I mean... wow. That's... Suck barely begins to describe it.
(How did you actually manage to do it? I have a feeling I might have asked you once already, but I've been fighting computer viruses for about four hours and I can for the unlife of me bring it to mind...)
Noting that doctor down on my "will have intestines removed while on fire" list, though. That sort of behavior is completely inexcusable.
The details tread on other people's right to privacy, so other than blunt force onto the hand similar to a punch, I keep mum. Try a different clever story each time; would you believe I played mumblypeg with a hobo, and he was drunk enough to use a hammer?
Quote:
Originally Posted by Zevox
That's the thing - as far as I'm concerned, bringing a level 1 along on silver or above does actively harm my chances. Most players are playing much higher level characters, whether due to not promoting as in my case or because when you do promote you zip through the low levels quickly no matter what difficulty you play on. Silver is a more challenging difficulty, not suited to level 1s in most circumstances, so I'm not a fan of bringing them along. Maybe three good players of a decent level can carry a level 1 through Silver, but that's still an extra risk I have no reason to take, particularly when the level 1 can always just use bronze.
You're right, and is an entirely personal thing. But silver being difficult I have to argue with. It's... Not.
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Re: A) - Only in the past couple of posts, the first of which being the one that left me baffled due to you not having brought it up before, so no.
Re: B) When ? I seriously do not recall doing any such thing.
I'm going to fight my instincts and decline. It's a tangent that won't sway you on my main point anyway, and I don't want to devolve into a yes-huh/nuh-uh debate.
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It being "out there" doesn't mean I'm aware of or have read it. Thus the need for you to establish this sort of thing in new conversations like this.
To a degree, yes. But you frequently referenced your past statements of how ME2 influenced your play choices in 3. I saw referencing my past experiments in the same light. Skimming something without saying so seems weird to me. It would have to, given my penchant for quoting. It honestly never occurred to me that you didn't read the thread; it adds approximately five minutes to posting.
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Weirdly, I've seen the reverse - rarely do I see most classes doing anything unexpected, but I've encountered enough Vanguards that act like Soldiers, ignoring Charge and just using guns (plus Stasis on Asari and Carnage on Krogan), even sniper rifles occasionally, to be unsure of whether any given Vanguard I run into is going to be actually useful (the Soldier-Vanguards I've seen by and large haven't been).
You're crossing a judgement with a statement.
Nothing here sounds bad, until you qualify vanguards who only shoot. Krogan vanguards who don't charge. Asari vanguards who use stasis and snipe. Do these automatically suck? I've yet to see a dedicated Asari sniper who didn't do phenomenally. And Krogan have the steepest curve, being either stupid good or just stupid.
Additionally, these 'bad play designs' are in fact the seemingly 'intended build' of that class race combo. Freeze enemies for headshots, and also you can throw yourself into harms way. Leads to sniping usually. Or for the Krogan, damage reducing armor, decent armor shredding ranged missile, why get up close where you mitigate those advantages? It's as viable as a charging melee build. Much more straightforward, doesn't rely on an oft-faulty targeting system.
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As thugthrasher said, it is entirely relevant given this conversation is based on the question of how we deal with level 1s trying to get into Silver games. Until you've actually played with any given player you can't judge their skill, so level, race, and class is just about all you have to go on. Knowing how that race and class are generally played is thus kind of important.
Yes. But load out and N7 rank also show you how good they can be.
Quote:
Originally Posted by Anarion
Actually, I did try it out scoped for one game, just for kicks. It's sort of like trying to hold down a bucking bronco. Even in cover you can't hold it still. Do not recommend unless you just want to mess around for some reason.
I did that with the eagle once. It was terrible! But then I took it off and had fun. It really made me reevaluate a lot of my newbie mistakes, as a good SMG with a scope and a pistol with ammo and damage boost were my go to guns. Mistook the accuracy improvement you see. Luckily this idiocy of mine only lasted about a week.
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What in the world did you do to cause that? It sounds agonizingly painful, although it's probably just as likely that your hand was totally numb the whole time.
I was mostly ashamed of how to explain a "boxer's break" to my comrades. A break associated with bad punching technique? Doesn't matter how it really happened, I'll never live that down.
