Results 1 to 30 of 105
-
2013-08-15, 11:39 AM (ISO 8601)
- Join Date
- Apr 2008
Things you will never hear your Players say
Just so we get to examine the issue from both sides...
"We treat the NPCs with the respect and dignity they deserve, because they're not just walking bags of hit points/xp that exist solely for our amusment."
"We totally appreciate all the hard work and detail you've put into creating this masterpiece of an adventure."
"Of course it'll never come back to haunt you if you roleplay the kobolds in a funny voice for our benefit!"
"Instead of just rolling a Diplomacy check, I think I'd like to talk through this scene and actually do some role-playing."
"We absolutely treat the corpses of our enemies with a little reverance as we root through their pockets looking for loose change."
What did I miss? Help me out fellow DMs and Storytellers!
-
2013-08-15, 11:53 AM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: Things you will never hear your Players say
"This is too much loot for the encounter."
"Let's skip the tavern."
"My incredibly complex character build is entirely based on using the rules as they were intended, and there is absolutely no absurd and abusive bonus-stacking shenanigans involved. Truthfully."
"My favorite race/class/supplement isn't allowed? No problem."
-
2013-08-15, 11:57 AM (ISO 8601)
- Join Date
- Jan 2007
- Location
- Switzerland
- Gender
Re: Things you will never hear your Players say
"You know what? How about if, in the next session or the one after that, we take the initiative and follow those character goals in our backstory instead of standing around and waiting for an adventure hook?"
Resident Vancian Apologist
-
2013-08-15, 12:08 PM (ISO 8601)
- Join Date
- Jan 2008
Re: Things you will never hear your Players say
"You know, how about one of us takes over the GMing duties for a while, and you play for a few sessions? That would be good, right?"
I use black for sarcasm.
Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.
If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.
-
2013-08-15, 12:12 PM (ISO 8601)
- Join Date
- Sep 2006
- Location
- Elsewhere
- Gender
Re: Things you will never hear your Players say
"My character's death was the result of a complex interaction between character build, encounter difficulty scaled appropriately to our party level, and the tactical decisions of our group, resulting in a weighted pseudo-random result that I completely accept."
Amazing Zealot avatar by Elder Tsofu.
-
2013-08-15, 12:13 PM (ISO 8601)
- Join Date
- Oct 2012
- Location
- Boston, MA
- Gender
Re: Things you will never hear your Players say
"Come on, guys, we can't kill them all just because they're goblins!"
-
2013-08-15, 12:20 PM (ISO 8601)
- Join Date
- Jul 2012
- Gender
Re: Things you will never hear your Players say
"Money can't buy my character's honor, I won't accept the bribe."
-
2013-08-15, 12:22 PM (ISO 8601)
- Join Date
- Feb 2011
Re: Things you will never hear your Players say
"You better watch it, buster, or my paladin friend will smite you into next week", says the rogue player paying for something.
"This requires a more stealthy approach, and I'll make too much noise in my armor. Hey, buddy, I think this your area of expertise. Sneak inside and look around. If you do find the McGuffin, grab it, but I doubt it's out in the open. Might be worth picking the lock of the safe if Bad Guy has one. Check for traps first, of course. Here, let me cast Protection From Evil on you before you go, just in case.", says the paladin player.
-
2013-08-15, 12:46 PM (ISO 8601)
- Join Date
- Feb 2013
- Gender
Re: Things you will never hear your Players say
"We negotiate with the hostiles, attempting to avoid an unnecessary bloodbath."
"Recognizing the police as a legitimate authority, we turn ourselves in, hoping for a lighter sentence. No, of course we don't kill half the officers and watch the rest flee. That would only dig us a deeper hole."
"My character has a detailed, thrilling backstory that I just can't wait to see utilized in future adventures!"
Similarly: "My character has his/her heart set on a lifetime goal and will not rest until he/she accomplishes it."
"After being unfortunately separated, we drop everything and seek to locate our missing companions. No, we don't open doors through which heat and flame are emanating while the party cleric is MIA. That would be suicide."
-
2013-08-15, 12:46 PM (ISO 8601)
- Join Date
- Jul 2004
- Location
- Abilene, TX
- Gender
Re: Things you will never hear your Players say
"We'll do this mission pro bono - The people in this village need our help."
