Results 1,231 to 1,260 of 1489
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2011-11-23, 05:45 AM (ISO 8601)
- Join Date
- Nov 2011
- Location
- no
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1800. I may not ingest a sunrod.
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2011-11-23, 08:22 AM (ISO 8601)
- Join Date
- Apr 2011
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1801: Illithid's may not be Tiger Claw masters
1801a: Especially not ulitharids
1801b: even if it works especially well together...
1802: I am not allowed to point out the DM's Inconsistances in an encounter
1802a: Nor am I allowed to abuse such inconsitances to get multiple actions a round, or effectivly teleport, or somehow pick up roguish skills when I'm playing a Binder
1802b: even if it was the DM informing my my turn had come again, I was over there, or I could spot said trap
1803: I may not point out that a ranger makes a better historical samurai than a samurai, unless I want complete warrior launched at my headLast edited by BlackestOfMages; 2011-11-23 at 08:25 AM.
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2011-11-23, 11:21 PM (ISO 8601)
- Join Date
- May 2011
- Location
- Australia
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1803.B) If I say the same thing about the pathfinder samurai, I will instead get 2 books launched at me.
1804. I may not play a warden if I am a Renvant.
1804. b) If I do, I am not emo because my divided nature makes me hate myself
1804 C) And I do not wear eyeshadow under my mask.
1805.) Having a melee 2 pull as an at-will dose not allow me to scream out "GET OVER HERE" every time I use it.
1805.) Screaming out "FATALITY" and "FLAWLESS VICTORY" are also inexcusable.
1806. I am not to carry a corpse around.
1806. Multiple corpses are right out.
1807: Cannot slide anything straight up.
(Fun fact: 1804 and 1807 are things I am actually doing in the fey-wild campaign. Well, except the emo bits. Those are just in-jokes.)
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2011-11-23, 11:26 PM (ISO 8601)
- Join Date
- Feb 2011
- Location
- Minnesota
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
Avatar of George the Dragon Slayer, from the upcoming Indivisible!
My Steam profile
Warriors and Wuxia, Callos_DeTerran's ToB setting
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2011-11-23, 11:41 PM (ISO 8601)
- Join Date
- Sep 2011
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1807: If the spells I'm getting the most use out of are Disguise Self and Prestidigitation, I'm not doing it right.
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2011-11-24, 02:00 AM (ISO 8601)
- Join Date
- Nov 2011
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2011-11-24, 11:34 PM (ISO 8601)
- Join Date
- Sep 2011
- Location
- With the Dragonpuppies
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1808: I may not receive bonus XP for giving the DM brownies.
1808b:Taking the brownies back was uncalled for.Quotes!
The Neutralizer - my 3.5 class that attempts to make wizards less OP.Spoiler
Fantastic dragonpuppy drawn by my sister in the ancient times.
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2011-11-25, 12:46 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- My Campaign Setting
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1809: I am not allowed to be a thri-kreen called tik-kit auto-hit
1810: I am also not allowed to make tik-kit a warblade
1810b: Warblade gestalt dungeoncrasher fighter is also out
1811: Also, I cannot reflavor my jumps so that i can declare the downward arc as a bull rush
1811b: And finally, i can't call it Goomba Stompin'~The meteorite is the source of the light, and the meteor's just what we see,
and the meteoroid is a stone that's devoid of the fire that propelled it to thee.
And the meteorite's just what causes the light, and the meteor's how it's perceived,
and the meteoroid's a bone thrown from the void that lies quiet in offering to thee.~
Tatzlwyrm Avatar by me.
Extended Sig thisaways.
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2011-11-25, 05:02 AM (ISO 8601)
- Join Date
- Aug 2010
- Location
- Everywhere but there
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1812 No more sociopathic sorcerer/rogues. FOR THE LOVE OF STUFF, NO MORE SOCIOPATHIC SORCERER/ROGUES!!!
Especially not when they were unjustly locked in an asylum as a child and their primary goal is 'asplode my uncle for sending me there'.
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2011-11-27, 01:46 PM (ISO 8601)
- Join Date
- Mar 2011
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1813: I am to stop referring to the party followers as the Mobile Trap Detection Squadron.
1813b: Even if it is an accurate description of their duties.
1813c: Especially if it is an accurate description of their duties.
1814: I am no longer allowed to spend all of my WBL on alcohol.
1814b: No, my character is not going to put the "party" back in adventuring party.If brute force isn't working, that just means you're not using enough of it.
When in doubt, set something on fire. If not in doubt, set something on fire anyway.
My Homebrew
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2011-11-27, 02:25 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- In your head.
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1814a: Same applies to cakes, dresses (especially if you are male), non-magic rings and trained mosquitoes.
(sadly enough I saw 3 of the 4 in action...two of them worked as a combat method...)
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2011-11-27, 02:29 PM (ISO 8601)
- Join Date
- Dec 2010
- Location
- What's this planet again?