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Huh, well I'm weird here I guess. I'm definitely not as good as you. Primarily, I tend to take positions that are safe from one angle, tunnel vision for a bit and then get shot in the back at point blank range sometimes. But I wouldn't kick the level 1 silver guy, even though it might cause me to lose since I do tend to die a few times during silver matches. I might switch classes though, probably to Asari adept or Salarian engineer if I thought that I would need to carry the team more.
Pragmatically, you only need two things to win; enough dakka and time to recharge your shields when hit. You could quite literally have two players pair up and, on their own, they provide the minimum necessary force to win. If you drop, they don't care. You kill their target, they don't care. You cannot in any way reduce their dakka, or their recharge chances. So while you cannot lower the minimum, you can raise it.
I play on silver because bronze is painfully boring. The bare minimum can be covered by one guy; half a guy with a good decoy style power. So long as the rest of the team isn't losing, you're still winning. I never have to stay in one spot often enough to get tunnel vision. It helps that I frequently pan around to check everyone's positions; I render the battle space pretty accurately in a top-down format in my head. Very useful for grenades or flanking.
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Depends on how he knows that the doc thought it was domestic violence.
Attitude, sneer, recommending that I may need to work on my outbursts, enquiring after wherer or not Braz would need some painkillers or any suchlike.
In his defense however, his methods would still have worked in 99% of cases. Flexing the hand and then immobilizing it puts everything aright. I'm only upset because I specifically requested he re-review the X-rays and set the knob of bone that was there back into position, and he brushed me off.
Probably sees a lot of this at 3 am.
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Originally Posted by Aotrs Commander
Having one of those weeks...
So, ME 1. I have now reached the level 37-42 bracket, and am desparately trying to find Geth or robots with which to drop Tungsten ammo, because I am ridiculously short of it (I've got like, one Tungsten VII and about two or three others of lower levels. Stupidly, I did all the Geth incursion missions ages ago, and am now stuck with virtually no Geth that I can get at unless I start Noveria. (Which is annoying, since I wanted to do Pinnacle Station next). So either I have to give up on getting any more tungsten ammo or rush through Noveria to knobble some more Geth in the hopes of getting some more ammo. (Leaving Therium for last for deliberate reasons...)
I wouldn't mind, but all the ammo treasure from crates and such insists on giving me polomium rounds or something. All I want it a couple more Tungsten ammo anyway (two for me, and one for Kaiden, one for Wrex/Garrus...!)
Never really noticed that, but yes. Different enemies generate different drops. That would explain why this last run through feels so weird.
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Bioware also aren't encouraging me to participate in the events at the moment. I'm not confident enough to try silver, let alone gold, so I guess I'll just sit this one out again (since the reward ain't really worth much); maybe have a single crack on Bronze, against the Reapers if I can really be arsed, otherwise, I may as well stick to my ME 1 run...
Give it a go. As I said,you need a minimum amount of damage delivered/damage received to win, and on gold it only requires three on average. The easiest spots to fill are the medic/objective hound infiltrator, and the non salarian engineer. If you have one, a sentinel would work (turians get overload, humans get biotic doom combos). Tech armor is relatively mandatory though, if only so you can survive the occasional Rambo revive that needs to happen (and is often the infiltrator, since otherwise they'd do the revives).
The hardest parts are objective waves. You'll need to be willing in some instances to go down while pulling out a rocket, if only so when they revive you again you can just clear the place. And try to save a rocket for extraction; when the click hits roughly :45, destroy EVERYTHING you're dealing with currently, and run to the LZ. If it's thick, you'll have no troubles. Occasionally, you'll run to the LZ to find a mob waiting for you. Best bet is to distract (decoy, drone, stagger power) and bypass (hold down run button). Or rocket, if you've got another. Remember to aim at floors or walls, and catch them in the splash.
I don't think I'll be attempting to score the "last until extraction in Gold" reward. I find playing on Silver hard enough. I'll definetly try to take out some Banshees, though, of course.
__________________
My FFRP characters. Avatar by Kid Kris. Sigatars by Gulaghar, Kid Kris, Zefir and billtodamax, respectively.
