventurer
    I'm also on discord as "raziere".


  23. - Top - End - #923
    Ettin in the Playground
     
    Kobold

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    Quote Originally Posted by Lord Raziere View Post
    wait, I got an idea.

    I'mma gonna turn all of DnD on its head, by simply making the situation progress to the point where all the evil races are being accepted into society, and where magic is progressing to the point where bandits can be dealt with and extra-dimensional threats are becoming rarer and rarer.

    in the changing state of the world, adventurers are becoming a dying breed as things become more safe. with the opportunities to slay evil starting to dry up, our protagonist-an old, experienced adventurer- finds his income starting to evaporate as well. and that is only the beginning of his problems....

    this is The Last Adventurer
    That's a pretty good idea, I'll await it impatiently

    Can I expect to see the magical equivalent of genetically engineered civilians (Why walk when you can soar through the sky on angel wings! Why only two arms when you can have four! Etc.)?
    Last edited by Mina Kobold; 2010-11-21 at 01:30 PM.
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    Quote Originally Posted by SiuiS View Post

    At first, it was the smiley faces and the mannerisms. Then, it was the infernal magpie. It struck a chord. A cutely fiendish, macabre chord.

    An then I saw Keveak in the sorting hat and you are just the cutest thing when you want to be. My gosh look at that. It's squee-inducing.

  24. - Top - End - #924
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    I drew all of the Nobody's weapons from Kingdom Hearts... I never want to do that again. This must be what Fay feels like every day.
    ____

  25. - Top - End - #925
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    I need someone to draw my webcomic, as I'm not very good at it. Anyone who'd like to, please PM me. Thanks in advance
    Artifical intelligence is no match for natural stupidity
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    Quote Originally Posted by Rogerd View Post
    Strike me down and I'll clean the floor faster than you can imagine

  26. - Top - End - #926
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by Keveak View Post
    That's a pretty good idea, I'll await it impatiently

    Can I expect to see the magical equivalent of genetically engineered civilians (Why walk when you can soar through the sky on angel wings! Why only two arms when you can have four! Etc.)?
    the magic advancements would be more practical and subtle than that.

    for example, caravans would alert gems that would go when attack, thus alerting wizards miles away that teleport in and blast around spells until the threat is gone.

    there would be various enchanted items designed to detect evil set up around royalty and golems built as guards, there would this Cleric-Wizard Cooperative with wizards and clerics working together to use magic for the common good, such as towers that detect undead and demons so that they can instantly teleport in paladins in to deal with them, Rescue Wizards that grab the wounded and teleport to the nearest Clerics to get them healed and a Diplomats Guild made up of Bards minimizing wars by using their skills to persuade for peace, with teleportation circles to every embassy in the world.

    the only problem I'm having is how would the monster races would start to be integrated into normal civilization.......maybe the Diplomat's Guild would send diplomats to determine if the people are evil or not and if they are not evil they would be left alone and if they were they would be immediately wiped out, the dark side being that the diplomats who do the testing are always in danger of being killed if they come across evil people, but they'd probably be undertaken by people willing to sacrifice their lives for the greater good anyways.
    I'm also on discord as "raziere".


  27. - Top - End - #927
    Ettin in the Playground
     
    Kobold

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    smile Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by Lord Raziere View Post
    -Good stuff I don't want to comment on because this post would be a wall of text if I did-

    the only problem I'm having is how would the monster races would start to be integrated into normal civilization.......maybe the Diplomat's Guild would send diplomats to determine if the people are evil or not and if they are not evil they would be left alone and if they were they would be immediately wiped out, the dark side being that the diplomats who do the testing are always in danger of being killed if they come across evil people, but they'd probably be undertaken by people willing to sacrifice their lives for the greater good anyways.
    Isn't that evil in it itself? Dooming entire races because the ones that talked with the diplomat were evil?

    Anyway, I have a few suggestions:

    Maybe they are allowed to keep to themselves in sanctuaries if they so wish (For the traditional Orco-citizens and Goblo-citizens that want to keep their tribal lifestyle) and otherwise be offered a test-time as citizens until they are deemed a non-treat? The bigger civilisations might be allowed to function as protectorates under their own rule as long as it doesn't break some universal rules set by the governing country?

    Or maybe they just decide to deal with them the same way they deal with everybody else, case-by-case.

    Finally they could just have been wiped out as civilisations back when they were still seen as monsters and the survivors simply had to live as beggars, slaves and thieves in the 'good' countries until laws and time passed and they became normal citizens.

    Anything useful?
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    Quote Originally Posted by SiuiS View Post

    At first, it was the smiley faces and the mannerisms. Then, it was the infernal magpie. It struck a chord. A cutely fiendish, macabre chord.

    An then I saw Keveak in the sorting hat and you are just the cutest thing when you want to be. My gosh look at that. It's squee-inducing.

  28. - Top - End - #928
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Raziere:
    Wow, that's the blackest and whitest setting I've heard of so far. And so dystopian, with people being sentenced to death for their ethical beliefs.
    I don't mean to brag - it just sort of happens.

  29. - Top - End - #929
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Quote Originally Posted by Keveak View Post
    Isn't that evil in it itself? Dooming entire races because the ones that talked with the diplomat were evil?

    Anyway, I have a few suggestions:

    Maybe they are allowed to keep to themselves in sanctuaries if they so wish (For the traditional Orco-citizens and Goblo-citizens that want to keep their tribal lifestyle) and otherwise be offered a test-time as citizens until they are deemed a non-treat? The bigger civilisations might be allowed to function as protectorates under their own rule as long as it doesn't break some universal rules set by the governing country?

    Or maybe they just decide to deal with them the same way they deal with everybody else, case-by-case.

    Finally they could just have been wiped out as civilisations back when they were still seen as monsters and the survivors simply had to live as beggars, slaves and thieves in the 'good' countries until laws and time passed and they became normal citizens.

    Anything useful?
    eh no.

    they wouldn't divide it by race, but by tribe.....the evil tribes would be wiped out, the good tribes would be left alone. for example, one tribe of orcs worshiping Gruumsh would be killed, another tribe of orcs not worshiping the god and saying they just want to live in peace, left alone.

    @Weru: as for dystopian.....well that is the problem with an objective morality system, thing is all the players in DnD already do that: kill people for being evil according to the rules of the universe, this is just the logical outcome of what kind of civilization would result from people using detect evil to determine who to punish and its not perfect:
    there are various criminals who are merely neutral good, chaotic good, neutral or chaotic neutral who go completely free because they don't show up as "evil"

    the point is that the setting would be moving past this age where adventurers are needed, into an age where they are not needed anymore
    and adventurers are used primarily, not to be racist slayers or whatever, but to fight Evil and once you start to find ways to fight Evil without the adventurers, what happens to this objective morality system when Good is the winning side?

    furthermore, what happens to the adventurers? what happens when Good is too strong to need heroes to stand up for it? what happens when Good decides the Goodest thing it could do is move on? thats the questions I'm asking here.
    I'm also on discord as "raziere".


  30. - Top - End - #930
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    Default Re: Our Comic Lab in the Playground: An experimentation class

    Considering that the price for most crimes in a medieval fantasy is death or mutilation why NOT let the good people go free? If they're good then they haven't really harmed anybody (EDIT: And helped people) Neutral is more slippery, but in a non-objective morality system evil people go free all the time because of the law, a la Kubota.
    Last edited by HalfTangible; 2010-11-27 at 10:24 AM.
    Hate me if you want. But that's your issue to fix, not mine.

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