"Character creation session was the most fun, can we do it again sometime?"Vincent Omnia Veritas
Bandwagon Leader of the Hinjo Fanclub
-
2013-08-15, 12:51 PM (ISO 8601)
- Join Date
- Sep 2012
- Location
- Definitely lost
- Gender
Re: Things you will never hear your Players say
Spako Highclaws by Ceika.
[Sorry Boss, but as always, I get the last word.]
-
2013-08-15, 01:49 PM (ISO 8601)
- Join Date
- Apr 2013
- Gender
Re: Things you will never hear your Players say
"That sounds like a fair price, I don't see any reason to haggle!"
"Just because I don't like this NPC doesn't mean I have to kill him."
"I bow to the king respectfully because it's what you're supposed to do."
"Hey, we don't want any trouble."
"Let's just get a room at the inn, no need to drink."
Spoiler
-
2013-08-15, 02:34 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Cincinnati, Ohio
- Gender
Re: Things you will never hear your Players say
" I think you awarded us to much XP. i would be satisfied with much less. "
" I can't carry that, that would put me exactly at medium carrying capacity "
-
2013-08-15, 02:41 PM (ISO 8601)
- Join Date
- Jul 2012
- Gender
Re: Things you will never hear your Players say
"Your plot is so interesting, I can't wait until I can understand the whole picture!"
"I carefully listen to the NPC and try to remember the details."
-
2013-08-15, 03:01 PM (ISO 8601)
- Join Date
- Jun 2009
Re: Things you will never hear your Players say
I want to play a monk.
I think my character is too powerful. We should nerf him/her so the other players can have fun.
I read the campaign overview you came up with and I want to know if you think this backstory would fit in the setting.
*non-sarcastic* I was paying attention and don't need you to remind me what happened since my last turn.
-
2013-08-15, 03:20 PM (ISO 8601)
- Join Date
- Feb 2010
Re: Things you will never hear your Players say
Neither my character nor his/her immediate family members were killed, raped, enslaved, petrified, or otherwised harmed as part of the backstory.
I won't be consciously or subconsciously working out my personal problems, especially regarding relationships, with this character.
I'm not going to be hitting on every [gender my character is attracted to] being within a one mile radius that I encounter, and all the shapechangers just in case.
Let's try infiltrating the enemy stronghold instead of blowing it up.
-
2013-08-15, 03:30 PM (ISO 8601)
- Join Date
- Aug 2013
- Location
- Wacky World #1
- Gender
Re: Things you will never hear your Players say
"I was just happy to help. No need to reward me."
"That young woman certainly was attractive, based on the GM's description of her, and the high charisma score, but there is no need for my character to do anything sexual with her at all."
"That monster scored a critical hit on me, you say? I'm perfectly alright with that, even if I am in negative hit points now."
"I know it was supposed to be a duel to the death, but I spare that farmer's life. The kingdom is in need of his farming skills."
"I would never kill off fellow family members so that I could become head of the noble family. That would be wrong."
"We should totally trust the man with the gold tooth."Last edited by InQbait; 2013-08-15 at 03:32 PM.
-
2013-08-15, 03:45 PM (ISO 8601)
- Join Date
- Apr 2013
- Gender
Re: Things you will never hear your Players say
We found this gold in the cave on this man's land, he's certainly entitled to it.
Spoiler
-
2013-08-15, 04:09 PM (ISO 8601)
- Join Date
- Mar 2011
- Gender
Re: Things you will never hear your Players say
Of course we'll return this large quantity of money to it's rightful owner instead of keeping it for ourselves.
You're enforcing the multiclass XP rules? That's great!If brute force isn't working, that just means you're not using enough of it.
When in doubt, set something on fire. If not in doubt, set something on fire anyway.
My Homebrew
-
2013-08-15, 04:33 PM (ISO 8601)
- Join Date
- Jul 2013
Re: Things you will never hear your Players say
"Someone in this tavern/bar said something I don't agree with? I just ignore him and enjoy my drink so I don't cause a scene or bar fight."
"I look for the poorest looking man in town to pick pocket."