Derby, UK and Bleak Despair battlestation. Species: Spirit-Bound Skeletal Lich (Lawful Evil)
Gender:
Re: Mass Effect 3.5 Does this thread have a soul?
Quote:
Originally Posted by SiuiS
The details tread on other people's right to privacy, so other than blunt force onto the hand similar to a punch, I keep mum. Try a different clever story each time; would you believe I played mumblypeg with a hobo, and he was drunk enough to use a hammer?
Fair enough.
(If you haven't seen it already, you should note that there is a Special Aotrs Inept Attempt To Cheer Up SiuiS Marginally Edition image dump in ponythread.)
Quote:
Originally Posted by SiuiS
Never really noticed that, but yes. Different enemies generate different drops. That would explain why this last run through feels so weird.
Yeah, under normal circumstances, Therium would be my first stop (last time even before I'd cleared most of the Citidel) to grab Liara, so it feels kinda wierd doing Feros first.
Quote:
Originally Posted by SiuiS
Give it a go. As I said,you need a minimum amount of damage delivered/damage received to win, and on gold it only requires three on average. The easiest spots to fill are the medic/objective hound infiltrator, and the non salarian engineer. If you have one, a sentinel would work (turians get overload, humans get biotic doom combos). Tech armor is relatively mandatory though, if only so you can survive the occasional Rambo revive that needs to happen (and is often the infiltrator, since otherwise they'd do the revives).
The hardest parts are objective waves. You'll need to be willing in some instances to go down while pulling out a rocket, if only so when they revive you again you can just clear the place. And try to save a rocket for extraction; when the click hits roughly :45, destroy EVERYTHING you're dealing with currently, and run to the LZ. If it's thick, you'll have no troubles. Occasionally, you'll run to the LZ to find a mob waiting for you. Best bet is to distract (decoy, drone, stagger power) and bypass (hold down run button). Or rocket, if you've got another. Remember to aim at floors or walls, and catch them in the splash.
Given what happened during the first event, when I braved silver (after about four or five failed attempts to even get past about wave five), I'm disinclined to make the attempt. (As it would have to rely on the other three players to be good enough to manage with my drag.) Though I suppose I do have my Turian sentinel (though he's probably of only moderate use, specced as he is for Geth mangling on Bronze, with area effect Overload.) And my (much lower level) Geth engineer isn't well specced for gold, either, being all offense turret, when my understanding is healing is better at those levels. Not even gonna attempt my Krogan Battlemaster, as I've found I got frequently killed tackling Reapers even on bronze.
(And my weapons suck. I've got about a Mantis VII or something, and everything else I've got is I or IIs.)
Wait, the squad goal is verses any enemy? Hmm... Maybe against Geth or something...
Actually, I guess I'll just see what I end up doing this weekend.
Last edited by Aotrs Commander : 05-10-2012 at 07:07 AM.
To a degree, yes. But you frequently referenced your past statements of how ME2 influenced your play choices in 3. I saw referencing my past experiments in the same light.
I don't see how that works. I'm not assuming that people know how I played in ME2, I mention what the play style I'm referring to is when I say that (which is particularly easy since it's always either caster-style for Adept/Engineer/Sentinel or charge/shotgun style for Vanguard, the only things I play).
Quote:
Originally Posted by SiuiS
Skimming something without saying so seems weird to me. It would have to, given my penchant for quoting. It honestly never occurred to me that you didn't read the thread; it adds approximately five minutes to posting.
Maybe for you; not for me. I could never keep up with some of the threads I participate in if I tried to read everything in detail (especially ponythread).
Quote:
Originally Posted by SiuiS
Yes. But load out and N7 rank also show you how good they can be.
Um, no, N7 rank is completely useless. It's nothing but a sum of your character levels, plus 10 per promotion. At most a very high one means you've played a lot, but that still does not guarantee skill. An extremely low one (sub-20) indicates a truly new player, but that also does not guarantee a lack of skill, thanks to the single-player aspect of the game. Anything in between tells you nothing. My own hasn't budged in ages due to my not promoting characters, but that doesn't mean I stopped playing or am stuck at a low skill level.
