Results 61 to 76 of 76
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2018-01-02, 10:52 PM (ISO 8601)
- Join Date
- Apr 2017
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
Yeah I mean, if you like blasting and don't like illusions, you're not gonna get much out of it. 5e definitely has a place for blasting (Sorcerer is right up your alley) but if you're looking at illusion spells you're in the wrong place.
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2018-01-02, 10:54 PM (ISO 8601)
- Join Date
- Nov 2008
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
Listen to advice, don't always follow it unless its the DM or people you play with (who should know the situation better.)
It took me being DM in about 3 campaigns until I started feeling I was doing a good job at it. It took me even longer to feel like I was a strong roleplaying PC.Last edited by hellgrammite; 2018-01-02 at 10:56 PM.
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2018-01-02, 10:57 PM (ISO 8601)
- Join Date
- Nov 2015
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
My DM is more openminded. He said that he wants players to 'have fun and be happpy' but is hesitant on things like allowing me to play a warforged wizard with +2 INT and no other stat bonuses based on the quirks of the race not needing sleep, food/drink/breathing, and the +1 AC (using the Unearthed Arcana Warforged from the Eberron UA). He's allowed me to make a middle-aged african american mother for the form my spiritual weapon takes and lets me have her talk smack to the baddies she's attacking (but I cannot control what she says and it's a one-way conversation such as "Mama's gonna whoop yo' a**!"), so he allows for some creativity, but doesn't want any overpowered pcs.
"I'll have my revenge, and Deathstalker (part) II! ™"
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2018-01-02, 11:03 PM (ISO 8601)
- Join Date
- Nov 2015
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
Admittedly, my experience with playing D&D is very limited. I played 1e or maybe 2e once, then 2e once, then 4e for about a dozen sessions, then this campaign as my first foray into 5e, so I'm still learning the game. I just wanted to play a caster as they have many more options on attacking than martial characters do. I mean there's only so many ways to swing or stab or shoot (since there's been very few battles against special bosses where targetting specific area has been permitted), whereas a caster can shoot fire, lightning, freeze enemies, do AoE damage, teleport, heal, etc. making them much more versatile. I guess I simply lack the kind of creativity an illusionist/enchanter player requires. I just wanna throw Fireballs, Disentegrate, Shatter, or freeze then skip away to my next target(s). >:)
"I'll have my revenge, and Deathstalker (part) II! ™"
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2018-01-02, 11:18 PM (ISO 8601)
- Join Date
- Dec 2014
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
honestly, the damage boost that certain archetypes get is largely overblown. i mean, it's there, no question of that, but apart from some edge cases (like magic missile for an evoker) the damage boost is not that big.
normal sorcerer fireballs for average 28 damage. fire dragon sorcerer averages 33. yeah, the fire sorcerer is doing more damage, but it isn't like the regular fireball is a waste of time.
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2018-01-03, 01:28 AM (ISO 8601)
- Join Date
- Apr 2011
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
Here are some fun things to do with Phantasmal Force:
- A medusa near the PCs to make the target choose to close its eyes.
- A skintight, shrinking metal necklace around the target's neck.
- A red-hot lump of iron on the target's skin or in the target's stomach.
- A metal (or wooden, if the target is a vampire) stake slowly pushing its way into the victim's body towards the heart (or eye).
- A sacrab beetle burrowing under the target's skin and moving toward the heart.
- A chokepear slowly expanding.
- A swarm (if the DM rules a swarm counts as a creature) of insects inside the target's lungs.
- An Intellect Devourer cluching the back (or front) of the target's head, going for the brain.
- A wasp on the target's eyeball trying to climb up under the eyelid.
All of these should take out of combat a target who isn't actively being attacked, because the target will spend its actions trying to deal with the illusion. Even better, actions futily spent dealing with the illusion aren't being spent investigating the illusion.
For added fun, with Twin Spell, make two targets each see an Intellect Devourer clinging to the back of the other target's head....Last edited by Xetheral; 2018-01-03 at 01:38 AM. Reason: Added Wasp
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2018-01-03, 09:56 AM (ISO 8601)
- Join Date
- Nov 2008
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
Here is an interesting question on Phantasmal Force:
Could you use it to make it appear that one of your enemies is a different creature to the target?
Example: So if your fighting Drow, you make one of its allies appear to be an elf mocking his family with hostility. Considering the illusion is in the targets mind, this would seem to be allowable, no? As long as it fits the space conditions of the spell.
