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  1. - Top - End - #421
    Dwarf in the Playground
     
    Asha'man's Avatar

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    Default Re: [Nexus] OoC XXXI

    Quote Originally Posted by C'nor View Post
    *shrugs*

    Hey, it's your plot. It's not like I knew Eadin the Character was going to pick up on a pair of throwaway lines meant as a joke, or that if she did, she'd go for something involving ghosts and breaking a naiad's heart, rather than what I'd come up with for the solutions; I was thinking that if someone assumed the throne under a false name, then 'Queen [Name]' would never have been born, though they'd still have existed, and that the second said nothing about some of the water from the spring having never been frozen, just the entire spring, so one could simply take some of the water from a hot spring and freeze it normally.
    So..... is that shrug a yes or a no?
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  2. - Top - End - #422
    Barbarian in the Playground
     
    Eadin's Avatar

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    Default Re: [Nexus] OoC XXXI

    I like complicating things .
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  3. - Top - End - #423
    Ogre in the Playground
     
    Hattish Thing's Avatar

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    Default Re: [Nexus] OoC XXXI

    Quote Originally Posted by happyturtle View Post
    Zefir speaks truth. The thing about ffrp is that you have to figure out things for your character to do when there isn't a GM running the show. Sometimes people decide to run a plot, but there are far more players wanting to play in plots than people able and willing to GM a plot.

    However, plots do happen. Earl of Purple often has little mini-encounters or larger dungeons. Rebo does Random EncountersTM that are basically one off fight scenes - usually in Trog's, and usually over in a single day, as well as larger plots. Morty and SC run plots, and I'm probably forgetting a lot of people. Occasionally someone does a big event, but those are VERY hard to manage once too many players get involved.

    But the best thing is to put your character out there and interact with other characters - make friends and enemies. Build a history for your character. That's what makes a GM-less setting different from a typical play-by-post game. After all, you can roleplay fights and dungeon crawls and other GM-led party-based adventures in any number of games in the pbp forum. If you come to the ffrp ghetto, you get something different.
    It is very hard to keep up of big plots...Keeping track of Cylar has dominated forum time for Sn. Do I need to post somewhere?

  4. - Top - End - #424
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    Lady Serpentine's Avatar

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    Default Re: [Nexus] OoC XXXI

    Complications are good, yes. I just didn't think of those; my headspace with Lynette was nowhere near Greek mythology.

    Quote Originally Posted by SerphIvanXin123 View Post
    So..... is that shrug a yes or a no?
    It was an 'up to you'. So I suppose a yes, since Eadin said she was fine with it.

  5. - Top - End - #425
    Barbarian in the Playground
     
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    Default Re: [Nexus] OoC XXXI

    Well, it's Eadin's origin, so she tries to find solutions within that setting.

    And a trip to the underworld is always jolly good fun
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  6. - Top - End - #426
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    Default Re: [Nexus] OoC XXXI

    Quote Originally Posted by singingnoodle View Post
    Cave

    Marty growled in pain. Everything he had suffered in the last month was Grendar's fault. He would probably regret his actions but does it anyway. A magical bag of his holds all sorts of thins, inculding a,magical knife. It flew out and started to cut Marty's bonds quietly. Marty was going to kill Hrendar, it didn't matter if he was going to get tortured for it. You...she wasn't just a slave! She was a woman. She was good, and you hurt her. I'll kill you! Pnce the magic knife cuts his bonds unnoticed, he grabs the knife and jumps to stab Grendar. Marty gasps in pain at the jump but flies at him, attempting to stab his chest. It might distract Kordak, which might give Kale a chance to get up.
    ...M'kay. Mind if I say/ask a few things?

    First of all, they aren't in a cave, they're on a field. Although I think that's mostly my fault as I worded something incorrectly several posts ago. But FYI, they are on a field without anything cave-like in view.

    Then, if Marty's wounds to his feet were as terrible as you've been describing, I don't see how he could even walk, let alone jump. Unless he had a further healing potion or something?

    Also, as the gnoll was looking directly at Marty, I doubt he'd miss a floating magical knife sawing through his ropes.
    Last edited by orb_of_blood; 2012-05-09 at 01:26 PM.
    Thank-you Ceika so much for my awesome avatar!

  7. - Top - End - #427
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    Default Re: [Nexus] OoC XXXI

    Ah. Let me edit that.

  8. - Top - End - #428
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    Default Re: [Nexus] OoC XXXI

    *Pokes Beans to Inside for June/Lady Jupiter and to the Forest for the Gaunts and the Glacier*

  9. - Top - End - #429
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    Default Re: [Nexus] OoC XXXI

    ... I've totally forgotten what I was doing with June.
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  10. - Top - End - #430
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    Default Re: [Nexus] OoC XXXI

    The villians are in an alley near DFI and discuss where to go.

    Little Rex and shadow girl voted for String guy as leader.^^
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  11. - Top - End - #431
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    Default Re: [Nexus] OoC XXXI

    At the moment, everyone is figuring out a place to stay. Or did you mean that you don't remember what the character herself was like?

    Also, Morty, I'd appreciate being told exactly how the priest saw Mayhala when she came back to Inside on the other side of the fence from him, and behind Anatolij, who, from what I can tell, is on the same edge of the yard from everyone else, though still outside the fence.

    And it would have been nice to be able to determine if the priest's fire cut through the shadows she was using, rather than having it assumed that it did. The reason that it would have worked to show where she was had she been in range is that the shadows she uses to hide herself are illusions, which these aren't.

