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Thread: Tinker Gnome
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2010-02-23, 11:28 AM (ISO 8601)
- Join Date
- Jul 2009
Tinker Gnome
My friends and I are starting a 3.5 Gestalt campaign at level 3, and one of the players wants to play some kind of tinkering gnome. He has decided on Artificer for one side, but is looking for another base class for the other side. We know there is a tinker gnome class/race but we can't seem to find it in the Dragonlance Campaign Setting. Does anyone know where it is, or a better race/class combo that more exemplifies the tinker gnome idea?
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2010-02-23, 11:35 AM (ISO 8601)
- Join Date
- Sep 2005
- Location
- Edmonton, Canada
Re: Tinker Gnome
Is this what you're looking for? It looks like it might synergize with Artificer quite well.
"We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut
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2010-02-23, 11:36 AM (ISO 8601)
- Join Date
- Feb 2008
Re: Tinker Gnome
So he wants a Gnome Artificer//Something? Here's a list of classes that go well with Artificer:
Wizard
Erudite
Archivist
Incarnate (for even more Complexity)
Warblade
Rogue
Factotum
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2010-02-23, 11:40 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender
Re: Tinker Gnome
What sinfire said.
I particularily enjoy archivist and factotum for the fluff as going extremely well with a tinker gnome artificer.
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2010-02-23, 12:28 PM (ISO 8601)
- Join Date
- Feb 2010
Re: Tinker Gnome
My two cents:
Race: Favorite Gnome Subtype (mine's the lesser deep gnome)
Class: Artificer x/Effigy Master y//Shaper x/Ectopic Adept
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2010-02-23, 12:45 PM (ISO 8601)
- Join Date
- Jul 2009
Re: Tinker Gnome
@Toulidar: We have been looking at that, but we were trying to find it in a book if possible.
@Sinfire Titan: We were looking for something to help him build stuff, preferably mundane. If we can't find anything to do that, that is a good list of complementary classes.
@LichPrinceAlim:I have been pointing him at Effigy Master, but he wants the stuff he builds to be able to be used by others. If I remember Shaper/Ectopic Adept correctly, he wouldn't like it.
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2010-02-23, 12:50 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
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2010-02-23, 12:56 PM (ISO 8601)
- Join Date
- Jul 2009
Re: Tinker Gnome
I could have sworn there was some kind of tinker gnome class, but if there isn't I'll point him to another synergistic class.
Last edited by The Random NPC; 2010-02-23 at 12:56 PM.
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2010-02-23, 02:01 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender
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2010-02-23, 02:01 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Tinker Gnome
In Magic of Faerun 3.0 there is a Tinker gnome PRC, but I donīt know if the stuff it builds can be used by others. I also think in the WoW rules for D&D there is a Tinker class but that might be too far fetched to use (heavy system changes as far as I remember). The Faerun thing is very tinkerish but is not that strong (although it duplicates spells (Ex) only some (Su))
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2010-02-23, 04:08 PM (ISO 8601)
- Join Date
- Jul 2009
Re: Tinker Gnome
Thanks for the info all, I'll look into that tinker gnome PRC.
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2010-02-23, 05:34 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: Tinker Gnome
There's two obscure gnome subraces in Dragon #291.
River gnomes: 20' swim speed, +1 init, no SLAs
Arcane gnomes: -2 Str, +2 Con, +2 Int, -2 Wis (yes, that's another LA 0 +2 Int race), UMD is always a class skill (!!!), no speak with animals, favored class wizard.
Here we go, Dragon #320, Silicon Sorcery: Warcraft III Racial Transformations.
Techno gnomes: Lose bonus save vs. illusions, lose +1 illusion DC, lose all SLAs. Gain: Alertness, +2 racial bonus to Craft, Disable Device, and Open Locks. Favored Class: Rogue.Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2010-02-24, 01:40 AM (ISO 8601)
- Join Date
- Aug 2009
- Gender
Re: Tinker Gnome
Faerun has the lantan Artificer PrC. The closest official class to true, non magical tinkering.
As for a base class, see if you can use one from Iron Kingdoms or Dragonmech. Alternativly, a Cleric of Gond, going into Techsmith can have the propper feel.
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2010-02-24, 10:57 PM (ISO 8601)
- Join Date
- Jun 2005
Re: Tinker Gnome
Tinker gnomes are simply the gnomes native to Krynn, and are detailed on page 25 of the Dragonlance Campaign Setting book. They are also, if I recall correctly, the most common gnome subrace in the Spelljammer setting, and responsible for such wonders as the giant space hamster. To paraphrase Scott Adams, where most people would say that if something isn't broke, don't fix it, a tinker gnome would say that if something isn't broke, it doesn't have enough features.
They're natural inventors, with +2 Int, +2 Dex, -2 Str, and -2 Wis, and (potentially) +2 to all Craft checks. Give one the Craft bonus, high Int, and masterwork artisan tools, and he only needs a few skill points in a Craft skill (or another bonus from any of several sources, e.g. the granted power of the Artifice domain) in order to be able to craft masterwork items by taking 10.
These are the same thing: the Gnome Artificer Prestige Class. Good as a second class for an Artificer who seeks to master the production of both magical and mechanical devices, sorta like how a Mystic Theurge seeks to master both arcane and divine magic.
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2010-02-24, 11:19 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Tinker Gnome
There is a Tinker Gnome race (DLCS > page 25 onwards > Races > Tinker (& Mad)) and a Tinker class, to be cited.
[-0800 24/02/2010 Wed 21:01:15]
Found it. Races of Ansalon > Chapter Four > page 106 > Gnomish Tinker PrC.Last edited by NiteCyper; 2010-02-24 at 11:49 PM.
What? NiteCyper's post is evolving!
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2010-02-25, 04:31 AM (ISO 8601)
- Join Date
- Jan 2009
- Location
- Iceland
- Gender
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