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1815:
My paladin may not yell "Stop, you violated the law!"
1815a:
Neither may he yell "Stop right there criminal scum!
1815aa:
Especially towards the party rogue.
1815b:
In fact I may not quote any of the guards from Elder Scrolls games.
1816:
The Assassins Guild is not called the Dark Brotherhood.
1816a:
An Assassins Guild is not any kind of brotherhood.
1817:
In fact I may not make any Elder Scrolls or Assassins Creed Jokes.My extended signature.
Thanks to the wonderful Ceika for my signature.
I have Steam cards and other stuff! I am selling/trading them.
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2011-11-27, 05:55 PM (ISO 8601)
- Join Date
- Jun 2010
- Location
- Durham
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1818: If I make my players be apart of the Elder Scrolls setting I cannot follow any conventions used by Bethesda to keep them on the rails
1819: Breaking the rails is the players job
1819b: No matter what
1819c: To keep with this idea DM's must remember no matter were they go what the journey may be they always end were you want
1819d: But killing the king in the middle of his throne room is still evil and going to get you killed
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2011-11-27, 07:35 PM (ISO 8601)
- Join Date
- Aug 2010
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1820: I may not gain premature entrance to the BBEG's evil lair by posing as a KFC delivery man, regardless of how high my bluff check is.
1820b: I may also never again eldritch blast a door guard in the face whilst shouting the fell invocation: "Here's your chicken, bitch!"
1821: I may never again, as DM, thwart the will of Pelesus Jesor. To do so would invoke dire consequences, such as a 3 hour long Baptist-style lecture on the wages of deus ex machina.Stuffs:
The Samurai
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2011-11-27, 07:51 PM (ISO 8601)
- Join Date
- May 2011
- Location
- The internet
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1822: I am no longer allowed to have an automatic success on a roll simply because the result totaled forty-two.
1822a: Even if I thrust a copy of "The complete hitchhiker's guide" in my DM's face.
1822b: Especially if I thrust a copy of "The Complete Hitchhiker's Guide" it my DM's face.
1823: I am not allowed to pull random levers in dungeons.
1823a: This applies doubly if a given lever drops a 16-ton weight.
1823b: Or releases a tiger. Generally speaking, the tiger will be just as hostile to me and the rest of the party as it will be to any enemies in the room, if not more so.
1824: I am no longer allowed to yell "Taste the Rainbow, bitch!" when casting Prismatic ray.
1825: I am no longer allowed to involve the Winter Court of Fae in campaigns where they would normally not be present.
1826: I must always keep in mind that MLP:FiM and D&D are separate things. Therefore, I am no longer allowed to play a Paladin of the Lunar Republic in campaigns that are not exclusively Ponyfinder.He who fights monsters should see to it that he himself does not become a monster. And when you gaze long into an abyss, the abyss gazes also into you. -Friedrich Nietziche
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2011-11-27, 08:57 PM (ISO 8601)
- Join Date
- Sep 2011
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1827: I cannot have more than two Methuselahs blood bonded to me in V:tM.
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2011-11-27, 11:19 PM (ISO 8601)
- Join Date
- Apr 2011
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1828: no matter my bluff skill, "look, a distraction" will not work
1828b: Nor will "believe me when I lie to you"
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2011-11-28, 01:33 AM (ISO 8601)
- Join Date
- Jul 2011
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1829: I will not step off the only road the country has in order to walk around some plot-oriented dead thing laying in the middle of it.
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2011-11-28, 03:34 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- In your head.
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1829a: especially if said dead thing is my own corpse (not idea how that happened though...)
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2011-11-28, 08:55 AM (ISO 8601)
- Join Date
- Nov 2011
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1830: If in one session our party has grown wings, rode a tree into the stratosphere, dropped a pony off said tree and then burned down a bar we should allow our DM at least six minutes to contemplate the full effect this would have on the rest of the adventure
(actually happened, I was DM)
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2011-11-28, 09:54 AM (ISO 8601)
- Join Date
- Aug 2011
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1831: I may not state that since all skin is made up of dead cells, technically, shaking someone's hand means that you have broken your vow of purity.
Open the lid and snatch a homebrewed treat from Cookie's Jar
Ponytar by Dirtytabs
Originally Posted by DudeWhyAreAllTheNamesTaken(Imgur)
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2011-11-28, 11:36 AM (ISO 8601)
- Join Date
- Apr 2011
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1832: I may no longer build my character around the concept of Fireball being his Reflex-targeting Save Or Die spell.
1833: A flamer is completely and utterly inappropriate for a hunting trip held by the planetary governor.