Zevox
__________________
Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
"We each decide our own sense of right and wrong. The rest, I leave to my sword." - Yuri Lowell, Tales of Vesperia
While I agree N7 rank is normally useless... in this case I'm not so sure. A higher rank means they have promoted a reasonable amount of time which means that their probably pretty familiar with how handling a level one works. So if they're on silver I would expect them to carry their weight.
__________________
Quote:
Originally Posted by Sir Professor Terry Pratchett
"It is said that your life flashes before your eyes just before you die. That is true, it's called Life."
@ SiuiS - A while ago you were asking me to test how cooldown effects from Tech Armor and its knock-offs compared to effects from weapon encumbrance. I'm currently playing through the main campaign with my Sentinel Shep, and it occurred to me that I could test this easily there, since I can check the numbers in my power screen. Results:
Spoiler
I recorded the numbers for three powers with different cooldowns, to give a decent sample size. Also, all numbers have an additional 30% cooldown decrease from armor (Inferno set) and 10% from upgrades at Liara's console, but since those apply to them all (except the base numbers from the Normandy, I assume) it shouldn't matter. Tech Armor I have maxed out with the upgrade to reduce cooldown effect, which in single-player still only brings it to 50%. (Aside: I really wish they'd apply balance changes to single-player as well as multiplayer and do not understand why they don't.)
Cooldowns as they appear on the Normandy (base, should be no modifiers outside of power upgrades applied I think, all have the rank 2 25% upgrade and no others in that regard):
So as you can see, the numbers for 200% cooldown plus Tech Armor are extremely similar to the numbers for 147% cooldown without Tech Armor, so you may well be correct that Tech Armor's effects are applied in the same manner as the weapon encumbrance effects.
On an unrelated note, playing as a Sentinel I find myself baffled by the design of Tech Armor in ME3. Why take it from full holographic armor in 2 to covering only the front of your character in 3? It doesn't make sense from any in-universe perspective I can think of, and from an out-of-universe one it just looks stupid by comparison, at least in my opinion.
Also, page 50. Time for someone willing to maintain the multiplayer list to check the name voting from the previous page and make a new thread.
Zevox
__________________
Toph Pony avatar by Dirtytabs. Thanks!
"When I was ten, I read fairy tales in secret and would have been ashamed if I had been found doing so. Now that I am fifty, I read them openly. When I became a man, I put away childish things, including the fear of childishness and the desire to be very grown up." -C.S. Lewis
"We each decide our own sense of right and wrong. The rest, I leave to my sword." - Yuri Lowell, Tales of Vesperia
For anyone on 360, I am more than willing to help get your Commendation pack. I will probably be on tomorrow when it starts and Saturday and Sunday evening/night (10ishPM EST).
GT: Krade2k20
Send another message with your friend request so I know you're from here, please.
I'll probably post this again in the new thread when we get one.
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Awesome avatar by Kurien.
Good Decisions come from Experience. Experience comes from Bad Decisions. Bad Decisions come from Tequila.
Yeah I'd say truly challenging levels from least to worst for me went:
Geth Ship endfight (dunno why really, just had trouble,) Fight before the charge on earth, Grissom, Ardaht-Yakshi/Banshee adjustment level, Maurauder f-ing Shields and the three Husketeers of wibbly wobbly deadness.
Edit: Admittedly, the last two on that list were skewed from me being exhausted, and sloppy.
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Quote:
Originally Posted by Sir Professor Terry Pratchett
"It is said that your life flashes before your eyes just before you die. That is true, it's called Life."
Yeah I'd say truly challenging levels from least to worst for me went:
Geth Ship endfight (dunno why really, just had trouble,) Fight before the charge on earth, Grissom, Ardaht-Yakshi/Banshee adjustment level, Maurauder f-ing Shields and the three Husketeers of wibbly wobbly deadness.
Edit: Admittedly, the last two on that list were skewed from me being exhausted, and sloppy.
