Results 1 to 30 of 30
Thread: Half-orc Rogue
-
2010-10-18, 09:19 PM (ISO 8601)
- Join Date
- May 2009
- Location
- In a castle under the sea
- Gender
Half-orc Rogue
I have a character concept that is simmering, so to speak, for 3.5 D&D. A half-orc rouge, raised on the city streets, running after taking revenge.
The question I have is: How do I play/build such a character well?
-
2010-10-18, 09:20 PM (ISO 8601)
- Join Date
- Oct 2010
Re: Half-orc Rouge
A Half-Orc and make-up is a bad combination.
-
2010-10-18, 09:22 PM (ISO 8601)
- Join Date
- Jun 2010
Re: Half-orc Rouge
I dunno, the right amount of eye shadow could really bring out those mud brown eyes ...
But in all seriousness, the half-orc gets -2 cha, -2 int. Besides hurting your skill points, there's nothing especially difficult about making a rogue. 19 levels of rogue isn't a bad class.Avatar by zimmerwald1915
Characters:
Spoiler
Current characters: None, looking for a game.
Homebrew!
Wow, it's been a while. Sorry for the unexplained absence!
-
2010-10-18, 09:23 PM (ISO 8601)
- Join Date
- Jan 2008
Re: Half-orc Rouge
With great difficulty. I mean, half-orcs don't really have cheekbones to emphasize. Their facial structure is quite different from humans', so a rouge won't be of much help.
I suggest lipstick instead.I use black for sarcasm.
Call me Rose, or The Rose Dragon. Rose Dragon is someone else entirely.
If you need me for something, please PM me about it. I am having difficulty keeping track of all my obligations.
-
2010-10-18, 09:23 PM (ISO 8601)
- Join Date
- Sep 2010
- Gender
-
2010-10-18, 09:24 PM (ISO 8601)
- Join Date
- Mar 2009
Re: Half-orc Rouge
So, is this half orc, half make-up or is it just a half- Orc with makeup on him/her?
Last edited by Mystic Muse; 2010-10-18 at 09:25 PM.
-
2010-10-18, 09:41 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Metro Manila, Philippines
- Gender
Re: Half-orc Rouge
Eberron Red Hand of Doom Campaign Journal. NOW COMPLETE!
Sakuya Izayoi avatar by Mr. Saturn. Caella sig by Neoseph.
"I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay
-
2010-10-18, 09:41 PM (ISO 8601)
- Join Date
- May 2004
- Location
- Enterprise, Alabama
- Gender
Re: Half-orc Rouge
Races of Destiny or
Prc in book:
Menacing Brute
outcast Champion
Cityscape:
http://www.wizards.com/default.asp?x=dnd/we/20070314a
Assassination is a good weapon ability.
-
2010-10-18, 10:19 PM (ISO 8601)
- Join Date
- Mar 2007
- Location
- Reykjavík, Iceland
- Gender
-
2010-10-18, 10:58 PM (ISO 8601)
- Join Date
- Jul 2007
-
2010-10-19, 01:20 AM (ISO 8601)
- Join Date
- Jul 2009
- Location
- Halifax, Nova Scotia
- Gender
Re: Half-orc Rogue
Works great in 4e. Brutal scoundrel, ho!
Some men are born to kill.
Others push people around.
A few are destined to lead
I was born a tank.
¶▅c●▄███████||▅▅▅▅▅▅▅▅▅▅||█
▄████████████████▅▄▃▂ Avatar by Lordsmoothe
█E█V█I█S█C█E█R█A█T█O█R██►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤
-
2010-10-19, 06:14 AM (ISO 8601)
- Join Date
- Jan 2009
Re: Half-orc Rogue
Desert Half-Orc
Half-Orc Paragon 3/Uncanny Trickster 3/Fighter 14 (Sneak Attack and Thug variants).
01. Fighter: Craven
02. Half-Orc Paragon
03. Half-Orc Paragon: Intimidating Rage
04. Half-Orc Paragon
05. Fighter
06. Fighter: Imperious Command, Zhentarim Soldier, Never Outnumbered Skill Trick
07. Fighter
08. Uncanny Trickster
09. Fighter: Instantaneous Rage, Zhentarim Soldier
10. Fighter
11. Fighter
12. Fighter: Extra Rage
13. Fighter: Zhentarim Soldier
14. Uncanny Trickster
15. Uncanny Trickster: Staggering Strike?
I guess I need a suggestion fot the last feat.Last edited by kabof; 2010-10-19 at 08:03 AM.
-
2010-10-19, 06:43 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Xin-Shalast
- Gender
Re: Half-orc Rogue
Add on the Never Outnumbered skill trick from Complete Scoundrel (2 skill points, same pre-requisites as Imperious Command). If possible, follow up with a level of Battle Trickster or two (also from Complete Scoundrel) in order to be able to use Never Outnumbered more than once in a fight, though I'm less sure of this suggestion.