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2018-01-03, 11:17 AM (ISO 8601)
- Join Date
- Jan 2017
- Gender
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
Yes it can, if the DM permits it.
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2018-01-03, 12:16 PM (ISO 8601)
- Join Date
- Dec 2014
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2018-01-03, 02:13 PM (ISO 8601)
- Join Date
- Nov 2015
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
At this point, I see no point in attempting to use this spell. It has too many restrictions, requires too much knowledge to use, can be defeated too easily and the only appeal to using it at all is that it targets the worst non-wizard stat in the game. I'm just too limited in my imagination to be able to ever use it to effect, so I'll stick to blasting.
Besides, most battles are over in 2 rounds anyways, so focusing on damage will allow me to accomplish something useful so long as I focus on choosing correctly between targeting AC or DEX on my damaging spells and worry only about damage, defense via reactions (Shield spell) and utility out of combat such as healing, removing status effects from poison or disease, and flying.
A perfect example is from a battle against a satyr boss who could Enthral(? I guess), and I got low initiative (Last place). It enslaved our fighter to attack the rest of us and I cast Protection from Evil and Good to ensure I didn't get enslaved as well. The rotation goes through ones and my allies pile on the damage, the boss attacks someone else on his turn. For the second round, the player just before me on the rotation kills him and I'm standing there like an idiot who wasted his only turn and did nothing useful during the fight.
As most battles are over very quickly for us, I need to focus on only doing damage and protecting myself during the enemies' turn if I want to accomplish anything in combat. :("I'll have my revenge, and Deathstalker (part) II! ™"
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2018-01-03, 02:16 PM (ISO 8601)
- Join Date
- Jul 2016
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
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2018-01-03, 02:20 PM (ISO 8601)
- Join Date
- Nov 2015
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
And as a player, I lack the mindset or understanding that is required to play a controller due to the complex and incredibly hard to understand nature of control spells. :(
Sorry to sound like I'm whining here, but as someone with low self-esteem, finding out I lack the mental capacity to play the kinds of casters I might like is rather depressing. :/"I'll have my revenge, and Deathstalker (part) II! ™"
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2018-01-03, 02:25 PM (ISO 8601)
- Join Date
- Jul 2016
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
Not all control spells are like this, though. Hold Person, Hypnotic Pattern, Web, etc. are all simpler to use and understand. Illusions are all about versatility, and depend on a good DM/Player combo. Illusions might not be your bag of tricks, but I'd say that's true of a lot of players, and not at all indicative of your own abilities. But I doubt that control spells that are actually designed to be control spells aren't the problem. I think that you're just trying to shoehorn Phantasmal Force into being a control spell when that is probably the hardest way to use it.
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2018-01-03, 02:27 PM (ISO 8601)
- Join Date
- Mar 2013
- Location
- Austin, TX
- Gender
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
I wouldn't extend your issues with Phantasmal Force to control spells in general.
Illusion spells have a reputation for being very DM dependent and excelling primarily with players who can come up with useful and creative applications on the fly. (And just because someone has trouble thinking quickly enough to catch good uses of them in the moment doesn't mean they're unintelligent, either. People's brains work differently.)
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2018-01-03, 02:39 PM (ISO 8601)
- Join Date
- Dec 2014
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
so, i've been thinking about this since i posted (but kinda had to leave), and modify is not the correct word for what i wanted to say. phantasmal force is open enough in the description that you may or may not be able to modify depending on what it is you want to do, and how your DM interprets the spell... as long as you're not making anything actually invisible, because the spell cannot make things invisible. so you might be able to add a beard onto someone for example depending on what your DM thinks, but you couldn't make them shorter (or rather, you could, but you'd still also be able to see the taller person).
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2018-01-03, 03:46 PM (ISO 8601)
- Join Date
- Nov 2015
Re: So sell me on Phantasmal Force a.k.a. how can it possibly be useful?
Thanks for that. Yeah, I guess illusion spells aren't my thing for stuff like that. Making cover with minor illusion seems to be more akin to my way of thinking, though I managed to once use that to prevent sharkmen from attacking our ship from underwater by creating an illusion of sharp spikes covering the underside of the ship and the sharkman who challenged it got a botch, so we were safe from the other sharkmen as well.
"I'll have my revenge, and Deathstalker (part) II! ™"