    Edit:

    By the way, the DFI is off in Outside somewhere, so the alley really isn't that close to it...
    Last edited by Lady Serpentine; 2012-05-09 at 03:49 PM.

  12. - Top - End - #432
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    Default Re: [Nexus] OoC XXXI

    Well, to be honest, I'm not entirely clear on where who is in that fight. Which is normal in big FFRP fights.
    As for the priest's cutting through the shadows - he was attacked, so he defended himself using his enchanted hammer. I assumed that since I'm the defending player here, as it were, I can describe how he avoids the attack. I'm not really sure how it's different from parrying a blade or blocking a missile.
    My FFRP characters. Avatar by Ashen Lilies. Sigatars by Ashen Lilies, Gullara and Purple Eagle.
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  13. - Top - End - #433
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    Default Re: [Nexus] OoC XXXI

    Oh. I see where the confusion arose now... It was Anatolij who was being attacked from behind, not the priest. If that's what you thought, your post makes much more sense now.

  14. - Top - End - #434
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    Default Re: [Nexus] OoC XXXI

    Ah. Yes, I think I see it now. Do you want me to edit, or will we go with what we have?
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  15. - Top - End - #435
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    Default Re: [Nexus] OoC XXXI

    I'd prefer an edit, if you don't mind. Popping into the place with the highest concentration of people, and someone outside the fence behind her, would be pretty stupid after all, as evidenced by how quickly she was getting shot at with this scenario.

  16. - Top - End - #436
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    Default Re: [Nexus] OoC XXXI

    Of course, unless I'm mistaken, that leaves us with the issue that the tendrils are unblockable except by magic, if I recall.
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  17. - Top - End - #437
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    Default Re: [Nexus] OoC XXXI

    Not really. They're tough, but they can be broken with enough force, especially if suitable tools are used. Though magic helps, of course.

  18. - Top - End - #438
    Barbarian in the Playground
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    Default Re: [Nexus] OoC XXXI

    Pokes C'nor to Vaess Hive!
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  19. - Top - End - #439
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    Default Re: [Nexus] OoC XXXI

    Quote Originally Posted by C'nor View Post
    Not really. They're tough, but they can be broken with enough force, especially if suitable tools are used. Though magic helps, of course.
    Alright, edited.
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  20. - Top - End - #440
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    Default Re: [Nexus] OoC XXXI

    I'll be off for a tux thing (PURPLE VEST!) for a bit starting now and may not have my phoneternet, but I'll finish what I have to get to when I return.
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  21. - Top - End - #441
    Troll in the Playground
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    Default Re: [Nexus] OoC XXXI

    Hey Earl? Did the Hermitage door get blasted?
    My avatar! Isn't it just utterly diabolical? Ashen Lilies made it!

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  22. - Top - End - #442
    Barbarian in the Playground
     
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    Default Re: [Nexus] OoC XXXI

    Quote Originally Posted by Rotting Baron View Post
    How would people feel about me bringing in a hive of Chrysallids into Inside?
    Reposting this, I think it was missed, and I'd like to garner some opinions before I went with it.

  23. - Top - End - #443
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    Default Re: [Nexus] OoC XXXI

    Inside refers to the main Nexus, yes? Sorry, I'm still getting back into the swing of things, and quite a lot has changed around here.

    As a huge X-COM fan, I welcome this idea wholeheartedly. Are these supposed to be recurring nasties or a full-on war plot?
    Last edited by LordVader; 2012-05-09 at 05:48 PM.

  24. - Top - End - #444
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    Lady Serpentine's Avatar

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    Default Re: [Nexus] OoC XXXI

    Inside is the former capital city of the Empire, now run by the Council.

  25. - Top - End - #445
    Orc in the Playground
     
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    Default Re: [Nexus] OoC XXXI

    Sorry- I have edited my last post in the Temples thread to include the Hermitage door.

    Also, I don't mind if a Chrysallid hive is placed into Inside, but besides the Gargoyles of Inside's rooftops I don't have much to do with the city.
    Terrowin Avatar by HappyTurtle. Much thanks!

  26. - Top - End - #446
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    Default Re: [Nexus] OoC XXXI

    Quote Originally Posted by C'nor View Post
    Inside is the former capital city of the Empire, now run by the Council.
    Ahhhh, ok. I've got a lot of catching up to do.

  27. - Top - End - #447
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    Default Re: [Nexus] OoC XXXI

    In the OP of this thread in the second spoiler is a list of the major locatins and what they are, by the way.

  28. - Top - End - #448
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    Default Re: [Nexus] OoC XXXI

    C'nor, He of the Ever-Full PM Box (), here is what I would have PM'd to you if I could have.
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    Leaving for prom tux things, but this here is Aephiti.
    Aseti was actually named after the SAT test I had the day I made her, so Aephiti is named after the APT (AP Tests) my friends had today.

    But I'll be off still a bit before I'm on.
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  29. - Top - End - #449
    Barbarian in the Playground
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    Default Re: [Nexus] OoC XXXI

    Sorry if I randomly go off, my Internet is acting up today...
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  30. - Top - End - #450
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    Default Re: [Nexus] OoC XXXI

    Quote Originally Posted by Gulaghar View Post
    In the OP of this thread in the second spoiler is a list of the major locatins and what they are, by the way.
    A quick glance at that would seem to suggest that Inside is the "city" part of the town, i.e. containing the Taverns, player homes, stores, and such; is this accurate?

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