"I can't be this template (stack of templates) even though they are legal? I understand it would be far over powered."
"I could take this spell (combo) and win every encounter we come across, but that would not be fair to the other PCs or DM so I will take something else."
-
2013-08-15, 05:03 PM (ISO 8601)
- Join Date
- Dec 2005
- Location
- In the playground
Re: Things you will never hear your Players say
Conversely... (not from a player...):
"Of course I understand that you would have no way to know exactly what I'd expect you to do to progress through this adventure. That would be utterly ridiculous of me given that you did not design it. In some cases I know that this is in fact your weakness and I attempt to accommodate players accordingly. So I will help you along if you get stuck since the point of this game is to have fun and not stumble around for 3 hours looking for the clues I have hidden that you would only know about if you were the author of the adventure. After all, I realize that not everyone wants to play a damned game of clue under the guise of D&D."Last edited by gooddragon1; 2013-08-15 at 05:12 PM.
There is no emotion more useless in life than hate.
-
2013-08-15, 05:25 PM (ISO 8601)
- Join Date
- Mar 2011
Re: Things you will never hear your Players say
"The other players and I have been talking, and we all are in agreement....."
which also goes into this one, which deserves special mention...
"....We won't split up, and search these two separate corridors."
-
2013-08-15, 05:28 PM (ISO 8601)
- Join Date
- Oct 2010
- Location
- Dallas, TX
- Gender
Re: Things you will never hear your Players say
"Wait a minute. 14 wasn't high enough to make that check. We need to run the last encounter over, because my character should have died in the second round."
-
2013-08-15, 05:55 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- The great state of denial
Re: Things you will never hear your Players say
"We should leave that door where we found it instead of prying it off the wall and selling if."
Me: I'd get the paladin to help, but we might end up with a kid that believes in fairy tales.
DM: aye, and it's not like she's been saved by a mysterious little girl and a band of real live puppets from a bad man and worse step-sister to go live with the faries in the happy land.
Me: Yeah, a knight in shining armour might just bring her over the edge.
-
2013-08-15, 05:58 PM (ISO 8601)
- Join Date
- Jan 2008
Re: Things you will never hear your Players say
I use black for sarcasm.
Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.
If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.
-
2013-08-15, 06:06 PM (ISO 8601)
- Join Date
- Dec 2009
- Gender
Re: Things you will never hear your Players say
To be fair no one cares for encumbrance, at least no one I know.
"Hey I think I should spend some of my precious gold on a mule so I'm not over encumbered."
"I think we should surrender it's the best tactical decision."
"Ok we can't rush in we need to have a plan."
"Now now lets divy up the gold fairly"
"I should think about this for a minute"
"I'll accept my death with dignity"
"We'll accept his death with dignity"This is horrifying beyond anything Lovecraft ever wrote or Giger ever drew.
MCulpa http://www.youtube.com/watch?v=JVopG...el_video_title
(Screw the point)-Doomboy911
-
2013-08-15, 06:35 PM (ISO 8601)
- Join Date
- Oct 2008
- Gender
Re: Things you will never hear your Players say
I thought it would amuse the forum to know that a character I'm currently playing in an Exalted game (avatar is a representation of him) is this. After looking through a bunch of the Dragon-Blooded character creation and some sample characters online, I was like, "I'm going to make the weirdest character *EVAR*, an Exalted character who is leading a happy life and is perfectly contented with it." Thus was born Cathak Tylon, top graduate from the House of Bells, respected member of both his house and the legions, and happily, monogamously married to a beautiful woman. Anyway...
"That would be an effective use of that spell, but I don't think that's the way it's supposed to work."
"I know it defies the laws of physics, but it's magic, and it works differently, so my character *does* take damage."My dad always said, "Son, nobody ever won anything by getting even. You have to get ahead."
Avatar by Iron Penguin
-
2013-08-15, 06:57 PM (ISO 8601)
- Join Date
- Aug 2010
-
2013-08-15, 07:22 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- California
- Gender
-
2013-08-15, 11:46 PM (ISO 8601)
- Join Date
- Apr 2008
Re: Things you will never hear your Players say
"I happily and willingly acquiesce to the idea of 'core-only' and am not being coerced in any way."
*burns cue card*