Funny enough, when my brother finished ME3 we decided to switch to Insanity for Marauder Shields and the Three Husketeers. Took him 2 tries. (first time he missed a shot on Shields) And he is MUCH less experienced then I am. Not sure about the worry there. Just land your shots and it's no issue. (and landing them isn't even hard. Due to stunlock, you don't need to headshot Shields contrary to belief)
The only thing that was moderately difficult so far was the Atlas Mech on Eden Prime and Sur'Kesh. More so Eden Prime due to a limited party (Liara AND James?!) with even more limited equipment (my fault for not upgrading my weapons when I should have)
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Sharkguard avatar done by Darth Raynn!
Funny enough, when my brother finished ME3 we decided to switch to Insanity for Marauder Shields and the Three Husketeers. Took him 2 tries. (first time he missed a shot on Shields) And he is MUCH less experienced then I am. Not sure about the worry there. Just land your shots and it's no issue. (and landing them isn't even hard. Due to stunlock, you don't need to headshot Shields contrary to belief)
The only thing that was moderately difficult so far was the Atlas Mech on Eden Prime and Sur'Kesh. More so Eden Prime due to a limited party (Liara AND James?!) with even more limited equipment (my fault for not upgrading my weapons when I should have)
It's one of those things where the slow moving targets combined with the staggering motion of Shepard's arm is much harder than aiming under normal circumstances for me. Just threw me off.
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Quote:
Originally Posted by Sir Professor Terry Pratchett
"It is said that your life flashes before your eyes just before you die. That is true, it's called Life."
It's one of those things where the slow moving targets combined with the staggering motion of Shepard's arm is much harder than aiming under normal circumstances for me. Just threw me off.
Ah, right. It's no issue for me or my brother. We're pretty good at being accurate.
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Sharkguard avatar done by Darth Raynn!
For anyone on 360, I am more than willing to help get your Commendation pack. I will probably be on tomorrow when it starts and Saturday and Sunday evening/night (10ishPM EST).
GT: Krade2k20
Send another message with your friend request so I know you're from here, please.
I'll probably post this again in the new thread when we get one.
I've sent you a friend request and a message. Let me know if you want to give the commendation pack a try. Same to anyone else who wants to pull off a Gold run.
Ah, right. It's no issue for me or my brother. We're pretty good at being accurate.
I think my sig can explain why it took me about 30 minutes to get past Marauder Shields.
Also I found this link by ME on facebook. I will make and try each and every one. However I will make sure not to do it in a single night......maybe....
__________________ I'm not bad, I just aim that way ~my own comment on my Call of Duty abilities.
Also I found this link by ME on facebook. I will make and try each and every one. However I will make sure not to do it in a single night......maybe....
I'm wondering why none of the biotic squadmate cocktails (with the exception of Liara's and Samara's) are blue. Kaidan's is yellow, Wrex's is red, Jack's is orange, Thane's is green, Jacob's is white (!), Javik's is black, you see my point.
__________________ The Minds of Almantha: My world (in progress). PEACH if you've got the time!
Quote:
Originally Posted by Zap Dynamic
I want to create a world that is full of possibility, and one of the best ways to handle it is by creating a bunch of stories that haven't yet been finished.
In my posts, smilies generally correspond to my expression at the time. As an example, means "huh?" and "Hmm..". Also, "Landis" is fine.
I just got through playing a couple of Silver missions with some great guys. We played well, we cracked jokes...I haven't had such a good time in a while (online, that is). Still, we did notice that Banshees were showing up a bit more often than any of us were used to. I really need to remember to keep my distance from those things.
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Avatar by the incomparable Herpestidae.
Quote:
Originally Posted by Flickerdart
Fortunately, a Monk 1/Warblade 19 uses Iron Heart Surge to end the Monk character class, and the day is saved.
Last edited by Beowulf DW : 05-10-2012 at 10:40 PM.
Also, page 50. Time for someone willing to maintain the multiplayer list to check the name voting from the previous page and make a new thread.
On it. Counting votes and formatting.
EDIT: done. New thread here. With my silent vote, both Urdnot Wrex and Blasto' Exclamation hit five votes. I Sided with Anarion and AOTRS Commander because they put up with me elsewhere and could use a bit of reward for that.
Will add in the info from the last page later, including Krade, Starsign and the current group run they're setting up.