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2011-11-28, 11:56 AM (ISO 8601)
- Join Date
- Jan 2007
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1834: Threatening to turn the summoning circle a demon is bound to into a latrine is totally unacceptable
1834 b): After concluding negotiations with said demon, it is bad form to insult their mother.Steam ID: The Great Squark
3ds Friend Code: 4571-1588-1000
Currently Playing: Warhammer 40000, Hades, Stellaris, Warframe
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2011-11-28, 01:23 PM (ISO 8601)
- Join Date
- Mar 2011
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1835: Basing my PC off of Link displays a lack of creativity. Basing my PC off of Navi displays a desire to be killed by the rest of the party.
1836: Sithis does not exist in the game, so I should stop threatening the other PCs / random NPCs / the DM with his wrath.If brute force isn't working, that just means you're not using enough of it.
When in doubt, set something on fire. If not in doubt, set something on fire anyway.
My Homebrew
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2011-11-28, 03:18 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- Athens-GR
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1837: Trying to win in Polaris.
1837a: Or any other narrative game.
1838: I won't shout "Gear Second" when casting haste (or haste being cast on me).
1839: Same applies for "Gear third" and Enlarge Person
1840: I will not try to reproduce MK fatalities using magic or psionics.
1841: Cthulhu, Yog-sothoth, Shub-Niggurath or any other Lovecraftian creature is not an acceptable patron deity for my Thri-kreen Rogue/Soul Eater.
1841a: Especially in a campaign set in Forgotten Realms. (Actually did this one. I suspect it's the reason I never got invited back).
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2011-11-28, 07:25 PM (ISO 8601)
- Join Date
- May 2009
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2011-11-30, 06:57 AM (ISO 8601)
- Join Date
- May 2011
- Location
- Australia
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
More glorious bull-crap From me an my party in the D&D feywild encounters. ...except for the watchman reference.
1843: Yes, in 4th edition, you can critical-hit and trip an Ooze. Don't ask me how*.
1844: I may not use "I'm pretty." as a verbal tic.
1844.b) May not literally have a verbal tick as a familiar.
1845. The Crystal Caves are not are extended gutters and the gutters are not full of blood and the drains will not finally scab over and all the eladrin will not then drown.
1845.B)Even if the accumulated filth of all their ghosts and oozes will foam up about their waists and all the Monks and Artificers will look up and shout "Save us!", I shall not look down, and whisper "No."
1846.C) Watchmen is not to be used as a moral framework.
1846. Oozes, do not have couches, and they do not sit on them while watching porn.
1846.B) Seriously. Jellies don't breed that way.
1847. Even if trained, may not, as a Renavant, use the standard action I get before my death save to make a heal check on myself.
1848. Even if her character portrait states otherwise, the flippy kung-fu Monk dose not wear a skirt, and definitely does not go commando.
1849. The party artificer is not allowed to borrow my healing surges and run.
1850. If a late character returns to the group, and then an ooze drops down form the ceiling and attacks us, it is not automatically his fault.
1851. The "Echo" ghost dose not need (it dose not need, a microphone (a MICROPHONE!), and while it's voice may ****ing (****ing,) POOOOOWEEEERFUUUUL! ...I am not allowed to sing that to the rest of the party.
1851 .B), Okay fine, only if I'm a bard.
1852: Shadowforged swords are not light-sabers.
1852:B) They are also only dark-sabers in name only.
1853:C) They are definitively not orange transparent chainsaws because being made of shadow kind precludes being orange.
1854: Not allowed to task the oracle to tell us the last diget of Pi.
1854:B) Or if the Raven Queen could make a sandwich so big, even she couldn't eat it.
1854. C) If I ask anything that means the D.M has to look ahead in the module to find, I am to give him aspirin first.
*Hit them in the nucleolus? Maybe sucker punch them in the Golgi apparatus?
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2011-11-30, 07:14 AM (ISO 8601)
- Join Date
- Aug 2010
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
Easy, oozes have their mass centered near the bottom due to gravity, so a critical hit is aimed near the bottom, inflicting more damage. For tripping, you smack them from the top, flattening them/spreading them thin, and they spend their turn to "rise from prone" molding themselves into a less-flat shape/pulling itself to its center.
Avatar by TinyMushroom.
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2011-11-30, 12:09 PM (ISO 8601)
- Join Date
- Jan 2011
- Gender
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1855: I may not kick down a door from "side A" when I know there is a six year old orphan desperately trying to unlock the door from "side B"
1855a: Exception: if something will catch and kill at least one party member if the door isn't opened now.
1856: Not allowed to throw a scythe, in frustration, indoors if I don't pick a direction to throw first. This leads to the dice gods great amusement as the caster rolls up a new character.
1856a: No longer allowed to throw melee weapons in frustration.
1856b: Throwing javelins, spears, and similar weapons in frustration is right out.
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2011-11-30, 12:20 PM (ISO 8601)
- Join Date
- Nov 2009
Re: Things I May No Longer Do While Playing II: Stop Making The DM Cry
1857) The command words for the magic dagger that turns into a magic sword is not "Thunder. Thunder. Thundercats. HOOOOOO!!!!!"