-
2010-10-19, 06:47 AM (ISO 8601)
- Join Date
- Jan 2009
Re: Half-orc Rogue
Yes, I forgot to wirte about the Skill Trick, even thought I used it in the original build. Good thinking about the PrC, anyway.
EDIT: Oh, my bad. There is a Battle Trickster. oO
EDIT EDITED: Looks like the PrC that allows you to use a Trick twice in combat is the Uncanny Trickster. A small problem is that you need 4 skill tricks to enter on it (but since it has 8 skill points/level, it's going to pay itself eventually). It also has UMD as a class skill, which is good. The small downside is that you lose 1d6 sneak attack and 1 BAB, but I guess that's a small price to pay for giving your party 2 extra rounds at the start of every combat. The big downside is that if you start progressing the UT beferoe level 13, you're going to delay the Zentharim Soldier capstone ability. All in all, I would try to fit only the first level of UT by mid-levels and the later 2 by the end of the build.Last edited by kabof; 2010-10-19 at 07:27 AM.
-
2010-10-19, 07:14 AM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Xin-Shalast
- Gender
Re: Half-orc Rogue
Well, I was annoyed that the main power of it, the ability to burst-cower, was once per encounter and then I opened up Complete Scoundrel to look up Uncanny Trickster to see if it'd be worthwhile for a ranger I'm building.
Though I made a mistake, Battle Trickster doesn't actually grant an extra use of a skill trick, it grants bonus skill tricks, a bonus feat, and a bonus to attacking when using skill tricks. Whoops, sorry.
Hmm, browsing Complete Scoundrel... Avenging Executioner is also thematically appropriate, though it adds sudden strike dice instead of sneak attack.
4 levels of it would allow you to treat any fear-effected creatures as eligible for the sudden strike (and thus also the sneak attack dice) which opens up for the 1st level ability of forcing a will-save vs. fear which won't do anything to them for the first round if they're cowering from the swift-action demoralize, but on the subsequent round instead of reverting to shaken, they'll be at frightened and so attempt to flee and provoke Attacks of Opportunity (which unfortunately makes the build a bit mad with the requisite charisma, strength, dexterity, and constitution... and potentially intelligence... especially with desert Half-orcs taking penalties to intand cha).
A one level dip would still be useful, though you'd need a way to make your foes flat-footed (can't remember if cowering counts - ah, it does, just checked). So, yeah, a one level dip would be useful to keep the fear effect up to get AoOs (especially with a reach weapon) and taking it to 4 or completion at 5 would also be potentially good. The 2nd level ability would be nice if Zhentarim Fighter didn't give Swift Demoralize which is better than Move Demoralize.
If you can afford 4 skill tricks and 4 skills at 8 ranks (that is 8 * 5, 40 skillpoints), Uncanny Trickster gives a favorite trick that can then be used twice an encounter. So it wouldn't be bad for a 1 level dip. the last two levels also grant an additional level of class features from an existing class, so could be used in conjunction with another dip to get good skills and skillpoints in addition to class features (which does include advancing spellcasting for instance)
-
2010-10-19, 07:35 AM (ISO 8601)
- Join Date
- Jan 2009
Re: Half-orc Rogue
Swordsaged while editing.
Anyway, I would stay away from Avenging Executioner. I'm going to edit the build to fit the UT later.Last edited by kabof; 2010-10-19 at 07:36 AM.
-
2010-10-19, 07:43 AM (ISO 8601)
- Join Date
- Apr 2009
- Location
- Germany
Re: Half-orc Rogue
We are not standing on the shoulders of giants, but on very tall tower of other dwarves.
Spriggan's Den Heroic Fantasy Roleplaying
-
2010-10-19, 07:59 AM (ISO 8601)
- Join Date
- Jan 2009
Re: Half-orc Rogue
Why make things the easy way?
-
2010-10-19, 04:55 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Indiana
- Gender
Re: Half-orc Rogue
Okay, first: Half-orc is actually insanely good for rogue. Why? Because it has darkvision, and without that, rogues cannot sneak attack in the dark. (I personally houserule that rogues can sneak attack a target with concealment, though not full concealment, but you can't count on that.) So that means you can do the rogue thing without it being full daylight.
"Courage is the complement of fear. A fearless man cannot be courageous. He is also a fool." -- Robert Heinlein
-
2010-10-19, 04:58 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: Half-orc Rogue
I'm reminded that these very forums house an excellent rogue handbook. I'd start from there.
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
-
2010-10-19, 04:59 PM (ISO 8601)
- Join Date
- May 2009
- Location
- In a castle under the sea
- Gender
Re: Half-orc Rouge
Originally Posted by many people
Those never really struck me as rouge classes, but...maybe the brute...
Thatt is...a lot.
Wow. Thanks for being so specific. Less so because of...
That makes one of us.
Because the hard way doesn't really do what it's, in theory, supposed to.
Although I guess it makes sense...
-
2010-10-19, 05:54 PM (ISO 8601)
- Join Date
- Apr 2009
- Location
- Astral Plane
- Gender
Re: Half-orc Rogue
Despite the Cha penalty, half-orcs have Disguise as a class skill, so you can get pretty good at it.
With half-orc, Weapon Finesse seems less useful, which is my usual rogue suggestion.
-
2010-10-19, 07:17 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Xin-Shalast
- Gender
Re: Half-orc Rogue
In that case... Here's a build, not necessarily what you want, but it might be of interest or food for thought at least.
Spoiler
Rogue 1: Trapfinding traded for Poison Use
Rogue 2: Evasion
Cloistered Cleric 1: Travel Devotion, Domain of Choice (I'd recommend magic offhand to save on UMD ranks for wands), and Knowledge domain/devotion.
Scout 1: Trapfinding
Scout 2:
Scout 3: Qualify for Swift Ambusher, so take swift ambusher (2d6 skirmish, 3d6 sneak attack) or take another level of scout and get it as a bonus feat possibly and take imperious command here.
[Scout 4]
Avenging Executioner 1:
Avenging Executioner 2: Rapid Intimidation
Uncanny Trickster 1: Favorite Trick: Never Outnumbered
[Uncanny trickster 2-3: advance rogue/scout as desired or avenging executioner. (if scout would get a second evasion to trade for spell reflection)]
That's a rough skeleton of a level 9-12ish build.
Wand of Grease, marbles, or other way of denying dex to the enemy(flat-footed, even), move action intimidate all in a burst, travel devotion a second move action to trigger skirmish and whack on one to trigger a fear to make them try to flee, and hopefully either be unable to due to failing balance checks or actually fall prone and become unable to flee, allowing you to mop up all equal or lesser opponents. Against higher level foes imperious command for a move action is still locking them down if they fail and allowing you to deal your damage.
And of course, the Rogue Handbooks floating around have various role suggestions...
If you just want trapfinding, you can always dip factotum for 1st level with that Sneak Attack Thug Fighter buildand combine it with able learner to make all skills class skills.
-
2010-10-19, 07:26 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Sydney, NSW, Australia
- Gender
Re: Half-orc Rogue
Strength based rogue isn't bad. But the Sneak attack fighter does well, I think. With that human heritage feat for extra skills.
EDIT: Thug, yeah.Last edited by Cadian 9th; 2010-10-19 at 07:27 PM.
Awesome Avatar by Lord Fullbladder, Master of Goblins!
Retired from active duty
It means I am rarely on this site anymore. It's been an honor serving with you all.
PEACH
-
2010-10-20, 07:19 AM (ISO 8601)
- Join Date
- Jan 2009
Re: Half-orc Rogue
Oh. I had the (wrong) impression that "half-orc rogue" was the concept and that you were open to suggestions about classes that have a rogue feel. Anyway, no harm done, I hope.
-
2010-10-20, 10:32 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Re: Half-orc Rogue
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
-
2010-10-20, 08:54 PM (ISO 8601)
- Join Date
- Oct 2008
- Location
- Sydney, NSW, Australia
- Gender
Re: Half-orc Rogue
Versus rogues getting evasion, uncanny dodge and all kinds of awesome? I think full base attack and a d10 HD comes in handy. For 1st level its nice...
Combine it with Hit and Run fighter and you've got a decent choice for 3 levels, at the very least.
I don't actually think the list is that bad, seeing as you're not getting trapfinding. Depends what he wants from a roguish character.
EDIT: I was talking about a low level build. If you're going past 6th or whatever, yes, Rogue, swashbuckler and daring outlaw is good. Very good.Last edited by Cadian 9th; 2010-10-20 at 08:55 PM.
Awesome Avatar by Lord Fullbladder, Master of Goblins!
Retired from active duty
It means I am rarely on this site anymore. It's been an honor serving with you all.
PEACH
-
2010-10-21, 04:08 AM (ISO 8601)
- Join Date
- Jun 2006
- Location
- Dinosaur Museum aw yisss.
- Gender
Re: Half-orc Rogue
Talking from experience: don't skint on the Int. It's a pain in the rearendium
The Iron Avatarist Hall of Fame!
Prizes(Un)Official Best Playground Avatarist Competition
----
Also, buy my stuff! T-Shirts too!
-
2010-10-21, 05:24 PM (ISO 8601)
- Join Date
- May 2009
- Location
- In a castle under the sea
- Gender
Re: Half-orc Rogue
Eh, no harm done. The problem is that, since I don't know anything about the campaign it will be in (because it hasn't even started or been announced or anything), it's best if it's mainly or all core. Not that other stuff isn't fine.
Oh yeah, and I think we were mostly joking about your lack of rouge in a rouge build and not being serious. It's harder to show that on the internet.
-
2010-10-25, 04:28 AM (ISO 8601)
- Join Date
- Jul 2010
- Location
- Brooklyn
- Gender
Re: Half-orc Rogue
according to the phb rogues can be any race but among the more savage races (e.g half-orcs) they are more like street thugs and muggers than sneaky assassins (like halflings)